Dungeons and Dragons – Mystara
Pantheons – Celestials

Celestials Pantheon Overview
Pantheons are one of the options players can use to get access to class features, as well as secret crafts and elemental aspects.
Celestials of Mystara (Council)
All Immortals of Celestial Rank in Mystara are part of the Celestials of Mystara Council. It is run by the five immortals of rank 18, one from each sphere.
- Chairs for Immortal Council – Arik (Entropy), Calitha (Time), Coberham (Energy), Diulanna (Thought), Opal (Matter)
- Immortals of Energy (6) – Coberham (Celestial 18), Zirchev (Celestial 17), Alphatia (Celestial 16), Guidarezzo (Celestial 15), Mahmatti (Celestial 14), Minroth (Celestial 13),
- Immortals of Entropy (6) – Arik (Celestial 18), Slizzark (Celestial 17), Ranivorus (Celestial 16), Idris (Celestial 15), Danel (Celestial 14), Yagrai (Celestial 13)
- Immortals of Matter (6) – Opal (Celestial 18), Tahkati (Celestial 17), Infaust (Celestial 16), Hattani (Celestial 15), The Eternal General (Celestial 14), Garl (Celestial 13)
- Immortals of Thought (4) – Diulanna (Celestial 18), Halav (Celestial 17), Cretia (Celestial 16), Malinois (Celestial 15), Freyja (Celestial 14), Frey (Celestial 13),
- Immortals of Time (3) – Calitha (Celestial 18), Petra (Celestial 17), Ahmanni (Celestial 16), Malafor (Celestial 15), Brindorhin (Celestial 14), Hymir (Celestial 13),
- Charter Patrons – Living (Animals (1)),
- Energy – Magical – Alchemy (1)
- Matter – Crafters – Armourer (1)
- Matter – Living – Abundance (2), Agriculture (1)
- Thought – Science – Agriculture (1), Alchemy (1)
- Dual Energy/Thought – Magical Science – Alchemy (1)
- Dual Matter/Thought – Living Science – Agriculture (4)
- Immortal Titles – Aesirs (2)
- Nationality – Aquarendi (1)
- Alphatian Empire – Alphatian Empire (1)
- Racial – Aquatic Races – Aquatic Races (1)
- Charter Secret Crafts – Airologist (Alphatian Empire), Alchemologist (Alchemy), Beastologist (Animals), Craftologist (Armourer), Earthologist (Agriculture), Elvenologist (Aquarendi), Naturologist (Abundance, Agriculture, Animals), Skaldologist (Aesirs), Skyologist (Alphatian Empire), Waterologist (Aquarendi, Aquatic Races),
- Charter Barbarian Paths – Storm Herald – Mountain (Agriculture) / Sea (Agriculture),
- Charter Cleric Domains – Air (Alphatian Empire), Arcana (Alphatian Empire), Beer (Alchemy), Cat (Animals), Creation (Armourer), Forge (Armourer), Hunting (Animals), Knowledge (Aesirs), Nature (Abundance, Agriculture, Animals), Oceans (Aquarendi, Aquatic Races), Tempest (Agriculture), War (Aesirs), Water (Aquarendi, Aquatic Races),
- Charter Monk Ways – Drunken Master (xge33, Alchemy), Elements – Air (Agriculture) / Earth (Agriculture),
- Secondary Paladin Oaths – Thunder (Agriculture),
- Charter Sorcerer Origins – Draconic Bloodline – Air (Agriculture) / Earth (Agriculture), Elemental Essence – Air (Agriculture) / Earth (Agriculture), Storm Sorcery (Agriculture),
- Charter Warlock Pacts – Genie Lord – Air (Agriculture) / Earth (Agriculture),
- Charter Wizard Traditions – Elementalist – Air (Agriculture) / Earth (Agriculture),
- Charter Feats – Elemental Adept (ph166, Agriculture), Negotiator (Agriculture), Survivor (Agriculture),
- Locations:
- Keywords: Celestials
This religion is mostly concerned with: tba. This is based on the immortal pantheons patronage which also covers the rest as aspects of the belief structure. I have highlighted anything shared between at least tba of the immortal patrons.
Celestials Pantheon Character Options
- Character Options – Celestials Pantheon
Celestials Pantheon Immortals
Due to the balance of the spheres besides matter, this dues suit as an organisation that is a Follower of the tba.
