Dungeons and Dragons – Mystara
Patron of Alchemy

Patron of Alchemy
Magical Group
Science Group
(1 God)
Alchemy – noun – a medieval chemical science and speculative philosophy aiming to achieve the transmutation of the base metals into gold. the discovery of a universal cure for disease, and the discovery of a means of indefinitely prolonging life.
Note: Made part the Magical and Science patron groups.
Cleric Domains – Beer
Monk Ways – Drunken Master (xge33)
Single Element Organisations – Energy – The Flame, Thought – The Wind,
Duel Element Organisations – Energy/Thought – The Radiant
Associated Secret Crafts – Alchemologist
Immortals – (Hymir W13) Gods (1/13 – Time 1/13)
Primary Pantheons – Thyatian Empire (they fit well for the concepts of Alchemy being one of their keywords to describe the Thyatian Empire beliefs).
Magical Group Patrons
This group is linked to the Radiance pantheon. They are also associated with the sphere of energy. They are also associated with the sphere of Energy and the organisation known as The Flame.
Alchemy (1), Astrology (2), Bards (1), the Blackflame (1), Charms (1),
Thought Immortals – Palartarkan (Astrology)
Time Immortal – Hymir (Alchemy), Tiresias (Astrology, Bards),
Science Group Patrons
This group is linked to the Dwarven and Gnome, and Myoshima pantheons. They are also associated with the sphere of thought, and the organisation known as The Wind.
Agriculture (4), Alchemy (1), Architecture (1), Astronomy (1), Books (1),
Energy Immortals – Ninsun (Agriculture),
Matter Immortals – Polunius (Architecture), Terra (Agriculture),
Thought Immortals – Frey (Agriculture), Palartarkan (Astronomy), Ralon (Agriculture),
Time Immortal – Hymir (Alchemy)
Magical Science Group Patrons
This group is when patrons fall into both the Magical and the Science Groups. They are also associated with the sphere of energy and thought and the organisation known as The Fog.
Alchemy (1),
Time Immortal – Hymir (Alchemy)
Secondary Pantheons – These are pantheons that have these Patron Immortals within it so look at these as lesser beliefs.
- Giantkin (Hymir)
Immortal Council Pantheons – These are pantheons that deal with the Immortals councils and consider this to be part of their charter.
References
Primary Alchemy Pantheons
Dwarven and Gnome Racial Pantheon
Guiding Principle – The culture concerned with Dwarves, Gnomes and Crafting, Invention and Technology
Associated Nations – Darokin, Ethengar, Ierendi, Karameikos, Minrothad, Northern Reaches, Rockhome, Thyatis
Single Element Organisations – Energy – Flame, Matter – Growth, Thought – Wind,
Dual Element Organisations – Energy/Thought – Radiant, Matter/Thought – Sand
Core Immortals –
- Primary Patrons –
- Energy – Magical – Alchemy (1)
- Matter – Crafters – Armourer (2),
- Matter – Living – Agriculture (4)
- Thought – Artists – Architecture (1),
- Thought – Science – Agriculture (4), Alchemy (1), Architecture (1), Astronomy (1)
- Dual Energy/Thought – Magical Science – Alchemy (1)
- Dual Matter/Thought – Living Science – Agriculture (4)
- Primary Secret Crafts – Alchemologist (Alchemy), Craftologist (Architecture, Armourer), Earthologist (Agriculture), Mechologist (Astronomy), Starologist (Astronomy), Technologist (Astronomy),
Holy Symbols
- Primary Barbarian Paths – Storm Herald – Mountain (Agriculture) / Sea (Agriculture),
- Primary Clerical Domains – Air (Agriculture), Beer (Alchemy), Clockwork (Astronomy), Creation (Architecture, Armourer), Earth (Agriculture), Forge (Armourer), Tempest (Agriculture),
- Primary Monk Ways – Drunken Master (xge33, Alchemy), Elements – Air (Agriculture) / Earth (Agriculture),
- Primary Paladin Oaths – Thunder (Agriculture),
- Primary Sorcerer Origins – Draconic Bloodline – Air (Agriculture) / Earth (Agriculture), Elemental Essence – Air (Agriculture) / Earth (Agriculture), Storm Sorcery (Agriculture),
- Primary Warlock Pacts – Genie Lord – Air (Agriculture) / Earth (Agriculture),
- Primary Wizard Traditions – Elementalist – Air (Agriculture) / Earth (Agriculture),
- Primary Feats – Elemental Adept (ph166, Agriculture), Negotiator (Agriculture), Survivor (Agriculture),
- Secondary Patrons –
- Energy – Magical – Astrology (1),
- Matter – Living – Abundance (2),
- Thought – Inspiration – Adventure (1),
- Elements – Air (1),
- Immortal Titles – Aesirs (2)
- Nationality – Alphatian Empire – Alphatian Empire (1), Ar (1)
- Racial – Aerial Races – Aerial Races (1)
- Racial – Genasi Races (Air (1))
- Secondary Secret Crafts – Airologist (Aerial Races, Air, Alphatian Empire, Ar), Divinology (Astrology), Naturologist (Abundance), Sailologist (Adventure), Skaldologist (Aesirs), Skyologist (Adventure, Aerial Races, Air, Alphatian Empire, Ar), Starology (Astrology), Wagonologist (Adventure)
- Secondary Barbarian – Storm Herald – Sea (Air)
- Secondary Cleric – Air (Aerial Races, Air, Alphatian Empire, Ar), Arcana (Alphatian Empire), Divinology (Astrology), Knowledge (Aesirs), Nature (Abundance), Prophecy (Astrology), Travel (Adventure), War (Aesirs),
- Secondary Monk – Elements – Air (Air),
- Secondary Paladin – Thunder (Air),
- Secondary Sorcerer – Draconic Bloodline – Air (Air), Elemental Essence – Air (Air), Storm Sorcery (Air),
- Secondary Warlock – Genie Lord – Air (Air),
- Secondary Wizard – Elementalist – Air (Air),
- Immortals of Energy (2) – Heimdall (Eternal 30, as Guardian of Portals, Aesirs), Ninsum (Hierarch 35, as Ninsun, Agriculture),
- Immortals of Matter (3) – Polunius (Eternal 25, as The Celestial Architect, Architecture), Terra (Hierarch 36, as Mother Earth, Agriculture), Wayland (Empyreal 24, as The God’s Smith, Armourer),
- Immortals of Thought (6) – Frey (Celestial 13, as Fredar, Aesirs, Agriculture), Freyja (Celestial 14, as Keeper of Souls, Abundance, Aesirs), Halav (Celestial 17, as The Redhair, Armourer), Palartarken (Temporal 11, as Lord of the Air, Air, Alphatian Empire, Ar, Astrology, Astronomy), Ralon (Temporal 9, as Sister Grain, Agriculture), Sinbad (Eternal 25, as The Celestial Traveller, Adventure),
- Immortals of Time (3) – Brindorhin (Celestial 14, as High Hero, Abundance), Hymir (Celestial 13, as Master of Alchemy, Alchemy), Simurgh (Eternal 26, as Simurgh, Aerial Races),
Myoshima Cultural Pantheon
Guiding Principles – The core Rakasta beliefs, steeped in science and technology.
