Dungeons and Dragons – Mystara
Patron of Abundance

Patron of Abundance
Living Group
(2 Gods)
Abundance – noun – an extremely plentiful or oversufficient quantity or supply: an abundance of grain. overflowing fullness: abundance of the heart. affluence; wealth: the enjoyment of abundance.
Agriculture is part of the Living Group.
Cleric Domains – Nature
Associated Secret Crafts – Naturologist
Associated Organisations – Matter – Growth
Immortals – (Brindorhin W14, Freyja A14) Gods (2/28 – Thought 1/14 – Time 1/14)
Primary Pantheons – Halfling (they fit well with the concept of abundance being one of their keywords to describe the halfling beliefs)
Living Group Patrons
This group is linked to the Forest pantheon. They are also associated with the sphere of matter and the Organisation known as The Growth.
Abundance (2), Agriculture (4), Animals/Beasts Group, Lifecycle Group, Fertility (11), Health (2),
Living – Animals/Beasts Group
The Animals subgroup is linked to the Atruaghin pantheon, They are associated with matter.
Animals (2), Cats (1), Dolphins (1)
Living – Life Cycle Group
Note – Lifecycle consists of from Birth to Death of a persons life.
Birth (6), Children (1), Death (11), Family (7)
Energy Immortals – Madarua (Birth), Ninsun (Agriculture), Zirchev (Animals),
Matter Immortals – Faunus (Animals), Terra (Agriculture, Birth), Urd (Birth),
Thought Immortals – Frey (Agriculture), Freyja (Abundance), Ralon (Agriculture),
Time Immorals – Brindorhin (Abundance), Chardastes (Birth), Simurgh (Birth), Vanya (Birth)
Secondary Pantheons – These are pantheons that have these Patron Immortals within it so look at these as lesser beliefs.
- Alphatian Empire (Freyja), Dragonkin (Brindorhin, Freyja), Dwarven and Gnome (Brindorhin, Freyja), Forest (Brinforhin, Freyja), Land Guilds (Freyja), Norse (Freyja),
Immortal Council Pantheons – These are pantheons that deal with the Immortals councils and consider this to be part of their charter.
- Assembly (Brindorhin, Freyja), Celestials (Brindorhin, Freyja), Thought (Freyja), Time (Brindorhin),
Abundance References
Primary Abundance Pantheons
Forest Elemental Pantheon
Guiding Principles – The elemental culture concerned with life and nature.
Associated Nations – Five Shires, Karameikos
Single Element Organisations – Matter – Growth, Thought – Wind,
Dual Element Organisations – Matter/Thought – Sand
Core Immortals – Djaea (Matter 34), Eiryndul (Thought 20), Faunus (Matter 11),
- Primary Patrons –
- Matter – Living – Abundance (2), Agriculture (4),
- Matter – Living – Animal Group – Animals (2)
- Matter Living – Lifecycle – Birth (6)
- Thought – Science – Agriculture (4),
- Elements – Balance (4)
- Dual Matter/Thought – Living Science (Agriculture (4))
- Primary Secret Crafts – Beastologist (Animals), Naturologist (Abundance, Animals, Agriculture),
Holy Symbols
- Immortals of Energy (3) – Ixion (Hierarch 36, as The Sun Prince, Balance), Ninsum (Hierarch 35, as The Rainbow Path, Agriculture), Zirchev (Celestial 17, as The Huntsman, Animals),
- Immortals of Matter (4) – Atruaghin (Hierarch 32, as Atruaghin, Balance), Djaea (Hierarch 34, as Mother Nature, Balance), Faunus (Temporal 11, as Keeper of the Sylvan Races, Animals), Terra (Hierarch 36, as Mother Earth, Agriculture, Birth),
- Immortals of Thought (3) – Frey (Celestial 13, as Fredar, Agriculture), Freyja (Celestial 14, as Keeper of Souls, Abundance), Ralon (Temporal 9, as Sister Grain, Agriculture),
- Immortals of Time (6) – Brindorhin (Celestial 14, as High Hero, Abundance), Chardastes (Empyreal 24, as Chardastes, Birth), Simurgh (Eternal 26, as Keeper of the Flow of Time, Birth), Urd (Hierarch 32, as The Maiden, Birth), Vanya (Empyreal 23, as The Grey Lady, Birth), Vethandi (Hierarch 35, as The Mother, Balance)
- Primary Barbarian Paths – Storm Herald – Mountain (Agriculture) / Sea (Agriculture),
- Primary Clerical Domains – Air (Agriculture), Cat (Animals), Earth (Agriculture), Hunting (Animals), Nature (Animals, Agriculture), Tempest (Agriculture),
- Primary Monk Ways – Elements – Air (Agriculture) / Earth (Agriculture),
- Primary Paladin Oaths – Thunder (Agriculture),
- Primary Sorcerer Origins – Draconic Bloodline – Air (Agriculture) / Earth (Agriculture), Elemental Essence – Air (Agriculture) / Earth (Agriculture), Storm Sorcery (Agriculture),
- Primary Warlock Pacts – Genie Lord – Air (Agriculture) / Earth (Agriculture),
- Primary Wizard Traditions – Elementalist – Air (Agriculture) / Earth (Agriculture),
- Primary Feats – Elemental Adept (ph166, Agriculture), Negotiator (Agriculture), Survivor (Agriculture),
Halfling Racial Pantheon
Guiding Principles – The culture concerned with Halflings first
Associated Nations – Five Shires
Single Element Organisations – Matter – Growth, Thought – Wind,
Dual Element Organisations – Matter/Thought – Sand
Core Immortals – Brindorhin (Time 14), Coberham (Energy 18), Nob Nar (Thought 4)
- Primary Patrons –
- Energy – Magical – Bards (1), the Blackflame (1)
- Matter – Living – Abundance (2), Agriculture (4)
- Thought – Artists – Bards (1)
- Thought – Inspiration – Audacity (1)
- Thought – Science – Agriculture (4)
- Dual Energy/Thought – Artistic Magic – Bards (1)
- Dual Matter/Thought – Living Science – Agriculture (4)
- Primary Secret Crafts – Earthologist (Agriculture), Naturologist (Abundance, Agriculture),
Holy Symbols
- Immortals of Energy (2) – Coberham (Celestial 18, as Coberham – Protector of the Five Shires, the Blackflame), Ninsum (Hierarch 35, as Ninsun, Agriculture),