- Celestials Pantheon Immortals
- Energy (6) – Coberham (18), Zirchev (17), Alphatia (16), Guidarezzo (15), Mahmatti (14), Minroth (13)
- Entropy (6) – Arik (18), Slizzark (17), Ranivorus (16), Idris (15), Danel (14), Yagrai (13)
- Matter (6) – Opal (18), Tahkati (17), Infaust (16), Hattani (15), The Eternal General (14), Garl (13)
- Thought (6) – Diulanna (18), Halav (17), Cretia (16), Malinois (15), Freyja (14), Frey (13)
- Time (6) – Calitha (18), Petra (17), Ahmanni (16), Malafor (15), Brindorhin (14), Hymir (13)
- Domains –
- Patrons and Title Keywords (important)
- Sphere of Energy (6, Celestial (6))
- Sphere of Entropy (6, Celestial (6))
- Sphere of Matter (6, Celestial (6))
- Sphere of Thought (6, Celestial (6))
- Sphere of Time (6, Celestial (6))
- Patrons and Title Keywords (important)
- Abundance (1), Beauty (2), Bravery (1), Completeness (1), Courage (3), Ferocity (1), Freedom (1)
- Artists (6, the Arts (3), Harmony (3))
- Civilisation (4, Cities (1), Defence (1), Discipline (1), Domination (2))
- Corruptors (2, Corruption (1), Deceit (1))
- Crafters (2, Armourer (1), Crafts (1))
- Elements (3, Chaos (1), Creation (1), Destruction (1))
- Living (9, Animals (1+1, Dolphins (1)), Death (1), Family (3), Fertility (3))
- Magical (2, Alchemy (1), Blackflame (1))
- Racial (11, Aerial Races (Avianfolk (1)), Aquatic Races (1), Demi-Humans (Elven (3), Gnomes (1)), Dragonkind (2), Forest Races (1), Giants (1)), Humanoids (Gnolls (1)))
- Science (2, Agriculture (1), Alchemy (1))
- Virtues (4, Faithfulness (3), Friendship (1))
- Warfare (4, Battle (3), Cavalry (1))
Immortal Names – The immortals of the Pantheon are named after the the aspects the Immortal wants the pantheon to follow, or fit the existing themes of the other immortals of the pantheon.
- Celestials Pantheon Immortals of Energy/Fire
- Coberham – Protector of the Five Shires (C18) Domains – Arcana, Fire, Knowledge, Prophecy. Patron – Halflings, Knowledge, Magic, Mysteries. Magical (Blackflame)
- Zirchev (C17) Domains – Arcana, Hunting, Nature, War. Patron – Hunting, Magic, Nature, Outcasts, Survival,
Sylvan Races, Tolerance. Patron – Living (Animals), Racial (Forest Races)
- Alphatia (C16) Domains – Balance, Beauty, Fire. Patron – Order, Pacifism, Peace. Patron – Beauty, Artists (the Arts, Harmony)
- Guidarezzo (C15) Domains – Balance, Beauty, Creation. Patron – Music, Order. Patron – Artists (the Arts, Harmony), Racial (Aerial Races (Avianfolk), Demi-Human (Elven))
- Mahmatti (C14) Domains – Arcana, Fire, Knowledge, Nature. Patron – Magic, Nature, Wisdom.
- Minroth (C13) Domains – Balance, Light, Oceans, Travel. Patron – Hope, Minrothad, Patriotism, Prosperity, Wealth. Patron – Freedom
- Celestials Pantheon Immortals of Entropy/Darkness
- Arik (C18) Domains – Apocalypse, Corruption, Madness, Void. Patron – Madness, Massacres, Nightmares. Patron – Elements (Chaos), Racial (Planar Races (Beholders))
- Slizzark (C17) Domains – Corruption, Hunger, Tyranny, War. Patron – Kopru, Power. Patron – Civilisation (Domination), Corruptors (Corruption)
- Ranivorus (C16) Domains – Apocalypse, Madness, Trickery, Tyranny, War. Patron – Monstrous Races (Scorpionfolk), Madness, Raiders, War. Patron – Corruption (Deceit), Elements (Destruction), Racial (Humanoids (Gnolls))
- Idris (C15) Domains – Apocalypse, Arcana, Creation, Dragon, Tyranny Patron – Humanoids, Intrigue, Magic, Naga, Vengeance, Wyvern. Patron – Civilisation (Domination), Elements (Creation), Racial (Dragonkind, Elven)
- Danel (C14) Domains – Blood, Cats, Tyranny, War. Patron – Pain, Revenge, Suffering.
- Yagrai (C13) Domains – Arcana, Death, Hunger, Life. Patron – Animalistic Races, Humanoids, Necromancy, Obsession, Obstinacy, Tenacity. Living (Death)
- Celestials Pantheon Immortals of Matter/Earth
- Opal (C18) Domains – Dragon, Forge, Hunt, Justice, Tempest. Patron – Lizardfolk, Vengeance, Willpower. Patron – Racial (Dragonkind)
- Tahkati (C17) Domains – Hunting, Tempest, Travel, War. Patron – Horses, Revenge. Patron – Ferocity, Warfare (Battle, Cavalry)
- Infaust (C16) Domains – Balance, Earth. Patron – Perfection. Patron – Completeness, Artists (Harmony)
- Hattani (C15) Domains – Earth, Nature, Speed, War. Patron – Courage, Virtues (Faithfulness), Warfare (Battle)
- The Eternal General (C14) Domains – Forge, Tyranny, War. Patron – Mercenaries, Pragmatism, Soldiers, Victory, War. Patron – Civilisation (Discipline), Virtues (Faithfulness), Warfare (Battle)
- Garl (C13) – Clockwork, Creation, Earth, Forge, War. Patron – Inventions, Mechanics, Science, Thought. Patron – Artists (the Arts), Crafters (Crafts), Racial (Demi-Humans (Gnomes))
- Celestials Pantheon Immortals of Thought/Air
- Diulanna (C18) Domains – Hunting, Justice, Tempest. Patron – Hunting, Liberty, Perseverance, Willpower. Patron – Courage.
