Dungeons and Dragon – Mystara
Pantheons – Dwarven & Gnome

Dwarven and Gnome Pantheon Overview
Pantheons are one of the options players can use to get access to class features, as well as secret crafts and elemental aspects.
Dwarven and Gnome Racial Pantheon
Guiding Principle – The culture concerned with Dwarves, Gnomes and Crafting, Invention and Technology
Associated Nations – Darokin, Ethengar, Ierendi, Karameikos, Minrothad, Northern Reaches, Rockhome, Thyatis
Single Element Organisations – Energy – Flame, Matter – Growth, Thought – Wind,, Time – The Wave
Dual Element Organisations – Energy/Thought – Radiant, Matter/Thought – Sand, Thought/Time – The Storm
Core Immortals –
- Primary Patrons –
- Energy – Magical – Alchemy (1)
- Matter – Crafters – Armourer (2), Building (2)
- Matter – Living – Agriculture (4)
- Thought – Artists – Architecture (1), Books (1), Building (2)
- Thought – Inspiration – Books (1)
- Thought – Science – Agriculture (4), Alchemy (1), Architecture (1), Astronomy (1), Books (1)
- Time – Civilisation – Books (1)
- Dual Energy/Thought – Magical Science – Alchemy (1)
- Dual Matter/Thought – Artistical Crafting – Building
- Dual Matter/Thought – Living Science – Agriculture (4)
- Dual Thought/Time – Civilised Artist Inspirational Science – Books (1)
- Primary Secret Crafts – Alchemologist (Alchemy), Craftologist (Architecture, Armourer), Earthologist (Agriculture), Mechologist (Astronomy), Starologist (Astronomy), Technologist (Astronomy),
Holy Symbols
- Immortals of Energy (1) – Ninsum (Hierarch 35, as Ninsun, Agriculture),
- Immortals of Entropy (1) – Ouranos (Hierarch 23, as The Dead God, Building),
- Immortals of Matter (2) – Polunius (Eternal 25, as The Celestial Architect, Architecture), Terra (Hierarch 36, as Mother Earth, Agriculture),
- Immortals of Thought (6) – Frey (Celestial 13, as Fredar, Agriculture), Halav (Celestial 17, as The Redhair, Armourer), Palartarkan (Temporal 11, as Lord of the Air, Astronomy), Ralon (Temporal 9, as Sister Grain, Agriculture), Ssu-Ma (Empyreal 23, as Keeper of History and Order, Books), Wayland (Empyreal 24, as The God’s Smith, Armourer, Building),
- Immortals of Time (1) – Hymir (Celestial 13, as Master of Alchemy, Alchemy),
- Primary Barbarian Paths – Storm Herald – Mountain (Agriculture) / Sea (Agriculture),
- Primary Clerical Domains – Air (Agriculture), Beer (Alchemy), Clockwork (Astronomy), Creation (Architecture, Armourer), Earth (Agriculture), Forge (Armourer), Tempest (Agriculture),
- Primary Monk Ways – Drunken Master (xge33, Alchemy), Elements – Air (Agriculture) / Earth (Agriculture),
- Primary Paladin Oaths – Thunder (Agriculture),
- Primary Sorcerer Origins – Draconic Bloodline – Air (Agriculture) / Earth (Agriculture), Elemental Essence – Air (Agriculture) / Earth (Agriculture), Storm Sorcery (Agriculture),
- Primary Warlock Pacts – Genie Lord – Air (Agriculture) / Earth (Agriculture),
- Primary Wizard Traditions – Elementalist – Air (Agriculture) / Earth (Agriculture),
- Primary Feats – Elemental Adept (ph166, Agriculture), Negotiator (Agriculture), Survivor (Agriculture),
- Secondary Patrons –
- Energy – Magical – Astrology (1),
- Matter – Living – Abundance (2),
- Thought – Inspiration – Adventure (1),
- Elements – Air (1),
- Immortal Titles – Aesirs (2)
- Nationality – Alphatian Empire – Alphatian Empire (1), Ar (1)
- Racial – Aerial Races – Aerial Races (1)