Associated Nations – Mystara’s Hidden Moon
Associated Organisations – Energy – Flame, Matter – Growth, Thought – Wind,
Dual Element Organisations – Energy/Thought – Radiant, Matter/Thought – Sand
Core Immortals – Ninfangle (Thought 26),
- Primary Patrons –
- Energy – Magical – Alchemy (1)
- Matter – Living – Agriculture (4)
- Thought – Artists – Architecture (1)
- Thought – Science – Agriculture (4), Alchemy (1), Architecture (1), Astronomy (1)
- Dual Energy/Thought – Magical Science – Alchemy (1)
- Dual Matter/Thought – Living Science – Agriculture (4)
- Primary Secret Crafts – Alchemologist (Alchemy), Craftologist (Architecture), Earthologist (Agriculture), Mechologist (Astronomy), Naturologist (Agriculture), Starologist (Astronomy), Technologist (Astronomy),
Holy Symbols
- Primary Barbarian Paths – Storm Herald – Mountain (Agriculture) / Sea (Agriculture),
- Primary Cleric Domains – Air (Agriculture), Beer (Alchemy), Clockwork (Astronomy), Creation (Architecture), Earth (Agriculture), Nature (Agriculture), Tempest (Agriculture),
- Primary Monk Ways – Drunken Master (xge33, Alchemy), Elements – Air (Agriculture) / Earth (Agriculture),
- Primary Paladin Oaths – Thunder (Agriculture),
- Primary Sorcerer Origins – Draconic Bloodline – Air (Agriculture) / Earth (Agriculture), Elemental Essence – Air (Agriculture) / Earth (Agriculture), Storm Sorcery (Agriculture),
- Primary Warlock Pacts – Genie Lord – Air (Agriculture) / Earth (Agriculture),
- Primary Wizard Traditions – Elementalist – Air (Agriculture) / Earth (Agriculture),
- Primary Feats – Elemental Adept (ph166, Agriculture), Negotiator (Agriculture), Survivor (Agriculture),
- Secondary Patrons –
- Energy – Magical – Astrology (2),
- Immortal Titles – Aesirs (1)
- Nationality – Alphatian Empire – Alphatian Empire (1), Ar (1)
- Racial – Genasi Races (Air (1))
- Secondary Secret Crafts – Airologist (Air, Alphatian Empire), Ar, Divinology (Astrology), Sailologist (Adventure), Skaldologist (Aesirs), Skyologist (Adventure, Air, Alphatian Empire, Ar), Starologist (Astrology), Wagonologist (Adventure),
- Secondary Barbarian – Storm Herald – Sea (Air)
- Secondary Cleric – Air (Air,), Arcana (Alphatian Empire), Knowledge (Aesirs), Prophecy (Astrology), Travel (Adventure), War (Aesirs),
- Secondary Monk – Elements – Air (Air, Alphatian Empire, Ar),
- Secondary Paladin – Thunder (Air),
- Secondary Sorcerer – Draconic Bloodline – Air (Air), Elemental Essence – Air (Air), Storm Sorcery (Air),
- Secondary Warlock – Genie Lord – Air (Air),
- Secondary Wizard – Elementalist – Air (Air),
- Immortals of Energy (1) – Ninsum (Hierarch 35, as The Rainbow Path, Agriculture),
- Immortals of Matter (2) – Polunius (Eternal 25, as The Designer, Architecture), Terra (Hierarch 36, as Mother Earth, Agriculture),
- Immortals of Thought (4) – Frey (Celestial 13, as Brian, Aesirs, Agriculture), Ninfangle (Eternal 26, as Nin Fang Le, Adventure), Palartarken (Temporal 11, as Lord of the Air, Air, Alphatian Empire, Ar, Astrology, Astronomy), Ralon (Temporal 9, as Sister Grain, Agriculture),
- Immortals of Time (1) – Hymir (Celestial 13, as Master of Alchemy, Alchemy),
Radiance Elemental Pantheon
Guiding Principle – The balanced elemental culture specialising in Fire and Magic.
