Dungeons and Dragons – Mystara
Patron of Ambition

Patron of Ambition
Civilisation Group
(2 Gods)
Ambition – noun – an ardent desire for rank, fame, or power. With her talent and fierce ambition, she became a very successful actress. desire to achieve a particular end. The object of ambition Her ambition is to start her own business.
Note: Made part of a patron group called Civilisation.
Associated Domains – Ambition,
Associated Organisations – Time – The Wave
Associated Secret Crafts – Bureauologist, Diplomologist, Entertainologist,
Immortals – (Iliric F8, Pharamond D32) Gods (2/40 – Energy 1/8 – Entropy 1/32)
Pantheons – Alphatian Empire (they fit well for the concepts of ambition being one of their keywords to describe the Alphatian Empire beliefs).
Civilisation Group Patrons
This group is linked to the Thyatian Empire pantheon. They are also associated with the sphere of time and the organisation of The Wave.
Ambition (2), Anarchy (1), Authority (3), Books (1), Circumvention (1), Cities (1), Communication (1), Culture (1), Defence (1), Diplomacy (4), Discipline (2), Domination (3), Education (1), Equality (1), Government (2)
Energy Immortals – Iliric (Ambition), Razud (Authority),
Entropy Immortals – Pharamond (Ambition),
Thought Immortals – Odin (Authority), Ssu-Ma (Books), Taroyas (Authority),
Time Immortals – Tourlain (Anarchy),
Secondary Pantheons – These are pantheons that have these Patron Immortals within it so look at these as lesser beliefs.
- Dragonkin (Iliric), Ocean Guilds (Pharamond), Ylari (Pharamond),
Immortal Council Pantheons – These are pantheons that deal with the Immortals councils and consider this to be part of their charter.
- Assembly (Iliric, Pharamond), Energy (Iliric), Entropy (Pharamond), Hierarch (Pharamond), Temporal (Iliric),
References
Primary Ambition Pantheons
Alphatian Empire Cultural Pantheon
Guiding Principle – The culture is trying to bring all the gods of the world under one pantheon dominated by magic and and those to wield it.
Associated Nations – Alphatian Empire
Single Element Organisations – Entropy – The Dark, Thought – Wind, Time – The Wave
Dual Element Organisations – Thought/Time – The Storm
Core Immortals – Alphatia (Energy 16), Palartarken (Thought 11), Razud (Energy 31),
- Primary Patrons –
- Elements – Air (3),
- Nationality –
- Alphatian Empire – Alphatian Empire (3), Ar (1), Blackheart (1)
- Racial – Genasi Races – Air (3),
- Racial – Monstrous Races Aranea (2)
- Racial – Planar Races – Beholders (1)
- Primary Secret Crafts – Airologist (Air, Alphatian Empire, Ar), Bureauologist (Ambition), Diplomologist (Ambition), Entertainologist (Ambition), Shapeologist (Aranea), Skyologist (Air, Alphatian Empire, Ar),
- Immortals of Energy (3) – Alphatia (Celestial 16, as Lady of Peace, Alphatian Empire, Beauty), Iliric (Temporal 8, as The Ego, Ambition), Razud (Hierarch 31, as Razud, Alphatian Empire),
- Immortals of Entropy (8) – Aracne Prime (Temporal 8, as Spider Queen, Aranea), Arik (Celestial 18, as Lord of Madness and Nightmares, Beholders), Bachraeus (Empyreal 19, Lord of Snakes and Poisons, Betrayal), Kythria (Initiate 2, as Lady of Passion, Beauty), Loki (Eternal 30, as Prince of Lies and Deceit, Betrayal), Marwdyn (Initiate 4, as Master of Necromancy, Blackheart), Pharamond (Hierarch 32, as Master of Betrayals, Ambition), Talitha (Eternal 25, as Queen of Treachery and Vice, Avidity),
- Immortals of Matter (2) – Lornasen (Temporal 10, as Queen of Spring, Beauty), Valerias (Hierarch 31, as Lady of Charity, Beauty),
- Immortals of Thought (5) – Air Elemaster (Hierarch 33, as Sovereign of Air, Air), Freyja (Celestial 14, as Mistress of the Seidh, Beauty), Korotiku (Hierarch 32, as Lord of Spiders, Aranea), Odin (Hierarch 36, as The Zephyr, Air), Palartarkan (Temporal 11, as Lord of the Air, Air, Alphatian Empire, Ar), Thalia (Hierarch 31, as Lady of Harmony, Beauty),
- Primary Barbarian – Storm Herald – Sea (Air)
- Primary Cleric – Air (Air, Alphatian Empire, Ar), Ambition (Ambition), Arcana (Alphatian Empire, Arenea),
- Primary Monk – Elements – Air (Air),
- Primary Paladin – Thunder (Air),
- Primary Sorcerer – Draconic Bloodline – Air (Air), Elemental Essence – Air (Air), Storm Sorcery (Air),
- Primary Warlock – Genie Lord – Air (Air),
- Primary Wizard – Elementalist – Air (Air),
Thyatian Empire Cultural Pantheon
Guiding Principle – The culture is trying to bring all the gods of the world under one pantheon that is human centric, and does not cater to aspects of other races or species.
