Categories
Building a Character Dungeons & Dragons Races Roleplaying

DnD Races Elven Overview

D&D – Five Spheres of Mystara

Races – Elven Overview

  • 0e-gaz-05 Alfheim
  • 5e-wiz-ph DnD Players Handbook
  • Mordenkainens Tome of Foes

Example Characters

There are no elves left who are not aligned to an element.

Elves are taller and thinner that humans. They live at least 8 times longer than humans. As children they are raised by their villages, as one hundred years of childhood is more than a single or pair of adults could dedicate to. As such, their entire community think of them as family, while they belong to their mothers family line. Culturally the elves honour the mother over the father in most things.

  • Child – A elf is a child till the age of 60 and is considered to belong to the community where they were born as much as to their parents.
  • Young Adult – A elf learns from their community and elders from the age of 60 to 100.
  • Adulthood – From the age of 100 an elf is an adult and choose which clan they wish to associate with and what name they will be known as. Adventuring elves are usually at least an adult.
  • Life expectancy: A elf is expected to live to about 750 years of age.

(R) Restricted, Needs GM Approval or Not available to players

Converting Elves to Mystara

  • Conversion – Elven Subraces to Mystara
    • High Elves (Called Sunfey) Think they are superior to all others, including other elves, taught they are the first elves, deep connection with history and lore.
    • Wood Elves (Called Woodfey) Works well with other races, deep connection with the land.
    • Eladrin Elves (Called Seasonfey) Mischievous by nature, deep connection with the Fey and magic.
    • Dark Elves or Drow (Called Bloodfey, Shadowfey and Spiritfey) The elves used as the antagonist is all Elven horror stories, deep connection with darkness, shadow and starlight. They are called Shadow Elves in the setting.
    • Sea Elves (called Seafey) As yet unknown by the players
    • Sky Elves (called Skyfey) Also unknown by the players

Elven Racial Traits

D&D RacesElven Traits

  • Ability Score Increase: Dexterity +2
  • Alignment: Elves are Chaotic in general
  • Size: Elves are between 6 and 7 feet tall. Your size is Medium
  • Speed: Your walking speed is 30 ft
  • Darkvision (Elven) you can see in dim light within 60 ft as it was bright light, and darkness as if it was dim light. You can’t discern colour in darkness, only shades of grey.
  • Elf Gifts (Level Up) Choice of Mystic Rapport, Prescient Vision or Preternatural Awareness
  • Fey Ancestry (Elven) Advantage on saving throws against being charmed, gaining an expertise dice, and magic can’t put you to sleep.
  • Trances (Elven) You don’t sleep. Instead you meditate for 4 hrs a day and gain the same benefits as sleep.
  • Starting Languages (Elven) You speak, read and write Common (Thyatian and Alphatian) and Elvish (Clan dialect)
  • Character Options – Available to all Elven Subraces

Elven Racial Clans

  • Alhambra (Glantri) – Sunfey (fire)
  • Bishtahar (Wendar) – Nomadfey (air)
  • Callarii (Karameikos) – Woodfey (earth)
  • Chossum (Alfheim, Darokin) – Nomadfey (air)
  • Daendur (Sylvan Realm) – Seasonfey (elemental)
  • Erendyl (Alfheim) – Woodfey (earth)
  • Erewan (Glantri) – Woodfey (earth)
  • Feadil (Alfheim) – Sunfey (fire)
  • Grunalf (Alfheim) – Wildfey (earth)
  • Long Runner (Alfheim) – Seasonfey
  • Mealideil (Alfheim) – TBA
  • Meditor (Minrothad) – Seafey (water)
  • Red Arrow (Alfheim) – TBA
  • Schattenalfen (Shadowlands) – Bloodfey (dark)
  • Shiya (Alphatia) – Seasonfey (elemental)
  • Triahar (Wendar) – Woodfey (earth)
  • Wendar (Wendar) – Sunfey (fire)
  • Vahadar (Wendar) – Wildfey (earth)
  • Verdier (Minrothad) – Woodfey (earth)
  • Vyalia (Thyatis) – Seasonfey (elemental)
Elven Magical Items (35)

Items by Elven Race: (C8/U16/R6/VR5)

  • Bloodfey (Darkness) – Sacrificial elves of the Hollow World
  • Nomadfey (Air) – Traders and Crafters.
  • Seafey (Water) – They exist above and below the water.
  • Seasonfey (Elements) – All about change.
  • Shadowfey (Darkenss) – Albino elves of the underworld
  • Skyfey (Air) – Flying elves.
  • Spiritfey (Fire) – Chosen few of the gods.
  • Sunfey (Fire) – The more magically inclined elves.
  • Wildfey (Earth) – Specialise in stalking and hunting.
  • Woodfey (Earth) – Specialise in material relating to the forests.
All Elven Items (35)

