Categories
Dungeons & Dragons Patron Roleplaying

DnD Patron of Aerial Races

Dungeons and Dragons – Mystara

Patron of Aerial Races

Patron of Aerial Races
Racial Group
(2 Gods)

Aerial Races – creatures – humanoid or intelligent creatures that spend most of their time in the air.

Note: Made part of a group called Racial group.

Associated DomainsAir
Associated Secret CraftsAirologist, Skyologist
Associated OrganisationsThrough – The Wind

Immortals – (Air Elemaster A33, Simurgh W26) Gods (2/59 – Thought 1/34 – Time 1/26)

Primary Pantheons – The Aerial Creatures group is linked to the Sky pantheon.

Racial Group Patrons

This group is not linked to any pantheon. They are also not associated with any specific sphere or organisation.

Aerial Races Group, Aquatic Races Group, Genasi Races Group, Humanoid Races Group, Monstrous Races Group, Planar Races Group,

Racial – Aerial Races Group

The Aerial Races group is linked to the Sky pantheon.

Aerial Races (2), Avianfolk (2),

Racial – Animalistic Races Group

The Animalistic Races group liked to the Atruaghin pantheon.

Catfolk (2), Cats (1),

Racial – Aquatic Races Group

The Aerial Races group is linked to the Ocean pantheon.

Aquatic Races (1),

Racial – Genasi Races Group

The Genasi racial subgroup is linked to the Alphatian Empire pantheon.

Air (3), Darkness (4)

Racial – Humanoid Races Group

The Humanoid Races group is linked to the Outcast pantheon.

Brute-men (1), Bugbears (1),

Racial – Monstrous Races Group

The Monstrous Races group is linked to the Outcast pantheon.

Aranea (2), Centaurs (1),

Racial – Planar Races Group

The Planar Races group is lined to the Alphatian Empire pantheon.

Beholders (1),

Energy ImmortalsGuidarezzo (Avianfolk),
Entropy ImmortalsAracne Prime (Aranea),
Thought ImmortalsAir Elemaster (Aerial Races, Air), Cochere (Avianfolk), Korotiku (Aranea), Odin (Air), Palartarkan (Air),
Time ImmortalsCalitha (Aquatic Races), Simurgh (Aerial Races),

Secondary Pantheons – These are pantheons that have these Patron Immortals within it so look at these as lesser beliefs.

Immortal Council Pantheons – These are pantheons that deal with the Immortals councils and consider this to be part of their charter.

References

Primary Aerial Races Pantheons
Sky Elemental Pantheon

Guiding PrinciplesThe balanced elemental culture concerned with flight and air.
Associated NationsAlphatian Empire
Single Element OrganisationsThought – Wind,
Core ImmortalsAir Elemaster (Thought 33), Odin (Thought 36), Palartarken (Thought 11),

The Wind, The Element of Air, Sphere of Thought, Basic Symbol for an Immortal of Thought
The Wind, The Element of Air, Sphere of Thought, Basic Symbol for an Immortal of Thought
  • Immortals of Energy (1) – Guidarezzo (Celestial 15, as Brage, Avianfolk),
  • Immortals of Thought (4) – Air Elemaster (Hierarch 33, as Astallab, Aerial Races, Air), Cochere (Temporal 12, as The Avian, Avianfolk), Odin (Hierarch 36, as The Zephyr, Aesirs, Air), Palartarkan (Temporal 11, as Lord of the Air, Air, Astrology, Astronomy),
  • Immortals of Time (1) – Simurgh (Eternal 26, as Simurgh, Aerial Races),
Immortal Patrons of Aerial Races
Air Elemaster (Thought, Hierarch 33)
  • Favoured WeaponNatural Weapons
  • Symbol – An azure circle (Shown on Holy Symbols of Mystara Day 17)
  • Other Names – Astallah, Calipha of the Bright Wind, Sovereign of Air
  • Patron of
  • Core PantheonsAir (as Astallah), Sky (as Astallb),
  • Core CouncilsElemental Rulers (as Air Elemaster), Spheres (as Air Elemaster),
  • Single Element OrganisationsThought – The Wind,
  • Secret CraftsAirologist (Aerial Races, Air), Skyologist (Aerial Races, Air),

Appearance: a colossal androgynous humanoid (around 20′ tall) made of air, clouds and lightning.

Appearance: Astallah, djinni Calipha of the Bright Wind.

  • Air Elemaster, Immortal Hierarch of Thought 33
  • Basic Symbol for an Immortal of Thought
Simurgh (Time, Eternal 26)

Appearance: a giant bird with the head of an eagle coloured silver, his beak armed with two rows of teeth, the body and the legs of a lion, two pairs of wings of metallic orange feathers, and the tail of a peacock.

  • Simurgh, Eternal Immortal of Time 26
  • The Wave, The Element of Water, Sphere of Time, Basic Symbol for an Immortal of Time
  • The Storm or Azorius Senate. The Elements of Air and Water, The Spheres of Thought and Time
  • The Wind, The Element of Air, Sphere of Thought, Basic Symbol for an Immortal of Thought
  • Clerical DomainsAir (Aerial Races),
Associated Class Archetypes
Clerical Domain of Air
Associated Secret Crafts
Airologist Secret Craft

Associated Options – This is the Association between secret crafts, patrons, Immortals and classes and other class options.