Associated Nations – Karameikos, Thyatis
Single Element Organisations – Energy – The Flame, Matter – The Growth, Thought – The Wind, Time – the Wave
Dual Element Organisations – Energy/Thought – The Radiant, Matter/Thought – The Sand, Thought/Time – The Storm
Core Immortals –
- Primary Patrons –
- Energy – Magical – Alchemy (1)
- Energy – Warfare – Amazons (1), Battle (9), Berserkers (3),
- Matter – Crafting – Building (2)
- Thought – Artists – Architecture (1), Books (1), Building (2)
- Thought – Inspiration – Books (1)
- Thought – Science – Alchemy (1), Architecture (1), Books (1)
- Time – Civilisation – Ambition (2), Anarchy (1), Authority (3), Books (1)
- Dual Energy/Thought – Magical Science – Alchemy (1)
- Dual Matter/Thought – Artistical Crafting – Building
- Dual Thought/Time – Civilised Artist Inspirational Science – Books (1)
- Primary Secret Crafts – Alchemologist (Alchemy), Bureauologist (Ambition), Chaosologist (Anarchy), Craftologist (Architecture), Diplomologist (Ambition), Entertainologist (Ambition), Warologist (Amazons), Weaponologist (Amazons),
- Immortals of Energy (4) – Bartziluth (Empyreal 24, as The Bugbear, Battle, Berserkers), Bemarris (Initiate 3, as The Dragonslayer, Battle), Iliric (Temporal 8, as The Ego, Ambition), Madarua (Eternal 26, as The Amazon, Amazons),
- Immortals of Entropy (2) – Kiranjo (Temporal 7, as The Minotaur, Berserkers), Ouranos (Hierarch 23, as The Giant, Building), Pharamond (Hierarch 32, as The Betrayer, Ambition),
- Immortals of Matter (5) – Hattani (Celestial 15, as The Bear Lord, Battle), Polunius (Eternal 25, as The Designer, Architecture), Tahkati (Celestial 17, as The Horse Lord, Battle), The Eternal General (Celestial 14, as The Eternal General, Battle), Wayland (Empyreal 24, as The God’s Smith, Building),
- Immortals of Thought (5) – Karaash (Initiate 5, as The Orc Lord, Battle), Ninfangle (Eternal 26, as The White Claw, Battle), Ssu-Ma (Empyreal 23, as Keeper of History and Order, Books), Thor (Eternal 29, as Thor, Battle, Berserkers), Wayland (Empyreal 24, as The God’s Smith, Building),
- Immortals of Time (3) – Crakkak (Celestial 10, as The Sharp Tooth, Battle), Hymir (Celestial 13, as Master of Alchemy, Alchemy), Tourlain (Temporal 8, as The Guidemaster, Anarchy),
- Primary Cleric Domains – Ambition (Ambition), Beer (Alchemy), Chaos (Anarchy), Creation (Architecture), War (Amazons, Battle),
- Primary Monk Ways – Drunken Master (xge33, Alchemy),
Immortal Patrons of Ambition
Iliric (Energy, Temporal 8)
- Favoured Weapon – Quarterstaff
- Symbol – A quarterstaff crossed with an open parchment (Shown on Holy Symbols of Mystara Day 22)
- Other Names – Negyavim, The Ego
- Patron of
- Time – Civilisation – Ambition (2)
- Core Pantheons –
- Single Element Organisations – Energy – The Flame, Time – The Wave
- Dual Element Organisations – Energy/Time – The Fog
- Secret Crafts – Bureauologist (Ambition), Diplomologist (Ambition), Entertainologist (Ambition),
Appearance: a human of about thirty with a healthy and vigorous aspect, about 1.80m tall, with hazel eyes and an apprehensive look, his upper lip adorned with a black and well-groomed goatee, jet-black hair combed backwards and pomaded, dressed in a long black tunic decorated with little reassuring silver runes and a knotty staff in hand.