1 – Armour (Total 3): Animated Shield (VR), Elven Chain (R), Mithril Armour (U),

2 – Books (Total 4): BOOKS ON (Dragonlore (U), Dragonology (U), Elvenology (R)), Spellbook of Primal Magic (C),

3 – Charms (Total 3): CHARM OF (Plant Command (R) , Remove Curse (U), Restoration (R)),

4 – Potions (Total 6): Elixir of Health (R), POTION OF (Growth (U), Healing (C, Greater (U), Superior (R), Supreme (VR))),

5 – Staffs (Total 1): Staff of Flowers (C),

6 – Wands (Total 3): WAND OF (Wand of Entangle (U), Wand of Magic Missile (U), Wand of Web (U))

7 – Weapons (Total 5): AMMUNITION ENHANCEMENT (+1 (U), +2 (R), +3 (VR)), Arrow of Life (VR), Unbreakable Ammunition (C), Walloping Ammunition (C)

8 – Wondrous Items (Total 10): Boots of Elvenkind (U), Bracers of Archery (U), Broom of Flying (U), Cloak of Elvenkind (U), Hat of Wizardry (C), Instrument – Harp (VR), Lantern of Revealing (U), Pot of Awakening (C), Quiver of Ehlonna (U), Rope of Mending (C),

Common Elven Items (8)

Common Item Value
Price: (1d6+1) x10 gp (20 to 70 gp) – 50% for consumable items
Base Price: 50 gp or 25 gp for expendable
Expendable Items can be attuned on use, at the cost of a random attuned item and slot.
Cursed Items auto attune on use and replace a random attuned item and slot.

Magical Items
C – Common, U – Uncommon, R – Rare, VR – Very Rare, L – Legendary, A – Artefact, Cu – Cursed

Racial Items Link
Dragonkind, Dwarven, Elven, Genasi, Giant, Gnome, Halfling, Human

1 – Books (Total 1): (1) Spellbook of Primal Magic

2 – Potions (Total 1): (1) Potion of Healing

3 – Staffs (Total 1): (1) Staff of Flowers

4 – Weapons (Total 2): (1) Unbreakable Ammunition, (2) Walloping Ammunition

5 – Wondrous Items (Total 3): (1) Hat of Wizardry, (2) Pot of Awakening, (3) Rope of Mending

Uncommon Elven Items (16)

Uncommon Item Value
Price: (1d6) x100 gp (100 to 600 gp) – 50% for consumable items
Base Price: 400 gp or 200 gp for expendable
Expendable Items can be attuned on use, at the cost of a random attuned item and slot.
Cursed Items auto attune on use and replace a random attuned item and slot.

Magical Items
C – Common, U – Uncommon, R – Rare, VR – Very Rare, L – Legendary, A – Artefact, Cu – Cursed

Racial Items Link
Dragonkind, Dwarven, Elven, Genasi, Giant, Gnome, Halfling, Human

1 – Armour (Total 1): (1) Mithril Armour

2 – Books (Total 2): BOOSK ON ((1) Dragonlore, (2) Dragonology)

3 – Charms (Total 1): (1) Charm of Remove Curse

4 – Potions (Total 2): POTION OF ((1) Growth, (2) Healing – Greater))

5 – Wands (Total 3): WAND OF ((1) Wand of Entangle, (2) Wand of Magic Missile, (3) Wand of Web),

6 – Weapons (Total 1): (1) Ammunition Enhancement +1

7 – Wondrous Items (Total 6): (1) Boots of Elvenkind, (2) Bracers of Archery, (3) Broom of Flying, (4) Cloak of Elvenkind, (5) Lantern of Revealing, (6) Quiver of Ehlonna

Rare Elven Items (7)

Rare Item Value
Price: 2d10 x1,000 gp (2,000 to 20,000) – 50% for consumable items
Base Price: 12,000 gp or 6,000 gp for expendable
Expendable Items can be attuned on use, at the cost of a random attuned item and slot.
Cursed Items auto attune on use and replace a random attuned item and slot.

Magical Items
C – Common, U – Uncommon, R – Rare, VR – Very Rare, L – Legendary, A – Artefact, Cu – Cursed

Racial Items Link
Dragonkind, Dwarven, Elven, Genasi, Giant, Gnome, Halfling, Human

1 – Armour (Total 1): (1) Elven Chain

2 – Books (Total 1): (1) Books on Elvenology

3 – Charms (Total 2): CHARM OF ((1) Plant Command, (2) Restoration),

4 – Potions (Total 2): (1) Elixir of Health, (2) Potion of Healing – Superior

5 – Weapons (Total 1): (1) Ammunition Enhancement +2

Very Rare Elven Items (5)

Very Rare Item Value
Price: (1d4+1) x10,000 gp (20,000 to 50,000 gp) – 50% for consumable items
Base Price: 30,000 gp or 15,000 gp for expendable
Expendable Items can be attuned on use, at the cost of a random attuned item and slot.
Cursed Items auto attune on use and replace a random attuned item and slot.