Pantheons

Class Options

Available Feats

Elemental Adept (ph166, Agriculture, Air), Negotiator (Agriculture, Air), Survivor (Agriculture, Air),

Skyologist Secret Craft

Associated Options – This is the Association between secret crafts, patrons, Immortals and classes and other class options.

Pantheons

  • Primary Pantheon/ImmortalsAir (Air Elemaster, Odin, Palartarkan), Alphatian Empire (Air Elemaster, Alphatia, Odin, Palartarkan, Razud), Makai (Arnelee, Eiryndul, Mealiden, Ninfangle, Nob Nar, Saturnius, Sinbad, Turmis), Sky (Air Elemaster, Odin),
  • Secondary Pantheon/ImmortalsAlphatian Empire (Turmis), Atruaghin (Eiryndul, Ninfangle), Dragonkin (Mealiden), Dwarven and Gnome (Palartarkan, Sinbad), Elven (Alphatia, Eiryndul, Mealiden), Ethengarian (Ninfangle, Turmis), Forest (Air Elemaster, Eiryndul), Giantkin (Arnelee, Mealiden, Nob Nar), Halfling (Nob Nar, Odin, Razud), Hollow World (Alphatia), Makai (Palartarkan, Razud)Myoshima (Ninfangle, Palartarkan), Norse (Arnelee, Ninfangle, Odin), Ocean (Air Elemaster)Radiance (Air Elemaster, Palartarkan)Shadowlands (Air Elemaster)Thyatian Empire (Arnelee, Eiryndul, Mealiden, Ninfangle, Odin, Razud), Traladaran (Mealiden, Palartarkan, Sinbad), Ylari (Air Elemaster, Turmis),
  • CouncilsAncient Ones (Air Elemaster, Odin)Assembly (Air Elemaster, Alphatia, Arnelee, Eiryndul, Mealiden, Ninfangle, Nob Nar, Odin, Palartarkan, Razud, Saturnius, Sinbad, Turmis), Celestials (Alphatia), Elemental Rules (Air Elemaster)Empyreal (Eiryndul, Mealiden, Saturnius), Energy (Alphatia, Mealiden, Razud, Saturnius), Eternal (Ninfangle, Sinbad), Hierarchs (Air Elemaster, Odin, Razud)Initiate (Nob Nar, Turmis), Temporals (Arnelee, Palartarkan), Thought (Air Elemaster, Arnelee, Eiryndul, Ninfangle, Nob Nar, Odin, Palartarkan, Sinbad, Turmis),

Class Options

Available Feats

Elemental Adept (ph166, Agriculture, Air), Negotiator (Agriculture, Air), Survivor (Agriculture, Air),

Associated Organisations
Organisation of Thought – Followers of the Wind

The Followers of the Wind are an organisation based on the Worship of Air and the Immortals of the Sphere of Thought.

Their society is focused around the colour of white and the Sphere of Thought. This society instruct its followers as initiates into the Secret Craft of the Airologist before teaching them other crafts. Each of its members are expected to be Air aligned.

Aligned to the Inspiration Patron group.

Summonable Creatures

The Wind, Basic Symbol for an Immortal of Thought
The Wind, Basic Symbol for an Immortal of Thought
Secondary Aerial Races Pantheons
Air Elemental Pantheon

Guiding PrincipleThe elemental culture only about the element of Air.
Associated NationsAlphatian Empire
Single Element OrganisationsThought – Wind,
Core ImmortalsAir Elemaster (Thought 33), Odin (Thought 36), Palartarken (Thought 11),

  • Primary Patrons
    • ElementsAir (3),
    • Racial – Genasi RacesAir (3),
  • Primary Secret CraftsAirologist (Air), Skyologist (Air),
The Wind, The Element of Air, Sphere of Thought, Basic Symbol for an Immortal of Thought
The Wind, The Element of Air, Sphere of Thought, Basic Symbol for an Immortal of Thought
  • Immortals of Thought (3) – Air Elemaster (Hierarch 33, as Astallab, Aerial Races, Air), Odin (Hierarch 36, as The Zephyr, Aesirs, Air), Palartarkan (Temporal 11, as Lord of the Air, Air, Alphatian Empire, Ar, Astrology, Astronomy),
Alphatian Empire Cultural Pantheon

Guiding PrincipleThe culture is trying to bring all the gods of the world under one pantheon dominated by magic and and those to wield it.
Associated NationsAlphatian Empire
Single Element OrganisationsEntropy – The Dark, Thought – Wind, Time – The Wave
Dual Element OrganisationsThought/Time – The Storm
Core ImmortalsAlphatia (Energy 16), Palartarken (Thought 11), Razud (Energy 31),