- Clerical Domains – Ambition (Ambition),
- Pantheons – Alphatian Empire (as The Ego, Ambition), Dragonkin (as The Ego), Thyatian Empire (as The Ego, Ambition)
- Immortal Councils – Assembly (as Iliric), Energy (as Iliric), Temporal (as Iliric),
Pharamond (Entropy, Hierarch 32)
- Favoured Weapon – Dagger
- Symbol – A black whirlwind with florescent red forked lightning (Shown on Holy Symbols of Mystara Day 23)
- Other Names – Karandas, Master of Betrayals, The Betrayer
- Patron of
- Time – Civilisation – Ambition (2),
- Core Pantheons –
- Single Element Organisations – Entropy – The Dark, Time – The Wave
- Dual Element Organisations – Entropy/Time – The Crushing Wave
- Secret Crafts – Bureauologist (Ambition), Diplomologist (Ambition), Entertainologist (Ambition),
Appearance: a human of average stature, with skin of an ashen pallor and veins that draw a blue spider web visible under the skin, his skull shaved and shining, a short black beard, hooked nose and violet eyes that constantly shine, wearing a gorgeous crimson-coloured tunic decorated with protective runes, with an enormous hood that he uses for to shade his face in theatrical manner, a belt of woven gold wires with precious gems, a pair of rods at the waist and a green crystal staff in his hand.
- Clerical Domains – Ambition (Ambition),
- Pantheons – Alphatian Empire (as Master of Betrayals, Ambition), Ocean Guilds (as The Betrayer), Thyatian Empire (as The Betrayer, Ambition), Ylari (as The Betrayer)
- Immortal Councils – Assembly (as Pharamond), Entropy (as Pharamond), Hierarch (as Pharamond),
Associated Class Archetypes
Domain of Ambition
- Patrons of
- Time – Civilisation (Ambition (2)),
- Associated Secret Crafts – Bureauologist (Ambition), Diplomologist (Ambition), Entertainologist (Ambition),
- Primary Domain Pantheons – Alphatian Empire (Iliric, Pharamond), Thyatian Empire (Iliric, Pharamond),
- Secondary Domain Pantheons – Dragonkin (Iliric), Ocean Guild (Pharamond), Ylari (Pharamond),
Associated Secret Crafts
Bureauologist Secret Craft
Associated Options – This is the Association between secret crafts, patrons, Immortals and classes and other class options.
- Patrons of
- Time – Civilisation – Ambition (2)
- Energy Immortals – Iliric (Ambition)
- Entropy Immortals – Pharamond (Ambition)
Pantheons
- Primary Pantheon/Immortals – Alphatian Empire (Iliric, Pharamond), Thyatian Empire (Iliric, Pharamond),
- Secondary Pantheon/Immortals – Dragonkin (Iliric), Ocean Guilds (Pharamond), Ylari (Pharamond),
- Councils – Assembly (Iliric, Pharamond), Energy (Iliric), Entropy (Pharamond), Hierarch (Pharamond), Temporal (Iliric),
Class Options
- Cleric – Ambition (Ambition),
- Paladin – Oath of the Crown (scag132)
Available Feats
TBA
Diplomologist Secret Craft
Associated Options – This is the Association between secret crafts, patrons, Immortals and classes and other class options.
- Patrons of
- Time – Civilisation – Ambition (2)
- Energy Immortals – Iliric (Ambition)
- Entropy Immortals – Pharamond (Ambition)
Pantheons
- Primary Pantheon/Immortals – Alphatian Empire (Iliric, Pharamond), Thyatian Empire (Iliric, Pharamond),
- Secondary Pantheon/Immortals – Dragonkin (Iliric), Ocean Guilds (Pharamond), Ylari (Pharamond),
- Councils – Assembly (Iliric, Pharamond), Energy (Iliric), Entropy (Pharamond), Hierarch (Pharamond), Temporal (Iliric),
Class Options
- Cleric – Ambition (Ambition),
Available Feats
TBA
Entertainologist Secret Craft
Associated Options – This is the Association between secret crafts, patrons, Immortals and classes and other class options.
- Patrons of
- Time – Civilisation – Ambition (2)
- Energy Immortals – Iliric (Ambition)
- Entropy Immortals – Pharamond (Ambition)
Pantheons
- Primary Pantheon/Immortals – Alphatian Empire (Iliric, Pharamond), Thyatian Empire (Iliric, Pharamond),
- Secondary Pantheon/Immortals – Dragonkin (Iliric), Ocean Guilds (Pharamond), Ylari (Pharamond),
- Councils – Assembly (Iliric, Pharamond), Energy (Iliric), Entropy (Pharamond), Hierarch (Pharamond), Temporal (Iliric),
Class Options
- Cleric – Ambition (Ambition),
Available Feats
TBA
Associated Organisations
Organisation of Time – Followers of the Wave
The Followers of the Wave are an organisation based on the Worship of Water and the Immortals of the Sphere of Time.
Their society is focused around the colour of blue and the Sphere of Time. This society instruct its followers as initiates into the Secret Craft of the Waterologist before teaching them other crafts. Each of its members are expected to be Earth aligned.
Aligned to the Magical Patron group.
