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Dungeons & Dragons Pantheon Roleplaying

DnD Pantheons Outcast

Dungeons and Dragons – Mystara

Pantheons – Outcast

Outcast Pantheon Overview

Pantheons are one of the options players can use to get access to class features, as well as secret crafts and elemental aspects.

Outcast Cultural Pantheon

Guiding PrincipleThe culture around the unwanted and non-Human or Demi-Human races.
Associated NationsBroken Lands
Associated OrganisationsTime – Wave
Core Immortals

  • The Dark, The Element of Darkness, Sphere of Entropy, Basic Symbol for an Immortal of Entropy
  • The Wave, The Element of Water, Sphere of Time, Basic Symbol for an Immortal of Time
  • Immortals of Energy (1) – Bartziluth (Empyreal 24, as Hruggek, Bugbears),
  • Immortals of Entropy (4) – Aracne Prime (Temporal 8, as Rakleen, Aranea), Bachraeus (Empyreal 19, Apophis, Betrayal), Loki (Eternal 30, as Bozdogan, Betrayal), Stodos (Initiate 6, as Cryonax, Arctic),
  • Immortals of Thought (1) – Korotiku (Hierarch 32, as The Shapechanger, Aranea),
  • Immortals of Time (1) – Tourlain (Temporal 8, as Protector of the Unlucky and Losers, Anarchy),
  • Secondary Patrons
  • Secondary DomainsAir (Aerial Races),
  • Secondary Secret CraftsAirologist (Aerial Races), Skyologist (Aerial Races),
  • Immortals of Energy (1) – Bartziluth (Empyreal 24, as Hruggek, Bugbears),
  • Immortals of Entropy (4) – Aracne Prime (Temporal 8, as Rakleen, Aranea), Bachraeus (Empyreal 19, Apophis, Betrayal), Loki (Eternal 30, as Bozdogan, Betrayal), Stodos (Initiate 6, as Cryonax, Arctic),
  • Immortals of Thought (1) – Korotiku (Hierarch 32, as The Shapechanger, Aranea),
  • Immortals of Time (2) – Tourlain (Temporal 8, as Protector of the Unlucky and Losers, Anarchy), Simurgh (Eternal 26, as Keeper of the Flow of Time, Aerial Races),
  • Locations: The Broken Lands.
  • Keywords: Civilisation (Anarchy), Corruptors (Betrayal, Cannibalism, Cruelty, Envy, Hatred), Elements (Chaos), Living (Death), Races (Humanoid Races (Brute-men, Bugbears, Gnolls, Goblins), Monstrous Races (Aranea, Centaurs)) Regional (Artic)

Sometimes referred to as the Humanoid Pantheon.

Used by monstrous races, and giants around the world.

This religion is mostly concerned with: Anarchy, Animalistic Races, Conquest, Corruption, Darkness, Deceit, Destruction, Giants, Humanoids, Knowledge, Necromancy, Violence and War. This is based on the immortal pantheons patronage which also covers the rest as aspects of the belief structure. I have highlighted anything shared between at least two of the immortal patrons.