- Racial – Genasi Races (Air (1))
- Secondary Secret Crafts – Airologist (Aerial Races, Air, Alphatian Empire, Ar), Divinology (Astrology), Naturologist (Abundance), Sailologist (Adventure), Skaldologist (Aesirs), Skyologist (Adventure, Aerial Races, Air, Alphatian Empire, Ar), Starology (Astrology), Wagonologist (Adventure)
- Secondary Barbarian – Storm Herald – Sea (Air)
- Secondary Cleric – Air (Aerial Races, Air, Alphatian Empire, Ar), Arcana (Alphatian Empire), Divinology (Astrology), Knowledge (Aesirs), Nature (Abundance), Prophecy (Astrology), Travel (Adventure), War (Aesirs),
- Secondary Monk – Elements – Air (Air),
- Secondary Paladin – Thunder (Air),
- Secondary Sorcerer – Draconic Bloodline – Air (Air), Elemental Essence – Air (Air), Storm Sorcery (Air),
- Secondary Warlock – Genie Lord – Air (Air),
- Secondary Wizard – Elementalist – Air (Air),
- Immortals of Energy (2) – Heimdall (Eternal 30, as Guardian of Portals, Aesirs), Ninsum (Hierarch 35, as Ninsun, Agriculture),
- Immortals of Entropy (1) – Ouranos (Hierarch 23, as The Dead God, Building),
- Immortals of Matter (2) – Polunius (Eternal 25, as The Celestial Architect, Architecture), Terra (Hierarch 36, as Mother Earth, Agriculture),
- Immortals of Thought (8) – Frey (Celestial 13, as Fredar, Aesirs, Agriculture), Freyja (Celestial 14, as Keeper of Souls, Abundance, Aesirs), Halav (Celestial 17, as The Redhair, Armourer), Palartarken (Temporal 11, as Lord of the Air, Air, Alphatian Empire, Ar, Astrology, Astronomy), Ralon (Temporal 9, as Sister Grain, Agriculture), Sinbad (Eternal 25, as The Celestial Traveller, Adventure), Ssu-Ma (Empyreal 23, as Keeper of History and Order, Books), Wayland (Empyreal 24, as The God’s Smith, Armourer, Building),
- Immortals of Time (3) – Brindorhin (Celestial 14, as High Hero, Abundance), Hymir (Celestial 13, as Master of Alchemy, Alchemy), Simurgh (Eternal 26, as Simurgh, Aerial Races),
- Locations: Darokin, Ethengar, Ierendi, Karameikos, Minrothad, Northern Reaches, Rockhome, Thyatis
- Keywords: Completeness, Civilisation (Communication), Crafters (Armourer, Building, Crafts, Craftsmen, Hearth), Elements (Creation), Fates (Destiny), Living (Family), Racial (Demi-humans (Dwarves, Gnomes)), Science (Agriculture, Alchemy, Architecture, Astronomy, Books, Engineering, Flight, History), Warfare (Fortresses)
Followed by dwarves and gnomes everywhere. Much to the disgust of the dwarves elves everywhere.
This religion is mostly concerned with: Astronomy, Arts, Crafts, Dwarves, Fire, Gnomes, Invention, Knowledge and Magic. Magical Research. This is based on the immortal pantheons patronage which also covers the rest as aspects of the belief structure. I have highlighted anything shared between at least two of the immortal patrons.
Patrons – Air (1), Astrology (1), Astronomy (1), Art (2), Balance (1), Conquest (1), Crafts (2), Craftsmen (1), Dwarves (2), Energy (1), Flight (1), Freedom (1), Fire (2), Gnomes (3), Heroism (1), Hunters (1), Hunting (1), Invention (2), Knowledge (2), Light (1), Magic (3), Magical Constructs (1), Magical Research (2), Mechanics (1), Metallurgy (1), Miners (1), Mortals (1), Nature (1), Peace (1), Power (1), Progress (1), Revenge (1), Scholarship (1), Science (1), Sculpture (1), Serenity (1), the Sun (1), Technomancy (1), Thought (1), Traditions (1), Truth (1), War (1), Wisdom (1).