- Immortals of Matter (1) – Terra (Hierarch 36, as Mother Earth, Agriculture),
- Immortals of Thought (4) – Frey (Celestial 13, as Jarilo, Agriculture), Freyja (Celestial 14, as Lada, Abundance), Nob Nar (Initiate 4, as Nob Nar, Adventure, Audacity), Ralon (Temporal 9, as Sister Grain, Agriculture),
- Immortals of Time (2) – Brindorhin (Celestial 14, as Protector of the Shires, Abundance), Tiresias (Temporal 9, as Master of Poetic Inspiration, Bards),
- Primary Barbarian Paths – Storm Herald – Mountain (Agriculture) / Sea (Agriculture),
- Primary Cleric Domains – Air (Agriculture), Earth (Agriculture), Nature (Abundance, Agriculture), Tempest (Agriculture),
- Primary Monk Ways – Elements – Air (Agriculture) / Earth (Agriculture),
- Primary Paladin Oaths – Thunder (Agriculture),
- Primary Sorcerer Origins – Draconic Bloodline – Air (Agriculture) / Earth (Agriculture), Elemental Essence – Air (Agriculture) / Earth (Agriculture), Storm Sorcery (Agriculture),
- Primary Warlock Pacts – Genie Lord – Air (Agriculture) / Earth (Agriculture),
- Primary Wizard Traditions – Elementalist – Air (Agriculture) / Earth (Agriculture),
- Primary Feats – Elemental Adept (ph166, Agriculture), Negotiator (Agriculture), Survivor (Agriculture),
Immortal Abundance Patrons
Brindorhin (Time, Celestial 14)
- Favoured Weapon – Rapier
- Symbol – A golden ear of wheat (Shown on Holy Symbols of Mystara Day 1)
- Other Names – High Hero, Protector of the Five Shires
- Patron of
- Core Pantheons – Halfling (as Protector of the Five Shires),
- Single Element Organisations – Matter – The Growth, Time – The Wave
- Dual Element Organisations – Earth/Water – The Mud
- Secret Crafts – Naturologist (Abundance)
Appearance: an elderly halfling with a noble appearance and a still strong physique, with curly white hair and long greying sideburns, clad in rich garments but barefoot, always smoking his favourite pipe and flashing an assuring and warm smile.




Holy Symbols
- Cleric Domains – Nature (Abundance)
- Pantheons – Dragonkin (as High Hero), Dwarven and Gnome (as High Hero), Forest (as High Hero, Abundance), Halfling (as Protector of the Five Shires, Abundance),
- Immortal Councils – Assembly (as Brindorhin), Celestials (as Brindorhin), Time (as Brindorhin)
Freyja (Thought, Celestial 14)
- Favoured Weapon – Shortsword
- Symbol – A white Pegasus (Shown on Holy Symbols of Mystara Day 2)
- Other Names – Brianna, Fredara, Keeper of Souls, Lada, Mistress of Seidh,
- Patron of
- Matter – Living – Abundance (2),
- Thought – Inspiration – Beauty (7)
- Core Pantheons – Norse (as Freyja),
- Single Element Organisations – Matter – The Growth, Thought – The Wind
- Dual Element Organisations – Matter/Thought – The Sand
- Secret Crafts – Naturologist (Abundance), Skaldologist (Aesirs),
Appearance: Freyja is a tall blonde Antalian girl of unsurpassed beauty, with a slender but curvaceous body, clad in typical Norse clothes (chain mail, short sword and sickle at her belt, lamb cloak on her shoulders). Freyja is never seen without her beloved magical necklace, Brisingamen, an artefact crafted for her by the finest dwarven artefacts, and she loves to comb her hair in two long braids with jewels all around.




Holy Symbols
- Pantheons – Alphatian Empire (as Mistress of Seidh, Beauty), Dragonkin (as Keeper of Souls), Dwarven and Gnome (as Keeper of Souls), Forest (as Keeper of Souls, Abundance), Halfling (as Lada, Abundance), Land Guilds (as Brianna, Beauty),
- Immortal Councils – Assembly (as Freyja), Celestials (as Freyja), Thought (as Freyja)
Associated Class Archetypes
Clerical Domain of Nature
- Patrons of
- Matter – Living – Abundance, Agriculture (4), Animals (2)
- Thought – Science – Agriculture (4)
- Dual Matter/Thought – Living Science – Agriculture (4)
- Nationality – Alfheim (1)
- Single Element Organisations – Matter – Growth
- Associated Secret Crafts – Beastologist (Animals), Earthologist (Agriculture), Elvenologist (Alfheim), Naturologist (Abundance, Agriculture, Alfheim, Animals)
- Associated Immortals – Brindorhin (Abundance), Faunus (Animals), Frey (Agriculture), Freyja (Abundance), Mealiden (Alfheim), Ralon (Agriculture), Terra (Agriculture), Zirchev (Animals),
- Primary Domain Pantheons – Atruaghin (Faunus, Zirchev), Dwarven and Gnome (Frey, Ninsun, Ralon, Terra), Elven (Mealiden), Forest (Brindorhin, Faunus, Frey, Freyja, Ninsun, Ralon, Terra, Zirchev), Halfling (Brindorhin , Frey, Freyja, Ralon, Terra), Land Guilds (Frey, Ninsun, Ralon, Terra), Myoshima (Frey, Ninsun, Ralon, Terra),
- Secondary Domain Pantheons – Alphatian Empire (Freyja), Dragonkin (Brindorhin, Freyja, Terra), Dwarven and Gnome (Brindohun, Freyja), Elven (Faunus, Frey), Giantkin (Frey), Halfling (Faunus), Land Guilds (Freyja), Norse (Faunus, Freyja), Thyatian Empire (Frey), Traladaran (Zirchev),
- Council Pantheons – Assembly (Brindohun, Faunus, Frey, Freyja, Ninsun, Ralon, Terra, Zirchev), Celestials of Mystara (Brindohun, Frey, Freyja, Zirchev), Hierarchs of Mystara (Ninsun, Terra), Sphere of Energy (Ninsun, Zirchev), Sphere of Matter (Faunus, Terra), Sphere of Thought (Frey, Freyja, Ralon), Sphere of Time (Brindohun), Spheres of Mystara (Terra), Temporals of Mystara (Faunus, Ralon),
Associated Secret Crafts
Naturologist Secret Craft
Associated Options – This is the Association between secret crafts, patrons, Immortals and classes and other class options.