- Other Cult Names – Blue, Time, Water, Wave
- Sphere – Time (Element of Water)
- Patrons of
- Associated Secret Crafts – Bureaulogist (Ambition), Diplologoist (Ambition), Entertainologist (Ambition),
- Energy Immortals – Iliric (Ambition), Razud (Authority),
- Entropy Immortals – Pharamond (Ambition), Stodos (Arctic)
- Thought Immortals – Odin (Authority), Ssu-ma (Books), Taroyas (Authority),
- Time Immortals – Ahmanni (tba), Brindorhin (tba), Calitha (Aquatic Races), Chardastes (tba), Crakkak (tba), Finidel (tba), Hymir (Alchemy), Khoronus (tba), Malafor (tba), Petra (tba), Simurgh (tba), Tiresias (tba), Tourlain (Anarchy), Urd (tba), Vanya (tba), Vethandi (tba), Water Elemaster (tba)
- Barbarian Paths – Storm Herald – Tundra (tba)
- Cleric Domains – Ambition (Ambition), Water (tba)
- Monk Ways – Elements – Water (tba)
- Sorcerer Origins – Draconic Bloodline – Blue (tba), Elemental Essence – Water (tba), Nereid Bloodline (fkcc14)
- Warlock Pact – Genie Lord – Water (tba)
- Wizard – Elementalist – Water (tba)
- Associated Feats – Elemental Adept (ph166, tba), Negotiator (tba), Survivor (tba),
Summonable Creatures
- CR 5 – Water Elemental (mm125, Elemental),

- Primary Pantheons – Dwarven and Gnome (Hymir), Myoshima (Hymir), Outcast (Tourlain), Radiance (Hymir), Thyatian Empire (Hymir, Tourlain),
- Secondary Pantheons – Giantkin (Hymir),
- Councils – Assembly (Hymir, Tourlain), Celestial (Hymir), Temporal (Tourlain), Time (Hymir, Tourlain)
Secondary Ambition Pantheons
Dragonkin Racial Pantheon
Guiding Principle – The culture concerned with Dragons first
Associated Nations – Atruaghin, Darokin, Karameikos
Single Element Organisations – Matter – The Growth, Thought – The Wind, Time – The Wave
Dual Element Organisations – Thought/Time – The Storm
Core Immortals –
- Immortals of Matter (1) – Terra (Hierarch 36, as Mother Earth, Birth),
- Immortals of Thought (1) – Ssu-Ma (Empyreal 23, as Keeper of History and Order, Books),
- Immortals of Time (4) – Chardastes (Empyreal 24, as Chardastes, Birth), Simurgh (Eternal 26, as Keeper of the Flow of Time, Birth), Urd (Hierarch 32, as The Maiden, Birth), Vanya (Empyreal 23, as The Grey Lady, Birth),
Ocean Guilds Cultural Pantheon
Guiding Principles – The culture of island living, money, trade and travel.
Associated Nations – Minrothad
Single Element Organisations – Entropy – The Dark, Matter – Growth, Thought – The Wind
Dual Element Organisations – Matter/Thought – The Sand
Core Immortals –
- Immortals of Energy () –
- Immortals of Entropy (2) – Ouranos (Hierarch 23, as The Giant, Building), Talitha (Eternal 25, as Queen of Treachery and Vice, Avidity),
- Immortals of Matter () –
- Immortals of Thought (2) – Halav (Celestial 17, as Bane of Humanoids, Armourer), Wayland (Empyreal 24, as The God’s Smith, Armourer, Building),
- Immortals of Time () –
Ylari Cultural Pantheon
(Ylaruam)
(The culture of peace and male dominance)
Core Immortals (Cyndicea) – Madarua (Energy 26),
- Primary Patrons –
- Immortals of Energy (1) – Madarua (Eternal 26, as The Amazon, tba),
Associated Councils
Assembly (Council)
All Immortals of Mystara are part of the Assembly Council. It is run by the five Hierarchs of rank 36, one from each xphere.
