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Dungeons & Dragons Organisations Roleplaying

DnD Org Followers of the Sand

Dungeons and Dragons – Mystara

Organisations – Sphere of Matter and Thought – Followers of the Sand

This is a post relating to the creation of various organisations associated with the elements, genasi, pantheons and nations of the setting.

Who are The Followers of the Sand

Organisation of Matter and Thought – Followers of the Sand

The Followers of the Mountain are an organisation based on the Worship of Earth and the Immortals of the Sphere of Matter.

Their society is focused around the colours of green and white and the Spheres of Matter and Thought. This society instruct its followers as initiates into the Secret Crafts of the Airologist and Earthologists before teaching them other crafts. Each of its members are expected to be Air or Earth aligned. They also teach combining Air and Earth.

Aligned to the Living Science Patron group.

  • Barbarian PathsStorm Herald – Mountain (Agriculture) / Sea (Agriculture),
  • Cleric DomainsAir (Agriculture), Earth (Agriculture), Nature (Agriculture), Tempest (Agriculture),
  • Monk WaysElements – Air (Agriculture) / Earth (Agriculture),
  • Paladin OathsThunder (Agriculture),
  • Sorcerer OriginsDraconic Bloodline – Air (Agriculture) / Earth (Agriculture), Elemental Essence – Air (Agriculture) / Earth (Agriculture), Storm Sorcery (Agriculture),
  • Warlock PactsGenie Lord – Air (Agriculture) / Earth (Agriculture),
  • Wizard TraditionsElementalist – Air (Agriculture) / Earth (Agriculture),
  • Associated Feats – Elemental Adept (ph166), Negotiator (Agriculture), Survivor (Agriculture),

Summonable Creatures

The Sand, Elements of Air and Earth, Spheres of Matter and Thought
The Sand, Elements of Air and Earth, Spheres of Matter and Thought

Background – Faction Agent

The Followers of the Sand are dedicated to the beliefs of the Sphere of Matter and Thought and the superiority of the combination of Air and Earth over other elements.

The Selesnya Conclave is led by Trostani, three dryads who are fused together with one another and with Mat’Selesnya. a manifestation of the soul of the world. The guild seeks to bring nature and the city into balance across the Alphatian Empire.

Followers of the Sand in Mystara

They are spread wherever there are groups of air and earth aspected races coexist.

Associated Secrets

Secret Crafts

Associated Classes
  • Bardic Colleges
    • College of Glamour (xge)
    • College of Lore (ph)
  • Clerical Domains
    • Life Domain (ph)
    • Nature Domain (ph)
  • Druidic Circles
    • Circle of Dreams (xge)
    • Circle of the Land (forest, grasslands) (ph)
    • Circle of the Shepherd (xge)
  • Fighter Archetypes
    • Arcane Archer (xge)
    • Battle Master (ph)
    • Champion (ph)
  • Monk Monastic Traditions
    • Way of the Open Hand (ph)
  • Paladin Sacred Oaths
    • Oath of Redemption (xge)
    • Oath of the Ancients (ph)
  • Ranger Archetypes
    • Hunter (ph)
  • Warlock Pacts
    • The Archfey (ph)
    • The Great Old One (ph)
Associated Organisations

These organizations are requirements for entry into this organisation. You must belong to one of these before you can join this organisation.

Followers of the Growth

The Growth, Basic Symbol for an Immortal of Matter
The Growth, Basic Symbol for an Immortal of Matter

Followers of the Wind

The Wind, Basic Symbol for an Immortal of Thought
The Wind, Basic Symbol for an Immortal of Thought

A character who belongs to this organisation can choose to advance their knowledge of elements and their connections by joining one of the following organisations.

Followers of the Ash

The Ash or Naya
The Ash

Followers of the Dust Storm

The Dust Storm
The Dust Storm

Followers of the Grasping Sand

The Grasping Sand or Indatha
The Grasping Sand

Followers of the Sand in Ravnica

Selesnya Conclave. The Selesnya Conclave is led by Trostani, three dryads who are fused together with one another and with Mat’Selesnya. a manifestation of the soul of the world. The guild seeks to bring nature and the city into balance.

