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Dungeons & Dragons Pantheon Roleplaying

DnD Pantheons Ocean Guilds

Dungeons and Dragons – Mystara

Pantheons – Ocean Guild

Ocean Guilds Pantheon Overview

Pantheons are one of the options players can use to get access to class features, as well as secret crafts and elemental aspects.

Ocean Guilds Cultural Pantheon

Guiding PrinciplesThe culture of island living, money, trade and travel.
Associated NationsMinrothad
Single Element OrganisationsEntropy – The Dark, Matter – Growth, Thought – The Wind
Dual Element OrganisationsMatter/Thought – The Sand
Core Immortals

  • The Sand, Elements of Air and Earth, Spheres of Matter and Thought
  • The Dark, The Element of Darkness, Sphere of Entropy, Basic Symbol for an Immortal of Entropy
  • The Growth, The Element of Earth, Sphere of Matter, Basic Symbol for an Immortal of Matter
  • The Wind, The Element of Air, Sphere of Thought, Basic Symbol for an Immortal of Thought
  • Immortals of Energy () –
  • Immortals of Entropy (2) – Ouranos (Hierarch 23, as The Giant, Building), Talitha (Eternal 25, as Queen of Treachery and Vice, Avidity),
  • Immortals of Matter () –
  • Immortals of Thought (2) – Halav (Celestial 17, as Bane of Humanoids, Armourer), Wayland (Empyreal 24, as The God’s Smith, Armourer, Building),
  • Immortals of Time () –
  • Immortals of Energy () –
  • Immortals of Entropy (3) – Ouranos (Hierarch 23, as The Giant, Building), Pharamond (Hierarch 32, as The Betrayer, Ambition), Talitha (Eternal 25, as Queen of Treachery and Vice, Avidity),
  • Immortals of Matter (1) – Polunius (Eternal 25, as The Designer, Architecture),
  • Immortals of Thought (2) – Halav (Celestial 17, as Bane of Humanoids, Armourer), Wayland (Empyreal 24, as The God’s Smith, Armourer, Building),
  • Immortals of Time () –
  • Locations: The Minrothad Guilds.
  • Keywords: Corruptors (Avidity, Con-men, Dishonesty), Crafters (Armourer, Building, Crafts, Craftsmen, Hearth)

Sometimes referred to as the Minrothad Pantheon, this belief system supports those who trade on the ocean and who are at home in the Minrothad isles living in the guild structure.

Used in the Minrothad guilds and may spread to where they conduct sea trade.

This religion is mostly concerned with: Avidity, Corruption, Crafts, Death, Destruction, Elves, Halflings, Hunting, Oceans, Power, Prosperity, Thieves and Travel. This is based on the immortal pantheons patronage which also covers the rest as aspects of the belief structure. I have highlighted anything shared between at least two of the immortal patrons.

Patrons – Animalistic Races (1), Aquarendi (1), Aquatic Races (1), Arts (1), Avidity (1), Cleveness (1), Communication (1), Con-men (1), Conquest (1), Corruption (3), Courage (1), Crafts (2), Death (2), Decadence (1), Deceit (1), Destruction (2), Devilfish (1), Dolphins (1), Domination (1), Dwarves (1), Egotism (1), Elves (2), Entropy (1), Envy (1), Fast Talking (1), Freedom (1), Fertility (1), Fury in Battle (1), Gnomes (1), Halflings (2), Healing (1), Hope (1), Hunters (1), Hunting (3), Illusion (1), Immorality (1), Intrigue (1), Knowledge (1), Kopru (1), Luck (1), Lupins (1), Magic (1), Meditor (1), Merchants (1), Merrow (1), Minrothad (1), Money (1), Murder (1), Mysteries (1), Necromancy (1), Oceans (3), Patriotism (1), Politics (1), Power (2), Predators (1), Profit (1), Prosperity (3), Protection (1), Revenge (1), Self-Gratification (1), Sharks (1), Shark-kin (1), Spies (1), Spokesman (1), Strength (1), Strife (1), Subterfuge (1), Temptation (1), Thieves (3), Tortles (1), Trade (1), Travel (2), Treachery (1), Undead (1), Vengeance (1), Verdier (1), War (1), Wealth (1), Weaponsmiths (1).