Associated Nations – Glantri
Core Immortals –
- Primary Patrons –
- Thought – Science – Alchemy (1)
- Dual Energy/Thought – Artistic Magic – Bards (1)
- Dual Energy/Thought – Magical Science – Alchemy (1)
- Primary Secret Crafts – Alchemologist (Alchemy), Divinology (Astrology), Starology (Astrology),
Holy Symbols
- Primary Cleric Domains – Beer (Alchemy), Prophecy (Astrology),
- Primary Monk Ways – Drunken Master (xge33, Alchemy),
- Secondary Patrons –
- Thought – Science – Astronomy (1),
- Elements – Air (2)
- Racial –
- Aerial Races – Aerial Races (1)
- Genasi Races – Air (2)
- Nationality – Alphatian Empire – Alphatian Empire (1), Ar (1)
- Secondary Secret Crafts – Airologist (Aerial Races, Air, Alphatian Empire, Ar), Mechologist (Astronomy), Skyologist (Aerial Races, Air, Alphatian Empire, Ar), Starologist (Astronomy), Technologist (Astronomy),
- Secondary Barbarian – Storm Herald – Sea (Air)
- Secondary Cleric – Air (Aerial Races, Air, Alphatian Empire, Ar), Arcana (Alphatian Empire, Ar), Clockwork (Astronomy),
- Secondary Monk – Elements – Air (Air),
- Secondary Paladin – Thunder (Air),
- Secondary Sorcerer – Draconic Bloodline – Air (Air), Elemental Essence – Air (Air), Storm Sorcery (Air),
- Secondary Warlock – Genie Lord – Air (Air),
- Secondary Wizard – Elementalist – Air (Air),
- Immortals of Thought (2) – Air Elemaster (Hierarch 33, as Astallab, Aerial Races, Air), Palartarkan (Temporal 11, as Lord of the Air, Air, Alphatian Empire, Ar, Astrology, Astronomy),
- Immortals of Time (2) – Hymir (Celestial 13, as Master of Alchemy, Alchemy), Tiresias (Temporal 9, as Dallbard, Astrology, Bards),
Thyatian Empire Cultural Pantheon
Guiding Principle – The culture is trying to bring all the gods of the world under one pantheon that is human centric, and does not cater to aspects of other races or species.
Associated Nations – Karameikos, Thyatis
Associated Organisations – Time – Wave
Core Immortals –
- Primary Patrons –
- Energy – Magical – Alchemy (1)
- Energy – Warfare – Amazons (1), Battle (9)
- Thought – Artists – Architecture (1)
- Thought – Science – Alchemy (1), Architecture (1)
- Primary Secret Crafts – Alchemologist (Alchemy), Bureauologist (Ambition), Chaosologist (Anarchy), Craftologist (Architecture), Diplomologist (Ambition), Entertainologist (Ambition), Warologist (Amazons), Weaponologist (Amazons),
- Primary Cleric Domains – Ambition (Ambition), Beer (Alchemy), Chaos (Anarchy), Creation (Architecture), War (Amazons, Battle),
- Primary Monk Ways – Drunken Master (xge33, Alchemy),
- Secondary Patrons –
- Matter – Crafters – Armourer (1)
- Matter – Living – Agriculture (1)
- Thought – Inspiration – Adventure (4)
- Thought – Science – Agriculture (1)
- Dual Matter/Thought – Living Science – Agriculture (4)
- Elements – Air (1)
- Immortal Titles – Aesirs (6)
- Nationality – Alfheim (1),
- Alphatian Empire – Alphatian Empire (1),
- Secondary Secret Crafts – Airologist (Air, Alphatian Empire), Craftologist (Armourer), Earthologist (Agriculture), Elvenologist (Alfheim), Naturologist (Agriculture, Alfheim), Sailologist (Adventure), Shapeologist (Aranea), Skaldologist (Aesirs), Skyologist (Adventure, Air, Alphatian Empire), Wagonologist (Adventure)
- Secondary Barbarian Paths – Storm Herald – Mountain (Agriculture) / Sea (Agriculture, Air),
- Secondary Cleric Domains – Air (Agriculture, Air, Alphatian Empire), Arcana (Alphatian Empire, Arenea), Creation (Armourer), Earth (Agriculture), Forge (Armourer), Knowledge (Aesirs), Nature (Agriculture, Alfheim), Tempest (Agriculture), Travel (Adventure), War (Aesirs),
- Secondary Monk Ways – Elements – Air (Agriculture, Air) / Earth (Agriculture),
- Secondary Paladin Oaths – Thunder (Agriculture, Air),
- Secondary Sorcerer Origins – Draconic Bloodline – Air (Agriculture, Air) / Earth (Agriculture), Elemental Essence – Air (Agriculture) / Earth (Agriculture), Storm Sorcery (Agriculture, Air),
- Secondary Warlock Pacts – Genie Lord – Air (Agriculture, Air) / Earth (Agriculture),
- Secondary Wizard Traditions – Elementalist – Air (Agriculture, Air) / Earth (Agriculture),
- Secondary Feats – Elemental Adept (ph166, Agriculture, Air), Negotiator (Agriculture), Air, Survivor (Agriculture, Air),
- Immortals of Energy (6) – Bartziluth (Empyreal 24, as The Bugbear, Battle), Bemarris (Initiate 3, as The Dragonslayer, Battle), Iliric (Temporal 8, as The Ego, Ambition), Madarua (Eternal 26, as The Amazon, Aesirs, Amazons), Mealiden (Empyreal 23, as The Guardian, Adventure, Alfheim), Razud (Hierarch 31, as The Granite Tree, Alphatian Empire),
- Immortals of Entropy (1) – Pharamond (Hierarch 32, as The Betrayer, Ambition),
- Immortals of Matter (6) – Forsetta (Temporal 7, as The Lawbringer, Aesirs), Hattani (Celestial 15, as The Bear Lord, Battle), Polunius (Eternal 25, as The Designer, Architecture), Tahkati (Celestial 17, as The Horse Lord, Battle), The Eternal General (Celestial 14, as The Eternal General, Battle), Wayland (Empyreal 24, as The God’s Smith, Armourer),
- Immortals of Thought (8) – Arnelee (Temporal 8, as The Investigator, Adventure, Aesirs), Eiryndul (Empyreal 20, as The Adventurer), Frey (Celestial 13, as The Tactician, Aesirs, Agriculture), Karaash (Initiate 5, as The Orc Lord, Battle), Korotiku (Hierarch 32, as The Trickster, Aranea), Ninfangle (Eternal 26, as The White Claw, Adventure, Battle), Odin (Hierarch 36, as The Zephyr, Aesirs, Air), Thor (Eternal 29, as Thor, Aesirs, Battle),
- Immortals of Time (3) – Crakkak (Celestial 10, as The Sharp Tooth, Battle), Hymir (Celestial 13, as Master of Alchemy, Alchemy), Tourlain (Temporal 8, as The Guidemaster, Anarchy),
Immortal Patrons of Alchemy
Hymir (Time, Celestial 13)
- Favoured Weapon – Spear
- Symbol – A cauldron (Shown on Holy Symbols of Mystara Day 20)
- Other Names – Aegir, Master of Alchemy, The Alchemist
- Patron of
- Core Pantheons – Giantkin (as Hymir)
- Single Element Organisations – Energy – The Flame, Thought – The Wind
- Dual Element Organisations – Energy/Thought – The Radiant
- Secret Crafts – Alchemologist (Alchemy),
Appearance: a fat sea giant of about four metres, with bluish and partly scaled skin, long black hair and moustache, a fat belly and a ruddy nose that is testimony to his love of libations, wearing a simple blue tunic and with a friendly and outdated air.
