Dungeons & Dragons Gazetteer Roleplaying

DnD Gaz KW Minrothad

Dungeons and Dragons – Mystara

Gazetteer #9 – The Known World – The Minrothad Guilds

Source: The Minrothad Guilds (0e-gaz-09)

This was the last gazetteer I collected in the series and the one I knew the least about. It is a country ruled by guilds where your career as tied to a specific guild and if you did not belong to that guild you were not permitted to practice their crafts.

0e-gaz-09 Minrothad
0e-gaz-09 gaz9 D&D BECMI Minrothad

Minrothad Character Options

Minrothad in the Known World

Minrothad in the Known World

Minrothad has Ierendi on its westen waters, Thyatis on its northern and easter waters, and Karameikos on its northern waters. Way to the south is the where the rumoured isle of dread is said to be located.

Races of the Region:

Makai – native population
Thyatian – base human of the region.

Locations of Note

The Minrothad Guilds
Great Guilds of Minrothad






Merchant Sailor



Section of Notes Still Under Construction

Dwarven Hammer Clan

Forster Elves

Mapseir Elves

Meditor Elves

Shuter Elves

Wraight Elves

Merfolk (Black, Blue, Green Red and White) found in the region

Gold – Found on Alfeisle.
Red – Found near the volcano’s.
Silver – Found on Alfeisle.

Deep (Meditor) – elves who work with the nations under the sea.
Deep (Verdier) – elves who specialise with ocean travel.

Water – found with the Makai people.

Seacalled – found along the coast.

Siren – found on the coast

Wrath of the Immortals Timeline

Phase One (Levels 1-5)

AC 1000 (Tier 1 – Level 1)
  • TimelineAC 1000Minrothad
  • Still to be Edited
    • <-> (GAZ9) Immortal’s Home. A researcher wants help in getting to a fabled home of the Immortal Minroth in the mountains near the capital.
AC 1001 (Tier 1 – Level 2)
  • TimelineAC 1001Minrothad
  • Still to be Edited
    • <-> (GAZ9) Purser Pursuit – Elgin Weafer, a Verdier elf is making clothes without being part of the appropriate guild and need help.
    • (PC3) Friendship Bonding – A creature of the sea is in distress and a vision brings help.
AC 1002 (Tier 1 – Level 3)
  • TimelineAC 1002Minrothad
  • Still to be Edited
    • <-> (GAZ9) The Harbour Inhabitants – Nixies have taken up residence in Minrothad Harbour and need to be removed.
    • (PC3) The Ruins of the Taymora – A gathering of undead in some ancient underwater ruins causes alarm.
    • (mdt) The Unquenched Thirst – an issue with undead on a nearby island.
AC 1003 (Tier 1 – Level 4)
  • TimelineAC 1003Minrothad
  • Still to be Edited
    • PC3 – The Sunken Ship – A lost Minrothad Guilds ship needs to be recovered.
    • (mdt) The Siren’s Lament – A treasure map to a hidden location.
AC 1004 (Tier 1 – Level 5)
  • TimelineAC 1004Minrothad
  • Still to be Edited
    • (PC3) Island of the Dry Skins – A tribe of the sea needs help in recovering their island home.
    • (PC3) The Nixie Grotto – Nixies in the area have been acting strangely.
    • (mdt) Stowaway of the Singing Sea – investigating a suspected pirate.

Phase Two (Levels 6-10)