  • The Storm or Azorius Senate. The Elements of Air and Water, The Spheres of Thought and Time
  • The Dark, The Element of Darkness, Sphere of Entropy, Basic Symbol for an Immortal of Entropy
  • The Wind, The Element of Air, Sphere of Thought, Basic Symbol for an Immortal of Thought
  • The Wave, The Element of Water, Sphere of Time, Basic Symbol for an Immortal of Time
  • Immortals of Energy (3) – Alphatia (Celestial 16, as Lady of Peace, Alphatian Empire, Beauty), Iliric (Temporal 8, as The Ego, Ambition), Razud (Hierarch 31, as Razud, Alphatian Empire),
  • Immortals of Entropy (3) – Aracne Prime (Temporal 8, as Spider Queen, Aranea), Pharamond (Hierarch 32, as Master of Betrayals, Ambition), Talitha (Eternal 25, as Queen of Treachery and Vice, Avidity),
  • Immortals of Thought (5) – Air Elemaster (Hierarch 33, as Sovereign of Air, Aerial Races, Air), Freyja (Celestial 14, as Mistress of the Seidh, Abundance, Aesirs, Beauty), Korotiku (Hierarch 32, as Lord of Spiders, Aranea), Odin (Hierarch 36, as The Zephyr, Aesirs, Air), Palartarkan (Temporal 11, as Lord of the Air, Air, Alphatian Empire, Ar, Astrology, Astronomy), Turmis (Initiate 1, as Master of Bravery and Guile, Adventure),

Darkness Cultural Pantheon

()
(The elemental culture only about the element of Darkness.)

  • Primary Patrons
  • Primary Domains
  • Primary Secret Crafts
  • Core Immortals
  • Immortals of Entropy (1) – Aracne Prime (Temporal 8, as The Night Spider, Aranea),
  • Immortals of Time (1) – Simurgh (Eternal 26, as Keeper of the Flow of Time, Aerial Races),
Dragonkin Racial Pantheon

Guiding PrincipleThe culture concerned with Dragons first
Associated NationsAtruaghin, Darokin, Karameikos
Core Immortals

  • Primary Patrons
  • Secondary Barbarian PathsStorm Herald – Mountain (Agriculture) / Sea (Agriculture),
  • Secondary Cleric DomainsAir (Aerial Races, Agriculture), Ambition (Ambition), Earth (Agriculture), Knowledge (Aesirs), Nature (Abundance, Agriculture), Tempest (Agriculture), Travel (Adventure), War (Aesirs),
  • Secondary Monk WaysElements – Air (Agriculture) / Earth (Agriculture),
  • Secondary Paladin OathsThunder (Agriculture),
  • Secondary Sorcerer OriginsDraconic Bloodline – Air (Agriculture) / Earth (Agriculture), Elemental Essence – Air (Agriculture) / Earth (Agriculture), Storm Sorcery (Agriculture),
  • Secondary Warlock PactsGenie Lord – Air (Agriculture) / Earth (Agriculture),
  • Secondary Wizard TraditionsElementalist – Air (Agriculture) / Earth (Agriculture),
  • Secondary Feats – Elemental Adept (ph166, Agriculture), Negotiator (Agriculture), Survivor (Agriculture),
  • Immortals of Energy (3) – Heimdall (Eternal 30, as Guardian of Portals, Aesirs), Iliric (Temporal 8, as The Ego, Ambition), Mealiden (Empyreal 23, as The Guardian, Adventure, Alfheim)
  • Immortals of Matter (1) – Terra (Hierarch 36, as Mother Earth, Agriculture),
  • Immortals of Thought (1) – Freyja (Celestial 14, as Keeper of Souls, Abundance),
  • Immortals of Time (2) – Brindorhin (Celestial 14, as High Hero, Abundance, Aesirs), Simurgh (Eternal 26, as Keeper of the Flow of Time, Aerial Races),
Dwarven and Gnome Racial Pantheon

Guiding Principle – The culture concerned with Dwarves, Gnomes and Crafting, Invention and Technology
Associated NationsDarokin, Ethengar, Ierendi, Karameikos, Minrothad, Northern Reaches, Rockhome, Thyatis
Single Element OrganisationsEnergy – Flame, Matter – Growth, Thought – Wind,
Dual Element OrganisationsEnergy/Thought – Radiant, Matter/Thought – Sand
Core Immortals

  • The Radiant, Elements of Air and Fire, Spheres of Energy and Thought
  • The Sand, Elements of Air and Earth, Spheres of Matter and Thought
  • The Flame, The Element of Fire, Sphere of Energy, Basic Symbol for an Immortal of Energy
  • The Growth, The Element of Earth, Sphere of Matter, Basic Symbol for an Immortal of Matter
  • The Wind, The Element of Air, Sphere of Thought, Basic Symbol for an Immortal of Thought

