Dungeons and Dragons – Mystara
Pantheons – Forest

Forest Pantheon Overview
Pantheons are one of the options players can use to get access to class features, as well as secret crafts and elemental aspects.
Forest Elemental Pantheon
Guiding Principles – The elemental culture concerned with life and nature.
Associated Nations – Five Shires, Karameikos
Single Element Organisations – Matter – Growth, Thought – Wind,
Dual Element Organisations – Matter/Thought – Sand
Core Immortals – Djaea (Matter 34), Eiryndul (Thought 20), Faunus (Matter 11),
- Primary Patrons –
- Matter – Living – Abundance (2), Agriculture (4),
- Matter – Living – Animal Group – Animals (2)
- Matter Living – Lifecycle – Birth (6)
- Thought – Science – Agriculture (4),
- Elements – Balance (4)
- Dual Matter/Thought – Living Science (Agriculture (4))
- Primary Secret Crafts – Beastologist (Animals), Naturologist (Abundance, Animals, Agriculture),
Holy Symbols
- Immortals of Energy (3) – Ixion (Hierarch 36, as The Sun Prince, Balance), Ninsum (Hierarch 35, as The Rainbow Path, Agriculture), Zirchev (Celestial 17, as The Huntsman, Animals),
- Immortals of Matter (4) – Atruaghin (Hierarch 32, as Atruaghin, Balance), Djaea (Hierarch 34, as Mother Nature, Balance), Faunus (Temporal 11, as Keeper of the Sylvan Races, Animals), Terra (Hierarch 36, as Mother Earth, Agriculture, Birth),
- Immortals of Thought (3) – Frey (Celestial 13, as Fredar, Agriculture), Freyja (Celestial 14, as Keeper of Souls, Abundance), Ralon (Temporal 9, as Sister Grain, Agriculture),
- Immortals of Time (6) – Brindorhin (Celestial 14, as High Hero, Abundance), Chardastes (Empyreal 24, as Chardastes, Birth), Simurgh (Eternal 26, as Keeper of the Flow of Time, Birth), Urd (Hierarch 32, as The Maiden, Birth), Vanya (Empyreal 23, as The Grey Lady, Birth), Vethandi (Hierarch 35, as The Mother, Balance)
- Primary Barbarian Paths – Storm Herald – Mountain (Agriculture) / Sea (Agriculture),
- Primary Clerical Domains – Air (Agriculture), Cat (Animals), Earth (Agriculture), Hunting (Animals), Nature (Animals, Agriculture), Tempest (Agriculture),
- Primary Monk Ways – Elements – Air (Agriculture) / Earth (Agriculture),
- Primary Paladin Oaths – Thunder (Agriculture),
- Primary Sorcerer Origins – Draconic Bloodline – Air (Agriculture) / Earth (Agriculture), Elemental Essence – Air (Agriculture) / Earth (Agriculture), Storm Sorcery (Agriculture),
- Primary Warlock Pacts – Genie Lord – Air (Agriculture) / Earth (Agriculture),
- Primary Wizard Traditions – Elementalist – Air (Agriculture) / Earth (Agriculture),
- Primary Feats – Elemental Adept (ph166, Agriculture), Negotiator (Agriculture), Survivor (Agriculture),
- Secondary Patrons – Racial (Aquatic Races (1)),
- Energy – Warfare – Amazons (1)
- Thought – Inspiration – Adventure (1)
- Elements – Air (1)
- Immortal Titles – Aesirs (3)