- Pantheons – Dwarven and Gome (as Master of Alchemy, Alchemy), Giantkin (as Hymir), Myoshima (as The Alchemist, Alchemy), Radiance (as Master of Alchemy, Alchemy), Thyatian Empire (as The Alchemist, Alchemy)
- Immortal Councils – Assembly (as Hymir), Celestials (as Hymir), Time (as Hymir),
- Cleric Domains – Beer (Alchemy),
- Monk Ways – Drunken Master (xge33, Alchemy),
Associated Class Archetypes
Cleric Domain of Beer
- Patrons of
- Associated Secret Crafts – Alchemologist (Alchemy),
- Time Immortals – Hymir (Alchemy),
- Primary Domain Pantheons – Dwarven and Gnome (Hymir), Myoshima (Hymir), Radiance (Hymir), Thyatian Empire (Hymir)
- Secondary Domain Pantheons – Giantkin (Hymir),
- Council Pantheons – Assembly (Hymir), Celestial (Hymir), Time (Hymir),
Monk Way of the Drunken Master
- Patrons of
- Associated Secret Crafts – Alchemologist (Alchemy),
- Time Immortals – Hymir (Alchemy),
- Primary Domain Pantheons – Dwarven and Gnome (Hymir), Myoshima (Hymir), Radiance (Hymir), Thyatian Empire (Hymir)
- Secondary Domain Pantheons – Giantkin (Hymir),
- Council Pantheons – Assembly (Hymir), Celestial (Hymir), Time (Hymir),
Associated Secret Crafts
Alchemologist Secret Craft
Associated Options – This is the Association between secret crafts, patrons, Immortals and classes and other class options.
Pantheons
- Primary Pantheon/Immortals – Dwarven and Gnome (Hymir), Myoshima (Hymir), Radiance (Hymir), Thyatian Empire (Hymir),
- Secondary Pantheon/Immortals – Giantkin (Hymir),
- Councils – Assembly (Hymir), Celestial (Hymir), Time (Hymir),
Class Options
- Barbarian –
- Cleric – Beer (Alchemy),
- Monk – Drunken Master (xge33, Alchemy),
- Paladin –
- Sorcerer –
- Warlock –
- Wizard –
Available Feats
Tba
Associated Organisations
Organisation of Matter – Followers of the Flame
The Followers of the Flame are an organisation based on the Worship of Fire and the Immortals of the Sphere of Energy.
Their society is focused around the colour of red and the Sphere of Energy. This society instruct its followers as initiates into the Secret Craft of the Fireologist before teaching them other crafts. Each of its members are expected to be Earth aligned.
Aligned to the Magical Patron group.
- Other Cult Names – Energy, Flame, Red
- Sphere – Energy (Element of Fire)
- Patrons of
- Associated Secret Crafts – Alchemologist (Alchemy),
- Energy Immortals – Alphatia (tba), Bartziluth (Battle), Bemarris (Battle), Fire Elemaster (tba), Guidarezzo (tba), Heimdall (tba), Iliric (tba), Ixion (tba), Madarua (Amazons), Mealiden (tba), Razud (tba), Saturnius (tba), Zugzul (tba)
- Matter Immortals – Hattani (Battle), Tahkati (Battle), The Eternal General (Battle),
- Thought Immortals – Karaash (Battle), Ninfangle (Battle), Palartarkan (Astrology), Thor (Battle),
- Time Immortals – Crakkak (Battle), Hymir (Alchemy), Tiresias (Astrology, Bards)
- Barbarian Paths – Storm Herald – Desert (tba),
- Cleric Domains – Beer (Alchemy), War (Amazons, Battle)
- Monk Ways – Drunken Master (xge33, Alchemy), Elements – Fire (tba),
- Sorcerer Origins – Draconic Bloodline – Fire (tba), Elemental Essence – Fire (tba),
- Warlock Pacts – Genie Lord – Fire (rba),
- Wizard Traditions – Elementalist – Fire (t), ba
- Associated Feats – Elemental Adept (ph166, tba), Negotiator (tba), Survivor (tba),
Summonable Creatures
- CR 5 – Earth Elemental (mm125, Elemental),

- Primary Pantheons – Dwarven and Gnome (Hymir), Myoshima (Hymir), Radiance (Hymir), Thyatian Empire (Hymir),
- Secondary Pantheons – Giantkin (Hymir),
- Councils – Assembly (Hymir), Celestial (Hymir), Time (Hymir)
Organisation of Thought – Followers of the Wind
The Followers of the Wind are an organisation based on the Worship of Air and the Immortals of the Sphere of Thought.
Their society is focused around the colour of white and the Sphere of Thought. This society instruct its followers as initiates into the Secret Craft of the Airologist before teaching them other crafts. Each of its members are expected to be Air aligned.
Aligned to the Inspiration Patron group.