- Core Immortals – Odin (Thought), Terra (Matter),
- Charter Patrons – Living (Animals (2)),
- Energy – Magical – Alchemy (1), Astrology (2)
- Energy – Warfare – Amazons (1)
- Matter – Crafters – Armourer (2)
- Matter – Living – Abundance (2), Agriculture (4)
- Thought – Artists – Architecture (1)
- Thought – Inspiration – Adventure (8)
- Thought – Science – Agriculture (4), Alchemy (1), Architecture (1), Astronomy (1)
- Time – Civilisation – Ambition (2), Anarchy (1)
- Dual Energy/Thought – Magical Science – Alchemy (1)
- Dual Matter/Thought – Living Science – Agriculture (4)
- Elements – Air (3)
- Immortal Titles – Aesirs (8)
- Nationality – Alfheim (1), Alphatian Empire Group, Aquarendi (1)
- Alphatian Empire Group – Alphatian Empire (3), Ar (1)
- Racial –
- Aerial Races – Aerial Races (2)
- Aquatic Races – Aquatic Races (1),
- Genasi Races – Air (3)
- Monstrous Races – Aranea (2)
- Regional – Arctic (1),
- Charter Secret Crafts – Airologist (Aerial Races, Air, Alphatian Empire, Ar), Alchemologist (Alchemy), Beastologist (Animals), Bureauologist (Ambition), Chaosologist (Anarchy), Craftologist (Architecture, Armourer), Diplomologist (Ambition), Divinology (Astrology), Earthologist (Agriculture), Elvenologist (Alfheim, Aquarendi), Entertainologist (Ambition), Mechologist (Astronomy), Naturologist (Abundance, Agriculture, Alfheim, Animals), Sailologist (Adventure), Shapeologist (Aranea), Skyologist (Adventure, Aerial Races, Air, Alphatian Empire, Ar), Starology (Astrology, Astronomy), Technologist (Astronomy), Wagonologist (Adventure), Warologist (Amazons), Waterologist (Aquarendi, Aquatic Races, Arctic), Weaponologist (Amazons),
- Barbarian Paths – Storm Herald – Mountain (Agriculture) / Sea (Agriculture, Air),
- Cleric Domains – Air (Aerial Races, Agriculture, Air, Alphatian Empire, Ar), Ambition (Ambition), Arcana (Alphatian Empire, Aranea), Beer (Alchemy), Cat (Animals), Chaos (Anarchy), Clockwork (Astronomy), Creation (Architecture, Armourer), Earth (Agriculture), Forge (Armourer), Hunting (Animals), Knowledge (Aesirs), Nature (Abundance, Agriculture, Alfheim, Animals), Oceans (Aquarendi, Aquatic Races), Prophecy (Astrology), Tempest (Agriculture), Travel (Adventure), War (Aesirs, Amazons), Water (Aquarendi, Aquatic Races, Arctic),
- Monk Ways – Drunken Master (xge33, Alchemy), Elements – Air (Agriculture, Air) / Earth (Agriculture),
- Paladin Oaths – Thunder (Agriculture, Air),
- Sorcerer Origins – Draconic Bloodline – Air (Agriculture, Air) / Earth (Agriculture), Elemental Essence – Air (Agriculture, Air) / Earth (Agriculture), Storm Sorcery (Agriculture, Air),
- Warlock Pacts – Genie Lord – Air (Agriculture, Air) / Earth (Agriculture),
- Wizard Traditions – Elementalist – Air (Agriculture, Air) / Earth (Agriculture),
- Charter Feats – Elemental Adept (ph166, Agriculture, Air), Negotiator (Agriculture, Air), Survivor (Agriculture, Air),
- Immortals of Energy (8) – Ninsum (Hierarch 35, Agriculture), Razud (Hierarch 31, Alphatian Empire), Heimdall (Eternal 30, Aesirs), Madarua (Eternal 26, Aesirs, Amazons), Mealiden (Empyreal 23, Adventure, Alfheim), Saturnius (Empyreal 20, Adventure), Zirchev (Celestial 17, Animals), Alphatia (Celestial 16, Alphatian Empire), Iliric (Temporal 8, Ambition),
- Immortals of Entropy (3) – Pharamond (Hierarch 32, Ambition), Aracne Prime (Temporal 8, Aranea), Stodos (Initiate 6, Arctic),
- Immortals of Matter (5) – Terra (Hierarch 36, Agriculture), Polunius (Eternal 25, Architecture), Wayland (Empyreal 24, Armourer), Faunus (Temporal 11, Animals), Forsetta (Temporal 7, Aesirs),
- Immortals of Thought (15) – Odin (Hierarch 36, Aesirs, Air), Air Elemaster (Hierarch 33, Aerial Races, Air), Korotiku (Hierarch 32, Aranea), Thor (Eternal 29, Aesirs), Ninfangle (Eternal 26, Adventure), Sinbad (Eternal 25, Adventure), Eiryndul (Empyreal 20, Adventure), Halav (Celestial 17, Armourer), Freyja (Celestial 14, Abundance, Aesirs), Frey (Celestial 13, Aesirs, Agriculture), Palartarkan (Temporal 11, Air, Alphatian Empire, Ar, Astrology, Astronomy), Ralon (Temporal 9, Agriculture), Arnelee (Temporal 8, Adventure, Aesirs), Nob Nar (Initiate 4, Adventure), Turmis (Initiate 1, Adventure),