- Patrons of
- Matter – Living – Abundance (2), Agriculture (4), Animals (2)
- Thought – Science – Agriculture (4)
- Dual Matter/Thought – Living Science – Agriculture (4)
- Nationality – Alfheim (1)
- Single Element Organisations – Matter – Growth
- Energy Immortal – Mealiden, Ninsun, Zirchev
- Matter Immortals – Faunus, Terra
- Thought Immortals – Frey, Freyja, Ralon,
- Time Immortals – Brindorhin,
Pantheons
- Primary Pantheon/Immortals – Atruaghin (Faunus, Zirchev), Dwarven and Gnome (Frey, Ninsun, Ralon, Terra), Elven (Mealiden), Forest (Brinforhin, Faunus, Frey, Fryja, Ninsun, Ralon, Terra, Zirchev), Halfling (Brinforhin, Frey, Freyja, Ninsun, Ralon, Terra), Land Guilds (Frey, Ninsun, Ralon, Terra), Myoshima (Frey, Ninsun, Ralon, Terra)
- Secondary Pantheon/Immortals – Alphatian Empire (Freyja), Dragonkin (Brindorhin, Freyja, Mealiden, Terra), Dwarven and Gnome (Brindorhin, Freyja), Earth (Terra), Elven (Faunus, Frey), Ethengarian (Frey), Halfling (Faunus), Land Guilds (Freyja, Mealiden), Giantkin (Frey, Mealiden, ), Makai (Mealiden), Norse (Faunus, Frey, Freyja), Thyatian Empire (Frey, Mealiden), Traladaran (Mealiden, Zirchev),
- Councils – Assembly (Brindorhun, Faunus, Frey, Freyja, Mealiden, Ninsun, Ralon, Terra, Zirchev), Celestials (Brindorhim, Frey, Freyja, Zirchev), Empyreal (Mealiden), Energy (Mealiden, Ninsun, Zirchev), Hierarch (Ninsun, Terra), Matter (Faunus, Terra), Sphere (Terra), Temporal (Faunus, Ralon), Thought (Frey, Freyja, Ralon), Time (Brindorhin),
Immortals
- Immortals of Energy (3) – Ninsum (Hierarch 35, Agriculture), Mealiden (Empyreal 23, Alfheim), Zirchev (Celestial 17, Animals),
- Immortals of Matter (2) – Faunus (Temporal 11, Animals), Terra (Hierarch 36, Agriculture),
- Immortals of Thought (3) – Frey (Celestial 13, Aesirs, Agriculture), Freyja (Celestial 14, Abundance, Aesirs), Ralon (Temporal 9, Agriculture),
- Immortals of Time (1) – Brindorhin (Celestial 14, Abundance),
Class Options
- Barbarian – Storm Herald – Mountain (Agriculture),
- Cleric – Cats (Animals), Earth (Agriculture), Hunting (Animals), Nature (Abundance, Agriculture, Alfheim, Animals),
- Monk – Elements – Earth (Agriculture),
- Sorcerer – Draconic Bloodline – Earth (Agriculture), Elemental Essence – Earth (Agriculture),
- Warlock – Genie Lord – Earth (Agriculture),
- Wizard – Elementalist – Earth (Agriculture),
Available Feats
Elemental Adept (ph166, Agriculture), Negotiator (Agriculture), Survivor (Agriculture),
Associated Organisations
Organisation of Matter – Followers of the Growth
The Followers of the Mountain are an organisation based on the Worship of Earth and the Immortals of the Sphere of Matter.
Their society is focused around the colour of green and the Sphere of Matter. This society instruct its followers as initiates into the Secret Craft of the Earthologists before teaching them other crafts. Each of its members are expected to be Earth aligned.
Aligned to the Living Patron group.
- Other Cult Names – Earth, Green, Growth, Matter, Mountain or Tree
- Sphere – Matter (Element of Earth)
- Patrons of
- Energy Immortals – Ixion (Balance), Madarua (Birth), Ninsun (Agriculture), Zirchev (Animals)
- Entropy Immortals – Ouranos (Building)
- Matter Immortals – Atruaghin (Balance), Chiron (tba), Diulanna (tba), Djaea (Balance), Earth Elemaster (tba), Faunus (Animals), Forsetta (tba), Garl (tba), Hattani (tba), Infaust (tba), Kagyar (tba), Lornasen (tba), Opal (tba), Polunius (tba), Tahkati (tba), Terra (Agriculture), The Eternal General (tba), The Twelve Watches (tba), Valerias (tba), Wayland (Armourer, Building)
- Thought Immortals – Frey (Agriculture), Freyja (Abundance), Halav (Armourer), Ralon (Agriculture),
- Time Immortals – Bruindorhin (Abundance), Chardastes (Birth), Simurgh (Birth), Urd (Birth), Vanya (Birth), Vethandi (Balance),
- Associated Secret Crafts – Earthologist (Agriculture), Naturologist (Abundance, Agriculture),
- Barbarian Paths – Storm Herald – Mountain (Agriculture),
- Cleric Domains – Earth (Agriculture), Nature (Abundance, Agriculture),
- Monk Ways – Elements – Earth (Agriculture),
- Sorcerer Origins – Draconic Bloodline – Earth (Agriculture), Elemental Essence – Earth (Agriculture),
- Warlock Pacts – Genie Lord – Earth (Agriculture),
- Wizard Traditions – Elementalist – Earth (Agriculture),
- Associated Feats – Elemental Adept (ph166), Negotiator (Agriculture), Survivor (Agriculture),
Summonable Creatures
- CR 5 – Earth Elemental (mm124, Elemental),

- Primary Pantheons – Dwarven and Gnome (Frey, Ninsun, Ralon, Terra), Forest (Brindorhin, Frey, Freyja, Ninsun, Ralon, Terra), Halfling (Brindorhin, Frey, Freyja, Ninsun, Ralon, Terra), Land Guilds (Frey, Ninsun, Ralon, Terra) , Myoshima (Frey, Ninsun, Ralon, Terra),
- Secondary Pantheons – Alphatian Empire (Freyja), Dragonkin (Brindorhin, Freyja, Terra),Dwarven and Gnome (Brindorhin, Freyja), Earth (Terra), Elven (Frey), Ethengarian (Frey), Giantkin (Frey), Land Guilds (Freyha), Norse (Frey, Freyja), Thyatian Empire (Frey),
- Councils – Assembly (Brindorhin, Frey, Freyja, Ninsun, Ralon, Terra), Celestials (Brindorhin, Frey, Freyja), Energy (Ninsun), Hierarch (Ninsun, Terra), Matter (Terra), Sphere (Terra), Temporal (Ralon), Thought (Frey, Freyja, Ralon), Time (Brindorhin),
Secondary Abundance Pantheons
Alphatian Empire Cultural Pantheon
Guiding Principle – The culture is trying to bring all the gods of the world under one pantheon dominated by magic and and those to wield it.