- Nationality – Aquarendi (1)
- Racial –
- Aerial Races – Aerial Races (2)
- Genasi Races – Air (1)
- Secondary Secret Crafts – Airologist (Aerial Races, Air), Elvenologist (Aquarendi), Sailologist (Adventure), Skaldologist (Aesirs), Skyologist (Adventure, Aerial Races, Air), Wagonologist (Adventure), Warologist (Amazons), Waterologist (Aquarendi, Aquatic Races), Weaponologist (Amazons),
- Secondary Barbarian – Storm Herald – Sea (Air)
- Secondary Cleric – Air (Aerial Races, Air,), Knowledge (Aesirs), Nature (Abundance), Oceans (Aquarendi, Aquatic Races), Travel (Adventure), War (Aesirs, Amazons), Water (Aquarendi, Aquatic Races),
- Secondary Monk – Elements – Air (Air),
- Secondary Paladin – Thunder (Air),
- Secondary Sorcerer – Draconic Bloodline – Air (Air), Elemental Essence – Air (Air), Storm Sorcery (Air),
- Secondary Warlock – Genie Lord – Air (Air),
- Secondary Wizard – Elementalist – Air (Air),
- Immortals of Energy (4) – Ixion (Hierarch 36, as The Sun Prince, Balance), Madarua (Eternal 26, as The Amazon, Aesirs, Amazons), Ninsum (Hierarch 35, as The Rainbow Path, Agriculture), Zirchev (Celestial 17, as The Huntsman, Animals),
- Immortals of Matter (3) – Atruaghin (Hierarch 32, as Atruaghin, Balance), Djaea (Hierarch 34, as Mother Nature, Balance), Faunus (Temporal 11, as Keeper of the Sylvan Races, Animals), Terra (Hierarch 36, as Mother Earth, Agriculture, Birth),
- Immortals of Thought (5) – Air Elemaster (Hierarch 33, as Astallab, Aerial Races, Air), Frey (Celestial 13, as Fredar, Aesirs, Agriculture), Freyja (Celestial 14, as Keeper of Souls, Abundance, Aesirs), Eiryndul (Empyreal 20, as Shaibuth, Adventure), Ralon (Temporal 9, as Sister Grain, Agriculture),
- Immortals of Time (7) – Brindorhin (Celestial 14, as High Hero, Abundance), Calitha (Celestial 18, as Lady of the Oceans, Aquarendi, Aquatic Races), Chardastes (Empyreal 24, as Chardastes, Birth), Simurgh (Eternal 26, as Keeper of the Flow of Time, Aerial Races, Birth), Urd (Hierarch 32, as The Maiden, Birth), Vanya (Empyreal 23, as The Grey Lady, Birth), Vethandi (Hierarch 35, as The Mother, Balance)
- Locations:
- Keywords: Drunkenness, Element (Balance, Earth), Living (Animals (Cats, Dolphins), Birth, Children, Death, Family, Fertility, Health), Magical (Druids), Nobility (Sovereign), Racial (Earth Races, Elemental Races (Fey Races), Forest Races, Genasi (Earth), Monstrous Races (Centaurs)), Regional (Forest)
This religion is mostly concerned with: Living. This is based on the immortal pantheons patronage which also covers the rest as aspects of the belief structure. I have highlighted anything shared between at least tba of the immortal patrons.
Forest Pantheon Character Options
- Character Options – Forest Pantheon
Forest Pantheon Immortals
Due to the balance of the spheres besides matter, this dues suit as an organisation that is a Follower of the tba.
