Dungeons and Dragons – Mystara Immortals
Polunius – Sphere of Matter
Polunius (Matter, Eternal 25)
- Favoured Weapon – Dagger
- Symbol – A compass and a hammer (Shown on Holy Symbols of Mystara Day 34)
- Other Names – The Celestial Architect, The Designer
- Patron of
- Thought – Artists – Architecture (1), the Arts (11)
- Thought – Science Architecture (1)
- Core Pantheons –
- Single Element Organisations – Matter – The Growth, Thought – The Wind
- Dual Element Organisations – Matter/Thought – The Sand
- Secret Crafts – Craftologist (Architecture),
Appearance: an old triton (a being with the upper part of a human and the lower half of a fish) with a head of long white hair, a face lined by a thoughtful air, intelligent and flashing eyes, with a bag of coral full of books to shoulder strap and a dagger of coral inserted in a bandoleer that holds on his chest where it holds other items.
- Clerical Domains – Creation (Architecture),
- Pantheons – Dwarven and Gnome (as The Celestial Architect, Architecture), Elven (as The Designer, the Arts), Land Guilds (as The Designer, Architecture, the Arts), Myoshima (as The Designer, Architecture), Oceans Guild (as The Designer), Thyatian Empire (as The Designer, Architecture),
- Immortal Councils – Assembly (as Polunius), Eternals (as Polunius), Matter (as Polunius), Spheres (as Polunius),
- Clerics:
- Patron – Magic, Sculpture, Tradition, Tritons. Patron – Crafters (Crafts), Elements (Creation),
- Eternals pantheon only – Sphere of Matter (Eternal)
- Matter pantheon only – Sphere of Matter (Eternal)
Racial Pantheons
- Dwarven and Gnome (as The Celestial Architect) Due to Patron of Creation, Crafters group (Crafts).
- Elven (as The Designer) Due to Patron of Crafts.
Cultural Pantheons
- Land Guilds (as The Designer) Due to Patron of Crafters group (Crafts).
- Oceans Guild (as The Designer) Due to Patron of Crafters group (Crafts)
Immortal Pantheons
- Spheres (as Polunius) Due to Patron of Elements group (Creation).
Pantheons
Dwarven and Gnome Racial Pantheon
Guiding Principle – The culture concerned with Dwarves, Gnomes and Crafting, Invention and Technology
Associated Nations – Darokin, Ethengar, Ierendi, Karameikos, Minrothad, Northern Reaches, Rockhome, Thyatis
Single Element Organisations – Energy – Flame, Matter – Growth, Thought – Wind,, Time – The Wave
Dual Element Organisations – Energy/Thought – Radiant, Matter/Thought – Sand, Thought/Time – The Storm
Core Immortals –
- Primary Patrons –
- Energy – Magical – Alchemy (1)
- Matter – Crafters – Armourer (2), Building (2)
- Matter – Living – Agriculture (4)
- Thought – Artists – Architecture (1), Books (1), Building (2)
- Thought – Inspiration – Books (1)
- Thought – Science – Agriculture (4), Alchemy (1), Architecture (1), Astronomy (1), Books (1)
- Time – Civilisation – Books (1)
- Dual Energy/Thought – Magical Science – Alchemy (1)
- Dual Matter/Thought – Artistical Crafting – Building
- Dual Matter/Thought – Living Science – Agriculture (4)
- Dual Thought/Time – Civilised Artist Inspirational Science – Books (1)
- Primary Secret Crafts – Alchemologist (Alchemy), Craftologist (Architecture, Armourer), Earthologist (Agriculture), Mechologist (Astronomy), Starologist (Astronomy), Technologist (Astronomy),
Holy Symbols
- Immortals of Energy (1) – Ninsum (Hierarch 35, as Ninsun, Agriculture),
- Immortals of Entropy (1) – Ouranos (Hierarch 23, as The Dead God, Building),
- Immortals of Matter (2) – Polunius (Eternal 25, as The Celestial Architect, Architecture), Terra (Hierarch 36, as Mother Earth, Agriculture),
- Immortals of Thought (6) – Frey (Celestial 13, as Fredar, Agriculture), Halav (Celestial 17, as The Redhair, Armourer), Palartarkan (Temporal 11, as Lord of the Air, Astronomy), Ralon (Temporal 9, as Sister Grain, Agriculture), Ssu-Ma (Empyreal 23, as Keeper of History and Order, Books), Wayland (Empyreal 24, as The God’s Smith, Armourer, Building),
- Immortals of Time (1) – Hymir (Celestial 13, as Master of Alchemy, Alchemy),
- Primary Barbarian Paths – Storm Herald – Mountain (Agriculture) / Sea (Agriculture),
- Primary Clerical Domains – Air (Agriculture), Beer (Alchemy), Clockwork (Astronomy), Creation (Architecture, Armourer), Earth (Agriculture), Forge (Armourer), Tempest (Agriculture),
- Primary Monk Ways – Drunken Master (xge33, Alchemy), Elements – Air (Agriculture) / Earth (Agriculture),
- Primary Paladin Oaths – Thunder (Agriculture),
- Primary Sorcerer Origins – Draconic Bloodline – Air (Agriculture) / Earth (Agriculture), Elemental Essence – Air (Agriculture) / Earth (Agriculture), Storm Sorcery (Agriculture),
- Primary Warlock Pacts – Genie Lord – Air (Agriculture) / Earth (Agriculture),
- Primary Wizard Traditions – Elementalist – Air (Agriculture) / Earth (Agriculture),
- Primary Feats – Elemental Adept (ph166, Agriculture), Negotiator (Agriculture), Survivor (Agriculture),
Elven Racial Pantheon
Guiding Principle – The culture concerned with Elves first
Associated Nations – Alfheim, Karameikos, Minrothad
Core Immortals – Calitha (Time 18, Aquarendi), Eiryndul (Thought 20), Mealiden (Energy 23, Alfheim),
- Primary Patrons –
- Primary Secret Crafts – Elvenologist (Alfheim, Aquarendi), Naturologist (Alfheim), Waterologist (Aquarendi),

- Immortals of Energy (3) – Alphatia (Celestial 16, as Lady of Harmony, the Arts), Guidarezzo (Celestial 15, as Brage, the Arts), Mealiden (Empyreal 23, as Caretaker of the Elves, Alfheim)
- Immortal of Matter (6) – Chiron (Initiate 6, as Master of Arts, the Arts), Garl (Celestial 13, as Garal, the Arts), Kagyar (Eternal 28, as The Artisan, the Arts), Polunius (Eternal 25, as The Designer, the Arts), The Twelve Watches (Initiate 4, as The Twelve Watches, the Arts), Valerias (Hierarch 31, as Vanu, the Arts),
- Immortals of Thought (5) – Frey (Celestial 13, as Fredar, Aesirs, Agriculture), Korotiku (Hierarch 32, as The Trickster, Aranea), Palson (Initiate 3, as Master of Tactics, the Arts), Soubrette (Empyreal 24, as The Performer, the Arts), Thalia (Hierarch 31, as The Artist, the Arts),
- Immortal of Time (1) – Calitha (Celestial 18, as Mother Ocean, Aquarendi),
Land Guilds Cultural Pantheon
Guiding Principles – The culture of diplomacy, money, trade and travel.
