Dungeons & Dragons Pantheon Roleplaying

DnD Pantheons Air

Dungeons and Dragons – Mystara

Pantheons – Air

Air Pantheon Overview

Pantheons are one of the options players can use to get access to class features, as well as secret crafts and elemental aspects.

Air Elemental Pantheon

Guiding PrincipleThe elemental culture only about the element of Air.
Associated NationsAlphatian Empire
Single Element OrganisationsThought – Wind,
Core ImmortalsAir Elemaster (Thought 33), Odin (Thought 36), Palartarken (Thought 11),

  • Primary Patrons
    • ElementsAir (3),
    • Racial – Genasi RacesAir (3),
  • Primary Secret CraftsAirologist (Air), Skyologist (Air),
The Wind, The Element of Air, Sphere of Thought, Basic Symbol for an Immortal of Thought
The Wind, The Element of Air, Sphere of Thought, Basic Symbol for an Immortal of Thought
  • Immortals of Thought (3) – Air Elemaster (Hierarch 33, as Astallab, Air), Odin (Hierarch 36, as The Zephyr, Air), Palartarkan (Temporal 11, as Lord of the Air, Air),
  • Immortals of Thought (3) – Air Elemaster (Hierarch 33, as Astallab, Aerial Races, Air), Odin (Hierarch 36, as The Zephyr, Aesirs, Air), Palartarkan (Temporal 11, as Lord of the Air, Air, Alphatian Empire, Ar, Astrology, Astronomy),
  • Locations:
  • Keywords: Air

This religion is mostly concerned with: Air. This is based on the immortal pantheons patronage which also covers the rest as aspects of the belief structure. I have highlighted anything shared between at least tba of the immortal patrons.

Air Pantheon Character Options

  • Character Options – Air Pantheon

Air Pantheon Immortals

Due to the balance of the spheres besides matter, this dues suit as an organisation that is a Follower of the tba.

  • Air Pantheon Immortals
    • Spheres of Power – Entropy (), Thought (), Matter (), Energy (), Time ()
    • Immortals
      1. Energy () –
      2. Entropy () –
      3. Matter () –
      4. Thought (3) – Air Elemaster (33), Odin (36), Palartarkan (11)
      5. Time () –
    • Domains
    • Patrons amd Title Keywords (important)
      • Element (3, Air (3))
      • Racial (3, Genasi (Air (3)))
    • Patron and Title Keywords (related)
      • Civilisation (1, Authority (1))
      • Corruptors (1, Cunning (1))
      • Magical (1, Astrology (1))
      • Races (1, Aerial Creatures (1))
      • Science (2, Astronomy (1), Flight (1))

Immortal Names – The immortals of the Pantheon are named after the the aspects the Immortal wants the pantheon to follow, or fit the existing themes of the other immortals of the pantheon.

  • Air Pantheon Immortals of Energy/Fire
  • Air Pantheon Immortals of Entropy/Darkness
  • Air Pantheon Immortals of Matter/Earth
  • Air Pantheon Immortals of Thought/Air
    • Lord of the Air (see Palartarkan) (T11) DomainsAir, Arcana, Light, Travel. Patron – Magic, Magical Research. PatronElement (Air), Magical (Astrology), Racial (Genasi (Air)), Science (Astronomy, Flight)
    • Sovereign of Air (see Air Elemaster) (H33) Domains Air, Tempest. Patron: Element (Air, Genies, Sovereign), Nobility (Sovereign), Racial (Aerial Races, Genasi (Air)), Sphere of Thought (Ancient, Hierarch)
    • The Zephyr (see Odin) (H36) DomainsAir, Balance, Knowledge, Tempest, Trickery. Patron – Knowledge, Nobility, Northlands, Rulership, Sky, Storms, Winds, Wisdom. PatronCivilisation (Authority), Corruptors (Cunning), Element (Air), Racial (Genasi (Air))
  • Air Pantheon Immortals of Time/Water

Air Pantheon Divine Features

  • Protected by the Gods (Air Element): You can make death saving throws when reduced to zero hit points and can be brought back from the dead.
  • Spell Affinity (Air): You have a cultural affinity and your spells have a Dice roll and DC modifier of +1 when used against that culture or in regions controlled by the element.
  • Base Anathema (Air): Destroying the sustainability of the element or using the opposing element of Earth.

Air Pantheon Clerical Domains

Trying something different, not using statistics, just base number of gods supporting domains. There are tba gods in the Air Pantheon.

  • Domains (1) –

Artefacts of the Air Pantheon

Associated Artefacts (can be appropriated by pantheon)

Design Changes

Air – Patron to Pantheon Links – This is to be the basis on who is in what Pantheon and why.

  • Air (patron) linked to the Air pantheon. (Air Elemaster, Odin, Palartarkan)

Content Updates

  • 2021-09-06 – Building a Patron to Pantheon link in the design changes to be the catalyst for all immortals in this pantheon.
D&D Pantheons

The Pantheons, The Immortals, The Divine Features

Racial Pantheons: Atruaghin, Dragonkin, Dwarven and Gnome, Elven, Ethengarian, Giantkin, Halfling, Traladaran

Cultural Pantheons: Alphatian Empire, Land Guilds, Makai, Norse, Ocean Guilds, Outcast, Thyatian Empire, Ylari

Elemental Pantheons: Air, Darkness, Earth, Fire, Forest, Ocean, Radiance, Shadowlands, Sky, Water

Immortal Pantheons: Celestials, Elemental Rulers, Empyreals, Energy, Entropy, Eternals, Hierarchs, Initiates, Matter, Spheres, Temporals, Thought, Time

Special Pantheons: Ancient Ones, Assembly, Azcan, Davania, Hollow World, Myoshima, Nithian, Norwold, Old Ones, Olympian, Savage Coast

Library of Books

B5, d20 System, Pathfinder, SW

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By thedarkelf007

I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

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