- Other Cult Names – Air, Light, Sun, Thought, White
- Sphere – Thought (Element of Air)
- Patrons of
- Thought – Artists – Architecture (1), the Arts (11), Bards (1)
- Thought – Inspiration – Adventure (8), Audacity (1), Beauty (7)
- Thought – Science – Agriculture (4), Alchemy (1), Architecture (1), Astronomy (1)
- Nationality – Alphatian Empire – Alphatian Empire (3)
- Racial – Aerial Races – Aerial Races (2), Avianfolk (2)
- Associated Secret Crafts – Alchemologist (Alchemy), Earthologist (Agriculture), Naturologist (Agriculture),
- Energy Immortals – Alphatia (Alphatian Empire, the Artists, Beauty), Guidarezzo (the Artists, Avianfolk), Maeliden (Adventure), Ninsun (Agriculture), Razud (Alphatian Empire), Saturnius (Adventure),
- Matter Immortals – Chiron (the Arts), Garl (the Arts), Polunius (Architecture, the Arts), Terra (Agriculture), The Twelve Watches (the Arts), Valerias (the Arts)
- Thought Immortals – Air Elemaster (Aerial Races), Alphatia (the Arts), Arnelee, (Adventure), Cochere (Avianfolk), Eiryndul (Adventure), Frey (Agriculture), Freyja (Beauty), Halav (tba), Karaash (tba), Ninfangle (Adventure), Nob Nar (Adventure, Audacity), Palartarkan (Alphatian Empire, Astronomy), Palson (the Arts), Ralon (Agriculture), Sinbad (Adventure), Soubrette (the Arts), Taroyas (tba), Thalia (the Arts), Thor (tba), Turmis (Adventure), Wayland (tba)
- Time Immortals – Ahmanni (Beauty), Hymir (Alchemy), Simurgh (Aerial Races), Tiresias (Bards),
Summonable Creatures
- CR 5 – Air Elemental (mm124, Elemental),

- Barbarian Paths – Storm Herald – Sea (Agriculture),
- Cleric Domains – Air (Agriculture), Beer (Alchemy), Tempest (Agriculture),
- Monk Ways – Drunken Master (xge33, Alchemy), Elements – Air (Agriculture),
- Paladin Oaths – Thunder (Agriculture),
- Sorcerer Origins – Draconic Bloodline – Air (Agriculture), Elemental Essence – Air (Agriculture), Storm Sorcery (Agriculture),
- Warlock Pacts – Genie Lord – Air (Agriculture),
- Wizard Traditions – Elementalist – Air (Agriculture),
- Associated Feats – Elemental Adept (ph166), Negotiator (Agriculture), Survivor (Agriculture),
- Primary Pantheons – Alphatian Empire (Alphatia, Palartarkan, Razud), Dwarven and Gnome (Frey, Hymir, Ninsun, Ralon, Terra), Forest (Frey, Ninsun, Ralon, Terra), Halfling (Frey, Ninsun, Ralon, Terra), Land Guilds (Arnelee, Eiryndul, Frey, Mealiden, Ninfangle, Ninsun, Nob Nar, Ralon, Saturnius, Sinbad, Terra, Turmis) , Makai Arnelee, Eiryndul, Mealiden, Ninfangle, Nob Nar, Saturnius, Sinbad, Turmis), Myoshima (Frey, Hymir, Ninsun, Ralon, Terra), Radiance (Hymir), Thyatian Empire (Hymir),
- Secondary Pantheons – Air (Palartarkan), Alphatian Empire (Turmis), Atruaghin (Eiryndul, Ninfangle), Dragonkin (Mealiden, Terra), Dwarven and Gnome (Palartarkan, Sinbad), Earth (Terra), Elven (Alphatia, Eiryndul, Frey, Mealiden), Ethengarian (Frey, Ninfangle, Turmis), Giantkin (Arnelee, Frey, Hymir, Mealiden, Nob Nar), Halfling (Nob Nar, Razud), Hollow World (Alphatia), Land Guilds (Alphatia), Makai (Palartarkan, Razud), Myoshima (Ninfangle, Palartarkan), Norse (Arnelee, Frey, Ninfangle), Radiance (Palartarkan), Sky (Palartarkan), Thyatian Empire (Arnelee, Eiryndul, Frey, Mealiden, Ninfangle, Razud), Traladaran (Mealiden, Palartarkan, Sinbad), Ylari (Turmis),
- Councils – Assembly (Alphatia, Arnelee, Eiryndul, Frey, Hymir, Mealiden, Ninfangle, Ninsun, Nob Nar, Palartarkan, Ralon, Razud, Saturnius, Sinbad, Terra, Turmis), Celestials (Alphatian, Frey, Hymir), Empyreal (Eiryndul, Mealiden, Saturnius), Energy (Alphatia, Mealiden, Ninsun, Razud, Saturnius), Eternal (Ninfangle, Sinbad), Hierarch (Ninsun, Terra), Initiate (Nob Nar, Turmis), Matter (Terra), Sphere (Terra), Temporal (Arnelee, Palartarkan, Ralon), Thought (Arnelee, Eiryndul, Frey, Ninfangle, Nob Nar, Palartarkan, Ralon, Sinbad, Turmis), Time (Hymir)
Organisation of Energy and Thought – Followers of the Radiant
Also known as the Boros Legion.
The Followers of the Radiant are an organisation based on the Worship of the combination of Air and Fire the Immortals of the Sphere of Energy and Thought.
The Followers of the Radiant are an organisation based on the Worship of Fire and Water, and the Immortals of the Sphere of Energy and Time. This society instruct its followers as initiates into the Secret Craft of the Airologist and Fireologist before teaching them other crafts. Each of its members are expected to be Air or Fire aligned. They are also able to combine both elements in a single individual.
Aligned to the Magical Science Patron group.