Associated Nations – Alphatian Empire
Single Element Organisations – Entropy – The Dark, Thought – Wind, Time – The Wave
Dual Element Organisations – Thought/Time – The Storm
Core Immortals – Alphatia (Energy 16), Palartarken (Thought 11), Razud (Energy 31),
- Primary Patrons –
- Elements – Air (3),
- Nationality –
- Alphatian Empire – Alphatian Empire (3), Ar (1), Blackheart (1)
- Racial – Genasi Races – Air (3),
- Racial – Monstrous Races Aranea (2)
- Racial – Planar Races – Beholders (1)
- Primary Secret Crafts – Airologist (Air, Alphatian Empire, Ar), Bureauologist (Ambition), Diplomologist (Ambition), Entertainologist (Ambition), Shapeologist (Aranea), Skyologist (Air, Alphatian Empire, Ar),
- Immortals of Energy (3) – Alphatia (Celestial 16, as Lady of Peace, Alphatian Empire, Beauty), Iliric (Temporal 8, as The Ego, Ambition), Razud (Hierarch 31, as Razud, Alphatian Empire),
- Immortals of Entropy (8) – Aracne Prime (Temporal 8, as Spider Queen, Aranea), Arik (Celestial 18, as Lord of Madness and Nightmares, Beholders), Bachraeus (Empyreal 19, Lord of Snakes and Poisons, Betrayal), Kythria (Initiate 2, as Lady of Passion, Beauty), Loki (Eternal 30, as Prince of Lies and Deceit, Betrayal), Marwdyn (Initiate 4, as Master of Necromancy, Blackheart), Pharamond (Hierarch 32, as Master of Betrayals, Ambition), Talitha (Eternal 25, as Queen of Treachery and Vice, Avidity),
- Immortals of Matter (2) – Lornasen (Temporal 10, as Queen of Spring, Beauty), Valerias (Hierarch 31, as Lady of Charity, Beauty),
- Immortals of Thought (5) – Air Elemaster (Hierarch 33, as Sovereign of Air, Air), Freyja (Celestial 14, as Mistress of the Seidh, Beauty), Korotiku (Hierarch 32, as Lord of Spiders, Aranea), Odin (Hierarch 36, as The Zephyr, Air), Palartarkan (Temporal 11, as Lord of the Air, Air, Alphatian Empire, Ar), Thalia (Hierarch 31, as Lady of Harmony, Beauty),
- Primary Barbarian – Storm Herald – Sea (Air)
- Primary Cleric – Air (Air, Alphatian Empire, Ar), Ambition (Ambition), Arcana (Alphatian Empire, Arenea),
- Primary Monk – Elements – Air (Air),
- Primary Paladin – Thunder (Air),
- Primary Sorcerer – Draconic Bloodline – Air (Air), Elemental Essence – Air (Air), Storm Sorcery (Air),
- Primary Warlock – Genie Lord – Air (Air),
- Primary Wizard – Elementalist – Air (Air),
Dragonkin Racial Pantheon
Guiding Principle – The culture concerned with Dragons first
Associated Nations – Atruaghin, Darokin, Karameikos
Single Element Organisations – Matter – The Growth, Thought – The Wind, Time – The Wave
Dual Element Organisations – Thought/Time – The Storm
Core Immortals –
- Immortals of Matter (1) – Terra (Hierarch 36, as Mother Earth, Birth),
- Immortals of Thought (1) – Ssu-Ma (Empyreal 23, as Keeper of History and Order, Books),
- Immortals of Time (4) – Chardastes (Empyreal 24, as Chardastes, Birth), Simurgh (Eternal 26, as Keeper of the Flow of Time, Birth), Urd (Hierarch 32, as The Maiden, Birth), Vanya (Empyreal 23, as The Grey Lady, Birth),
Dwarven and Gnome Racial Pantheon
Guiding Principle – The culture concerned with Dwarves, Gnomes and Crafting, Invention and Technology
Associated Nations – Darokin, Ethengar, Ierendi, Karameikos, Minrothad, Northern Reaches, Rockhome, Thyatis
Single Element Organisations – Energy – Flame, Matter – Growth, Thought – Wind,, Time – The Wave
Dual Element Organisations – Energy/Thought – Radiant, Matter/Thought – Sand, Thought/Time – The Storm
Core Immortals –
- Primary Patrons –
- Energy – Magical – Alchemy (1)
- Matter – Crafters – Armourer (2), Building (2)
- Matter – Living – Agriculture (4)
- Thought – Artists – Architecture (1), Books (1), Building (2)
- Thought – Inspiration – Books (1)
- Thought – Science – Agriculture (4), Alchemy (1), Architecture (1), Astronomy (1), Books (1)
- Time – Civilisation – Books (1)
- Dual Energy/Thought – Magical Science – Alchemy (1)
- Dual Matter/Thought – Artistical Crafting – Building
- Dual Matter/Thought – Living Science – Agriculture (4)
- Dual Thought/Time – Civilised Artist Inspirational Science – Books (1)
- Primary Secret Crafts – Alchemologist (Alchemy), Craftologist (Architecture, Armourer), Earthologist (Agriculture), Mechologist (Astronomy), Starologist (Astronomy), Technologist (Astronomy),
Holy Symbols
- Immortals of Energy (1) – Ninsum (Hierarch 35, as Ninsun, Agriculture),
- Immortals of Entropy (1) – Ouranos (Hierarch 23, as The Dead God, Building),
- Immortals of Matter (2) – Polunius (Eternal 25, as The Celestial Architect, Architecture), Terra (Hierarch 36, as Mother Earth, Agriculture),
- Immortals of Thought (6) – Frey (Celestial 13, as Fredar, Agriculture), Halav (Celestial 17, as The Redhair, Armourer), Palartarkan (Temporal 11, as Lord of the Air, Astronomy), Ralon (Temporal 9, as Sister Grain, Agriculture), Ssu-Ma (Empyreal 23, as Keeper of History and Order, Books), Wayland (Empyreal 24, as The God’s Smith, Armourer, Building),
- Immortals of Time (1) – Hymir (Celestial 13, as Master of Alchemy, Alchemy),
- Primary Barbarian Paths – Storm Herald – Mountain (Agriculture) / Sea (Agriculture),
- Primary Clerical Domains – Air (Agriculture), Beer (Alchemy), Clockwork (Astronomy), Creation (Architecture, Armourer), Earth (Agriculture), Forge (Armourer), Tempest (Agriculture),
- Primary Monk Ways – Drunken Master (xge33, Alchemy), Elements – Air (Agriculture) / Earth (Agriculture),
- Primary Paladin Oaths – Thunder (Agriculture),
- Primary Sorcerer Origins – Draconic Bloodline – Air (Agriculture) / Earth (Agriculture), Elemental Essence – Air (Agriculture) / Earth (Agriculture), Storm Sorcery (Agriculture),
- Primary Warlock Pacts – Genie Lord – Air (Agriculture) / Earth (Agriculture),
- Primary Wizard Traditions – Elementalist – Air (Agriculture) / Earth (Agriculture),
- Primary Feats – Elemental Adept (ph166, Agriculture), Negotiator (Agriculture), Survivor (Agriculture),
Land Guilds Cultural Pantheon
Guiding Principles – The culture of diplomacy, money, trade and travel.