- Halav (C17) Domains – Forge, Tempest, War. Patron – Kendach, Sacrifice, Strategy, Strength, Tactics, Traldara, War, Weaponsmiths, Willpower. Patron – Crafters (Armourer)
- Cretia (C16) Domains – Air, Tempest, Trickery, War. Patron – Jokes, Stealth, Tactics, War. Patron – Elements (Chaos)
- Malinois (C15) Domains – Hunting, Justice, Moon, War. Patron – Hunting, Lupins, Vengeance, War, Weaponsmiths. Patron – Courage.
- Freyja (C14) Domains – Air, Beauty, Life, Nature, War. Patron – Intelligent Warfare, Kogolor, Love, Seidh, Women Warriors. Patron – Abundance, Beauty, Living (Family, Fertility)
- Frey (C13) Domains – Air, Nature, Life, War. Patron – Intelligent Warfare, Kogolor, Strength, Tactics, Virility. Patron – Bravery, Living (Fertility), Science (Agriculture), Virtues (Faithfulness, Friendship)
- Celestials Pantheon Immortals of Time/Water
- Calitha (C18) Domains – Nature, Oceans, Travel, Water. Patron – Luck,
Meditor, Oceans,Tortles, Travel. Patron – Living (Fertility), Racial (Aquatic Races, Elven) - Petra (C17) Domains – Creation, Speed, War. Patron –
Milenian, Patriotism, Resistance, Settlements,Traladaran,Traldara, Virtue, Warriors. Patron – Courage, Civilisation (Cities, Defence). - Ahmanni (C16) Domains – Balance, Beauty, Oceans, Repose. Patron – Sacrifice, Sea. Patron – Beauty, Living (Family).
- Malafor (C15) Domains – Balance, Nature, Oceans. Patron – Dolphins, Merrow, Ocean, Prosperity, Protection. Patron – Living (Animals (Dolphins))
- Brindorhin (C14) Domains – Justice, Nature, Speed, Time. Patron – Halflings, Patriotism, Prosperity, Safety, Wealth. Patron – Abundance, Living (Family).
- Hymir (C13) Domains – Beer, Oceans, Water. Patron – Revelry, Water, Wisdom. Patron – Magical (Alchemy), Racial (Giants), Science (Alchemy).
- Calitha (C18) Domains – Nature, Oceans, Travel, Water. Patron – Luck,
Celestials Pantheon Divine Features
- Protected by the Gods (Immortal Culture): You can make death saving throws when reduced to zero hit points and can be brought back from the dead.
- Spell Affinity (Immortals): You have a cultural affinity and your spells have a Dice roll and DC modifier of +1 when used against that culture or in regions controlled by the culture.
- Base Anathema (Immortals): Destroying the sustainability of the culture.
Celestials Pantheon Clerical Domains
Trying something different, not using statistics, just base number of gods supporting domains. There are tba gods in the Celestials Pantheon.
- Domains (1) –
Artefacts of the Celestials Pantheon
Associated Artefacts (can be appropriated by pantheon)
Design Changes
Celestials – Patron to Pantheon Links – This is to be the basis on who is in what Pantheon and why.
- Celestial (title) linked to the Celestials pantheon.
Content Updates
- 2021-09-06 – Building a Patron to Pantheon link in the design changes to be the catalyst for all immortals in this pantheon.
D&D Pantheons
The Pantheons, The Immortals, The Divine Features
Racial Pantheons: Atruaghin, Dragonkin, Dwarven and Gnome, Elven, Ethengarian, Giantkin, Halfling, Traladaran
Cultural Pantheons: Alphatian Empire, Land Guilds, Makai, Norse, Ocean Guilds, Outcast, Thyatian Empire, Ylari
Elemental Pantheons: Air, Darkness, Earth, Fire, Forest, Ocean, Radiance, Shadowlands, Sky, Water
Immortal Pantheons: Celestials, Elemental Rulers, Empyreals, Energy, Entropy, Eternals, Hierarchs, Initiates, Matter, Spheres, Temporals, Thought, Time
Special Pantheons: Ancient Ones, Assembly, Azcan, Davania, Hollow World, Myoshima, Nithian, Norwold, Old Ones, Olympian, Savage Coast
Library of Books
B5, d20 System, Pathfinder, SW

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