Dungeons & Dragons Immortals

DnD Immortals Hymir

Dungeons and Dragons – Mystara Immortals

Hymir – Sphere of Time

  • Clerics:
  • Warlocks:
  • Patron – Revelry, Water, Wisdom.
  • Patron and Title KeywordsMagical (Alchemy), Racial (Giants), Science (Alchemy), Titles (Sphere of Time (Celestial))
    • Celestial pantheon onlySphere of Time (Celestial)
    • Time pantheon onlySphere of Time (Celestial)

Racial Pantheons

Cultural Pantheons

Immortal Pantheons

  • Celestials (Gorrziok) Due to Rank of Celestial.
  • Time (Gorrziok) Due to Member of Sphere of Time.

Special Pantheons

  • Assembly (Gorrziok) Sue to being an Immortal of Mystara.

Appearance: a fat sea giant of about four metres, with bluish and partly scaled skin, long black hair and moustache, a fat belly and a ruddy nose that is testimony to his love of libations, wearing a simple blue tunic and with a friendly and outdated air.

Game Master Section

Hymir – Celestial of Time (13)
was Temporal of Time (11)

  • Sourcebooks: Vaults of Pandius (vop)
  • Alignment: Lawful
  • Portfolio: sea giants, water and liquids, alchemy, wisdom, revelry
  • Other Names: Aegir
  • Sponsor: Protius
  • Artefacts:
  • Thor
Sponsorship Hierarchy – Time
  • Sponsorship of the Time Sphere
    • Luca (12) Temporal of Time
    • Simurgh (26) Eternal of Time
    • Vethandi (35) Hierarch of Time
      • Gorrziok (25) Eternal of Time moved from Matter (22)
      • Skuld (34) Hierarch of Time was Entropy (34)
      • Tyche (28) Eternal of Time (28) was Thought (28)
        • Bastet (22) Celestial of Time (22) was Matter (16)
        • Raven (21) Empyreal of Time moved from Thought (21)
        • Tourlain (8) Temporal of Time moved from Thought (8)
      • Urd (32) Hierarch of Time was Matter (35)
      • Zalaj (27) Eternal of Time

History: Hymir was a sea giant that lived in the Western Sea of Dawn during the time of the Northmen heroes. Famous for being an excellent alchemist as well as a wise and good-natured individual, many aquatic creatures sought refuge or counsel with him, taking his reputation to the four corners of the sea. One day, following a squall, Hymir found among the remains of a boat the dying body of a human and with his good heart took him into his cavern and used his knowledge to nurse him. Great was the astonishment of the survivor, no less than Thor, when he noticed that he was being helped by a giant, a race that he scorned with all his heart, but after having known Hymir better, understood that he was worthy of trust and he swore eternal gratitude. Thor had immediately a way of repaying him when an army of devilfish invaded the Western Sea of Dawn and threatened to enslave the peoples. Recalled by Hymir, Thor was one with him for fighting this underwater threat, and the two heroes travelled wide and far, either by land or by sea, for saving the marine races, succeeding at last to annihilate the horde of devilfish thanks to a potion prepared by Hymir with his Smoking Cauldron made more famous however by the libations it produced for celebrating with Thor than for any other). Thor then became Immortal and Hymir then followed in the XV century BC, after having created his own kingdom among the seas of the north and being able to protect it according to the rules of the Path of the Dynast.

Personality: Hymir is a very intelligent and reflective individual, given of great respect for life and knowledge, but doesn’t hesitate to throw great celebrations, being also a lover of entertainments and of libations in particular. To him it is to heart the salvation and the preservation of the sea and it’s inhabitants, and is passionate by the mysteries of alchemy and of the element of water in general. His only stable ally is Thor (who considers him the only trustworthy giant), while not able to collaborate with his own mentor Protius, solitary and grumpy, or with Gorrziok (other patron of sea giants), whose arrogance and mercurial nature often leaves him morose, even if non of them are actual enemies.

Info on Hymir to be discovered by Groups

Elemental Pantheon:

  • Radiance (Master of Alchemy) Due to Patron of Magical group (Alchemy)
Classic D&D (BECMI) Stats
  • Followers Alignment: any; clerics must be Neutral
  • Favoured weapon: none (allowed all piercing weapons)
  • Clerics skills and powers: +1 bonus to Wisdom, free prepare drink skill, +2 bonus to alchemy, first aid and cooking (not free)
D&D 3.5 Stats
  • Domains: Time, Good, Water, Sea
  • Preferred weapon: long spear
Design Changes

Rank increase from 11 (Temporal) to 13 (Celestial)

Hymir – Patron to Pantheon Links – This is to be the basis on who is in what Pantheon and why.