Dwarven and Gnome Pantheon Character Options
- Character Options – Dwarven and Gnome Pantheon
- Races: Dwarves, Gnomes
Dwarven and Gnome Pantheon Immortals
Due to the unbalanced nature of the spheres, it really suits as an organisation among the Followers of the Flame, but at best suited to Followers of the Magma due to core of the dwarven gods being in Matter, while the strength of the pantheon is in energy. Occasionally it can see Followers of the Ash when taking the aspects of sphere of thought into account.
- Dwarven and Gnome Pantheon Immortals (confirmed)
- Energy (6) – Branden (11), Heimdall (30), Matin (19), Ninsun (35), Patura (10), Pflarr (25)
- Entropy (3) – Idris (15), Ouranos (34), Ruaidhri (3)
- Matter (9) – Garl (13), Ilmarinen (20), Infaust (16), Kagyar (28), Polonius (25), Terra (36), The Great One (26), The Twelve Watches (4), Wayland (24)
- Thought (10) – Asterius (28), Clebard (2), Cochere (12), Frey (13), Freyja (14), Halav (17), Palartarkan (11), Ralon (9), Sinbad (25), Ssu-Ma (23)
- Time (12) – Ahmanni (16), Brindorhin (14), Finidel (7), Fugit (30), Gorrziok (25), Hymir (13), Khoronus (36), Liena (1), Oleyan (6), Simurgh (26), Tyche (28), Urd (32)
- Patron and Title Keywords (important)
- Completeness (1), Discovery (1)
- Civilisation (1, Communication (1))
- Crafters (13, Armourer (2), Building (2), Crafts (6), Craftsmen (2), Hearth (1))
- Elements (6, Creation (6))
- Fates (2, Destiny (2))
- Living (7, Family (7))
- Racial (7, Demi-humans (Dwarves (2), Gnomes (3)))
- Science (17, Agriculture (4), Alchemy (1), Architecture (1), Astronomy (1), Books (1), Science (1), Engineering (1), Flight (2), History (5))
- Warfare (1, Fortress (1))
- Patron and Title Keywords (related)
- Abundance (2), Adventure (1), Beauty (2), Boldness (1), Cleverness (1), Explorers (1), Guardians (2)
- Artists (6, Architecture (1), the Arts (4), Harmony (1))
- Civilisation (4, Diplomacy (1), Domination (1), Education (1),Government (1))
- Elements (3, Air (1), Destruction (1), Earth (1))
- Fates (4, Chance (1), Fate (2), Fire (1))
- Living (10, Birth (3), Children (1), Death (1), Fertility (5), Health (1))
- Magical (2, Alchemy (1), Astrology (1))
- Racial (14, Aerial Races (1+1, Avianfolk (1)), Demi-Humans (Elven (3)), Dragonkind (2), Earth Races (1), Genasi (Air (1), Earth (1)), Giants (3), Humanoid Races (Brute-men (1)))
- Virtues (4, Faithfulness (3), Friendship (1))
- Warfare (1, Conquest (1))
Immortal Names – The immortals of the Dwarven and Gnome Pantheon are named after the the aspects the Immortal wants the pantheon to follow, or fit the existing themes of the other immortals of the pantheon.
- Dwarven and Gnome Pantheon Immortals of Energy/Fire (confirmed)
- Earthshaker (see Branden) (C11) Domains – Clockwork, Creation, Fire, Forge, War. Patron – Invention, Progress,
Snartan, Technomancy. Patron – Elements (Fire), Racial (Demi-Human (Gnomes), Genasi (Fire)), Warfare (Conquest) - Guardian of the Living and the Dead (see Pflarr) (E25) Domains – Arcana, Creation, Knowledge, Repose. Patron: Hutaaka, Knowledge, Magic, Magical Research, Nithia, Protection. Elements (Creation).