Ocean Guild Pantheon Character Options

Ocean Guild Pantheon Immortals

Due to the balance of the spheres besides matter, this dues suit as an organisation that is a Follower of the Spheres. They are greatly influenced by and influence Followers of the Dark and Followers of the Choking Ash.

  • Oceans Pantheon Immortals (confirmed)
  • Patron and Title Keywords (important)
    • Corruptors (4, Avidity (1), Con-men (1), Dishonesty (2))
    • Crafters (12, Armourer (2), Building (2), Crafts (6), Craftsmen (2), Hearth (1))
  • Patron and Title Keywords (Related)
    • Cleverness (1)
    • Artists (5, the Arts (4), Architecture (1))
    • Civilisation (1, Ambition (1))
    • Corruptors (5, Corruption (1), Deceit (2), Egotism (1), Envy (1))
    • Elements (1, Creation (1))
    • Racial (2, Demi-humans (Dwarves (1)), Humanoid Races (Brute-men (1)))
    • Science (2, Architecture (1), Engineering (1))
  • Patron and Title Keywords (potential)
    • Cleveness (1), Courage (1),
    • Civilisation (1, Communication (1), Domination (1))
    • Corruptors (3, Corruption (2), Decadence (1))
    • Elements (3, Destruction (2), Entropy (1))
    • Living (4, Children (1), Death (2), Family (1))
    • Magical (1, Blackflame (1))
    • Racial (4, Aquatic Races (1+1, Devilfish (1)), Demi-humans (Dwarves (1), Gnomes (1)), Giants (1))
    • Virtues (1, Faithfulness (1))
    • Warfare (1, Conquest (1))

Immortal Names – The immortals of the Ocean Guild Pantheon are named after the the aspects the Immortal wants the pantheon to follow, or fit the existing themes of the other immortals of the pantheon.

  • Ocean Guilds Pantheon Immortals of Energy/Fire (confirmed)
    • The Empress (see Patura) (T10) DomainsBalance, Fire, Justice, Life, Light. Patron – Motherhood, Women. PatronCrafters (Hearth), Living (Children, Family), Virtues (Faithfulness)
  • Ocean Guilds Pantheon Immortals of Energy/Fire
  • Ocean Guilds Pantheon Immortals of Entropy/Darkness (Confirmed)
    • Talitha (E25) DomainsCorruption, Hunger, Lust, Tyranny. Patron – Immorality, Murder, Self-Gratification, Strife, Thieves, Treachery. PatronCorruptors (Avidity, Egotism, Envy)
    • The Ambassador (see Masauwu) (E28) DomainsArcana, Corruption, Hunger, Lust, Trickery. Patron – Illusions, Intrigue, Politics, Spies, Spokesman, Subterfuge, Temptation, Thieves. Corruptors (Con-men, Corruption, Deceit, Dishonesty)
    • The Betrayer (see Pharamond) (H32) DomainsArcana, Madness, Trickery. Patron – Magic, Power. Patron – Cleverness, Civilisation (Ambition), Corruption (Deceit, Dishonesty).
    • The Giant (see Ouranos) (H35) Domains Creation, Earth, Forge, Mountain. Patron – Preservation, Strength, Willpower. PatronCrafters (Building), Racial (Giants)
  • Ocean Guilds Pantheon Immortals of Entropy/Darkness
    • Old Nick (see Thanatos) (H35) DomainsApocalypse, Corruption, Death, Grave. Patron – Animalistic Races. PatronCorruptors (Corruption, Decadence), Elements (Destruction, Entropy), Living (Death)
    • The Destroyer (see Saasskas) (e23) DomainsArcana, Grave, Oceans, Tyranny. Patron – Necromancy, Oceans, Undead. PatronElements (Destruction), Living (Death), Racial (Aquatic Races (Devilfish)), Warfare (Conquest)
    • The One Who Waits in Ambush (see Slizzark) (C17) Domains Corruption, Hunger, Tyranny, War. Patron – Kopru, Power. PatronCivilisation (Domination), Corruptors (Corruption)
    • Ruaidhri (i3) DomainsHunt, Hunting, Justice, Moon. Patron – Halflings, Hunters, Hunting, Revenge. PatronRacial (Demi-Humans (Dwarves, Elven, Gnomes)).
  • Ocean Guilds Pantheon Immortals of Matter/Earth (confirmed)
    • Glittergold (see Garl) (C13) DomainsClockwork, Creation, Earth, Forge, War. Patron – Inventions, Mechanics, Thought, Science. PatronArtists (the Arts), Crafters (Crafts), Racial (Demi-Humans (Gnomes))
    • The Artisan (see Kagyar) (E28) DomainsBeer, Creation, Earth, Forge, Knowledge. Patron – Knowledge, Metallurgy, Miners, Sculpture. PatronArtists (the Arts), Crafters (Crafts, Craftsmen), Racial (Demi-humans (Dwarves), Humanoid Races (Brute-men))
    • The Craftsman (see Ilmarinen) (e20) Domains Creation, Forge, Hunting, War. Patron – Exploration, Heroism, Hunting, Inventions, Magical creations, Patriotism, Sacrifice, War. PatronCrafters (Crafts)
    • The Designer (see Polunius) (E25) Domains Arcana, Beauty, Creation, Forge. Patron – Magic, Sculpture, Tradition, Tritons. Artists (Architecture, the Arts), Crafters (Crafts), Elements (Creation), Science (Architecture)
    • The God’s Smith (see Wayland) (e24) Domains Balance, Creation, Forge. Patron – Metallurgy, Smiths. Crafters (Armourers, Building, Craftsman), Science (Engineering)
  • Ocean Guilds Pantheon Immortals of Thought/Air (confirmed)
    • Bane of Humanoids (see Halav) (C17) DomainsForge, Tempest, War. Patron – Kendach, Sacrifice, Strategy, Strength, Tactics, Traldara, War, Weaponsmiths, Willpower. Crafters (Armourers).
  • Ocean Guilds Pantheon Immortals of Thought/Air
    • Zephyr (see Asterius) (E28) Domains Life, Moon, Travel, Trickery. Patron – Healing, Merchants, Money, Profit, Thieves, Trade, Travel. Patron – Cleverness, Civilisation (Communication).
    • The Wereslayer (see Malinois) (C15) DomainsHunting, Justice, Moon, War. Patron – Hunting, Lupins, Vengeance, War, Weaponsmiths. Patron – Courage
  • Ocean Guilds Pantheon Immortals of Time/Water (confirmed)
  • Ocean Guilds Pantheon Immortals of Time/Water