- Other Cult Names – Boros (Boros Legion), Flaming Thunder Fist, Magical Science, Radiant
- Sphere – Energy (Element of Fire), Thought (Element of Air)
- Patrons of
- Energy Immortal – Alphatia (tba), Guidarezzo (tba, Mealiden (tba), Ninsun (tba), Saturnius (tba)
- Thought Immortals – Karaash (tba), Ninfangle (tba), Palartarkan (tba), Thor (tba)
- Time Immortals – Hymir (Alchemy), Tiresias (Bards)
- Associated Secret Crafts – Alchemologist (Alchemy),
- Barbarian Paths – Storm Herald – Desert (tba) / Sea (tba),
- Cleric Domains – Beer (Alchemy),
- Monk Ways – Drunken Master (xge33, Alchemy), Elements – Air (tba) / Fire (tba),
- Sorcerer Origins – Draconic Bloodline – Air (tba) / Fire (tba), Elemental Essence – Air (tba) / Fire (tba),
- Warlock Pacts – Genie Lord – Air (rba) / Fire (tba),
- Wizard Traditions – Elementalist – Air (tba) / Fire (tba),
- Associated Feats – Elemental Adept (ph166, tba), Negotiator (tba), Survivor (tba),
Summonable Creatures
- Primary Pantheons – Dwarven and Gnome (Hymir), Myoshima (Hymir), Radiance (Hymir), Thyatian Empire (Hymir),
- Secondary Pantheons – Giantkin (Hymir),
- Councils – Assembly (Hymir), Celestial (Hymir), Time (Hymir)
Secondary Alchemy Pantheons
Giantkin Racial Pantheon
Guiding Principle – The culture centred around the Giants
Associated Nations – TBA
Core Immortals – Hymir (Time 13),
- Primary Patrons –
- Secondary Patrons –
- Energy – Magical – Alchemy (1)
- Matter – Living – Agriculture (1)
- Thought – Inspiration – Adventure (3)
- Thought – Science – Agriculture (1), Alchemy (1)
- Dual Energy/Thought – Magical Science – Alchemy (1)
- Dual Matter/Thought – Living Science – Agriculture (4)
- Nationality – Alfheim (1)
- Immortal Titles – Aesirs (4)
- Racial – Aerial Races – Aerial Races (1)
- Secondary Secret Crafts – Airologist (Aerial Races), Alchemologist (Alchemy), Earthologist (Agriculture), Elvenologist (Alfheim), Naturologist (Agriculture, Alfheim), Sailologist (Adventure), Skaldologist (Aesirs), Skyologist (Adventure, Aerial Races), Wagonologist (Adventure)
- Secondary Barbarian Paths – Storm Herald – Mountain (Agriculture) / Sea (Agriculture),
- Secondary Cleric Domains – Air (Aerial Races, Agriculture), Beer (Alchemy), Earth (Agriculture), Knowledge (Aesirs), Nature (Agriculture, Alfheim), Tempest (Agriculture), Travel (Adventure), War (Aesirs),
- Secondary Monk Ways – Drunken Master (xge33, Alchemy), Elements – Air (Agriculture) / Earth (Agriculture),
- Secondary Paladin Oaths – Thunder (Agriculture),
- Secondary Sorcerer Origins – Draconic Bloodline – Air (Agriculture) / Earth (Agriculture), Elemental Essence – Air (Agriculture) / Earth (Agriculture), Storm Sorcery (Agriculture),
- Secondary Warlock Pacts – Genie Lord – Air (Agriculture) / Earth (Agriculture),
- Secondary Wizard Traditions – Elementalist – Air (Agriculture) / Earth (Agriculture),
- Secondary Feats – Elemental Adept (ph166, Agriculture), Negotiator (Agriculture), Survivor (Agriculture),
- Immortals of Energy (1) – Mealiden (Empyreal 23, as The Red Arrow, Adventure, Alfheim),
- Immortals of Matter (1) – Forsetta (Temporal 7, as The Lawbringer, Aesirs),
- Immortals of Thought (4) – Arnelee (Temporal 8, as The Investigator, Adventure, Aesirs), Frey (Celestial 13, as The Tactician, Aesirs, Agriculture), Nob Nar (Initiate 4, as Nob Nar, Adventure), Thor (Eternal 29, as Thor, Aesirs),
- Immortals of Time (2) – Hymir (Celestial 13, as Hymir, Alchemy), Simurgh (Eternal 26, as Keeper of the Flow of Time, Aerial Races),
Associated Councils
Assembly (Council)
All Immortals of Mystara are part of the Assembly Council. It is run by the five Hierarchs of rank 36, one from each xphere.