- Guardian of Portals (see Heimdal) (E30) Domains Patron – Instinct, Protection, Portals, Security. Patron – Guardians Fates (Destiny)
- Master of the Fortress (see Matin) (e19) Domains – Justice, Moon, Repose, War. Patron – Lupins, Martyrdom, Protection,
Renardy, Sacrifice, Security, Tortles. Patron – Guardians, Warfare (Fortresses)
- Earthshaker (see Branden) (C11) Domains – Clockwork, Creation, Fire, Forge, War. Patron – Invention, Progress,
- Dwarven and Gnome Pantheon Immortals of Energy/Fire – Gods and their domains
- Dain (see Ilsundal) (H34) Domains – Arcana, Balance, Light, Nature. Patron – Magic, Nature, Peace, Scholarship, Serenity, Traditions, Wisdom. Patron – Racial (Elven)
- Keengror (see Mazikeen) (E27) Domains – Arcana, Clockwork, Knowledge, Labyrinth. Patron – Magic, Magical Constructs, Magical Research.
- Pyrak (see Ixion) (H36) Domains – Fire, Knowledge, Light, War. Patron – Knowledge, Light, Power, the Sun, War. Patron – Elements (Balance, Energy, Fire), Racial (Genasi (Fire)), Virtues (Heroism)
- Rheddrian (see Benekander) (I1) Domains – Balance, Clockwork, Light, Travel. Patron – Mortals, Truth. Patron – Freedom.
- Dwarven and Gnome Pantheon Immortals of Entropy/Darkness (confirmed)
- Protector of Humanoids (see Idris) (C15) Domains – Apocalypse, Arcana, Creation, Dragon, Tyranny Patron – Humanoids, Intrigue, Magic, Naga, Vengeance, Wyvern. Patron – Civilisation (Domination), Elements (Creation), Racial (Dragonkind, Elven)
- The Dead God (see Ouranos) (H34) Domains – Creation, Earth, Forge, Mountain. Patron – Preservation, Strength, Willpower. Patron – Crafters (Building), Racial (Giants)
- The Silver Hunter (see Ruaidhri) (i3) Domains – Hunt, Hunting, Justice, Moon. Patron – Halflings, Hunters, Hunting, Revenge. Patron – Racial (Dwarves, Elven, Gnomes)
- Dwarven and Gnome Pantheon Immortals of Matter/Earth (confirmed)
- Glittergold (see Garl) (C13) Domains – Clockwork, Creation, Earth, Forge, War. Patron – Gnomes, Inventions, Mechanics, Thought, Science. Patron – Artists (the Arts), Crafters (Crafts), Racial (Demi-Humans (Gnomes))
- Kagyar (E28) Domains – Beer, Creation, Earth, Forge, Knowledge. Patron – Knowledge, Metallurgy, Miners, Sculpture. Patron – Artists (the Arts), Crafters (Crafts, Craftsmen), Racial (Demi-humans (Dwarves)), Humanoid Races (Brute-men))
- Master of Mind and Matter (see Infaust) (C16) Domains – Balance, Earth. Patron – Perfection. Patron – Completeness, Artists (Harmony)
- Mother Earth (see Terra) (H36) Domains – Creation, Earth, Life, Nature, Repose. Patron – Life, Nature, Prosperity, Protection, Shepherds. Patron – Elements (Creation, Earth), Living (Birth, Fertility), Racial (Earth Races, Genasi (Earth)), Science (Agriculture)
- The Celestial Architect (see Polonius) (E25) Domains – Arcana, Beauty, Creation, Forge. Patron – Creation, Magic, Sculpture, Tradition, Tritons. Artists (Architecture, the Arts), Crafters (Crafts), Elements (Creation), Science (Architecture)
- The Craftsman (see Ilmarinen) (e20) Domains – Creation, Forge, Hunting, War. Patron – Exploration, Heroism, Hunting, Inventions, Magical creations, Patriotism, Sacrifice, War. Patron – Crafters (Crafts)
- The God’s Smith (see Wayland) (e24) Domains – Balance, Creation, Forge. Patron – Metallurgy, Smiths. Patron – Crafters (Armourers, Building, Craftsman), Science (Engineering).