- Forest Pantheon Immortals
- Entropy (7) – Hel (36), Loki (30), Loup (9), Marwdyn (4), Nyx (33), Saasskas (17), Thanatos (35), Yagrai (13)
- Matter (11) – Atruaghin (32), Chiron (6), Djaea (34), Earth Elemaster (33), Faunus (11), Ground (19), Land (27), Lornasen (10), Terra (36), The Korrigans (22), Valerias (31)
- Thought (8) – Air Elemaster (33), Clebard (2), Cochere (12), Eiryndul (20), Frey (13), Freyja (14), Orisis (19), Ralon (9)
- Time (14) – Ahmanni (16), Bastet (22), Brindorhin (14), Calitha (18), Chardastes (24), Finidel (7), Malafor (15), Ordana (31), Simurgh (26), Skuld (34), Urd (32), Vanya (23), Vethandi (35), Water Elemaster (33)
- Domains –
- Patrons and Title Keywords (Important)
- Drunkenness (1)
- Elements (8, Balance (4), Earth (4))
- Living (40, Animals (2+2, Cats (1), Dolphins (1)), Birth (5), Children (1), Death (10), Family (7), Fertility (11), Health (2))
- Magical (2, Druids (2))
- Racial (12, Forest Races (7), Geansi (Earth (4)), Monstrous Races (Centaurs (1)))
- Regional (1, Forest (1))
- Titles (5, Sovereign (5))
- Patrons and Title Keywords (Related)
- Abundance (2), Adventure (1), Beauty (4), Bravery (1), Cleverness (2), Courage (1), Femininity (1), Ferocity (1), Freedom (1), Fun (1)
- Artists (2, the Arts (2))
- Civilisation (1, Diplomacy (1))
- Corruptors (5, Betrayal (1), Corruption (2), Decadence (1), Deceit (1))
- Crafters (1, Hearth (1))
- Elements (13, Air (1), Cold (1), Creation (1), Darkness (2), Destruction (2), Energy (1), Entropy (1), Fire (3), Gravity (1))
- Fates (5, Desire (1), Fate (3), Future (1))
- Magical (1, Divination (1))
- Racial (22, Aerial Races (2+1, Avianfolk (1)), Animalistic Races (Catfolk (1)), Aquatic Races (1+1, Devilfish (1)), Demi-Humans (Elven (6)), Elemental Races (Genie (4)), Genasi (Air (1), Darkness (2), Fire (3))
- Science (6, Agriculture (4), Flight (1), History (1))
- Virtues (10, Charity (1), Faithfulness (4), Friendship (1), Good (1), Grace (1), Heroism (1), Honour (1))
- Warfare (3, Amazons (1), Conquest (2))
Immortal Names – The immortals of the Pantheon are named after the the aspects the Immortal wants the pantheon to follow, or fit the existing themes of the other immortals of the pantheon.
- Forest Pantheon Immortals of Energy/Fire
- Protector of the Sylvan Races (see Zirchev) (C17) Domains – Arcana, Hunting, Nature, War. Patron – Hunting, Magic, Nature, Outcasts, Survival, Sylvan Races, Tolerance. Living (Animals), Racial (Forest Races).
- Sovereign of Fire (see Fire Elemaster) (H33) Domains – Fire. Patron – Elements (Fire), Racial (Elemental Races (Genie), Genasi (Fire)).
- The Amazon (See Madarua) (E26) Domains – Life, Nature, War. Patron – Kerswig, Life, Warrior Women. Patron – Courage, Living (Fertility), Warfare (Amazons)
- The Empress (see Patura) (T10) Domains – Balance, Fire, Justice, Life, Light. Patron – Motherhood, Women. Patron – Crafters (Hearth), Living (Children, Family), Virtues (Faithfulness)
- Forest Pantheon Immortals of Entropy/Darkness
- He-Who-Always-Rises (see Yagrai) (C13) Domains – Arcana, Death, Hunger, Life. Patron – Animalistic Races, Humanoids, Necromancy, Obsession, Obstinacy, Tenacity. Living (Death)
- Keeper of the Dead (see Loup) (T9) Domains – Darkness, Death, Grave, Repose. Patron – Lupins, Night, Nomads, Winter. Patron – Ferocity, Living (Death), Virtues (Faithfulness)