  • Alchemy (patron) added to the Thyatian Empire pantheon.
  • Alchemy (patron) added to the Magical patron group.
  • Alchemy (patron) added to the Science patron group.
  • Giants (patron) added to the Giantkin pantheon.
  • Magical (patron group) added to the Radiance pantheon.
  • Science (patron group) added to the Dwarven and Gnome pantheon

Content Updates

  • 2021-09-26 – Rank increase to 13 and Title update to Celestial.
  • 2021-09-08 – Added in design changes and Patron to Pantheon links to show where this Immortal features in the Pantheon. Added new names, “The Alchemist”, and “Master of Alchemy”
D&D Gods

The Gods: The Immortals Overview,

GM Section: Immortality Overview, Path Conqueror, Path Dragon, Path Dynast, Path Epic Hero, Path Paragon, Path Polymath, Quest Petition, Quest Meeting

Wellsprings: Fire, Magic

Energy/Fire (31): Alphatia (16), Bartziluth (24), Bemarris (3), Benekander (1), Branden 11), Coberham (18), Fire Elemaster (33), Guidarezzo (15), Heimdall (30), Iliric (8), Ilsundal (34), Ixion (36), Madarua (26), Mazikeen (27), Mahmatti (14), Matin (19), Mealiden (23), Minroth (13), Ninsun (35), Patura (10), Pflarr (25), Rad (22), Rafiel (21), Raith (12), Rathanos (28), Razud (31), Saturnius (20), The Shaper (7), The Shining One (29), Zirchev (17), Zugzul (32)

Entropy/Darkness (35): Alphaks (20), Aracne Prime (6), Arik (18), Atzanteotl (31), Bachraeus (19), Bagni (24), Brissard (10), Danel (14), Demogorgon (29), Harrow (11), Hel (36), Hircismus (12), Idris (15), Jammudaru (5), Kallala (22), Kiranjo (7), Kythria (2), Loki (30), Loup (9), Macroblan (27), Marwdyn (4), Masauwu (28), Nyx (33), Orcus (26), Ouranos (34), Pharamond (32), Qywattz (21), Ranivorus (16), Ruaidhri (3), Saasskas (23), Slizzark (17), Stodos (6), Talitha (25), Thanatos (35), Yagrai (13)

Matter/Earth (34): Atruaghin (32), Buglore (9), Chiron (6), Diamond (21), Djaea (34), Earth Elemaster (33), Faunus (11), Forsetta (7), Garl (13), Ground (19), Hattani (15), Ilmarinen (20), Infaust (16), Ka (35), Kagyar (28), Land (27), Lokena (2), Lornasen (10), Maat (30), N’grath (29), Opal (18), Paarkum (8), Polunius (25), Pearl (12), Tahkati (17), Terra (36), The Eternal General (14), The Great One (26), The Korrigans (24), The Twelve Watches (4), Utnapishtim (23), Valerias (31), Wayland (24), Wogar (5)

Thought/Air (36): Air Elemaster (32), Arnelee (8), Asterius (28), Clebard (2), Cochere (12), Cretia (16), Diulanna (18), Eiryndul (20), Frey (13), Freyja (13), Gorm (22), Halav (17), Karaash (5), Kersy (21), Korotiku (32), Koryis (10), Malinois (15), Ninfangle (27), Nob Nar (5), Noumena (34), Odin (36), Orisis (19), Palartarkan (11), Palson (4), Pax (35), Ralon (9), Sinbad (25), Soubrette (24), Ssu-Ma (23), Tarastia (30), Taroyas (6), Thalia (31), Thor (29), Turmis (1), Urtson (7), Usamigaras (27)

Time/Water (33): Al-Kalim (3), Ahmanni (14), Bastet (22), Brindorhin (14), Calitha (18), Carnelian (11), Chardastes (24), Crakkak (10), Finidel (7), Fugit (30), Gorrziok (25), Hymir (13), Khoronus (36), Liena (1), Luca (12), Malafor (15), Oleyan (6), Ordana (31), Petra (17), Protius (29), Raven (21), Sharpcrest (19), Simurgh (19), Skuld (34), Tiresias (9), Tourlain (8), Tyche (28), Urd (32), Vanya (23), Vethandi (35), Water Elemaster (33), Yav (20), Zalaj (27)

D&D Pantheons

The Pantheons, The Immortals, The Divine Features

Racial Pantheons: Atruaghin, Dragonkin, Dwarven and Gnome, Elven, Ethengarian, Giantkin, Halfling, Traladaran

Cultural Pantheons: Alphatian Empire, Land Guilds, Makai, Norse, Ocean Guilds, Outcast, Thyatian Empire, Ylari

Elemental Pantheons: Air, Darkness, Earth, Fire, Forest, Ocean, Radiance, Shadowlands, Sky, Water

Immortal Pantheons: Celestials, Elemental Rulers, Empyreals, Energy, Entropy, Eternals, Hierarchs, Initiates, Matter, Spheres, Temporals, Thought, Time

Special Pantheons: Ancient Ones, Assembly, Azcan, Davania, Hollow World, Myoshima, Nithian, Norwold, Old Ones, Olympian, Savage Coast

Library of Books

B5, d20 System, Pathfinder, SW

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By thedarkelf007

I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

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