Holy Symbols

  • Primary Barbarian PathsStorm Herald – Mountain (Agriculture) / Sea (Agriculture),
  • Primary Clerical DomainsAir (Agriculture), Beer (Alchemy), Clockwork (Astronomy), Creation (Architecture, Armourer), Earth (Agriculture), Forge (Armourer), Tempest (Agriculture),
  • Primary Monk Ways – Drunken Master (xge33, Alchemy), Elements – Air (Agriculture) / Earth (Agriculture),
  • Primary Paladin OathsThunder (Agriculture),
  • Primary Sorcerer OriginsDraconic Bloodline – Air (Agriculture) / Earth (Agriculture), Elemental Essence – Air (Agriculture) / Earth (Agriculture), Storm Sorcery (Agriculture),
  • Primary Warlock PactsGenie Lord – Air (Agriculture) / Earth (Agriculture),
  • Primary Wizard TraditionsElementalist – Air (Agriculture) / Earth (Agriculture),
  • Primary Feats – Elemental Adept (ph166, Agriculture), Negotiator (Agriculture), Survivor (Agriculture),
  • Immortals of Energy (2) – Heimdall (Eternal 30, as Guardian of Portals, Aesirs), Ninsum (Hierarch 35, as Ninsun, Agriculture),
  • Immortals of Matter (3) – Polunius (Eternal 25, as The Celestial Architect, Architecture), Terra (Hierarch 36, as Mother Earth, Agriculture), Wayland (Empyreal 24, as The God’s Smith, Armourer),
  • Immortals of Thought (6) – Frey (Celestial 13, as Fredar, Aesirs, Agriculture), Freyja (Celestial 14, as Keeper of Souls, Abundance, Aesirs), Halav (Celestial 17, as The Redhair, Armourer), Palartarken (Temporal 11, as Lord of the Air, Air, Alphatian Empire, Ar, Astrology, Astronomy), Ralon (Temporal 9, as Sister Grain, Agriculture), Sinbad (Eternal 25, as The Celestial Traveller, Adventure),
  • Immortals of Time (3) – Brindorhin (Celestial 14, as High Hero, Abundance), Hymir (Celestial 13, as Master of Alchemy, Alchemy), Simurgh (Eternal 26, as Simurgh, Aerial Races),
Forest Elemental Pantheon

Guiding PrinciplesThe elemental culture concerned with life and nature.
Associated NationsFive Shires, Karameikos
Single Element OrganisationsMatter – Growth, Thought – Wind,
Dual Element OrganisationsMatter/Thought – Sand
Core ImmortalsDjaea (Matter 34), Eiryndul (Thought 20), Faunus (Matter 11),

  • The Sand, Elements of Air and Earth, Spheres of Matter and Thought
  • The Growth, The Element of Earth, Sphere of Matter, Basic Symbol for an Immortal of Matter
  • The Wind, The Element of Air, Sphere of Thought, Basic Symbol for an Immortal of Thought

Holy Symbols

  • Primary Barbarian PathsStorm Herald – Mountain (Agriculture) / Sea (Agriculture),
  • Primary Clerical DomainsAir (Agriculture), Cat (Animals), Earth (Agriculture), Hunting (Animals), Nature (Animals, Agriculture), Tempest (Agriculture),
  • Primary Monk WaysElements – Air (Agriculture) / Earth (Agriculture),
  • Primary Paladin OathsThunder (Agriculture),
  • Primary Sorcerer OriginsDraconic Bloodline – Air (Agriculture) / Earth (Agriculture), Elemental Essence – Air (Agriculture) / Earth (Agriculture), Storm Sorcery (Agriculture),
  • Primary Warlock PactsGenie Lord – Air (Agriculture) / Earth (Agriculture),
  • Primary Wizard TraditionsElementalist – Air (Agriculture) / Earth (Agriculture),
  • Primary Feats – Elemental Adept (ph166, Agriculture), Negotiator (Agriculture), Survivor (Agriculture),
  • Immortals of Energy (4) – Ixion (Hierarch 36, as The Sun Prince, Balance), Madarua (Eternal 26, as The Amazon, Aesirs, Amazons), Ninsum (Hierarch 35, as The Rainbow Path, Agriculture), Zirchev (Celestial 17, as The Huntsman, Animals),
  • Immortals of Matter (3) – Atruaghin (Hierarch 32, as Atruaghin, Balance), Djaea (Hierarch 34, as Mother Nature, Balance), Faunus (Temporal 11, as Keeper of the Sylvan Races, Animals), Terra (Hierarch 36, as Mother Earth, Agriculture),
  • Immortals of Thought (5) – Air Elemaster (Hierarch 33, as Astallab, Aerial Races, Air), Frey (Celestial 13, as Fredar, Aesirs, Agriculture), Freyja (Celestial 14, as Keeper of Souls, Abundance, Aesirs), Eiryndul (Empyreal 20, as Shaibuth, Adventure), Ralon (Temporal 9, as Sister Grain, Agriculture),
  • Immortals of Time (4) – Brindorhin (Celestial 14, as High Hero, Abundance), Calitha (Celestial 18, as Lady of the Oceans, Aquarendi, Aquatic Races), Simurgh (Eternal 26, as Keeper of the Flow of Time, Aerial Races), Vethandi (Hierarch 35, as The Mother, Balance)
Giantkin Racial Pantheon

Guiding PrincipleThe culture centred around the Giants
Associated NationsTBA
Core ImmortalsHymir (Time 13),