- Master of Necromancy (see Marwdyn) (i4) Domains – Arcana, Blood, Death, Grave. Patron: Magic, Necromancy, Unpredictability. Living (Death)
- Sovereign of Darkness – Dark Elemaster (see Nyx) (H33) Domains – Arcana, Creation, Darkness, Grave, Knowledge. Patron – Magic, Necromancy, Night, Secrets, Shadow, Undead (as Undeath). Patron – Elements (Darkness), Racial (Elemental Races (Genie), Genasi (Darkness))
- The Deceiver (see Loki) (E30) Domains – Corruption, Fire, Madness, Trickery Patron – Hule, Lies, Mischief, Treachery. Patron – Cleverness, Corruptors (Betrayal, Deceit), Elements (Fire), Racial (Elemental Races (Fey Races), Genasi (Fire))
- The Destroyer (see Saasskas) (C17) Domains – Arcana, Grave, Oceans, Tyranny. Patron – Necromancy, Oceans, Undead. Patron – Elements (Destruction), Living (Death), Racial (Aquatic Races (Devilfish)), Warfare (Conquest)
- The Grim Reaper (see Thanatos) (H35) Domains – Apocalypse, Corruption, Death, Grave. Patron – Animalistic Races. Patron – Corruptors (Corruption, Decadence), Elements (Destruction, Entropy), Living (Death)
- The Keeper of the Netherworld (see Hel) (H36) Domains – Corruption, Darkness, Death, Grave. Patron – Reincarnation, Shadow. Corruptors (Corruption), Elements (Cold, Darkness), Living (Death), Racial (Genasi (Darkness))
- Forest Pantheon Immortals of Matter/Earth
- Atruaghin (H32) Domains – Balance, Justice, Knowledge, Nature. Patron – Truth, Wisdom. Patron – Civilisation (Diplomacy), Elements (Balance), Virtues (Good)
- Ground (e19) Domains – Earth, Mountain. Patron – Protection. Patron – Element (Earth, Gravity), Racial (Earth Races, Genasi (Earth))
- Guardian of the Sylvan Races (see Chiron) (I6) Domains – Creation, Knowledge, Life, Nature. Patron – Healing, Knowledge,
Sylvan Races, Wisdom. Artists (The Arts), Racial (Forest Races, Monstrous Races (Centaurs))
- Immortal of Love (see Valerias) (H31) – Beauty, Hunger, Lust, Madness, Nature. Patron – Love, Passion, Protection, Romance, Sensuality. Patron – Beauty, Artists (the Arts), Fates (Desire), Living (Fertility), Virtues (Charity)
- Keeper of the Sylvan Races (see Faunus) (T11) Domains – Beer, Lust, Madness, Moon, Nature. Patron – Instincts, Music, Poetry, Revelry, Sexuality, Sylvan Races. Patron – Drunkenness, Fun, Living (Animals), Racial (Forest Races).
- Land (E27) Domains – Earth, Mountains. Patron – Order, Strength. Patron – Element (Earth), Racial (Earth Races, Genasi (Earth))
- Mother Earth (see Terra) (H36) Domains – Creation, Earth, Life, Nature, Repose. Patron – Life, Nature, Prosperity, Protection, Shepherds. Patron – Elements (Creation, Earth), Living (Birth, Fertility), Racial (Earth Races, Genasi (Earth)), Science (Agriculture)
- Mother Nature (see Djaea) (H34) Domains – Balance, Earth, Life, Mountain, Nature. Patron – Life, Nature, Survival, Sylvan Races. Patron – Elements (Balance), Racial (Forest Races), Magical (Druids)
- Queen of Spring (see Lornasen) (T10) Domains – Balance, Beauty, Life, Nature, Repose. Patron – Lothbarth, Nature, Perfection, Plants, Spring. Patron – Beauty, Living (Fertility), Racial (Elven), Virtues (Grace).
- The Nine Saviors (see The Korrigans) (e22) Domains – Arcana, Creation, Forge, Nature. Patron – Magic, Wendar. Patron – Freedom, Racial (Demi-Human (Elven), Forest Races)
- Sovereign of Earth (see Earth Elemaster) (H33) Domains – Earth, Mountain. Patron – Elements (Earth), Racial (Earth Races, Elemental Races (Genie), Genasi (Earth)).