- Core Immortals – Odin (Thought), Terra (Matter),
- Charter Patrons – Living (Animals (2)),
- Energy – Magical – Alchemy (1), Astrology (2)
- Energy – Warfare – Amazons (1)
- Matter – Crafters – Armourer (2)
- Matter – Living – Abundance (2), Agriculture (4)
- Thought – Artists – Architecture (1)
- Thought – Inspiration – Adventure (8)
- Thought – Science – Agriculture (4), Alchemy (1), Architecture (1), Astronomy (1)
- Time – Civilisation – Ambition (2), Anarchy (1)
- Dual Energy/Thought – Magical Science – Alchemy (1)
- Dual Matter/Thought – Living Science – Agriculture (4)
- Elements – Air (3)
- Immortal Titles – Aesirs (8)
- Nationality – Alfheim (1), Alphatian Empire Group, Aquarendi (1)
- Alphatian Empire Group – Alphatian Empire (3), Ar (1)
- Racial –
- Aerial Races – Aerial Races (2)
- Aquatic Races – Aquatic Races (1),
- Genasi Races – Air (3)
- Monstrous Races – Aranea (2)
- Regional – Arctic (1),
- Charter Secret Crafts – Airologist (Aerial Races, Air, Alphatian Empire, Ar), Alchemologist (Alchemy), Beastologist (Animals), Bureauologist (Ambition), Chaosologist (Anarchy), Craftologist (Architecture, Armourer), Diplomologist (Ambition), Divinology (Astrology), Earthologist (Agriculture), Elvenologist (Alfheim, Aquarendi), Entertainologist (Ambition), Mechologist (Astronomy), Naturologist (Abundance, Agriculture, Alfheim, Animals), Sailologist (Adventure), Shapeologist (Aranea), Skyologist (Adventure, Aerial Races, Air, Alphatian Empire, Ar), Starology (Astrology, Astronomy), Technologist (Astronomy), Wagonologist (Adventure), Warologist (Amazons), Waterologist (Aquarendi, Aquatic Races, Arctic), Weaponologist (Amazons),
- Barbarian Paths – Storm Herald – Mountain (Agriculture) / Sea (Agriculture, Air),
- Cleric Domains – Air (Aerial Races, Agriculture, Air, Alphatian Empire, Ar), Ambition (Ambition), Arcana (Alphatian Empire, Aranea), Beer (Alchemy), Cat (Animals), Chaos (Anarchy), Clockwork (Astronomy), Creation (Architecture, Armourer), Earth (Agriculture), Forge (Armourer), Hunting (Animals), Knowledge (Aesirs), Nature (Abundance, Agriculture, Alfheim, Animals), Oceans (Aquarendi, Aquatic Races), Prophecy (Astrology), Tempest (Agriculture), Travel (Adventure), War (Aesirs, Amazons), Water (Aquarendi, Aquatic Races, Arctic),
- Monk Ways – Drunken Master (xge33, Alchemy), Elements – Air (Agriculture, Air) / Earth (Agriculture),
- Paladin Oaths – Thunder (Agriculture, Air),
- Sorcerer Origins – Draconic Bloodline – Air (Agriculture, Air) / Earth (Agriculture), Elemental Essence – Air (Agriculture, Air) / Earth (Agriculture), Storm Sorcery (Agriculture, Air),
- Warlock Pacts – Genie Lord – Air (Agriculture, Air) / Earth (Agriculture),
- Wizard Traditions – Elementalist – Air (Agriculture, Air) / Earth (Agriculture),
- Charter Feats – Elemental Adept (ph166, Agriculture, Air), Negotiator (Agriculture, Air), Survivor (Agriculture, Air),
- Immortals of Energy (8) – Ninsum (Hierarch 35, Agriculture), Razud (Hierarch 31, Alphatian Empire), Heimdall (Eternal 30, Aesirs), Madarua (Eternal 26, Aesirs, Amazons), Mealiden (Empyreal 23, Adventure, Alfheim), Saturnius (Empyreal 20, Adventure), Zirchev (Celestial 17, Animals), Alphatia (Celestial 16, Alphatian Empire), Iliric (Temporal 8, Ambition),
- Immortals of Entropy (3) – Pharamond (Hierarch 32, Ambition), Aracne Prime (Temporal 8, Aranea), Stodos (Initiate 6, Arctic),
- Immortals of Matter (5) – Terra (Hierarch 36, Agriculture), Polunius (Eternal 25, Architecture), Wayland (Empyreal 24, Armourer), Faunus (Temporal 11, Animals), Forsetta (Temporal 7, Aesirs),
- Immortals of Thought (15) – Odin (Hierarch 36, Aesirs, Air), Air Elemaster (Hierarch 33, Aerial Races, Air), Korotiku (Hierarch 32, Aranea), Thor (Eternal 29, Aesirs), Ninfangle (Eternal 26, Adventure), Sinbad (Eternal 25, Adventure), Eiryndul (Empyreal 20, Adventure), Halav (Celestial 17, Armourer), Freyja (Celestial 14, Abundance, Aesirs), Frey (Celestial 13, Aesirs, Agriculture), Palartarkan (Temporal 11, Air, Alphatian Empire, Ar, Astrology, Astronomy), Ralon (Temporal 9, Agriculture), Arnelee (Temporal 8, Adventure, Aesirs), Nob Nar (Initiate 4, Adventure), Turmis (Initiate 1, Adventure),
- Immortals of Time (6) – Simurgh (Eternal 26, Aerial Races), Calitha (Celestial 18, Aquarendi, Aquatic Races), Brindorhin (Celestial 14, Abundance), Hymir (Celestial 13, Alchemy), Tiresias (Temporal 9, Astrology), Tourlain (Temporal 8, Anarchy),
Celestials of Mystara (Council)
All Immortals of Celestial Rank in Mystara are part of the Celestials of Mystara Council. It is run by the five immortals of rank 18, one from each sphere.
- Core Immortals – Calitha (Time)
- Charter Patrons – Living (Animals (1)),
- Energy – Magical – Alchemy (1)
- Matter – Crafters – Armourer (1)
- Matter – Living – Abundance (2), Agriculture (1)
- Thought – Science – Agriculture (1), Alchemy (1)
- Dual Energy/Thought – Magical Science – Alchemy (1)
- Dual Matter/Thought – Living Science – Agriculture (4)
- Immortal Titles – Aesirs (2)
- Nationality – Aquarendi (1)
- Alphatian Empire – Alphatian Empire (1)
- Racial – Aquatic Races – Aquatic Races (1)
- Charter Secret Crafts – Airologist (Alphatian Empire), Alchemologist (Alchemy), Beastologist (Animals), Craftologist (Armourer), Earthologist (Agriculture), Elvenologist (Aquarendi), Naturologist (Abundance, Agriculture, Animals), Skaldologist (Aesirs), Skyologist (Alphatian Empire), Waterologist (Aquarendi, Aquatic Races),
- Charter Barbarian Paths – Storm Herald – Mountain (Agriculture) / Sea (Agriculture),
- Charter Cleric Domains – Air (Alphatian Empire), Arcana (Alphatian Empire), Beer (Alchemy), Cat (Animals), Creation (Armourer), Forge (Armourer), Hunting (Animals), Knowledge (Aesirs), Nature (Abundance, Agriculture, Animals), Oceans (Aquarendi, Aquatic Races), Tempest (Agriculture), War (Aesirs), Water (Aquarendi, Aquatic Races),
- Charter Monk Ways – Drunken Master (xge33, Alchemy), Elements – Air (Agriculture) / Earth (Agriculture),
- Secondary Paladin Oaths – Thunder (Agriculture),
- Charter Sorcerer Origins – Draconic Bloodline – Air (Agriculture) / Earth (Agriculture), Elemental Essence – Air (Agriculture) / Earth (Agriculture), Storm Sorcery (Agriculture),
- Charter Warlock Pacts – Genie Lord – Air (Agriculture) / Earth (Agriculture),
- Charter Wizard Traditions – Elementalist – Air (Agriculture) / Earth (Agriculture),
- Charter Feats – Elemental Adept (ph166, Agriculture), Negotiator (Agriculture), Survivor (Agriculture),
- Immortals of Energy (2) – Zirchev (Celestial 17, Animals), Alphatia (Celestial 16, Alphatian Empire),
- Immortals of Thought (3) – Halav (Celestial 17, Armourer), Freyja (Celestial 14, Abundance, Aesirs), Frey (Celestial 13, Aesirs, Agriculture),
- Immortals of Time (3) – Calitha (Celestial 18, Aquarendi, Aquatic Races), Brindorhin (Celestial 14, Abundance), Hymir (Celestial 13, Alchemy),
Sphere of Time (Council)
All Immortals of the Sphere of Thought in Mystara are part of the Sphere of Thought Council. It is run by the Six immortal Hierarchs who represent all the immortal tiers.