  • Primary Patrons
  • Secondary Barbarian PathsStorm Herald – Mountain (Agriculture) / Sea (Agriculture),
  • Secondary Cleric DomainsAir (Aerial Races, Agriculture), Beer (Alchemy), Earth (Agriculture), Knowledge (Aesirs), Nature (Agriculture, Alfheim), Tempest (Agriculture), Travel (Adventure), War (Aesirs),
  • Secondary Monk Ways – Drunken Master (xge33, Alchemy), Elements – Air (Agriculture) / Earth (Agriculture),
  • Secondary Paladin OathsThunder (Agriculture),
  • Secondary Sorcerer OriginsDraconic Bloodline – Air (Agriculture) / Earth (Agriculture), Elemental Essence – Air (Agriculture) / Earth (Agriculture), Storm Sorcery (Agriculture),
  • Secondary Warlock PactsGenie Lord – Air (Agriculture) / Earth (Agriculture),
  • Secondary Wizard TraditionsElementalist – Air (Agriculture) / Earth (Agriculture),
  • Secondary Feats – Elemental Adept (ph166, Agriculture), Negotiator (Agriculture), Survivor (Agriculture),
  • Immortals of Energy (1) – Mealiden (Empyreal 23, as The Red Arrow, Adventure, Alfheim),
  • Immortals of Matter (1) – Forsetta (Temporal 7, as The Lawbringer, Aesirs),
  • Immortals of Thought (4) – Arnelee (Temporal 8, as The Investigator, Adventure, Aesirs), Frey (Celestial 13, as The Tactician, Aesirs, Agriculture), Nob Nar (Initiate 4, as Nob Nar, Adventure), Thor (Eternal 29, as Thor, Aesirs),
  • Immortals of Time (2) – Hymir (Celestial 13, as Hymir, Alchemy), Simurgh (Eternal 26, as Keeper of the Flow of Time, Aerial Races),
Oceans Elemental Pantheon

Guiding PrinciplesThe balanced elemental culture specialising in the ocean and under it.)
NationalitiesMinrothad
Core ImmortalsCalitha (Time 18, Aquarendi),

The Wave, The Element of Water, Sphere of Time, Basic Symbol for an Immortal of Time
The Wave, The Element of Water, Sphere of Time, Basic Symbol for an Immortal of Time
  • Primary DomainsOceans (Aquarendi, Aquatic Races), Water (Aquarendi, Aquatic Races),
  • Secondary Patrons
    • ElementsAir (1)
  • Secondary Secret CraftsAirologist (Aerial Races, Air), Skyologist (Aerial Races, Air),
  • Immortals of Thought (1) – Air Elemaster (Hierarch 33, as Astallab, Aerial Races, Air),
  • Immortal of Time (1) – Calitha (Celestial 18, as Mother Ocean, Aquarendi, Aquatic Races),
Outcast Cultural Pantheon

Guiding PrincipleThe culture around the unwanted and non-Human or Demi-Human races.
Associated NationsBroken Lands
Associated OrganisationsTime – Wave
Core Immortals

The Wave, The Element of Water, Sphere of Time, Basic Symbol for an Immortal of Time
The Wave, The Element of Water, Sphere of Time, Basic Symbol for an Immortal of Time
  • Secondary Patrons
  • Secondary DomainsAir (Aerial Races),
  • Secondary Secret CraftsAirologist (Aerial Races), Skyologist (Aerial Races),
  • Immortals of Energy () –
  • Immortals of Entropy (2) – Aracne Prime (Temporal 8, as Rakleen, Arenea), Stodos (Initiate 6, as Cryonax, Arctic),
  • Immortals of Thought (1) – Korotiku (Hierarch 32, as The Shapechanger, Arenea),
  • Immortals of Time (2) – Tourlain (Temporal 8, as Protector of the Unlucky and Losers, Anarchy), Simurgh (Eternal 26, as Keeper of the Flow of Time, Aerial Races),
Radiance Elemental Pantheon

Guiding PrincipleThe balanced elemental culture specialising in Fire and Magic.
Associated NationsGlantri
Core Immortals

  • The Radiant, Elements of Air and Fire, Spheres of Energy and Thought
  • The Flame, The Element of Fire, Sphere of Energy, Basic Symbol for an Immortal of Energy
  • The Wind, The Element of Air, Sphere of Thought, Basic Symbol for an Immortal of Thought

Holy Symbols

  • Primary Cleric DomainsBeer (Alchemy), Prophecy (Astrology),
  • Primary Monk Ways – Drunken Master (xge33, Alchemy),
  • Immortals of Thought (2) – Air Elemaster (Hierarch 33, as Astallab, Aerial Races, Air), Palartarkan (Temporal 11, as Lord of the Air, Air, Alphatian Empire, Ar, Astrology, Astronomy),
  • Immortals of Time (2) – Hymir (Celestial 13, as Master of Alchemy, Alchemy), Tiresias (Temporal 9, as Dallbard, Astrology, Bards),
Shadowlands Elemental Pantheon

(Shadowlands)
(The balanced elemental culture concerned with living underground and darkness.)