AC 1005 (Tier 2 – Level 6)
  • TimelineAC 1005Minrothad
  • Still to be Edited
    • (PC3) Sharks Were Here – The underwater kingdoms need aid.
    • (PC3) Voyage to the Bottom of the Sea – Getting involved in the War of the Sea.
AC 1006 (Tier 2 – Level 7)
  • TimelineAC 1006Minrothad
  • Still to be Edited
    • (GAZ9) What You don’t Know Won’t Hurt You – The Tutorial Guild faces sanctions for not following correct channels.
    • (PC3) The Train of the Kna – War between the Kna and the Minrothad Guilds.
AC 1007 (Tier 2 – Level 8)
  • TimelineAC 1007Minrothad
    • The Day Magic Died – The Elves and Halfling guilds close up shop and recalled all their guild assets home.
  • Still to be Edited
    • (GAZ9) Ware the Rats! – In the City of Minrothad, a return of Lycanthropes causes a stir.
    • (PC3) The Sea Hag – Rumours lead to a new discovery in the underwater wars.
    • (X9) Savage Coast – The Cartographer’s Guilds of Minrothad and Darokin have put together a join expedition for a new market and need seasoned explorers to visit this new region.
AC 1008 (Tier 2 – Level 9)
  • TimelineAC 1008Minrothad
    • Hold of the Storm Giants – Talks with the Clans of Storm Giants located in the Minrothad region.
    • Lair of the Kraken – A chance to stop a war requires enter the lair of a mythical plague of the Minrothad region.
  • Still to be Edited
    • PC3 – Some Like it Hot – The masterminds of the undersea war are exposed.
AC 1009 (Tier 2 – Level 10)
  • TimelineAC 1009Minrothad
    • Rheddrian’s Investigation Bureau – The Knight’s Rivett Inn expands out to Biazzan (Thyatis), Castellan (Northern Reaches), Minrothad City (Minrothad), Specularum (Karameikos) with services to its employees at each site.
  • Still to be Edited
    • GAZ9 – If Looks Could Kill – A case of mistaken identity and proof required to clear names.
    • X7 – The War Rafts of Kron – The undersea kingdoms are declaring war on the surface.

Phase Three (Levels 11-15)

AC 1010 (Tier 3 – Level 11)
  • TimelineAC 1010Minrothad
  • Still to be Edited
    • GAZ9 – Too hot to Handle – Dwarves of Stronghold need assistance.
AC 1011 (Tier 3 – Level 12)
  • TimelineAC 1011Minrothad
  • Still to be Edited
    • GAZ9 – Welcome Aboard – The Radiant is hiring to hunt Thyatian Pirates.
AC 1012 (Tier 3 – Level 13)
AC 1013 (Tier 3 – Level 14)
AC 1014 (Tier 3 – Level 15)

Phase Four (Levels 16-20)

AC 1015 (Tier 4 – Level 16)
AC 1016 (Tier 4 – Level 17)
  • TimelineAC 1016Minrothad
  • Still to be Edited
    • GAZ9 – A Simple Wish – Break into a clan hold and recover part of their relic
AC 1017 (Tier 4 – Level 18)
AC 1018 (Tier 4 – Level 19)
  • TimelineAC 1018Minrothad
  • Still to be Edited
    • Wrath of the Immortals: – Event ZZ – Fall 1009 – The Week Without Magic – The Glantrians activate their device and all magic in the world is gone for a week
AC 1019 (Tier 4 – Level 20)
  • TimelineAC 1019Minrothad
  • Still to be Edited
    • GAZ9 – Quest for the Tree of Life – Bring back a sapling or cutting to grow a new Tree of Life

Content Updates

  • 2022-01-15 – Added in AC 1010 to 1019.
  • 2021-10-25 – Updated the layout for timeline and added AC 1008.
  • 2021-08-22 – Added in AC 1009.
  • 2021-05-09 – Moved the mini campaign to its own entry.
  • 2020-08-24 – Timeline Cleanup.
  • 2020-08-06 – Added in Timeline for AC 1007.
  • 2020-04-23 – Migrated content from my google site to here.
  • 2020-04-15 – Structure and split of Minrothad religion into Ocean Guilds Pantheon.
  • 2020-03-03 – Added in Timeline for AC 1006.
  • 2020-02-18 – Added in Timeline for AC 1005.
  • 2020-01-14 – Added in Timeline for AC 1004.
  • 2019-12-31 – Added in Timeline for AC 1003.
  • 2019-12-24 – Added in Timeline for AC 1002.
  • 2019-12-17 – Added in Timeline for AC 1001.
  • 2019-12-11 – Added in Timeline for AC 1000.
  • 2019-11-28 – Update to the Races and Religion of Minrothad.
D&D Gazetteer

Mystara setting

The Known World Region: Alfheim, Atruaghin Clans, Broken Lands, Darokin, Ethengar, Five Shires, Glantri, Ierendi, Karameikos, Minrothad, Northern Reaches, Rockhome, Shadowlands, Ylaruam

Other Places of Note: Alphatia and Thyatis, Norwold Region, Thunder Rift

Hollow World

Library of Books

B5, d20 System, Pathfinder, SW

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By thedarkelf007

I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

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