Patrons – Air (1), Anarchy (1), Animalistic Races (3), Artic (1), Authority (1), Balance (1), Battle (2), Birth (1), Books (1), Bravery (1), Bugbears (1), Cannibalism (2), Cats (1), Cleverness (1), Cold (2), Conquest (3), Cooperation (1), Corruption (3), Creation (2), Cruelty (1), Cunning (1), Darkness (3), Death (2), Deceit (3), Destruction (8), Diaboli (1), Diplomacy (1), Disease (1), Dreams (1), Earth (1), Earth Races (1), Education (1), Energy (1), Farmers (1), Fear (1), Felines (1), Fertility (2), Fire (3), Fury in Battle (1), Giants (3), Gnolls (1), Goblins (1), Guile (1), Heroism (1), History (1), Humanoids (4), Ice (1), Illusions (1), Instincts (1), Knowledge (3), Kobolds (1), Kryst (1), Life (2), Light (1), Lizardfolk (1), Losers (1), Luck (2), Lycanthropes (1), Madness (1), Magic (3), Meditation (1), Memory (1), Nature (1), Necromancy (4), Night (1), Nightmares (2), Nobility (1), Northlands (1), Obsession (1), Obstinacy (1), Ocean (1), Ogres (1), Orcs (2), Order (2), Pain (1), Peace (1), Power (2), Perseverance (1), Predators (1), Prosperity (2), Protection (1), Raiders (1), Rakasta (1), Reincarnation (1), Reptiles (1), Rulership (1), Sacrifice (1), Sadism (1), Sages (1), Scribes (1), Secrets (1), Shadow (2), Shepherds (1), Sky (1), Storms (1), Strength (2), Subterfuge (1), the Sun (1), Tactics (2), Tenacity (1), Torture (2), Traps (1), Treachery (1), Trolls (1), Undeath (2), Vengeance (2), Violence (3), War (6), Werewolves (1), Winds (1), Wisdom (2), Witchcraft (1), Wolves (1), Writing (1).

Outcast Pantheon Character Options

Outcast Pantheon Immortals

Due to the balance of the spheres besides entropy, this dues suit as an organisation that is a Follower of the Spheres. They are greatly influenced by and influence Followers of the Dark.

  • Outcast Pantheon Immortals (conformed)
  • Patron and Title Keywords (Important)
    • Civilisation (1, Anarchy (1))
    • Corruptors (9, Betrayal (2), Cannibalism (2), Cruelty (2), Envy (1), Hatred (2))
    • Elements (2, Chaos (2))
    • Living (10, Death (10))
    • Racial (5, Humanoid Races (Brute-men (1), Bugbears (1), Gnolls (1)), Monstrous Races (Aranea (2), Centaurs (1)))
    • Regional (1, Artic (1))
  • Patron and Title Keywords (related)
    • Bravery (1), Cleverness (3), Faithfulness (1), Ferocity (1), Fun (1)
    • Artists (2, the Arts (2))
    • Corruptors (11, Avidity (1), Cheating (1), Corruption (2), Decadence (1), Deceit (4), Egotism (1), Greed (1))
    • Crafters (2, Crafts (1), Craftsmen (1))
    • Elements (10, Cold (2), Darkness (2), Destruction (4), Entropy (1), Fire (1))
    • Fates (2, Fate (1), Future (1))
    • Living (5, Birth (2), Fertility (1), Health (2))
    • Magical (1, Divination (1))
    • Racial (10, Aerial Races (1), Aquatic Races (Devilfish (1)), Demi-humans (Dwarves (1)), Elemental Races (Fey Races (1)), Forest Races (1), Genasi (Darkness (2), Fire (1)), Humanoids (Goblins (1)), Planar Races (Beholders (1)))
    • Science (1, Flight (1))
    • Warfare (5, Battle (1), Berserker (2), Conquest (2))

Immortal Names – The immortals of the Outcast Pantheon are named after the the aspects the Immortal wants the pantheon to follow, or fit the existing themes of the other immortals of the pantheon.