- The Twelve Watches (I4) Domains – Beauty, Beer, Creation, Forge. Patron: Artists (The Arts), Crafters (Crafts).
- The Rainbow Serpent (see The Great One) (E26) Domains – Arcana, Creation, Dragon, Justice, Knowledge. Patron – Justice, Knowledge, Lizardfolk, Magic. Patron – Elements (Creation), Racial (Dragonkind)
- Dwarven and Gnome Pantheon Immortals of Thought/Air (confirmed)
- Father Lupin (see Clebard) (i2) Domains – Balance, Justice, Life, Nature. Patron – Fidelity, Lupin, Nobility, Order, Patriotism, Progress,
Renardy. Patron – Living (Family), Virtues (Friendship)
- Fredar (see Frey) (C13) Domains – Air, Nature, Life, War. Patron – Intelligent Warfare, Kogolor, Strength, Tactics, Virility. Patron – Bravery, Living (Fertility), Science (Agriculture), Virtues (Faithfulness, Friendship)
- Keeper of History and Order (see Ssu-Ma) (e23) Domains – Arcana, Balance, Knowledge, Prophecy. Patron – Magic, Memory, Order, Sages, Scribes, Wisdom, Writing. Patron – Civilisation (Education), Science (Books, History)
- Keeper of Souls (see Freyja) (C14) Domains – Air, Beauty, Life, Nature, War. Patron – Intelligent Warfare, Kogolor, Love, Seidh, Women Warriors. Patron – Abundance, Beauty, Living (Family, Fertility)
- Lord of Air (see Palartarkan) (T11) Domains – Air, Arcana, Light, Travel. Patron – Magic, Magical Research. Patron – Element (Air), Magical (Astrology), Racial (Genasi (Air)), Science (Astronomy, Flight)
- Nameless Mother (see Cochere) (T12) Domains – Air, Creation, Justice, Life, Speed. Patron – Liberty, Music, Song, Survival. Patron – Living (Family), Races (Aerial Races (Avianfolk), Demi-Human (Elven))
- Sister Grain (see Ralon) (T9) Domains – Knowledge, Life, Nature, Repose. Patron – Healing, Joy, Life, Lupins,
Renardy, Trade, Wealth. Patron – Living (Fertility), Science (Agriculture)
- The Celestial Traveller (see Sinbad) (E25) Domains – Justice, Knowledge, Ocean, Travel. Patron – Travel. Patron – Adventure, Boldness, Discovery, Explorers.
- Father Lupin (see Clebard) (i2) Domains – Balance, Justice, Life, Nature. Patron – Fidelity, Lupin, Nobility, Order, Patriotism, Progress,
- Dwarven and Gnome Pantheon Immortals of Time/Water (confirmed)
- Father Time (see Khoronus) (H36) Domains – Knowledge, Prophecy, Speed, Time. Patron – Patience, Persuasion, Philosophy, Time, Wisdom. Patron – Civilisation (Diplomacy, Government), Science (History)
- Guardian of Order (see Liena) (I1) Domains – Balance, Justice, Time, War. Patron –
Norwold,Oceansend, Order,Thyatis, War. Patron – Civilisation (Discipline), Science (History)
- High Hero (see Brindorhin) (C14) Domains – Justice, Nature, Speed, Time. Patron – Halflings, Patriotism, Prosperity, Safety, Wealth. Patron – Abundance, Living (Family).