- Forest Pantheon Immortals of Thought/Air
- Father Lupin (see Clebard) (i2) Domains – Balance, Justice, Life, Nature. Patron – Fidelity, Lupin, Nobility, Order, Patriotism, Progress,
Renardy. Patron – Living (Family), Virtues (Faithfulness)
- Jarilo (see Frey) (C13) Domains – Air, Nature, Life, War. Patron – Intelligent Warfare, Kogolor, Strength, Tactics, Virility. Patron – Bravery, Living (Fertility), Science (Agriculture), Virtues (Faithfulness, Friendship)
- Keeper of Souls (see Freyja) (C14) Domains – Air, Beauty, Life, Nature, War. Patron – Intelligent Warfare, Kogolor, Love, Seidh, Women Warriors. Patron – Abundance, Beauty, Living (Family, Fertility)
- Nameless Mother (see Cochere) (T12) Domains – Air, Creation, Justice, Life, Speed. Patron – Liberty, Music, Song, Survival. Patron – Living (Family), Races (Aerial Races (Avianfolk), Demi-Human (Elven))
- Sister Grain (see Ralon) (T9) Domains – Knowledge, Life, Nature, Repose. Patron – Healing, Joy, Life, Lupins,
Renardy, Trade, Wealth. Patron – Living (Fertility), Science (Agriculture)
- The Adventurer (see Eiryndul) (e20) Domains – Fire, Light, Nature, Travel, Trickery. Patron – Mischief,
Shiye-Lawr. Patron – Adventurer, Cleverness, Racial (Demi-Human (Elven), Forest Races)
- The Pharaoh (see Orisis) (e19) Domains – Death, Grave, Knowledge, Repose. Patron – Rebirth, Resurrection, Secrets. Living (Death)
- Sovereign of Air (see Air Elemaster) (H33) Domains – Air, Tempest. Patron – Element (Air), Racial (Aerial Races, Elemental Races (Genie), Genasi (Air)).
- Father Lupin (see Clebard) (i2) Domains – Balance, Justice, Life, Nature. Patron – Fidelity, Lupin, Nobility, Order, Patriotism, Progress,
- Forest Pantheon Immortals of Time/Water
- Chardastes (e24) Domains – Death, Knowledge, Life, Repose. Patron – Health, Knowledge, Life, Medicine,
Nithia, Purity. Patron – Living (Brith, Death, Health)
- Dolphins’ Friend (see Malafor) (C15) Domains – Balance, Nature, Oceans. Patron – Dolphins, Merrow, Ocean, Prosperity, Protection. Patron – Living (Animals (Dolphins))
- High Hero (see Brindorhin) (C14) Domains – Justice, Nature, Speed, Time. Patron – Halflings, Patriotism, Prosperity, Safety, Wealth. Patron – Abundance, Living (Family).
- Keeper of the Flow of Time (see Simurgh) (E26) – Life, Prophecy, Repose, Time, Travel. Patron – Life-Cycle, Travel, Travellers, Wisdom Patron – Living (Birth, Death, Health), Racial (Aerial Races), Science (Flight).
- Keeper of the Future (see Skuld) (H34) Domains – Arcana, Death, Prophecy, Time. Patron – Visions. Patron – Fates (Fate, Future), Living (Death), Magical (Divination)
- Lady of the Oceans (see Calitha) (C18) Domains – Nature, Oceans, Travel, Water. Patron – Luck,
Meditor, Oceans,Tortles, Travel. Patron – Living (Fertility), Racial (Aquatic Races, Elven)
- Lady of the Sea (see Ahmanni) (T16) Domains – Balance, Beauty, Oceans, Repose. Patron – Sacrifice, Sea. Patron – Beauty, Living (Family)
- Mother Forest (see Ordana) (H31) Domains – Balance, Life, Nature, Repose. Patron – Nature, Sylvan Races, Treants. Patron – Living (Fertility), Magical (Druids), Racial (Demi-Human (Elven), Forest Races), Regional (Forest)
- Sovereign of Water (see Water Elemaster) (H33) Domains – Oceans, Water. Patron – Water.
- The Grey Lady (see Vanya) (e23) Domains – Life, Speed, Tyranny, War. Patron –
Heldannic Knights,Kubbits, Pride, Strength, Victory, War. tron – Femininity, Living (Birth), Virtues (Honour), Warfare (Conquest)
- The Lost Mother (see Bastet) (e22) Domains – Cats, Life. Nature. Patron – Instincts, Life, Luck, Prosperity. Patron – Living (Animals (Cats), Fertility), Racial (Animalistic Races (Catfolk))
- The Maiden (see Urd) (H32) Domains – Life, Prophecy, Time. Patron – Memory, Past, Wisdom. Patron – Fates (Fate), Living (Birth), Science (History)
- The Mother (see Vethandi) (H35) Domains – Balance, Knowledge, Prophecy, Time. Patron – Knowledge, Present, Preservation, Time. Patron – Elements (Balance), Fates (Fate)
- The Unending (see Finidel) (T7) Domains – Justice, Time. Patron – Hope, Justice, Patriotism. Patron – Living (Family)
- Chardastes (e24) Domains – Death, Knowledge, Life, Repose. Patron – Health, Knowledge, Life, Medicine,
Forest Pantheon Divine Features
- Protected by the Gods (Forest Culture): You can make death saving throws when reduced to zero hit points and can be brought back from the dead.