  • Outcast Pantheon Immortals of Energy/Fire (confirmed)
    • Hruggek (see Bartziluth) (e24) Domains Tempest, War. Patron – Strength, Warfare (as War). Patron – Bravery, Racial (Humanoid Races (Bugbears)), Warfare (Battle, Berserker).
  • Outcast Pantheon Immortals of Energy/Fire
    • Dazbog (see Ixion) (H36) DomainsFire, Knowledge, Light, War. Patron – Knowledge, Light, Power, the Sun, War. PatronElements (Balance, Energy, Fire), Racial (Genasi (Fire)), Vertues (Heroism)
    • Hruggek (see Bartziluth) (C14) Domains Tempest, War. Patron – Bugbears, Fury in Battle, Strength, Warfare (as War). Bravery, Warfare (Battle).
    • Kurtulmak (see The Shining One) (E29) Domains Fire, Light, Trickery, War. Patron – Kobolds, Subterfuge, Traps, War. Patron – Corruptors (Deceit), Elements (Fire), Racial (Animalistic Races (Lizardfolk), Genasi (Fire))
    • Surt (see Zugzul) (H32) DomainsArcana, Darkness, Fire, War. Patron – Necromancy, Power, War. PatronElements (Darkness, Destruction, Fire), Racial (Genasi (Darkness, Fire)), Warfare (Conquest)
  • Outcast Pantheon Immortals of Entropy/Darkness (confirmed)
    • Apophis (see Bachraeus) (e19) DomainsCorruption, Hunger, Madness, Tyranny. Patron – Medusa, Poison, Snakes, Vengeance, Violence, Yuan-ti. PatronCorruptors (Betrayal, Hatred)
    • Bozdogan (see Loki) (E30) DomainsCorruption, Fire, Madness, Trickery. PatronHule, Lies, Mischief, Treachery. Patron – Cleverness, Corruptors (Betrayal, Deceit), Elements (Fire), Racial (Elemental Races (Fey Races), Genasi (Fire))
    • Cryonax (see Stodos) (i6) DomainsApocalypse, Corruption, Void. Patron – Ice. Elements (Cold), Regional (Arctic)
    • Erel (see Hel) (H36) DomainsCorruption, Darkness, Death, Grave. Patron – Reincarnation, Shadow. Corruptors (Corruption), Elements (Cold, Darkness), Living (Death), Racial (Genasi (Darkness))
    • Gullymaw (see Bagni) (e24) DomainsApocalypse, Blood, Hunger, Lust. Patron – Cannibalism, Humanoids, Animalistic Races, Trolls, Violence. PatronCorruptors (Cannibalism)
    • He-Who-Always-Rises (see Yagrai) (C13) Domains Arcana, Death, Hunger, Life. Patron – Animalistic Races, Humanoids, Necromancy, Obsession, Obstinacy, Tenacity. Living (Death)
    • Master of Necromancy (see Marwdyn) (i4) DomainsArcana, Blood, Death, Grave. Patron: Magic, Necromancy, Unpredictability. Living (Death)
    • Oruguz (see Orcus) (E26) DomainsApocalypse, Blood, Corruption, Grave. Patron – Lycanthropes, Sadism, Undeath, Violence. Corruptors (Cannibalism), Elements (Destruction).
    • Queen of Treachery and Vice (see Talitha) (E25) DomainsCorruption, Hunger, Lust, Tyranny. Patron – Immorality, Murder, Self-Gratification, Strife, Thieves, Treachery. PatronCorruptor (Avidity, Egotism, Envy)
    • Rakhnee (see Aracne Prime) (T8) DomainsBlood, Darkness, Trickery, Void. Patron – Oppression, Spiders. Corruptors (Deceit), Elements (Darkness), Racial (Genasi (Darkness), Monstrous Races (Aranea))
    • The Black (see Loup) (T9) DomainsDarkness, Death, Grave, Repose. Patron – Lupins, Night, Nomads, Winter. Patron – Faithfulness, Ferocity, Living (Death)
    • The Destroyer (see Saasskas) (e23) DomainsArcana, Grave, Oceans, Tyranny. Patron – Necromancy, Oceans, Undead. PatronElements (Destruction), Living (Death), Racial (Aquatic Races (Devilfish)), Warfare (Conquest)
    • The Grim Reaper (see Thanatos) (H35) DomainsApocalypse, Corruption, Death, Grave. Patron – Animalistic Races. PatronCorruptors (Corruption, Decadence), Elements (Destruction, Entropy), Living (Death)
    • The Minotaur (see Kiranjo) (T7) DomainsBlood, Corruption, Hunger, Labyrinth. Patron – Massacres, Minotaurs, Violence. PatronCorruptors (Cruelty, Greed), Warfare (Berserkers).
    • The One Hundred Eyes (see Arik) (C18) DomainsApocalypse, Corruption, Madness, Void. Patron – Madness, Massacres, Nightmares. Elements (Chaos), Racial (Planar Races (Beholders))
    • Yeenoghu (see Ranivorus) (C16) DomainsApocalypse, Madness, Trickery, Tyranny, War. Patron – Animalistic Races, Madness, Raiders, War. PatronCorruptors (Deceit), Elements (Destruction), Racial (Humanoids (Gnolls))
  • Outcast Pantheon Immortals of Entropy/Darkness