Matter and Thought/Sand – GM Section

Also known as the Selesnya Conclave.

The Followers of the Sand are an organisation based on the Worship of the combination of Air and Earth the Immortals of the Sphere of Matter and Thought.

  • Followers of the Enlightened Tree
  • Followers of the Sand
  • Followers of the Selesnya – Selesnya Conclave

Content Updates

  • 2022-03-14 – Linked in secret crafts.
  • 2021-09-03 – Added the makai pantheon.
  • 2021-08-27 – Update to the menu ad cult names.
  • 2020-09-29 – Added in more organisation links.
  • 2020-09-28 – Added in associated Organisations.
  • 2020-09-24 – Adding in links to Guilds from Ravnica for Alphatian Empire.
D&D Mystara Organisations

Followers of an Element: Dark (Entropy), Flame (Energy), Growth (Matter), Wave (Time), Wind (Thought)

Followers Duel Element: Black Earth (Entropy/Matter), Crushing Wave (Entropy/Time), Eternal Flame (Energy/Entropy), Fog (Energy/Time), Howling Hatred (Entropy/Thought), Magma (Energy/Matter), Mud (Matter/Time), Radiant (Energy/Thought), Sand (Matter Thought), Storm (Thought/Time)

Followers Tri Element: Ash (Energy/Matter/Thought), Confronting Radiant (Energy/Entropy/Thought), Dust Storm (Matter/Thought/Time), Grasping Sand (Entropy/Matter/Thought), Lava (Energy/Matter/Time), Searing Magma (Energy/Entropy/Matter), Silent Fog (Energy/Entropy/Time), Steam (Energy/Thought/Time), Sticking Mud (Entropy/Matter/Time), Thunderous Storm (Entropy/Thought/Time)

Followers Quad Element: Celestials (not Entropy), Choking Ash (not Time), Eclipsing Dust (not Energy), Exfoliating Steam (Not Matter), Illuminating Lava (not Thought)

Followers All Elements: Spheres

Conversions: Cult of the Dragon, Emerald Enclave, Harpers, Lords Alliance, Order of the Gauntlet, Red Wizards, Zhentarim

D&D 5E in Mystara

D&D MenuAdventures, Artefacts, Backgrounds, Classes, Dominions, Downtime, Feats, Gazetteers, Gods, Magical Items, Monsters, Organisations, Pantheons, Races, Ranks & Titles, Rune Magic, Secret Crafts, Settlements, Spells, Timeline, Weapons Mastery

WRATH: Campaign, Design

Game ManagementAnnotated Stat Block, Character Creation, Choosing a New Campaign, Gaming over Skype, GM’s Luck Roll, Tracking Experience

Class Builds
Artificer – Bombardier (Tinkerkin),
Barbarian – Totem Warrior (Plamin, Camdu),
Bard – College of Valour (Sunfey),
Druid – Circle of Dreams (Woodfey), Circle of the Tree of Life (Seasonfey),
Fighter – Battlemaster (Seashire), Eldritch Knight (Kerendan), Weapons Master (Lani), Weapons Master (Stonebound),
Monk – Way of the Elements (Tidal),
Paladin – Oath of Radiance (Sunfey), Oath of Vengeance (Firechild),
Sorcerer – Wild Magic (Shadowfey),
Warlock – Celestial (Llewell),
Wizard – Bladesinger (Nerye),
Dragon – White (Calcryx).
Multiclass – Cleric/Wizard (Xhall), Rogue/Cleric (Dracnomir), Rogue/Sorcerer (Yodrey), Wizard/Rogue (Traladaran)

FloorplansThyatian

Session RecordingsCampaign Journals

Library of Books

B5, d20 System, Pathfinder, SW

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This site is constantly under revision, no blog posts are final as this is a work in progress place for me to develop my game settings and rules. Some posts might be placeholders for future content, so feel free to check back later for updated information.

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By thedarkelf007

I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

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