Dungeons and Dragons 5th Edition
Known World of Mystara
Wrath of the Immortals Campaign
The Gazetteers of Mystara: These are from BECMI and will feature all the officially published works.
- World of Mystara
- The Continent of Brun
- The Known World
- The Grand Duchy of Karameikos
- The Golden Khan of Ethengar
- The Principalities of Glantri
- The Kingdom of Ierendi
- The Elves of Alfheim
- The Dwarves of Rockhome
- The Northern Reaches
- The Five Shires
- The Minrothad Guilds
- The Orcs of Thar
- The Republic of Darokin
- The Golden Khan of Ethengar
- The Shadow Elves
- The Atruaghin Clans
- The Two Empires
- Content Updates
World of Mystara
Start with Mystara and the Known World setting to have an idea of what it is I am doing with my Wrath of the Immortals campaign.
This is the gaming world where all the fun takes place. This world has a history of a great cataclysm the changed the seasons and brought down all the great civilisations at the time. This was BC 3,000. The game is centred around the eastern end of the continent of Brun and the islands in between it and the continent of Skothar. This is the focus of the campaign.
- Campaign Calendar – Thyatian/Alphatian Empire
- Campaign Personalities – As discovered in the storyline
- Inner World (2020-01-02)
The Continent of Brun
The continent of Brun has two main regions that come into play in the storyline.
- The Kurish Massif down to the islands along the coast form the region known as the Known World region. This is the main setting of the campaign.
- The Wyrmsteeth mountains up to the White Sea is the location of the Norwold region.
To the right across the sea of dawn is the heart of the Alphatian Empire.
The Known World Region
This is the centre of the campaign, characters are expected to come from one of these countries and share the common tongue of Thyatian. This may not be a starting language for some and something they have learned as a necessity by the time they reach 5th level and become a national hero.
The Gazetteer Series are as follows: (with cultural similarity)
The Grand Duchy of Karameikos
Also known as Gazetteer One
Useful Links for Karameikos:
Roman style nobility mixed with Eastern European romanian like superstitious lower class, with a colony of Gnomes and Dwarves, as well as two separate colonies of elves. This is a conquered collection of separate villages forged into a nation and connected by roads. While the Traladaran’s have been conquered, they have been forged into a nation able to protect itself, and the Kerendan nobility desire to include and bring the native population into the Thyatian Empire culture instead of stamp out their independence.
The Emirates of Ylaruam
Also known as Gazetteer Two
Useful Links for Ylaruam:
Arabic style ruled by clerics and dominated by a male centric culture and the desolation caused by the abuse of arcane magic.
The Principalities of Glantri
Also known as Gazetteer Three
Useful Links for Glantri:
- Sourcebook – gaz3 (2020-09-16)
- Gazetteer of Glantri (2018-09-04)
- Living in Glantri (2020-09-17)
- Radiance Pantheon (2020-03-31)
- Home to the following races:
Wizards as nobility in a region were Slytherin from the Harry Potter universe rule openly and set the rules for others.
The Kingdom of Ierendi
Also known as Gazetteer Four
Useful Links for Ierendi:
Pirates, advanced navy and holiday resorts and ruled by a contest for King and Queen.
The Elves of Alfheim
Also known as Gazetteer Five
Useful Links for Alfheim:
Home of elven culture centred around living in conjunction with nature and the rejection of science.
The Dwarves of Rockhome
Also known as Gazetteer Six
Useful Links for Rockhome:
Home of dwarven culture who totally believe that Gnomes are NOT related and should be a figment of their imagination.
The Northern Reaches
Also known as Gazetteer Seven
Useful Links for Northern Reaches:
Kingdom of Ostland, Kingdom of Vestland, and Soderfjord Jarmdoms are home to the viking and norse culture of the Mystara setting.
The Five Shires
Also known as Gazetteer Eight
Useful Links for Five Shires:
Five differing halfling shires banded together with a common goal of never being enslaved by another race again.
The Minrothad Guilds
Also known as Gazetteer Nine
Useful Links for Minrothad:
Guide Caste culture centred around an Ocean Merchant Fleet stylised off early sailing ships and exploration.
The Orcs of Thar
Also known as Gazetteer Ten
Useful Links for Broken Lands:
Home of the orcs, goblins and similar humanoids, this is not meant as a starting location, and neither is the races based here meant as starting races.
The Republic of Darokin
Also known as Gazetteer Eleven
Useful Links for Darokin:
Renaissance Europe feel based around trade, commerce and diplomacy bring the focus of the society..
The Golden Khan of Ethengar
Also known as Gazetteer Twelve
Useful Links for Ethengar:
Mongolian spiritualistic horsemen centred around a great khan who has united the tribes for the first time in living history.
The Shadow Elves
Also known as Gazetteer Thirteen
Useful Links for Shadowlands:
The Shadow Elves are the the centre of the Shadowlands below the ground.
The Atruaghin Clans
Also known as Gazetteer Fourteen
Useful Links for Atruaghin Clans:
American tribal and spiritual culture.
The Two Empires
The Dawn of the Emperors Boxed Set
The Alphatian Empire
Also known as the Boxed Set Gazetteer
Useful Links for Alphatia:
Empire of Alphatia, Greek stylised culture based around the removal of other cultures who do not believe as they do.
The Thyatian Empire
Also known as the Boxed Set Gazetteer
Useful Links for Thyatis:
Empire of Thyatis, Roman stylised nation that was able to build many nations in its image, and some managed to earn their freedom, while others have become part of their culture.
- 2020-12-03 – Fixed links to edit mode.
- 2020-09-27 – Given this page a cleanup and an expansion to see the cultural pages for each of the settings as I develop it further as a resource.
D&D Menu – Adventures, Artefacts, Backgrounds, Classes, Dominions, Downtime, Feats, Gazetteers, Gods, Magical Items, Organisations, Pantheons, Races, Ranks & Titles, Rune Magic, Secret Crafts, Settlements, Spells, Timeline, Weapons Mastery
Class Builds – Artificer – Bombardier (Tinkerkin), Barbarian – Totem Warrior (Ethegnarian), Totem Warrior (Heldannic), Bard – College of Valour (Sunfey), Druid – Circle of Dreams (Woodfey), Circle of the Tree of Life (Seasonfey), Fighter – Battlemaster (Seashire), Eldritch Knight (Kerendan), Weapons Master (Makai), Weapons Master (Stonebound), Monk – Way of the Elements (Waterchild), Paladin – Oath of Radiance (Sunfey), Oath of Vengeance (Firechild), Sorcerer – Wild Magic (Shadowfey), Warlock – Celestial (Sunfey), Wizard – Bladesinger (Seasonfey), Dragon – White. Multiclass – Cleric/Wizard (Ethengarian), Rogue/Cleric (Atruaghin), Rogue/Sorcerer (Seashire), Wizard/Rogue (Traladaran)
Floorplans – Thyatian
Session Recordings – Campaign Journals
This site is constantly under revision, no blog posts are final as this is a work in progress place for me to develop my game settings and rules. Some posts might be placeholders for future content, so feel free to check back later for updated information.
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