- Core Immortals –
- Charter Patrons –
- Energy – Magical – Alchemy (1), Astrology (1)
- Matter – Living – Abundance (1)
- Thought – Science – Alchemy (1)
- Time – Civilisation – Anarchy (1)
- Dual Energy/Thought – Magical Science – Alchemy (1)
- Nationality – Aquarendi (1)
- Racial –
- Aerial Races – Aerial Races (1)
- Aquatic Races – Aquatic Races (1)
- Charter Secret Crafts – Airologist (Aerial Races), Alchemologist (Alchemy), Chaosologist (Anarchy), Divinology (Astrology), Elvenologist (Aquarendi), Naturologist (Abundance), Skyologist (Aerial Races), Starology (Astrology), Waterologist (Aquarendi, Aquatic Races),
- Charter Cleric Domains – Air (Aerial Races), Beer (Alchemy), Chaos (Anarchy), Nature (Abundance), Oceans (Aquarendi, Aquatic Races), Prophecy (Astrology), Water (Aquarendi, Aquatic Races),
- Charter Monk Ways – Drunken Master (xge33, Alchemy),
- Immortals of Time (6) – Simurgh (Eternal 26, Aerial Races), Calitha (Celestial 18, Aquarendi, Aquatic Races), Brindorhin (Celestial 14, Abundance), Hymir (Celestial 13, Alchemy), Tiresias (Temporal 9, Astrology), Tourlain (Temporal 8, Anarchy),
Design changes for Patrons
Content Updates
- 2022-05-20 – Updated with links to organisations as well.
- 2022-04-28 – Moved to its own page.
- 2021-09-08 – Sections Created
WRATH Campaign
Campaign References: Books,
Base Calendar (Darokin, Ethengar, Five Shires, Glantri, Karameikos, Minrothad, Rockhome), Personalities,
Transports (Airships, Ground, Ships)
Patrons: Abundance, Adventure, Aerial Races, Agriculture, Air, Alchemy, Amazons, Ambition, Anarchy, Animals, Aquatic Races, Aranea, Architecture, Arctic, Armourer, the Arts, Astrology, Astronomy, Audacity, Authority, Avianfolk, Avidity, Balance, Battle, Bards, Beauty, Beholders, Berserkers, Betrayal, Birth, Blackflame, Boldness, Books, Bravery, Brute-men, Bugbears, Building, Cannibalism, Catfolk, Cats, Cavalry, Centaurs, Chance, Chaos, Charity, Charms, Cheating, Children, Circumvention, Cities, Cleverness, Cold, Communication, Completeness, Con-men, Conquest, Cooperation, Corruption, Courage, Crafts, Craftsmen, Creation, Cruelty, Culture, Cunning, Darkness, Death, Decadence, Deceit, Defence, Defiance, Desire, Destiny, Destruction,
Immortal Titles: Aesirs, Ancient, Celestial,
National Patrons: Alfheim, Alphatian Empire, Aquarendi, Ar, Azcan, Blackheart, Brasolia, Children of Atruaghin, Clan of the (Bear, Elk, Horse, Tiger, Turtle), Cyndicea, Denagoth,
D&D 5E in Mystara
D&D Menu – Adventures, Artefacts, Backgrounds, Classes, Dominions, Downtime, Feats, Gazetteers, Gods, Magical Items, Monsters, Organisations, Pantheons, Races, Ranks & Titles, Rune Magic, Secret Crafts, Settlements, Spells, Timeline, Weapons Mastery
Game Management – Annotated Stat Block, Character Creation, Choosing a New Campaign, Gaming over Skype, GM’s Luck Roll, Tracking Experience
Class Builds – Artificer – Bombardier (Tinkerkin), Barbarian – Totem Warrior (Ethegnarian), Totem Warrior (Heldannic), Bard – College of Valour (Sunfey), Druid – Circle of Dreams (Woodfey), Circle of the Tree of Life (Seasonfey), Fighter – Battlemaster (Seashire), Eldritch Knight (Kerendan), Weapons Master (Makai), Weapons Master (Stonebound), Monk – Way of the Elements (Waterchild), Paladin – Oath of Radiance (Sunfey), Oath of Vengeance (Firechild), Sorcerer – Wild Magic (Shadowfey), Warlock – Celestial (Sunfey), Wizard – Bladesinger (Seasonfey), Dragon – White. Multiclass – Cleric/Wizard (Ethengarian), Rogue/Cleric (Atruaghin), Rogue/Sorcerer (Seashire), Wizard/Rogue (Traladaran)
Floorplans – Thyatian
Session Recordings – Campaign Journals
Library of Books
B5, d20 System, Pathfinder, SW

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