Magical Items
C – Common, U – Uncommon, R – Rare, VR – Very Rare, L – Legendary, A – Artefact, Cu – Cursed

Racial Items Link
Dragonkind, Dwarven, Elven, Genasi, Giant, Gnome, Halfling, Human

1 – Armour (Total 1): (1) Animated Shield

2 – Potions (Total 1): (1) Potion of Healing – Supreme

3 – Weapons (Total 2): (1) Ammunition Enhancement +3, (2) Arrow of Life

4 – Wondrous Item (Total 1): (1) Instrument – Harp,

Content Updates

  • 2022-08-22 – Moved all the elven magical item tables here and created an all elven items section.
  • 2021-07-30 – Added in reusable content to share same material on different pages.
  • 2021-06-24 – Linked in content.
  • 2021-03-10 – Starting to add in the various elven races of the setting. The End point of this will be that every clan will have their own racial type to build from.
Alfheim
Mystara Races

The Races Overview

Dragonkind Overview: Air (Crystalborn, Silverborn, Whiteborn), Darkness (Blackborn, Brassborn, Onyxborn), Earth (Copperborn, Emeraldborn, Greenborn), Fire( Amberborn, Goldborn, Redborn, Rubyborn), Water (Blueborn, Bronzeborn, Sapphineborn)

Dwarven Overview: Air (Hillbound), Darkness (Shadowbound), Earth (Stonebound), Fire (Craftbound), Water (Seabound)

Elven Overview: Air (Nomadfey, Skyfey), Darknes (Bloodfey, Shadowfey), Earth (Wildfey, Woodfey), Fire (Spiritfey, Sunfey), Water (Seafey), Elements (Seasonfey)

Genasi Overview: Air (Airchild), Earth (Earthchild), Darkness (Darkchild), Fire (Firechild), Water (Waterchild)

Giantkind Overview:

Gnome Overview: Air (Skykin), Darkness (Shadowkin), Earth (Forestkin), Fire (Tinkerkin), Water (Tradekin)

Halfling Overview: Air (Southshire), Darkness (Eastshire), Earth (Highshire), Fire (Heartshire), Water (Seashire)

Human Overview: Air (Hattian, Heldannic, Kerendan, Thyatian), Darkness (Nuari), Earth (Atruaghin, Ethengarian, Makistani), Fire (Alasiyan, Thothian, Traladaran), Water (Makai)

Inner World

Humans Overview: Fire – Nithian

D&D 5E in Mystara

D&D MenuAdventures, Artefacts, Backgrounds, Classes, Dominions, Downtime, Feats, Gazetteers, Gods, Magical Items, Monsters, Organisations, Pantheons, Races, Ranks & Titles, Rune Magic, Secret Crafts, Settlements, Spells, Timeline, Weapons Mastery

WRATH: Campaign, Design

Game ManagementAnnotated Stat Block, Character Creation, Choosing a New Campaign, Gaming over Skype, GM’s Luck Roll, Tracking Experience

Class Builds
Artificer – Bombardier (Tinkerkin),
Barbarian – Totem Warrior (Plamin, Camdu),
Bard – College of Valour (Sunfey),
Druid – Circle of Dreams (Woodfey), Circle of the Tree of Life (Seasonfey),
Fighter – Battlemaster (Seashire), Eldritch Knight (Kerendan), Weapons Master (Lani), Weapons Master (Stonebound),
Monk – Way of the Elements (Tidal),
Paladin – Oath of Radiance (Sunfey), Oath of Vengeance (Firechild),
Sorcerer – Wild Magic (Shadowfey),
Warlock – Celestial (Llewell),
Wizard – Bladesinger (Nerye),
Dragon – White (Calcryx).
Multiclass – Cleric/Wizard (Xhall), Rogue/Cleric (Dracnomir), Rogue/Sorcerer (Yodrey), Wizard/Rogue (Traladaran)

FloorplansThyatian

Session RecordingsCampaign Journals

Library of Books

B5, d20 System, Pathfinder, SW

Main Logo

This site is currently undergoing migration to www.thedarkelf007.com website due to needing a different set of tools that I had available to me on here.

Basic Links: Who Am I?, Home, Game Tools, Game Session Videos, My Campaigns, My Library, Site Map, Subscription Information

Game Systems: Dungeons & Dragons, Pathfinder 1 & 2, Shadowrun, Star Wars. Other Game Systems

Site sponsored by the author AS Hamilton (my wife) with her books available on amazon kindle.

Advertisement

By thedarkelf007

I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

Leave a Reply

Please log in using one of these methods to post your comment:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s