  • Primary Patrons
  • Core Immortals
  • Immortals of Entropy (1) – Aracne Prime (Temporal 8, as The Night Spider, Aranea),
  • Immortals of Thought (1) – Air Elemaster (Hierarch 33, as Astallab, Aerial Races, Air),
Ylari Cultural Pantheon

(Ylaruam)
(The culture of peace and male dominance)

  • Primary Patrons
  • Core Immortals
  • Core Immortals (Cyndicea) – Madarua (Energy 26),
  • Immortals of Energy (1) – Madarua (Eternal 26, as The Amazon, Amazons),
  • Immortals of Entropy (2) – Aracne Prime (Temporal 8, as The Night Spider, Aranea), Pharamond (Hierarch 32, as The Betrayer, Ambition),
  • Immortals of Thought (4) – Air Elemaster (Hierarch 33, as Astallab, Aerial Races, Air), Korotiku (Hierarch 32, as The Trickster, Aranea), Thor (Eternal 29, as Thor, Aesirs), Turmis (Initiate 1, as Master of Bravery and Guile),
Associated Councils
Ancient Ones (Council)
  • Immortal of Energy (2) – Ixion (Hierarch 36, Ancient), Fire Elemaster (Hierarch 33, Ancient), Zugzul (Hierarch 32, Ancient),
  • Immortals of Entropy (2) – Thanatos (Hierarch 36, Ancient), Hel (Hierarch 35, Ancient),
  • Immortals of Matter (1) – Earth Elemaster (Hierarch 33, Ancient),
  • Immortals of Thought (3) – Odin (Hierarch 36, Aesirs, Air, Ancient), Air Elemaster (Hierarch 33, Aerial Races, Air, Ancient), Korotiku (Hierarch 32, Aranea),
  • Immortals of Time (3) – Khoronus (Hierarch 36, Ancient), Water Elemaster (Hierarch 33, Ancient), Simurgh (Eternal 26, Aerial Races),
Assembly (Council)

All Immortals of Mystara are part of the Assembly Council. It is run by the five Hierarchs of rank 36, one from each xphere.