    • Nyx (H33) DomainsArcana, Creation, Darkness, Grave, Knowledge. Patron – Magic, Necromancy, Night, Secrets, Shadow, Undead. PatronElements (Darkness), Racial (Elemental Races (Genie), Genasi (Darkness))
    • Protector of Humanoids (see Idris) (C15) DomainsApocalypse, Arcana, Creation, Dragon, Tyranny Patron – Humanoids, Intrigue, Magic, Naga, Vengeance, Wyvern. PatronCivilisation (Domination), Elements (Creation), Racial (Dragonkind, Elven)
    • Vaprak (see Jammudaru) (I5) DomainsBlood, Hunger, Madness, Tyranny. Patron – Nightmares, Torture, Vengeance. Patron – Fear, Elements (Destruction), Racial (Giants)
  • Outcast Pantheon Immortals of Matter/Earth (confirmed)
    • Guardian of the Sylvan Races (see Chiron) (I6) DomainsCreation, Knowledge, Life, Nature. Patron – Healing, Knowledge, Sylvan Races, Wisdom. PatronArtists (The Arts), Racial (Forest Races, Monstrous Races (Centaurs))
    • Modsognir (see Kagyar) (E28) DomainsBeer, Creation, Earth, Forge, Knowledge. Patron – Knowledge, Metallurgy, Miners, Sculpture. PatronArtists (the Arts), Crafters (Crafts, Craftsmen), Racial (Demi-humans (Dwarves), Humanoid Races (Brute-men))
    • Wogar (I5) DomainsHunt, Nature, Travel, Tyranny, War. Patron – Orcs, Predators, Tactics, War, Werewolves, Wolves. PatronCorruptors (Cruelty), Racial (Humanoids (Goblins)), Warfare (Conquest)
  • Outcast Pantheon Immortals of Matter/Earth
    • Magna Mater (see Terra), (H36) DomainsCreation, Earth, Life, Nature, Repose. Patron – Life, Nature, Prosperity, Protection, Shepherds. PatronElements (Creation, Earth), Living (Birth, Fertility), Racial (Earth Races, Genasi (Earth)), Science (Agriculture)
  • Outcast Pantheon Immortals of Thought/Air (confirmed)
    • The Pharaoh (see Orisis) (e19) DomainsDeath, Grave, Knowledge, Repose. Patron – Rebirth, Resurrection, Secrets. Living (Death)
    • The Shapechanger (see Korotiku) (H32) Domains Clockwork, Knowledge, Labyrinth, Trickery. Patron – Jokes, Liberty, Lupin, Mischief, Nonconformism, Pearl Islands, Spiders, Stealth, Tanagoro, Thought, Wisdom. Patron – Cleverness, Fun, Corruptors (Cheating, Deceit), Racial (Monstrous Races (Arenea))
    • The Troublemaker (see Cretia) (C16) DomainsAir, Tempest, Trickery, War. Patron – Jokes, Stealth, Tactics, War. Elements (Chaos)
  • Outcast Pantheon Immortals of Thought/Air
    • Ganetra (see Ssu-Ma) (e23) DomainsArcana, Balance, Knowledge, Prophecy. Patron – Magic, Memory, Order, Sages, Scribes, Wisdom, Writing. PatronCivilisation (Education), Science (Books, History)
    • He Who Watches (see Odin) (H36) DomainsAir, Balance, Knowledge, Tempest, Trickery. Patron – Knowledge, Nobility, Northlands, Rulership, Sky, Storms, Winds, Wisdom. PatronCivilisation (Authority), Corruptors (Cunning), Element (Air), Racial (Genasi (Air))
    • Karaash (i5) DomainsJustice, Tempest, Tyranny, War. Patron – Humanoids, Orcs, Tactics. Warfare (Battle, Conquest)
    • Urtson (T12) DomainsBalance, Earth. Patron – Kryst, Mediation, Order, Peace. Patron – Cooperation, Civilisation (Diplomacy).
  • Outcast Pantheon Immortals of Time/Water (confirmed)
    • Keeper of the Flow of Time (see Simurgh) (E26) – Life, Prophecy, Repose, Time, Travel. Patron – Life-Cycle, Travel, Travellers, Wisdom PatronLiving (Birth, Death, Health), Racial (Aerial Races), Science (Flight).
    • The Guildmaster (see Tourlain) (T8) DomainsApocalypse, Trickery. Patron – Losers, Luck, Perseverance, Sacrifice. Anarchy, Cleverness.
    • The Hag (see Skuld) (H34) DomainsArcana, Death, Prophecy, Time. Patron – Visions. PatronFates (Fate, Future), Living (Death), Magical (Divination)
  • Outcast Pantheon Immortals of Time/Water
    • Aegir (see Hymir) (C13) DomainsBeer, Oceans, Water. Patron – Revelry, Water, Wisdom. PatronMagical (Alchemy), Racial (Giants), Science (Alchemy).
    • Gorrziok (E25) Domains Creation, Forge, Oceans, Tempest. Patron – Ocean. PatronElements (Creation, Destruction), Racial (Giants)
    • The Lost Mother (see Bastet) (e22) Domains Cats, Life. Nature. Patron – Instincts, Life, Luck, Prosperity. PatronLiving (Animals (Cats), Fertility), Racial (Animalistic Races (Catfolk))