Associated Nations – Darokin
Single Element Organisations – Energy – The Flame, Entropy – The Dark, Matter – Growth, Thought – Wind, Time – The Wave
Dual Element Organisations – Energy/Thought – The Radiant, Entropy/Thought – The Howling Hatred, Matter/Thought – Sand, Thought/Time – The Storm
Core Immortals – Saturnius (Energy 20 as The Libertarian), Turmis (Thought 1, as Protector of Thieves and Adventurers),
- Primary Patrons –
- Energy – Magical – Bards (1)
- Entropy – Corruptors – Avidity (1)
- Entropy – Virtues – Bravery (5)
- Matter – Living – Agriculture (4)
- Thought – Artists – Architecture (1), the Arts (11), Bards (1), Books (1), Building (2)
- Thought – Inspiration – Adventure (8), Audacity (1), Beauty (7), Boldness (2), Books (1), Bravery (5)
- Thought – Science – Agriculture (4), Architecture (1), Books (1)
- Time – Civilisation – Books (1)
- Dual Energy/Thought – Artistic Magic – Bards (1)
- Dual Entropy/Thought – Inspectional Virtues – Bravery (5)
- Dual Matter/Thought – Artistical Crafting – Building (2)
- Dual Matter/Thought – Living Science – Agriculture (4)
- Dual Thought/Time – Civilised Artist Inspirational Science – Books (1)
- Primary Secret Crafts – Craftologist (Architecture, Armourer), Earthologist (Agriculture), Sailologist (Adventure), Skyologist (Adventure), Wagonologist (Adventure),
Holy Symbols
- Immortals of Energy (6) – Alphatia (Celestial 16, as Lady of Peace, the Arts, Beauty), Bartziluth (Empyreal 24, as Lord of War, Bravery), Guidarezzo (Celestial 15, as Brage, the Arts), Mealiden (Empyreal 23, as Starwatcher, Adventure), Ninsum (Hierarch 35, as Ninsun, Agriculture), Saturnius (Empyreal 20, Protector of Pirates, Adventure),
- Immortals of Entropy (3) – Kythria (Initiate 2, as Lady of Passion, Beauty), Ouranos (Hierarch 23, as The Dead God, Building), Talitha (Eternal 25, as Queen of Treachery and Vice, Avidity),
- Immortals of Matter (7) – Chiron (Initiate 6, as Master of Arts, the Arts), Garl (Celestial 13, as Garal, the Arts), Kagyar (Eternal 28, as The Artisan, the Arts), Lornasen (Temporal 10, as Queen of Spring, Beauty), Polunius (Eternal 25, as The Designer, Architecture, the Arts), Terra (Hierarch 36, as Mother Earth, Agriculture), The Twelve Watches (Initiate 4, as Dorangar, the Arts), Valerias (Hierarch 31, as Protector of Lovers, the Arts, Beauty),
- Immortals of Thought (16) – Arnelee (Temporal 8, as The Investigator, Adventure), Eiryndul (Empyreal 20, as The Adventurer, Adventure), Frey (Celestial 13, as Brian, Agriculture, Bravery), Freyja (Celestial 14, as Brianna, Beauty), Halav (Celestial 17, as Bane of Humanoids, Armourer), Ninfangle (Eternal 26, as Protector of Nomads, Adventure, Bravery), Nob Nar (Initiate 4, as Nob Nar, Adventure, Audacity), Palson (Initiate 3, as Master of Tactics, the Arts), Sinbad (Eternal 25, as Sinbad, Adventure, Boldness), Ralon (Temporal 9, as Ralon, Agriculture), Soubrette (Empyreal 24, as The Performer, the Arts), Ssu-Ma (Empyreal 23, as Keeper of History and Order, Books), Thalia (Hierarch 31, as The Artist, the Arts, Beauty), Thor (Eternal 29, as Lord of Battle and Honour, Bravery), Turmis (Initiate 1, as Protector of Thieves and Adventures, Adventure, Boldness, Bravery), Wayland (Empyreal 24, as The God’s Smith, Armourer, Building),
- Immortal of Time (1) – Tiresias (Temporal 9, as Master of Poetic Inspiration, Bards),
- Primary Barbarian Paths – Storm Herald – Mountain (Agriculture) / Sea (Agriculture),
- Primary Cleric Domains – Air (Agriculture), Creation (Architecture, Armourer), Earth (Agriculture), Forge (Armourer), Tempest (Agriculture), Travel (Adventure),
- Primary Monk Ways – Elements – Air (Agriculture) / Earth (Agriculture),
- Primary Paladin Oaths – Thunder (Agriculture),
- Primary Sorcerer Origins – Draconic Bloodline – Air (Agriculture) / Earth (Agriculture), Elemental Essence – Air (Agriculture) / Earth (Agriculture), Storm Sorcery (Agriculture),
- Primary Warlock Pacts – Genie Lord – Air (Agriculture) / Earth (Agriculture),
- Primary Wizard Traditions – Elementalist – Air (Agriculture) / Earth (Agriculture),
- Primary Feats – Elemental Adept (ph166, Agriculture), Negotiator (Agriculture), Survivor (Agriculture),
Norse Cultural Pantheon
Guiding Principle – The culture based around Asgard and its Gods
Associated Nations – Northern Reaches
Core Immortals – Arnelee (Thought 8), Forsetta (Matter 7), Frey (Thought 13), Freyja (Thought 14), Madarua (Energy 26), Odin (Thought 36 Leader), Thor (Thought 29),
- Primary Patrons –
- Energy – Warfare – Battle (9), Berserkers (3),
- Matter – Crafters – Armourer (2)
- Immortal Titles – Aesirs (8),
- Primary Secret Crafts – Craftologist (Armourer), Skaldologist (Aesirs),
- Immortals of Energy (4) – Bartziluth (Empyreal 24, as Lord of War, Battle, Berserkers), Bemarris (Initiate 3, as The Dragonslayer, Battle), Heimdall (Eternal 30, as Heimdall, Aesirs), Madarua (Eternal 26, as Sif, Aesirs),
- Immortals of Entropy (1) – Kiranjo (Temporal 7, as Gylgarid, Berserkers),
- Immortal of Matter (4) – Forsetta (Temporal 7, as Forsetta, Aesirs), Hattani (Celestial 15, as The Bear Lord, Battle), Tahkati (Celestial 17, as The Horse Lord, Battle), Wayland (Empyreal 24, as The God’s Smith, Armourer),