- Immortals of Time (6) – Simurgh (Eternal 26, Aerial Races), Calitha (Celestial 18, Aquarendi, Aquatic Races), Brindorhin (Celestial 14, Abundance), Hymir (Celestial 13, Alchemy), Tiresias (Temporal 9, Astrology), Tourlain (Temporal 8, Anarchy),
Hierarchs of Mystara (Council)
- Core Immortals –
- Charter Patrons –
- Matter – Living – Agriculture (2)
- Thought – Science – Agriculture (2)
- Time – Civilisation – Ambition (1)
- Dual Matter/Thought – Living Science – Agriculture (4)
- Elements – Air (2)
- Immortal Titles – Aesirs (1)
- Nationality – Alphatian Empire – Alphatian Empire (1)
- Racial –
- Aerial Races – Aerial Races (1)
- Genasi Races – Air (2)
- Monstrous Races – Aranea (1)
- Charter Secret Crafts – Airologist (Aerial Races, Air, Alphatian Empire), Bureauologist (Ambition), Diplomologist (Ambition), Earthologist (Agriculture), Entertainologist (Ambition), Naturologist (Agriculture), Sailologist (Adventure), Shapeologist (Aranea), Skaldologist (Aesirs), Skyologist (Adventure, Aerial Races, Air, Alphatian Empire), Wagonologist (Adventure)
- Charter Barbarian Paths – Storm Herald – Mountain (Agriculture) / Sea (Agriculture, Air),
- Charter Cleric Domains – Air (Aerial Races, Air, Alphatian Empire), Ambition (Ambition), Arcana (Alphatian Empire, Aranea), Earth (Agriculture), Knowledge (Aesirs), Nature (Agriculture), War (Aesirs),
- Charter Monk Ways – Elements – Air (Agriculture, Air) / Earth (Agriculture),
- Secondary Paladin Oaths – Thunder (Agriculture, Air),
- Charter Sorcerer Origins – Draconic Bloodline – Air (Agriculture, Air) / Earth (Agriculture), Elemental Essence – Air (Agriculture, Air) / Earth (Agriculture), Storm Sorcery (Agriculture, Air),
- Charter Warlock Pacts – Genie Lord – Air (Agriculture, Air) / Earth (Agriculture),
- Charter Wizard Traditions – Elementalist – Air (Agriculture, Air) / Earth (Agriculture),
- Charter Feats – Elemental Adept (ph166, Agriculture, Air), Negotiator (Agriculture, Air), Survivor (Agriculture, Air),
- Immortals of Energy (2) – Ninsum (Hierarch 35, Agriculture), Razud (Hierarch 31, Alphatian Empire),
- Immortals of Entropy (1) – Pharamond (Hierarch 32, Ambition),
- Immortals of Matter (1) – Terra (Hierarch 36, Agriculture),
- Immortals of Thought (3) – Odin (Hierarch 36, Aesirs, Air), Air Elemaster (Hierarch 33, Aerial Races, Air), Korotiku (Hierarch 32, Aranea),
Sphere of Energy (Council)
- Core Immortals –
- Charter Patrons – Living (Animals (1)),
- Energy Warfare – Amazons (1)
- Matter – Living – Agriculture (1)
- Thought – Inspiration – Adventure (2)
- Thought – Science – Agriculture (1)
- Time – Civilisation – Ambition (1),
- Dual Matter/Thought – Living Science – Agriculture (4)
- Immortal Titles – Aesirs (2)
- Nationality – Alfheim (1),
- Alphatian Empire – Alphatian Empire (2),
- Charter Secret Crafts – Airologist (Alphatian Empire), Beastologist (Animals), Bureauologist (Ambition), Diplomologist (Ambition), Earthologist (Agriculture), Elvenologist (Alfheim), Entertainologist (Ambition), Naturologist (Agriculture, Alfheim, Animals), Sailologist (Adventure), Skaldologist (Aesirs), Skyologist (Adventure, Alphatian Empire), Wagonologist (Adventure), Warologist (Amazons), Weaponologist (Amazons),
- Charter Barbarian Paths – Storm Herald – Mountain (Agriculture) / Sae (Agriculture),
- Charter Cleric Domains – Air (Alphatian Empire), Ambition (Ambition), Arcana (Alphatian Empire), Cat (Animals), Earth (Agriculture), Hunting (Animals), Knowledge (Aesirs), Nature (Agriculture, Alfheim, Animals), Tempest (Agriculture), Travel (Adventure), War (Aesirs, Amazons),
- Charter Monk Ways – Elements – Air (Agriculture) / Earth (Agriculture),
- Secondary Paladin Oaths – Thunder (Agriculture),