Outcast Pantheon Divine Features

  • Protected by the Gods (Outcast Culture): You can make death saving throws when reduced to zero hit points and can be brought back from the dead.
  • Spell Affinity (Outcast): You have a cultural affinity and your spells have a Dice roll and DC modifier of +1 when used against that culture or in regions controlled by the culture.
  • Base Anathema (Outcast): Destroying the sustainability of the culture.

Outcast Pantheon Clerical Domains

Trying something different, not using statistics, just base number of gods supporting domains. There are 27 gods in the Outcast Pantheon.

Artefacts of the Outcast Pantheon

Artefacts part of the Pantheon:

  • The Longsword of Atzanteotl – Atziann (see Atzanteotl)

Associated Artefacts (can be appropriated by pantheon)

Design Changes

  • Outcast Pantheon Immortals – old version
    • Spheres of Power – Entropy (12/232), Energy (4/89), Thought (5/84), Matter (4/75), Time (3/47)
    • Immortals
    • DomainsAir (1), Apocalypse (6), Arcana (8), Balance (3), Beer (1), Blood (5), Cats (1), Corruption (6), Creation (4), Darkness (3), Death (2), Dragon (1), Earth (2), Fire (3), Forge (1), Grave (4), Hunger (5), Hunt (1), Justice (1), Knowledge (5), Labyrinth (1), Life (3), Light (2), Lust (2), Madness (4), Mountain (1), Nature (3), Oceans (2), Prophecy (1), Repose (1), War (1), Tempest (4), Travel (1), Trickery (6), Tyranny (5), Void (1), War (6), Water (1)
    • PatronsAnimalistic Races (3), Diaboli (1), Dreams (1), Earth (1), Earth Races (1), Education (1), Energy (1), Farmers (1), Fear (1), Felines (1), Fertility (2), Fire (3), Fury in Battle (1), Giants (3), Gnolls (1), Goblins (1), Guile (1), Heroism (1), History (1), Humanoids (4), Ice (1), Illusions (1), Instincts (1), Knowledge (3), Kobolds (1), Kryst (1), Life (2), Light (1), Lizardfolk (1), Losers (1), Luck (2), Lycanthropes (1), Madness (1), Magic (3), Meditation (1), Memory (1), Nature (1), Necromancy (4), Night (1), Nightmares (2), Nobility (1), Northlands (1), Obsession (1), Obstinacy (1), Ocean (1), Ogres (1), Orcs (2), Order (2), Pain (1), Peace (1), Perseverance (1), Power (2), Predators (1), Prosperity (2), Protection (1), Raiders (1), Rakasta (1), Reincarnation (1), Reptiles (1), Rulership (1), Sacrifice (1), Sadism (1), Sages (1), Scribes (1), Secrets (1), Shadow (2), Shepherds (1), Sky (1), Storms (1), Strength (2), Subterfuge (1), the Sun (1), Tactics (2), Tenacity (1), Torture (2), Traps (1), Treachery (1), Trolls (1), Undeath (2), Vengeance (2), Violence (3), War (6), Werewolves (1), Winds (1), Wisdom (2), Witchcraft (1), Wolves (1), Writing (1).