- Immortals of Thought (9) – Arnelee (Temporal 8, as Gna, Aesirs), Frey (Celestial 13, as Fredar, Aesirs), Freyja (Celestial 14, as Freyja, Aesirs), Halav (Celestial 17, as Svetovid, Armourer), Karaash (Initiate 5, as The Orc Lord, Battle), Ninfangle (Eternal 26, as The White Claw, Battle), Odin (Hierarch 36, as Odin, Aesirs), The Eternal General (Celestial 14, as The Eternal General, Battle), Thor (Eternal 29, as Thor, Aesirs, Battle, Berserkers),
- Immortals of Time (1) – Crakkak (Celestial 10, as The Sharp Tooth, Battle),
- Primary Cleric Domains – Creation (Armourer), Forge (Armourer), Knowledge (Aesirs), War (Aesirs, Battle),
Associated Abundance Councils
Assembly (Council)
All Immortals of Mystara are part of the Assembly Council. It is run by the five Hierarchs of rank 36, one from each xphere.
- Core Immortals – Odin (Thought), Terra (Matter),
- Charter Patrons – Living (Animals (2)),
- Energy – Magical – Alchemy (1), Astrology (2)
- Energy – Warfare – Amazons (1)
- Matter – Crafters – Armourer (2)
- Matter – Living – Abundance (2), Agriculture (4)
- Thought – Artists – Architecture (1)
- Thought – Inspiration – Adventure (8)
- Thought – Science – Agriculture (4), Alchemy (1), Architecture (1), Astronomy (1)
- Time – Civilisation – Ambition (2), Anarchy (1)
- Dual Energy/Thought – Magical Science – Alchemy (1)
- Dual Matter/Thought – Living Science – Agriculture (4)
- Elements – Air (3)
- Immortal Titles – Aesirs (8)
- Nationality – Alfheim (1), Alphatian Empire Group, Aquarendi (1)
- Alphatian Empire Group – Alphatian Empire (3), Ar (1)
- Racial –
- Aerial Races – Aerial Races (2)
- Aquatic Races – Aquatic Races (1),
- Genasi Races – Air (3)
- Monstrous Races – Aranea (2)
- Regional – Arctic (1),
- Charter Secret Crafts – Airologist (Aerial Races, Air, Alphatian Empire, Ar), Alchemologist (Alchemy), Beastologist (Animals), Bureauologist (Ambition), Chaosologist (Anarchy), Craftologist (Architecture, Armourer), Diplomologist (Ambition), Divinology (Astrology), Earthologist (Agriculture), Elvenologist (Alfheim, Aquarendi), Entertainologist (Ambition), Mechologist (Astronomy), Naturologist (Abundance, Agriculture, Alfheim, Animals), Sailologist (Adventure), Shapeologist (Aranea), Skyologist (Adventure, Aerial Races, Air, Alphatian Empire, Ar), Starology (Astrology, Astronomy), Technologist (Astronomy), Wagonologist (Adventure), Warologist (Amazons), Waterologist (Aquarendi, Aquatic Races, Arctic), Weaponologist (Amazons),
- Barbarian Paths – Storm Herald – Mountain (Agriculture) / Sea (Agriculture, Air),
- Cleric Domains – Air (Aerial Races, Agriculture, Air, Alphatian Empire, Ar), Ambition (Ambition), Arcana (Alphatian Empire, Aranea), Beer (Alchemy), Cat (Animals), Chaos (Anarchy), Clockwork (Astronomy), Creation (Architecture, Armourer), Earth (Agriculture), Forge (Armourer), Hunting (Animals), Knowledge (Aesirs), Nature (Abundance, Agriculture, Alfheim, Animals), Oceans (Aquarendi, Aquatic Races), Prophecy (Astrology), Tempest (Agriculture), Travel (Adventure), War (Aesirs, Amazons), Water (Aquarendi, Aquatic Races, Arctic),
- Monk Ways – Drunken Master (xge33, Alchemy), Elements – Air (Agriculture, Air) / Earth (Agriculture),
- Paladin Oaths – Thunder (Agriculture, Air),
- Sorcerer Origins – Draconic Bloodline – Air (Agriculture, Air) / Earth (Agriculture), Elemental Essence – Air (Agriculture, Air) / Earth (Agriculture), Storm Sorcery (Agriculture, Air),
- Warlock Pacts – Genie Lord – Air (Agriculture, Air) / Earth (Agriculture),
- Wizard Traditions – Elementalist – Air (Agriculture, Air) / Earth (Agriculture),
- Charter Feats – Elemental Adept (ph166, Agriculture, Air), Negotiator (Agriculture, Air), Survivor (Agriculture, Air),
- Immortals of Energy (8) – Ninsum (Hierarch 35, Agriculture), Razud (Hierarch 31, Alphatian Empire), Heimdall (Eternal 30, Aesirs), Madarua (Eternal 26, Aesirs, Amazons), Mealiden (Empyreal 23, Adventure, Alfheim), Saturnius (Empyreal 20, Adventure), Zirchev (Celestial 17, Animals), Alphatia (Celestial 16, Alphatian Empire), Iliric (Temporal 8, Ambition),
- Immortals of Entropy (3) – Pharamond (Hierarch 32, Ambition), Aracne Prime (Temporal 8, Aranea), Stodos (Initiate 6, Arctic),
- Immortals of Matter (5) – Terra (Hierarch 36, Agriculture), Polunius (Eternal 25, Architecture), Wayland (Empyreal 24, Armourer), Faunus (Temporal 11, Animals), Forsetta (Temporal 7, Aesirs),
- Immortals of Thought (15) – Odin (Hierarch 36, Aesirs, Air), Air Elemaster (Hierarch 33, Aerial Races, Air), Korotiku (Hierarch 32, Aranea), Thor (Eternal 29, Aesirs), Ninfangle (Eternal 26, Adventure), Sinbad (Eternal 25, Adventure), Eiryndul (Empyreal 20, Adventure), Halav (Celestial 17, Armourer), Freyja (Celestial 14, Abundance, Aesirs), Frey (Celestial 13, Aesirs, Agriculture), Palartarkan (Temporal 11, Air, Alphatian Empire, Ar, Astrology, Astronomy), Ralon (Temporal 9, Agriculture), Arnelee (Temporal 8, Adventure, Aesirs), Nob Nar (Initiate 4, Adventure), Turmis (Initiate 1, Adventure),
- Immortals of Time (6) – Simurgh (Eternal 26, Aerial Races), Calitha (Celestial 18, Aquarendi, Aquatic Races), Brindorhin (Celestial 14, Abundance), Hymir (Celestial 13, Alchemy), Tiresias (Temporal 9, Astrology), Tourlain (Temporal 8, Anarchy),
Celestials of Mystara (Council)
All Immortals of Celestial Rank in Mystara are part of the Celestials of Mystara Council. It is run by the five immortals of rank 18, one from each sphere.