- Charter Sorcerer Origins – Draconic Bloodline – Air (Agriculture) / Earth (Agriculture), Elemental Essence – Air (Agriculture) / Earth (Agriculture), Storm Sorcery (Agriculture),
- Charter Warlock Pacts – Genie Lord – Air (Agriculture) / Earth (Agriculture),
- Charter Wizard Traditions – Elementalist – Air (Agriculture) / Earth (Agriculture),
- Charter Feats – Elemental Adept (ph166, Agriculture), Negotiator (Agriculture), Survivor (Agriculture),
- Immortals of Energy (8) – Ninsum (Hierarch 35, Agriculture), Razud (Hierarch 31, Alphatian Empire), Heimdall (Eternal 30, Aesirs), Madarua (Eternal 26, Aesirs, Amazons), Mealiden (Empyreal 23, Adventure, Alfheim), Saturnius (Empyreal 20, Adventure), Zirchev (Celestial 17, Animals), Alphatia (Celestial 16, Alphatian Empire), Iliric (Temporal 8, Ambition),
Sphere of Entropy (Council)
- Core Immortals –
- Charter Patrons –
- Charter Domains – Ambition (Ambition), Arcana (Aranea), Water (Arctic),
- Charter Secret Crafts – Bureauologist (Ambition), Diplomologist (Ambition), Entertainologist (Ambition), Shapeologist (Aranea), Waterologist (Arctic),
- Immortals of Entropy (3) – Pharamond (Hierarch 32, Ambition), Aracne Prime (Temporal 8, Aranea), Stodos (Initiate 6, Arctic),
Temporals of Mystara (Council)
- Core Immortals –
- Charter Patrons – Living (Animals (1)),
- Energy – Magical – Astrology (1)
- Matter – Living – Agriculture (1)
- Thought – Inspiration – Adventure (1)
- Thought – Science – Agriculture (1), Astronomy (1)
- Time – Civilisation – Ambition (1), Anarchy (1)
- Dual Matter/Thought – Living Science – Agriculture (4)
- Elements – Air (1)
- Immortal Titles – Aesirs (2)
- Nationality Alphatian Empire – Alphatian Empire (1), Ar (1),
- Charter Secret Crafts – Airologist (Air, Alphatian Empire, Ar), Beastologist (Animals), Bureauologist (Ambition), Chaosologist (Anarchy), Diplomologist (Ambition), Divinology (Astrology), Earthologist (Agriculture), Entertainologist (Ambition), Mechologist (Astronomy), Naturologist (Agriculture, Animals), Sailologist (Adventure), Shapeologist (Aranea), Skaldologist (Aesirs), Skyologist (Adventure, Air, Alphatian Empire, Ar), Starology (Astrology, Astronomy), Technologist (Astronomy), Wagonologist (Adventure)
- Charter Barbarian Paths – Storm Herald – Mountain (Agriculture) / Sea (Agriculture, Air),
- Charter Cleric Domains – Air (Air, Alphatian Empire, Ar), Ambition (Ambition), Arcana (Alphatian Empire, Aranea), Cat (Animals), Chaos (Anarchy), Clockwork (Astronomy), Hunting (Animals), Knowledge (Aesirs), Nature (Agriculture, Animals), Prophecy (Astrology), Tempest (Agriculture), Travel (Adventure), War (Aesirs),
- Charter Monk Ways – Elements – Air (Agriculture, Air) / Earth (Agriculture),
- Secondary Paladin Oaths – Thunder (Agriculture, Air),
- Charter Sorcerer Origins – Draconic Bloodline – Air (Agriculture, Air) / Earth (Agriculture), Elemental Essence – Air (Agriculture, Air) / Earth (Agriculture), Storm Sorcery (Agriculture, Air),
- Charter Warlock Pacts – Genie Lord – Air (Agriculture), Air / Earth (Agriculture),
- Charter Wizard Traditions – Elementalist – Air (Agriculture, Air) / Earth (Agriculture),
- Charter Feats – Elemental Adept (ph166, Agriculture, Air), Negotiator (Agriculture, Air), Survivor (Agriculture, Air),
- Immortals of Energy (1) – Iliric (Temporal 8, Ambition),
- Immortals of Entropy (1) – Aracne Prime (Temporal 8, Aranea),
- Immortals of Matter (1) – Faunus (Temporal 11, Animals), Forsetta (Temporal 7, Aesirs),
- Immortals of Thought (3) – Palartarkan (Temporal 11, Air, Alphatian Empire, Ar, Astrology, Astronomy), Ralon (Temporal 9, Agriculture), Arnelee (Temporal 8, Adventure, Aesirs),
- Immortals of Time (2) – Tiresias (Temporal 9, Astrology), Tourlain (Temporal 8, Anarchy),
Design changes for Patrons
Content Updates
- 2022-05-28 – Linked in the organisations.
- 2022-04-28 – Moved to its own page.
- 2021-09-08 – Updated with more content.
