Wrath of the Immortals Gazetteer

Dungeons and Dragons 5th Edition

Known World of Mystara

Wrath of the Immortals Campaign

The Gazetteers of Mystara: These are from BECMI and will feature all the officially published works.

World of Mystara

Start with Mystara and the Known World setting to have an idea of what it is I am doing with my Wrath of the Immortals campaign.

This is the gaming world where all the fun takes place. This world has a history of a great cataclysm the changed the seasons and brought down all the great civilisations at the time. This was BC 3,000. The game is centred around the eastern end of the continent of Brun and the islands in between it and the continent of Skothar. This is the focus of the campaign.

Setting Information:

World of Mystara

The Continent of Brun

The continent of Brun has two main regions that come into play in the storyline.

  • The Kurish Massif down to the islands along the coast form the region known as the Known World region. This is the main setting of the campaign.
  • The Wyrmsteeth mountains up to the White Sea is the location of the Norwold region.

To the right across the sea of dawn is the heart of the Alphatian Empire.

The Continent of Brun

The Known World Region

This is the centre of the campaign, characters are expected to come from one of these countries and share the common tongue of Thyatian. This may not be a starting language for some and something they have learned as a necessity by the time they reach 5th level and become a national hero.

The region of Mystara called the “Known World” where the Gazetteer series is based

The Gazetteer Series are as follows: (with cultural similarity)

The Grand Duchy of Karameikos

Also known as Gazetteer One

Useful Links for Karameikos:

Karameikos

Roman style nobility mixed with Eastern European romanian like superstitious lower class, with a colony of Gnomes and Dwarves, as well as two separate colonies of elves. This is a conquered collection of separate villages forged into a nation and connected by roads. While the Traladaran’s have been conquered, they have been forged into a nation able to protect itself, and the Kerendan nobility desire to include and bring the native population into the Thyatian Empire culture instead of stamp out their independence.

The Emirates of Ylaruam

Also known as Gazetteer Two

Useful Links for Ylaruam:

Ylaruam

Arabic style ruled by clerics and dominated by a male centric culture and the desolation caused by the abuse of arcane magic.

The Principalities of Glantri

Also known as Gazetteer Three

Useful Links for Glantri:

Glantri

Wizards as nobility in a region were Slytherin from the Harry Potter universe rule openly and set the rules for others.

The Kingdom of Ierendi

Also known as Gazetteer Four

Useful Links for Ierendi:

Ierendi

Pirates, advanced navy and holiday resorts and ruled by a contest for King and Queen.

The Elves of Alfheim

Also known as Gazetteer Five

Useful Links for Alfheim:

Alfheim

Home of elven culture centred around living in conjunction with nature and the rejection of science.

The Dwarves of Rockhome

Also known as Gazetteer Six

Useful Links for Rockhome:

Rockhome

Home of dwarven culture who totally believe that Gnomes are NOT related and should be a figment of their imagination.

The Northern Reaches

Also known as Gazetteer Seven

Useful Links for Northern Reaches:

Northern Reaches

Kingdom of Ostland, Kingdom of Vestland, and Soderfjord Jarmdoms are home to the viking and norse culture of the Mystara setting.

The Five Shires

Also known as Gazetteer Eight

Useful Links for Five Shires:

Five Shires

Five differing halfling shires banded together with a common goal of never being enslaved by another race again.

The Minrothad Guilds

Also known as Gazetteer Nine

Useful Links for Minrothad:

Minrothad

Guide Caste culture centred around an Ocean Merchant Fleet stylised off early sailing ships and exploration.

The Orcs of Thar

Also known as Gazetteer Ten

Useful Links for Broken Lands:

Broken Lands

Home of the orcs, goblins and similar humanoids, this is not meant as a starting location, and neither is the races based here meant as starting races.

The Republic of Darokin

Also known as Gazetteer Eleven

Useful Links for Darokin:

Darokin
D&D BECMI Darokin

Renaissance Europe feel based around trade, commerce and diplomacy bring the focus of the society..

The Golden Khan of Ethengar

Also known as Gazetteer Twelve

Useful Links for Ethengar:

Ethengar

Mongolian spiritualistic horsemen centred around a great khan who has united the tribes for the first time in living history.

The Shadow Elves

Also known as Gazetteer Thirteen

Useful Links for Shadowlands:

Shadowlands

The Shadow Elves are the the centre of the Shadowlands below the ground.

The Atruaghin Clans

Also known as Gazetteer Fourteen

Useful Links for Atruaghin Clans:

Atruaghin

American tribal and spiritual culture.

The Two Empires

The Dawn of the Emperors Boxed Set

The Alphatian Empire

Also known as the Boxed Set Gazetteer

Useful Links for Alphatia:

Alpahtia

Empire of Alphatia, Greek stylised culture based around the removal of other cultures who do not believe as they do.

The Thyatian Empire

Also known as the Boxed Set Gazetteer

Useful Links for Thyatis:

Thyatis

Empire of Thyatis, Roman stylised nation that was able to build many nations in its image, and some managed to earn their freedom, while others have become part of their culture.

Content Updates

  • 2020-12-03 – Fixed links to edit mode.
  • 2020-09-27 – Given this page a cleanup and an expansion to see the cultural pages for each of the settings as I develop it further as a resource.
D&D Gazetteer

Mystara setting

The Known World Region: Alfheim, Atruaghin Clans, Broken Lands, Darokin, Ethengar, Five Shires, Glantri, Ierendi, Karameikos, Minrothad, Northern Reaches, Rockhome, Shadowlands, Ylaruam

Other Places of Note: Alphatia and Thyatis, Norwold Region, Thunder Rift

Hollow World

D&D 5E in Mystara

D&D MenuAdventures, Artefacts, Backgrounds, Classes, Dominions, Downtime, Feats, Gazetteers, Gods, Magical Items, Organisations, Pantheons, Races, Ranks & Titles, Rune Magic, Secret Crafts, Settlements, Spells, Timeline, Weapons Mastery

WRATH: Campaign, Design

Game ManagementAnnotated Stat Block, Character Creation, Choosing a New Campaign, Gaming over Skype, GM’s Luck Roll, Tracking Experience

Class Builds – Barbarian – Totem Warrior (Ethegnarian), Totem Warrior (Heldannic), Bard – College of Valour (Sunfey), Druid – Circle of Dreams (Woodfey), Fighter – Battlemaster (Seashire), Eldritch Knight (Kerendan), Weapons Master (Makai), Weapons Master (Stonebound), Monk – Way of the Elements (Waterchild), Paladin – Oath of Radiance (Sunfey), Oath of Vengeance (Firechild), Sorcerer – Wild Magic (Shadowfey), Warlock – Celestial (Sunfey), Wizard – Bladesinger (Seasonfey), Dragon – White. Multiclass – Cleric/Wizard (Ethengarian), Rogue/Cleric (Atruaghin), Rogue/Sorcerer (Seashire), Wizard/Rogue (Traladaran)

FloorplansThyatian

Session Recordings – Campaign Journals

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