- Chairs for Immortal Council – Arik (Entropy), Calitha (Time), Coberham (Energy), Diulanna (Thought), Opal (Matter)
- Immortals of Energy (6) – Coberham (Celestial 18), Zirchev (Celestial 17), Alphatia (Celestial 16), Guidarezzo (Celestial 15), Mahmatti (Celestial 14), Minroth (Celestial 13),
- Immortals of Entropy (6) – Arik (Celestial 18), Slizzark (Celestial 17), Ranivorus (Celestial 16), Idris (Celestial 15), Danel (Celestial 14), Yagrai (Celestial 13)
- Immortals of Matter (6) – Opal (Celestial 18), Tahkati (Celestial 17), Infaust (Celestial 16), Hattani (Celestial 15), The Eternal General (Celestial 14), Garl (Celestial 13)
- Immortals of Thought (4) – Diulanna (Celestial 18), Halav (Celestial 17), Cretia (Celestial 16), Malinois (Celestial 15), Freyja (Celestial 14), Frey (Celestial 13),
- Immortals of Time (3) – Calitha (Celestial 18), Petra (Celestial 17), Ahmanni (Celestial 16), Malafor (Celestial 15), Brindorhin (Celestial 14), Hymir (Celestial 13),
Sphere of Thought (Council)
All Immortals of the Sphere of Thought in Mystara are part of the Sphere of Thought Council. It is run by the Six immortal Hierarchs who represent all the immortal tiers.
- Core Immortals – Odin (Overall Leader), Air Elemaster (Master of Temporals), Korotiku (Master of Initiate)
- Charter Patrons –
- Energy – Magical – Astrology (1)
- Matter – Crafters – Armourer (1)
- Matter – Living – Abundance (1), Agriculture (1),
- Thought – Inspiration – Adventure (6),
- Thought – Science – Agriculture (2), Astronomy (1)
- Dual Matter/Thought – Living Science – Agriculture (4)
- Elements – Air (3)
- Immortal Titles – Aesirs (5)
- Nationality – Alphatian Empire – Alphatian Empire (1), Ar (1)
- Racial –
- Aerial Races – Aerial Races (1)
- Genasi Races (Air (3))
- Monstrous Races – Aranea (1)
- Charter Secret Crafts – Airologist (Aerial Races, Air, Alphatian Empire, Ar), Craftologist (Armourer), Divinology (Astrology), Earthologist (Agriculture), Mechologist (Astronomy), Naturologist (Abundance, Agriculture), Sailologist (Adventure), Shapeologist (Aranea), Skaldologist (Aesirs), Skyologist (Adventure, Aerial Races, Air, Alphatian Empire, Ar), Starology (Astrology, Astronomy), Technologist (Astronomy), Wagonologist (Adventure)
- Charter Barbarian Paths – Storm Herald – Mountain (Agriculture) / Sea (Agriculture, Air),
- Charter Cleric Domains – Air (Aerial Races, Air, Alphatian Empire, Ar), Arcana (Alphatian Empire, Aranea), Clockwork (Astronomy), Creation (Armourer), Forge (Armourer), Knowledge (Aesirs), Nature (Abundance, Agriculture), Prophecy (Astrology), Tempest (Agriculture), Travel (Adventure), War (Aesirs),
- Charter Monk Ways – Elements – Air (Agriculture, Air) / Earth (Agriculture),
- Secondary Paladin Oaths – Thunder (Agriculture, Air),
- Charter Sorcerer Origins – Draconic Bloodline – Air (Agriculture, Air) / Earth (Agriculture), Elemental Essence – Air (Agriculture, Air) / Earth (Agriculture), Storm Sorcery (Agriculture, Air),
- Charter Warlock Pacts – Genie Lord – Air (Agriculture), Air / Earth (Agriculture),
- Charter Wizard Traditions – Elementalist – Air (Agriculture), Air / Earth (Agriculture),
- Charter Feats – Elemental Adept (ph166, Agriculture, Air), Negotiator (Agriculture, Air), Survivor (Agriculture, Air),
- Immortals of Thought (14) – Odin (Hierarch 36, Aesirs, Air), Air Elemaster (Hierarch 33, Aerial Races, Air), Korotiku (Hierarch 32, Aranea), Thor (Eternal 29, Aesirs), Ninfangle (Eternal 26, Adventure), Sinbad (Eternal 25, Adventure), Eiryndul (Empyreal 20, Adventure), Halav (Celestial 17, Armourer), Freyja (Celestial 14, Abundance, Aesirs), Frey (Celestial 13, Aesirs, Agriculture), Palartarkan (Temporal 11, Air, Alphatian Empire, Ar, Astrology, Astronomy), Ralon (Temporal 9, Agriculture), Arnelee (Temporal 8, Adventure, Aesirs), Nob Nar (Initiate 4, Adventure), Turmis (Initiate 1, Adventure),
Sphere of Time (Council)
All Immortals of the Sphere of Thought in Mystara are part of the Sphere of Thought Council. It is run by the Six immortal Hierarchs who represent all the immortal tiers.