- 2021-09-19 – Section Created
WRATH Campaign
Campaign References: Books,
Base Calendar (Darokin, Ethengar, Five Shires, Glantri, Karameikos, Minrothad, Rockhome), Personalities,
Transports ((A) Airships, (G) Ground, (S) Ships)
Barvarossa (S-SL), Blackbeard (S-GS), Bounty (S-SS), Buccaneer (S-GS), Cutlass (S-GL), Magnussen (S-LS), Renegade (S-SL), Revenge (S-GW), Sea Hag (S-SS), Sea Hawk (S-GL), Sigtrygg (S-LS), Swashbucker (S-GS), The Pride (S-SS), Thorgrim (S-LS), Tortuga (S-SS)
Patrons Page: Abundance, Adventure, Aerial Races, Agriculture, Air, Alchemy, Amazons, Ambition, Anarchy, Animals, Aquatic Races, Aranea, Architecture, Arctic, Armourer, the Arts, Astrology, Astronomy, Audacity, Authority, Avianfolk, Avidity, Balance, Battle, Bards, Beauty, Beholders, Berserkers, Betrayal, Birth, the Blackflame, Boldness, Books, Bravery, Brute-men, Bugbears, Building, Cannibalism, Catfolk, Cats, Cavalry, Centaurs, Chance, Chaos, Charity, Charms, Cheating, Children, Circumvention, Cities, Cleverness, Cold, Communication, Completeness, Con-men, Conquest, Cooperation, Corruption, Courage, Crafts, Craftsmen, Creation, Cruelty, Culture, Cunning, Darkness, Death, Decadence, Deceit, Defence, Defiance, Desire, Destiny, Destruction, Devilfish, Diaboli, Diplomacy, Discipline, Discovery, Disease, Dishonesty, Divination, Dolphins, Domination, Dragonkind, Dreams, Druids, Drunkenness, Dwarves, Earth, Earth Races, Education, Egotism, Elven, Energy, Engineering, Enigmas, Entropy, Envy, Epic Deeds, Equality, Experience, Explorers, Faithfulness, Family, Fate, Fear, Femininity, Ferocity, Fertility, Fey Races, Fire, Flight, Forest, Fprest Races, Forgiveness, Formians, Fortresses, Frredom, Friendship, Fun, Future, Genie, Giants, Good, Government, Gnolls, Gnomes, Goblins, Grace, Gravity, Greed, Guardians, Harmony, Hatred, Health, Hearth, Heroism, History, Honesty, Honour, Lizardfolk
Immortal Titles: Aesirs, Ancient, Celestial, Empyreal, Eternal, Hierarch, Initiates, Old Ones, Sovereign, Sphere (Energy, Entropy, Matter, Thought)
National Patrons: Alfheim, Alphatian Empire, Aquarendi, Ar, Azcan, Blackheart, Brasolia, Children of Atruaghin, Clan of the (Bear, Elk, Horse, Tiger, Turtle), Cyndicea, Denagoth, Five Shires, Gentle Folk, Glantri, Myoshima
D&D 5E in Mystara
D&D Menu – Adventures, Artefacts, Backgrounds, Classes, Dominions, Downtime, Feats, Gazetteers, Gods, Magical Items, Monsters, Organisations, Pantheons, Races, Ranks & Titles, Rune Magic, Secret Crafts, Settlements, Spells, Timeline, Weapons Mastery
Game Management – Annotated Stat Block, Character Creation, Choosing a New Campaign, Gaming over Skype, GM’s Luck Roll, Tracking Experience
Class Builds –
Artificer – Bombardier (Tinkerkin),
Barbarian – Totem Warrior (Plamin, Camdu),
Bard – College of Valour (Sunfey),
Druid – Circle of Dreams (Woodfey), Circle of the Tree of Life (Seasonfey),
Fighter – Battlemaster (Seashire), Eldritch Knight (Kerendan), Weapons Master (Lani), Weapons Master (Stonebound),
Monk – Way of the Elements (Tidal),
Paladin – Oath of Radiance (Sunfey), Oath of Vengeance (Firechild),
Sorcerer – Wild Magic (Shadowfey),
Warlock – Celestial (Llewell),
Wizard – Bladesinger (Nerye),
Dragon – White (Calcryx).
Multiclass – Cleric/Wizard (Xhall), Rogue/Cleric (Dracnomir), Rogue/Sorcerer (Yodrey), Wizard/Rogue (Traladaran)
Floorplans – Thyatian
Session Recordings – Campaign Journals
Library of Books
B5, d20 System, Pathfinder, SW

This site is constantly under revision, no blog posts are final as this is a work in progress place for me to develop my game settings and rules. Some posts might be placeholders for future content, so feel free to check back later for updated information.
General Links
Basic Links: Who Am I?, Home, Game Tools, Game Session Videos, My Campaigns, My Library, Site Map, Subscription Information
Game Systems: Dungeons & Dragons, Pathfinder 1 & 2, Shadowrun, Star Wars. Other Game Systems
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