For a random domain this was created, but was unable to be maintained long term so was retired here. If you want to use it, roll % twice, first to see rarity of domain and second to see which domain in selected.

01-66 – Common

67-96 – Uncommon

97-00 – Rare

Outcast – Patron to Pantheon Links – This is to be the basis on who is in what Pantheon and why.

  • Anarchy (patron) linked to the Outcast pantheon. (Tourlain)
  • Arctic (patron) added to the Outcast pantheon. (Studos)
  • Betrayal (patron) added to the Outcast pantheon (Bachraeus, Loki)
  • Cannibalism (patron) added to the Outcast pantheon.(Bagni, Orcus)
  • Chaos (patron) added to the Outcast pantheon (Arik, Cretia).
  • Cruelty (patron) added to Outcast pantheon (Kiranjo and Wogar)
  • Death (patron) linked to the Darkness and Outcast pantheons (Hel, Loup, Marwdyn, Osiris, Saasskas, Simurgh, Skuld, Thanatos, Yagrai)
  • Envy (patron) linked to the Outcast pantheon (Talitha)
  • Hatred (patron) linked to the Outcast pantheon (Alphaks, Bachraeus)
  • Humanoid Races (patron group) linked to Outcast pantheon.
  • Monstrous Races (patron group) linked to Outcast pantheon.

Content Updates

  • 2021-09-04 – Added in section in Design Changes called Patron to Pantheon links which is the catalyst for who should be in this pantheon and why.
  • 2021-09-03 – Updated the domains, patronage and organisations links.
  • 2021-08-05 – Updated the layout and menu.
  • 2021-01-28 – Added in Nyx, Ranivorus, Studos, Yagrai.
  • 2021-01-27 – Added in Bagni, Demogorgon, Hel, Hircismus, Jammudaru.
  • 2021-01-25 – Added in Hymir, Zalaj.
  • 2021-01-24 – Added in Bastet.
  • 2021-01-21 – Added in Harrow, Karaash.
  • 2021-01-18 – Added in Urtson.
  • 2021-01-17 – Added in Gorrziok, Zugzul.
  • 2021-01-16 – Added in The Shining One.
  • 2021-01-09 – Added in details for Bartziluth
  • 2020-04-16 – Split from Broken Lands post and renamed from Humanoid Pantheon.
D&D Pantheons

The Pantheons, The Immortals, The Divine Features

Racial Pantheons: Atruaghin, Dragonkin, Dwarven and Gnome, Elven, Ethengarian, Giantkin, Halfling, Traladaran

Cultural Pantheons: Alphatian Empire, Land Guilds, Makai, Norse, Ocean Guilds, Outcast, Thyatian Empire, Ylari

Elemental Pantheons: Air, Darkness, Earth, Fire, Forest, Ocean, Radiance, Shadowlands, Sky, Water

Immortal Pantheons: Celestials, Elemental Rulers, Empyreals, Energy, Entropy, Eternals, Hierarchs, Initiates, Matter, Spheres, Temporals, Thought, Time

Special Pantheons: Ancient Ones, Assembly, Azcan, Davania, Hollow World, Myoshima, Nithian, Norwold, Old Ones, Olympian, Savage Coast

Library of Books

B5, d20 System, Pathfinder, SW

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By thedarkelf007

I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

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