- Lady of Luck (see Tyche) (E28) Domains – Balance, Knowledge, Prophecy. Patron – Luck. Patron – Fates (Chance, Destiny, Fate).
- Lady of the Sea (see Ahmanni) (T16) Domains – Balance, Beauty, Oceans, Repose. Patron – Sacrifice, Sea. Patron – Beauty, Living (Family)
- Lord of the Waves, Storms and Typhoons (see Gorrziok) (E25) Domains – Creation, Forge, Oceans, Tempest. Patron – Ocean. Patron – Elements (Creation, Destruction), Racial (Giants)
- Simurgh (E26) – Life, Prophecy, Repose, Time, Travel. Patron – Life-Cycle (Death), Travel, Travellers, Wisdom Patron – Living (Birth, Death, Health), Racial (Aerial Races), Science (Flight).
- The Alchemist (see Hymir) (C13) Domains – Beer, Oceans, Water. Patron – Revelry, Water, Wisdom. Patron – Magical (Alchemy), Racial (Giants), Science (Alchemy).
- The Carven Oak (see Oleyan) (i6) Domains – Beauty, Creation, Oceans, Travel. Patron – Power, Prosperity, Verdier. Crafters (Crafts)
- The Maiden (see Urd) (H32) Domains – Life, Prophecy, Time. Patron – Memory, Past, Wisdom. Patron – Fates (Fate), Living (Birth), Science (History)
Dwarven and Gnome Pantheon Divine Features
- Protected by the Gods (Dwarven & Gnome Pantheon): You can make death saving throws when reduced to zero hit points and can be brought back from the dead.
- Spell Affinity (Dwarven and Gnome): You have a racial pantheon affinity and your spells have a Dice roll and DC modifier of +1 when used against that race or in regions controlled by the race.
- Base Anathema (Dwarven & Gnome): Destroying the sustainability of the race.
Dwarven and Gnome Pantheon Clerical Domains
Trying something different, not using statistics, just base number of gods supporting domains. There are 8 gods in the Dwarven and Gnome Pantheon.
- Domains (4) – Clockwork (4), Light (4),
- Domains (3) – Arcana (3), Creation (3), Forge (3), Knowledge (3), War (3)
- Domains (2) – Balance (2), Earth (2), Fire (2), Travel (2),
- Domains (1) – Air (1), Beer (1), Hunt (1), Hunting (1), Justice (1), Labyrinth (1), Moon (1), Nature (1),
Artefacts – Dwarven and Gnome Pantheon
Artefacts part of Pantheon:
- Dagger of Kagyar – Kagyar
- Forge of Power – Kagyar
- Throwing Hammer of Kagyar – Kagyar
Associated Artefacts (can be appropriated by pantheon)
- Mazikeen’s Staff – Keengror (see Mazikeen)
- Rheddrian’s Staff – Rheddrian (see Benekander)
- Whelm – Kagyar (Currently on loan to Thyatian Pantheon)
Design Changes
- Dwarven and Gnome Pantheon Immortals – old version
- Spheres of Power – Energy (6/128), Matter (5/92), Thought (4/41), Time (0/0), Entropy (0/0)
- Immortals
- Domains – Air (2), Arcana (5), Balance (3), Beauty (1), Beer (1), Clockwork (4), Creation (5), Earth (2), Fire (2), Forge (6), Hunt (1), Hunting (1), Justice (1), Knowledge (5), Labyrinth (1), Life (3), Light (4), Moon (1), Nature (4), Repose (1), Tempest (1), Travel (2), War (5)
- Patrons – Dwarves (2), Energy (1), Engineering (1), Fertility (3), Flight (1), Freedom (1), Friendship (1), Fire (2), Gnomes (3), Healing (1), Heroism (1), Hunters (1), Hunting (1), Intelligent Warfare (1), Invention (2), Joy (1), Knowledge (3), Life (1), Light (1), Loyalty (1), Magic (5), Magical Constructs (1), Magical Research (2), Mechanics (1), Metallurgy (2), Miners (1), Mortals (1), Nature (1), Peace (1), Power (1), Progress (1), Prosperity (1), Revenge (1), Sacrifice (1), Scholarship (1), Sculpture (2), Serenity (1), Smiths (1), Strategy (1), Strength (1), the Sun (1), Tactics (2), Technomancy (1), Thought (1), Trade (1), Traditions (2), Truth (1), Virility (1), War (2), Weaponsmiths (1), Weath (1), Wisdom (2).