- Spell Affinity (Forest): You have a cultural affinity and your spells have a Dice roll and DC modifier of +1 when used against that culture or in regions controlled by the culture.
- Base Anathema (Forest): Destroying the sustainability of the culture.
Forest Pantheon Clerical Domains
Trying something different, not using statistics, just base number of gods supporting domains. There are tba gods in the Air Pantheon.
- Domains (1) –
Artefacts of the Forest Pantheon
Associated Artefacts (can be appropriated by pantheon)
Design Changes
Forest – Patron to Pantheon Links – This is to be the basis on who is in what Pantheon and why.
- Balance (patron) linked to the Forest pantheon. (Atruaghin, Djaea, Ixion, Vethandi)
- Centaurs (patron) linked to the Atruaghin, Ethengarian and Forest pantheons (Chiron)
- Drunkenness (patron) linked to the Forest and Norse pantheon. (Faunus)
- Druids (patron) linked to the Forest pantheon. (Djaea)
- Earth (patron) linked to the Earth pantheon. (Earth Elemaster, Ground, Land, Terra)
- Earth Races (patron) linked to the Earth and Forest pantheons. (Earth Elemaster, Ground, Land, Terra)
- Fey Races (patron) linked to the Earth, Forest, Ocean, Radiance, Sky and Shadowlands pantheons. (Loki)
- Forest (patron) linked to the forest pantheon (Ordana)
- Forest Races (patron) linked to the Atruaghin and Forest pantheon (Chiron, Djaea, Eiryndul, Faunus, Ordana, The Korrigans, Zirchev)
- Living (patron group) linked to the Forest pantheon.
- Sovereign (title) linked to the Forest, Ocean, Radiance, Sky and Shadowlands pantheons (Air Elemaster, Earth Elemaster, Fire Elemaster, Nyx, Water Elemaster)
Content Updates
- 2021-09-06 – Building a Patron to Pantheon link in the design changes to be the catalyst for all immortals in this pantheon.
D&D Pantheons
The Pantheons, The Immortals, The Divine Features
Racial Pantheons: Atruaghin, Dragonkin, Dwarven and Gnome, Elven, Ethengarian, Giantkin, Halfling, Traladaran
Cultural Pantheons: Alphatian Empire, Land Guilds, Makai, Norse, Ocean Guilds, Outcast, Thyatian Empire, Ylari
Elemental Pantheons: Air, Darkness, Earth, Fire, Forest, Ocean, Radiance, Shadowlands, Sky, Water
Immortal Pantheons: Celestials, Elemental Rulers, Empyreals, Energy, Entropy, Eternals, Hierarchs, Initiates, Matter, Spheres, Temporals, Thought, Time
Special Pantheons: Ancient Ones, Assembly, Azcan, Davania, Hollow World, Myoshima, Nithian, Norwold, Old Ones, Olympian, Savage Coast
Library of Books
B5, d20 System, Pathfinder, SW

This site is constantly under revision, no blog posts are final as this is a work in progress place for me to develop my game settings and rules. Some posts might be placeholders for future content, so feel free to check back later for updated information.
General Links
Basic Links: Who Am I?, Home, Game Tools, Game Session Videos, My Campaigns, My Library, Site Map, Subscription Information
Game Systems: Dungeons & Dragons, Pathfinder 1 & 2, Shadowrun, Star Wars. Other Game Systems
Site sponsored by the author AS Hamilton (my wife) with her books available on amazon kindle.