  • Barbarian PathsStorm Herald – Mountain (Agriculture) / Sea (Agriculture, Air),
  • Cleric DomainsAir (Aerial Races, Agriculture, Air, Alphatian Empire, Ar), Ambition (Ambition), Arcana (Alphatian Empire, Aranea), Beer (Alchemy), Cat (Animals), Chaos (Anarchy), Clockwork (Astronomy), Creation (Architecture, Armourer), Earth (Agriculture), Forge (Armourer), Hunting (Animals), Knowledge (Aesirs), Nature (Abundance, Agriculture, Alfheim, Animals), Oceans (Aquarendi, Aquatic Races), Prophecy (Astrology), Tempest (Agriculture), Travel (Adventure), War (Aesirs, Amazons), Water (Aquarendi, Aquatic Races, Arctic),
  • Monk Ways – Drunken Master (xge33, Alchemy), Elements – Air (Agriculture, Air) / Earth (Agriculture),
  • Paladin OathsThunder (Agriculture, Air),
  • Sorcerer OriginsDraconic Bloodline – Air (Agriculture, Air) / Earth (Agriculture), Elemental Essence – Air (Agriculture, Air) / Earth (Agriculture), Storm Sorcery (Agriculture, Air),
  • Warlock PactsGenie Lord – Air (Agriculture, Air) / Earth (Agriculture),
  • Wizard TraditionsElementalist – Air (Agriculture, Air) / Earth (Agriculture),
  • Charter Feats – Elemental Adept (ph166, Agriculture, Air), Negotiator (Agriculture, Air), Survivor (Agriculture, Air),
  • Immortals of Energy (8) – Ninsum (Hierarch 35, Agriculture), Razud (Hierarch 31, Alphatian Empire), Heimdall (Eternal 30, Aesirs), Madarua (Eternal 26, Aesirs, Amazons), Mealiden (Empyreal 23, Adventure, Alfheim), Saturnius (Empyreal 20, Adventure), Zirchev (Celestial 17, Animals), Alphatia (Celestial 16, Alphatian Empire), Iliric (Temporal 8, Ambition),
  • Immortals of Entropy (3) – Pharamond (Hierarch 32, Ambition), Aracne Prime (Temporal 8, Aranea), Stodos (Initiate 6, Arctic),
  • Immortals of Matter (5) – Terra (Hierarch 36, Agriculture), Polunius (Eternal 25, Architecture), Wayland (Empyreal 24, Armourer), Faunus (Temporal 11, Animals), Forsetta (Temporal 7, Aesirs),
  • Immortals of Thought (15) – Odin (Hierarch 36, Aesirs, Air), Air Elemaster (Hierarch 33, Aerial Races, Air), Korotiku (Hierarch 32, Aranea), Thor (Eternal 29, Aesirs), Ninfangle (Eternal 26, Adventure), Sinbad (Eternal 25, Adventure), Eiryndul (Empyreal 20, Adventure), Halav (Celestial 17, Armourer), Freyja (Celestial 14, Abundance, Aesirs), Frey (Celestial 13, Aesirs, Agriculture), Palartarkan (Temporal 11, Air, Alphatian Empire, Ar, Astrology, Astronomy), Ralon (Temporal 9, Agriculture), Arnelee (Temporal 8, Adventure, Aesirs), Nob Nar (Initiate 4, Adventure), Turmis (Initiate 1, Adventure),
  • Immortals of Time (6) – Simurgh (Eternal 26, Aerial Races), Calitha (Celestial 18, Aquarendi, Aquatic Races), Brindorhin (Celestial 14, Abundance), Hymir (Celestial 13, Alchemy), Tiresias (Temporal 9, Astrology), Tourlain (Temporal 8, Anarchy),
Eternals of Mystara (Council)
  • Immortals of Energy (2) – Heimdall (Eternal 30, Aesirs), Madarua (Eternal 26, Aesirs, Amazons),
  • Immortals of Matter (1) – Polunius (Eternal 25, Architecture),
  • Immortals of Thought (3) – Thor (Eternal 29, Aesirs), Ninfangle (Eternal 26, Adventure), Sinbad (Eternal 25, Adventure),
  • Immortals of Time (1) – Simurgh (Eternal 26, Aerial Races),
Hierarchs of Mystara (Council)
  • Charter Barbarian PathsStorm Herald – Mountain (Agriculture) / Sea (Agriculture, Air),
  • Charter Cleric DomainsAir (Aerial Races, Air, Alphatian Empire), Ambition (Ambition), Arcana (Alphatian Empire, Aranea), Earth (Agriculture), Knowledge (Aesirs), Nature (Agriculture), War (Aesirs),
  • Charter Monk WaysElements – Air (Agriculture, Air) / Earth (Agriculture),
  • Secondary Paladin OathsThunder (Agriculture, Air),
  • Charter Sorcerer OriginsDraconic Bloodline – Air (Agriculture, Air) / Earth (Agriculture), Elemental Essence – Air (Agriculture, Air) / Earth (Agriculture), Storm Sorcery (Agriculture, Air),
  • Charter Warlock PactsGenie Lord – Air (Agriculture, Air) / Earth (Agriculture),
  • Charter Wizard TraditionsElementalist – Air (Agriculture, Air) / Earth (Agriculture),
  • Charter Feats – Elemental Adept (ph166, Agriculture, Air), Negotiator (Agriculture, Air), Survivor (Agriculture, Air),
  • Immortals of Energy (2) – Ninsum (Hierarch 35, Agriculture), Razud (Hierarch 31, Alphatian Empire),
  • Immortals of Entropy (1) – Pharamond (Hierarch 32, Ambition),
  • Immortals of Matter (1) – Terra (Hierarch 36, Agriculture),
  • Immortals of Thought (3) – Odin (Hierarch 36, Aesirs, Air), Air Elemaster (Hierarch 33, Aerial Races, Air), Korotiku (Hierarch 32, Aranea),
Sphere of Thought (Council)

All Immortals of the Sphere of Thought in Mystara are part of the Sphere of Thought Council. It is run by the Six immortal Hierarchs who represent all the immortal tiers.

  • Charter Barbarian PathsStorm Herald – Mountain (Agriculture) / Sea (Agriculture, Air),
  • Charter Cleric DomainsAir (Aerial Races, Air, Alphatian Empire, Ar), Arcana (Alphatian Empire, Aranea), Clockwork (Astronomy), Creation (Armourer), Forge (Armourer), Knowledge (Aesirs), Nature (Abundance, Agriculture), Prophecy (Astrology), Tempest (Agriculture), Travel (Adventure), War (Aesirs),
  • Charter Monk WaysElements – Air (Agriculture, Air) / Earth (Agriculture),
  • Secondary Paladin OathsThunder (Agriculture, Air),
  • Charter Sorcerer OriginsDraconic Bloodline – Air (Agriculture, Air) / Earth (Agriculture), Elemental Essence – Air (Agriculture, Air) / Earth (Agriculture), Storm Sorcery (Agriculture, Air),
  • Charter Warlock PactsGenie Lord – Air (Agriculture), Air / Earth (Agriculture),
  • Charter Wizard TraditionsElementalist – Air (Agriculture), Air / Earth (Agriculture),
  • Charter Feats – Elemental Adept (ph166, Agriculture, Air), Negotiator (Agriculture, Air), Survivor (Agriculture, Air),
  • Immortals of Thought (14) – Odin (Hierarch 36, Aesirs, Air), Air Elemaster (Hierarch 33, Aerial Races, Air), Korotiku (Hierarch 32, Aranea), Thor (Eternal 29, Aesirs), Ninfangle (Eternal 26, Adventure), Sinbad (Eternal 25, Adventure), Eiryndul (Empyreal 20, Adventure), Halav (Celestial 17, Armourer), Freyja (Celestial 14, Abundance, Aesirs), Frey (Celestial 13, Aesirs, Agriculture), Palartarkan (Temporal 11, Air, Alphatian Empire, Ar, Astrology, Astronomy), Ralon (Temporal 9, Agriculture), Arnelee (Temporal 8, Adventure, Aesirs), Nob Nar (Initiate 4, Adventure), Turmis (Initiate 1, Adventure),
Sphere of Time (Council)

All Immortals of the Sphere of Thought in Mystara are part of the Sphere of Thought Council. It is run by the Six immortal Hierarchs who represent all the immortal tiers.