Ocean Guilds Pantheon Divine Features

  • Protected by the Gods (Ocean Guild Culture): You can make death saving throws when reduced to zero hit points and can be brought back from the dead.
  • Spell Affinity (Ocean Guild): You have a cultural affinity and your spells have a Dice roll and DC modifier of +1 when used against that culture or in regions controlled by the culture.
  • Base Anathema (Ocean Guild): Destroying the sustainability of the culture.

Ocean Guilds Pantheon Clerical Domains

Trying something different, not using statistics, just base number of gods supporting domains. There are 14 gods in the Ocean Guilds Pantheon.

Artefacts of the Ocean Guild Pantheon

Associated Artefacts (can be appropriated by pantheon)

Design Changes

  • Oceans Pantheon Immortals – old version
    • Spheres of Power – Entropy (4/105), Thought (4/61), Matter (4/56), Energy (3/38), Time (2/20)
    • Immortals
    • DomainsApocalypse (1), Arcana (2), Balance (3), Beauty (1), Blood (1), Corruption (4), Creation (2), Death (1), Fire (1), Forge (2), Grave (1), Hunger (4), Hunt (1), Hunting (3), Justice (2), Knowledge (1), Life (1), Light (1), Lust (2), Moon (3), Nature (2), Oceans (5), Prophecy (1), Tempest (1), Travel (4), Trickery (2), Tyranny (2), War (3), Water (1).
    • Patrons – Animalistic Races (1), Devilfish (1), Dolphins (1), Domination (1), Dwarves (1), Egotism (1), Elves (2), Engineering (1), Entropy (1), Envy (1), Fast Talking (1), Freedom (1), Fertility (1), Fury in Battle (1), Gnomes (1), Halflings (2), Healing (1), Hope (1), Hunters (1), Hunting (3), Illusion (1), Immorality (1), Intrigue (1), Knowledge (1), Kopru (1), Luck (1), Lupins (1), Magic (1), Meditor (1), Metallurgy (1), Merchants (1), Merrow (1), Minrothad (1), Money (1), Murder (1), Mysteries (1), Necromancy (1), Oceans (3), Patriotism (1), Politics (1), Power (2), Predators (1), Profit (1), Prosperity (3), Protection (1), Revenge (1), Sacrifice (1), Self-Gratification (1), Sharks (1), Shark-kin (1), Smiths (1), Spies (1), Spokesman (1), Strategy (1), Strength (2), Strife (1), Subterfuge (1), Tactics (1), Temptation (1), Thieves (3), Tortles (1), Trade (1), Travel (2), Treachery (1), Undead (1), Vengeance (1), Verdier (1), War (2), Wealth (1), Weaponsmiths (2), Willpower (1).