This was a setup for generating random clerical domains for NPCs, which was a nice idea but a lot of work to set up and maintain. It was swapped out for the simpler model above. For a random domain, roll % twice, first to see rarity of domain and second to see which domain in selected.
01-97% Common
96-97% Uncommon
- Labyrinth (100%)
Dwarven and Gnome – Patron to Pantheon Links – This is to be the basis on who is in what Pantheon and why.
- Communication (patron) linked to the Ethengarian, Dwarven and Gnome pantheons (Asterius)
- Completeness (patron) linked to the Dwarven and Gnome pantheon (Infaust).
- Creation (patron) linked to the Dwarven and Gnome pantheon (Idris, Gorrziok, Pflarr, Polunius, Terra, The Great One)
- Destiny (patron) linked to the Dwarven and Gnome pantheon (Heimdall, Tyche)
- Discovery (patron) linked to Dwarven and Gnome pantheon (Sinbad)
- Dwarves (patron) linked to Dwarven and Gnome pantheon (Kagyar, Ruaidhri)
- Family (patron) linked to the Dragonkin, Dwarven and Gnome and Halfling pantheons (Ahmanni, Brindorhin, Clebard, Cochere, Finidel, Freyja, Patura)
- Fortresses (patron) linked to the Dwarven and Gnome pantheon. (Matin)
- Gnomes (patron) linked to Dwarven and Gnome pantheon (Branden, Garl, Ruaidhri)
- Crafters and Science (patron group) linked to the Dwarven and Gnome pantheon.
Content Updates
- 2021-09-05 – With link to science added Ninsun and Ralon. Linked Architecture to Science bringing Polunius to pantheon. Linked Armourer to Crafts, and crafts to this pantheon, bringing over Halav and Wayland. Built a Patron to Pantheon links in the design changes to be the catalyst for who is in his pantheon.
- 2021-09-04 – With link to Patron of Astronomy this pantheon gained Palartarkan.
- 2021-08-05 – Updated the layout and links.
- 2021-02-23 – Updated the domain listings.
- 2020-04-14 – Added in details for Mazikeen.
- 2020-04-01 – Split from Rockhome.
D&D Pantheons
The Pantheons, The Immortals, The Divine Features
Racial Pantheons: Atruaghin, Dragonkin, Dwarven and Gnome, Elven, Ethengarian, Giantkin, Halfling, Traladaran
Cultural Pantheons: Alphatian Empire, Land Guilds, Makai, Norse, Ocean Guilds, Outcast, Thyatian Empire, Ylari
Elemental Pantheons: Air, Darkness, Earth, Fire, Forest, Ocean, Radiance, Shadowlands, Sky, Water
Immortal Pantheons: Celestials, Elemental Rulers, Empyreals, Energy, Entropy, Eternals, Hierarchs, Initiates, Matter, Spheres, Temporals, Thought, Time
Special Pantheons: Ancient Ones, Assembly, Azcan, Davania, Hollow World, Myoshima, Nithian, Norwold, Old Ones, Olympian, Savage Coast
D&D Gazetteer
The Known World Region: Alfheim, Atruaghin Clans, Broken Lands, Darokin, Ethengar, Five Shires, Glantri, Ierendi, Karameikos, Minrothad, Northern Reaches, Rockhome, Shadowlands, Ylaruam
Other Places of Note: Alphatia and Thyatis, Norwold Region, Thunder Rift
Library of Books
B5, d20 System, Pathfinder, SW

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