  • Charter Cleric DomainsAir (Aerial Races), Beer (Alchemy), Chaos (Anarchy), Nature (Abundance), Oceans (Aquarendi, Aquatic Races), Prophecy (Astrology), Water (Aquarendi, Aquatic Races),
  • Charter Monk Ways – Drunken Master (xge33, Alchemy),
  • Immortals of Time (6) – Simurgh (Eternal 26, Aerial Races), Calitha (Celestial 18, Aquarendi, Aquatic Races), Brindorhin (Celestial 14, Abundance), Hymir (Celestial 13, Alchemy), Tiresias (Temporal 9, Astrology), Tourlain (Temporal 8, Anarchy),
Design changes for Patrons

Content Updates

  • 2022-05-06 – Completed updated to new section.
  • 2022-04-29 – Section moved to its own page.
  • 2021-09-08 – Section Updated
  • 2021-11-15 – Section Created.
WRATH Campaign

Campaign References: Books,

Base Calendar (Darokin, Ethengar, Five Shires, Glantri, Karameikos, Minrothad, Rockhome), Personalities,

Transports (Airships, Ground, Ships)

Patrons: Abundance, Adventure, Aerial Races, Agriculture, Air, Alchemy, Amazons, Ambition, Anarchy, Animals, Aquatic Races, Aranea, Architecture, Arctic, Armourer, the Arts, Astrology, Astronomy, Audacity, Authority, Avianfolk, Avidity, Balance, Battle, Bards, Beauty, Beholders, Berserkers, Betrayal, Birth, Blackflame, Boldness, Books, Bravery, Brute-men, Bugbears, Building, Cannibalism, Catfolk, Cats, Cavalry, Centaurs, Chance, Chaos, Charity, Charms, Cheating, Children, Circumvention, Cities, Cleverness, Cold, Communication, Completeness, Con-men, Conquest, Cooperation, Corruption, Courage, Crafts, Craftsmen, Creation, Cruelty, Culture, Cunning, Darkness, Death, Decadence, Deceit, Defence, Defiance, Desire, Destiny, Destruction,

Immortal Titles: Aesirs, Ancient, Celestial,

National Patrons: Alfheim, Alphatian Empire, Aquarendi, Ar, Azcan, Blackheart, Brasolia, Children of Atruaghin, Clan of the (Bear, Elk, Horse, Tiger, Turtle), Cyndicea, Denagoth,

D&D 5E in Mystara

D&D MenuAdventures, Artefacts, Backgrounds, Classes, Dominions, Downtime, Feats, Gazetteers, Gods, Magical Items, Monsters, Organisations, Pantheons, Races, Ranks & Titles, Rune Magic, Secret Crafts, Settlements, Spells, Timeline, Weapons Mastery

WRATH: Campaign, Design

Game ManagementAnnotated Stat Block, Character Creation, Choosing a New Campaign, Gaming over Skype, GM’s Luck Roll, Tracking Experience

Class Builds – Artificer – Bombardier (Tinkerkin), Barbarian – Totem Warrior (Ethegnarian), Totem Warrior (Heldannic), Bard – College of Valour (Sunfey), Druid – Circle of Dreams (Woodfey), Circle of the Tree of Life (Seasonfey), Fighter – Battlemaster (Seashire), Eldritch Knight (Kerendan), Weapons Master (Makai), Weapons Master (Stonebound), Monk – Way of the Elements (Waterchild), Paladin – Oath of Radiance (Sunfey), Oath of Vengeance (Firechild), Sorcerer – Wild Magic (Shadowfey), Warlock – Celestial (Sunfey), Wizard – Bladesinger (Seasonfey), Dragon – White. Multiclass – Cleric/Wizard (Ethengarian), Rogue/Cleric (Atruaghin), Rogue/Sorcerer (Seashire), Wizard/Rogue (Traladaran)

FloorplansThyatian

Session RecordingsCampaign Journals

Library of Books

B5, d20 System, Pathfinder, SW

Main Logo

This site is constantly under revision, no blog posts are final as this is a work in progress place for me to develop my game settings and rules. Some posts might be placeholders for future content, so feel free to check back later for updated information.

Basic Links: Who Am I?, Home, Game Tools, Game Session Videos, My Campaigns, My Library, Site Map, Subscription Information

Game Systems: Dungeons & Dragons, Pathfinder 1 & 2, Shadowrun, Star Wars. Other Game Systems

Site sponsored by the author AS Hamilton (my wife) with her books available on amazon kindle.

By thedarkelf007

I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

Leave a Reply

Please log in using one of these methods to post your comment:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s