- Core Immortals –
- Charter Patrons –
- Energy – Magical – Alchemy (1), Astrology (1)
- Matter – Living – Abundance (1)
- Thought – Science – Alchemy (1)
- Time – Civilisation – Anarchy (1)
- Dual Energy/Thought – Magical Science – Alchemy (1)
- Nationality – Aquarendi (1)
- Racial –
- Aerial Races – Aerial Races (1)
- Aquatic Races – Aquatic Races (1)
- Charter Secret Crafts – Airologist (Aerial Races), Alchemologist (Alchemy), Chaosologist (Anarchy), Divinology (Astrology), Elvenologist (Aquarendi), Naturologist (Abundance), Skyologist (Aerial Races), Starology (Astrology), Waterologist (Aquarendi, Aquatic Races),
- Charter Cleric Domains – Air (Aerial Races), Beer (Alchemy), Chaos (Anarchy), Nature (Abundance), Oceans (Aquarendi, Aquatic Races), Prophecy (Astrology), Water (Aquarendi, Aquatic Races),
- Charter Monk Ways – Drunken Master (xge33, Alchemy),
- Immortals of Time (6) – Simurgh (Eternal 26, Aerial Races), Calitha (Celestial 18, Aquarendi, Aquatic Races), Brindorhin (Celestial 14, Abundance), Hymir (Celestial 13, Alchemy), Tiresias (Temporal 9, Astrology), Tourlain (Temporal 8, Anarchy),
Design changes for Patrons
- The three immortals not of matter may be addressed at a later stage.
Content Updates
- 2022-05-17 – Updated the content to include more information and linking in organisations.
- 2022-04-26 – Moved to its own page.
- 2021-09-08 – Updated with links to other content.
- 2021-09-25 – Updated with links to other content.
- 2021-09-26 – Section Created
WRATH Campaign
Campaign References: Books,
Base Calendar (Darokin, Ethengar, Five Shires, Glantri, Karameikos, Minrothad, Rockhome), Personalities,
Transports ((A) Airships, (G) Ground, (S) Ships)
Barvarossa (S-SL), Blackbeard (S-GS), Bounty (S-SS), Buccaneer (S-GS), Cutlass (S-GL), Magnussen (S-LS), Renegade (S-SL), Revenge (S-GW), Sea Hag (S-SS), Sea Hawk (S-GL), Sigtrygg (S-LS), Swashbucker (S-GS), The Pride (S-SS), Thorgrim (S-LS), Tortuga (S-SS)
Patrons Page: Abundance, Adventure, Aerial Races, Agriculture, Air, Alchemy, Amazons, Ambition, Anarchy, Animals, Aquatic Races, Aranea, Architecture, Arctic, Armourer, the Arts, Astrology, Astronomy, Audacity, Authority, Avianfolk, Avidity, Balance, Battle, Bards, Beauty, Beholders, Berserkers, Betrayal, Birth, the Blackflame, Boldness, Books, Bravery, Brute-men, Bugbears, Building, Cannibalism, Catfolk, Cats, Cavalry, Centaurs, Chance, Chaos, Charity, Charms, Cheating, Children, Circumvention, Cities, Cleverness, Cold, Communication, Completeness, Con-men, Conquest, Cooperation, Corruption, Courage, Crafts, Craftsmen, Creation, Cruelty, Culture, Cunning, Darkness, Death, Decadence, Deceit, Defence, Defiance, Desire, Destiny, Destruction, Devilfish, Diaboli, Diplomacy, Discipline, Discovery, Disease, Dishonesty, Divination, Dolphins, Domination, Dragonkind, Dreams, Druids, Drunkenness, Dwarves, Earth, Earth Races, Education, Egotism, Elven, Energy, Engineering, Enigmas, Entropy, Envy, Epic Deeds, Equality, Experience, Explorers, Faithfulness, Family, Fate, Fear, Femininity, Ferocity, Fertility, Fey Races, Fire, Flight, Forest, Fprest Races, Forgiveness, Formians, Fortresses, Frredom, Friendship, Fun, Future, Genie, Giants, Good, Government, Gnolls, Gnomes, Goblins, Grace, Gravity, Greed, Guardians, Harmony, Hatred, Health, Hearth, Heroism, History, Honesty, Honour, Lizardfolk
Immortal Titles: Aesirs, Ancient, Celestial, Empyreal, Eternal, Hierarch, Initiates, Old Ones, Sovereign, Sphere (Energy, Entropy, Matter, Thought)
National Patrons: Alfheim, Alphatian Empire, Aquarendi, Ar, Azcan, Blackheart, Brasolia, Children of Atruaghin, Clan of the (Bear, Elk, Horse, Tiger, Turtle), Cyndicea, Denagoth, Five Shires, Gentle Folk, Glantri, Myoshima
D&D 5E in Mystara
D&D Menu – Adventures, Artefacts, Backgrounds, Classes, Dominions, Downtime, Feats, Gazetteers, Gods, Magical Items, Monsters, Organisations, Pantheons, Races, Ranks & Titles, Rune Magic, Secret Crafts, Settlements, Spells, Timeline, Weapons Mastery
Game Management – Annotated Stat Block, Character Creation, Choosing a New Campaign, Gaming over Skype, GM’s Luck Roll, Tracking Experience
Class Builds –
Artificer – Bombardier (Tinkerkin),
Barbarian – Totem Warrior (Plamin, Camdu),
Bard – College of Valour (Sunfey),
Druid – Circle of Dreams (Woodfey), Circle of the Tree of Life (Seasonfey),
Fighter – Battlemaster (Seashire), Eldritch Knight (Kerendan), Weapons Master (Lani), Weapons Master (Stonebound),
Monk – Way of the Elements (Tidal),
Paladin – Oath of Radiance (Sunfey), Oath of Vengeance (Firechild),
Sorcerer – Wild Magic (Shadowfey),
Warlock – Celestial (Llewell),
Wizard – Bladesinger (Nerye),
Dragon – White (Calcryx).
Multiclass – Cleric/Wizard (Xhall), Rogue/Cleric (Dracnomir), Rogue/Sorcerer (Yodrey), Wizard/Rogue (Traladaran)
Floorplans – Thyatian
Session Recordings – Campaign Journals
Library of Books
B5, d20 System, Pathfinder, SW

This site is constantly under revision, no blog posts are final as this is a work in progress place for me to develop my game settings and rules. Some posts might be placeholders for future content, so feel free to check back later for updated information.
General Links
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