This was a setup for random domains for NPCs that was too complex to maintain. This is where I have left it for now.

Common

  • Apocalypse (1-6-35)
  • Arcana (2-7-38)
  • Corruption (2-11-63)
  • Death (1-6-35)
  • Fire (1-2-10)
  • Grave (1-6-35)
  • Hunger (1-5-28)
  • Hunt (1-1-3)
  • Hunting (1-1-3)
  • Justice (1-1-3)
  • Knowledge (1-2-10)
  • Life (1-5-27)
  • Lust (1-5-28)
  • Moon (2-6-30)
  • Nature (1-3-18)
  • Oceans (1-3-18)
  • Prophecy (1-2-10)
  • Travel (2-8-45)
  • Trickery (2-10-55)
  • Water (1-3-18) (1)

(A) Advacned

(N) NPC Only

  • Air
  • Balance
  • Beauty
  • Beer
  • Creation
  • Forge
  • Light
  • Repose
  • Tyranny
  • War

Ocean Guilds – Patron to Pantheon Links – This is to be the basis on who is in what Pantheon and why.

  • Avidity (patron) linked to the Land Guilds, and Ocean Guilds pantheon. (Talitha)
  • Armourer (patron) linked to the Crafters patron group (Halav and Wayland)
  • Building (patron) linked to the Crafters patron group (Ouranos, Wayland)
  • Con-men (patron) linked to the Ocean Guilds pantheon (Masauwu)
  • Dishonesty (patron) linked to the Ocean Guilds pantheon (Masauwu, Pharamond)
  • Crafters (patron group) linked to the Ocean Guilds pantheon.

Content Updates

  • 2021-09-05 – Building a Patron to Pantheon link in the design changes to be the catalyst for all immortals in this pantheon.
  • 2021-09-03 – Updated the domain, pantronages and associated organisations.
  • 2021-08-05 – Updated the layout and the menu.
  • 2021-01-28 – Added in Saasskas.
  • 2021-01-25 – Added in Oleyan.
  • 2021-01-21 – Added in Malinois.
  • 2021-01-18 – Added in The Twelve Watches.
  • 2021-01-17 – Added in Crakkak, Malafor.
  • 2021-01-16 – Added in Slizzark.
  • 2021-01-11 – Added in Minroth.
  • 2020-07-24 – Added in Thanatos.
  • 2020-04-16 – Split from Minrothad post and renamed from Minrothad Pantheon.
D&D Pantheons

The Pantheons, The Immortals, The Divine Features

Racial Pantheons: Atruaghin, Dragonkin, Dwarven and Gnome, Elven, Ethengarian, Giantkin, Halfling, Traladaran

Cultural Pantheons: Alphatian Empire, Land Guilds, Makai, Norse, Ocean Guilds, Outcast, Thyatian Empire, Ylari

Elemental Pantheons: Air, Darkness, Earth, Fire, Forest, Ocean, Radiance, Shadowlands, Sky, Water

Immortal Pantheons: Celestials, Elemental Rulers, Empyreals, Energy, Entropy, Eternals, Hierarchs, Initiates, Matter, Spheres, Temporals, Thought, Time

Special Pantheons: Ancient Ones, Assembly, Azcan, Davania, Hollow World, Myoshima, Nithian, Norwold, Old Ones, Olympian, Savage Coast

Library of Books

B5, d20 System, Pathfinder, SW

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By thedarkelf007

I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

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