Associated Nations – Darokin
Single Element Organisations – Energy – The Flame, Entropy – The Dark, Matter – Growth, Thought – Wind, Time – The Wave
Dual Element Organisations – Energy/Thought – The Radiant, Entropy/Thought – The Howling Hatred, Matter/Thought – Sand, Thought/Time – The Storm
Core Immortals – Saturnius (Energy 20 as The Libertarian), Turmis (Thought 1, as Protector of Thieves and Adventurers),
- Primary Patrons –
- Energy – Magical – Bards (1)
- Entropy – Corruptors – Avidity (1)
- Entropy – Virtues – Bravery (5)
- Matter – Living – Agriculture (4)
- Thought – Artists – Architecture (1), the Arts (11), Bards (1), Books (1), Building (2)
- Thought – Inspiration – Adventure (8), Audacity (1), Beauty (7), Boldness (2), Books (1), Bravery (5)
- Thought – Science – Agriculture (4), Architecture (1), Books (1)
- Time – Civilisation – Books (1)
- Dual Energy/Thought – Artistic Magic – Bards (1)
- Dual Entropy/Thought – Inspectional Virtues – Bravery (5)
- Dual Matter/Thought – Artistical Crafting – Building (2)
- Dual Matter/Thought – Living Science – Agriculture (4)
- Dual Thought/Time – Civilised Artist Inspirational Science – Books (1)
- Primary Secret Crafts – Craftologist (Architecture, Armourer), Earthologist (Agriculture), Sailologist (Adventure), Skyologist (Adventure), Wagonologist (Adventure),
Holy Symbols
- Immortals of Energy (6) – Alphatia (Celestial 16, as Lady of Peace, the Arts, Beauty), Bartziluth (Empyreal 24, as Lord of War, Bravery), Guidarezzo (Celestial 15, as Brage, the Arts), Mealiden (Empyreal 23, as Starwatcher, Adventure), Ninsum (Hierarch 35, as Ninsun, Agriculture), Saturnius (Empyreal 20, Protector of Pirates, Adventure),
- Immortals of Entropy (3) – Kythria (Initiate 2, as Lady of Passion, Beauty), Ouranos (Hierarch 23, as The Dead God, Building), Talitha (Eternal 25, as Queen of Treachery and Vice, Avidity),
- Immortals of Matter (7) – Chiron (Initiate 6, as Master of Arts, the Arts), Garl (Celestial 13, as Garal, the Arts), Kagyar (Eternal 28, as The Artisan, the Arts), Lornasen (Temporal 10, as Queen of Spring, Beauty), Polunius (Eternal 25, as The Designer, Architecture, the Arts), Terra (Hierarch 36, as Mother Earth, Agriculture), The Twelve Watches (Initiate 4, as Dorangar, the Arts), Valerias (Hierarch 31, as Protector of Lovers, the Arts, Beauty),
- Immortals of Thought (16) – Arnelee (Temporal 8, as The Investigator, Adventure), Eiryndul (Empyreal 20, as The Adventurer, Adventure), Frey (Celestial 13, as Brian, Agriculture, Bravery), Freyja (Celestial 14, as Brianna, Beauty), Halav (Celestial 17, as Bane of Humanoids, Armourer), Ninfangle (Eternal 26, as Protector of Nomads, Adventure, Bravery), Nob Nar (Initiate 4, as Nob Nar, Adventure, Audacity), Palson (Initiate 3, as Master of Tactics, the Arts), Sinbad (Eternal 25, as Sinbad, Adventure, Boldness), Ralon (Temporal 9, as Ralon, Agriculture), Soubrette (Empyreal 24, as The Performer, the Arts), Ssu-Ma (Empyreal 23, as Keeper of History and Order, Books), Thalia (Hierarch 31, as The Artist, the Arts, Beauty), Thor (Eternal 29, as Lord of Battle and Honour, Bravery), Turmis (Initiate 1, as Protector of Thieves and Adventures, Adventure, Boldness, Bravery), Wayland (Empyreal 24, as The God’s Smith, Armourer, Building),
- Immortal of Time (1) – Tiresias (Temporal 9, as Master of Poetic Inspiration, Bards),
- Primary Barbarian Paths – Storm Herald – Mountain (Agriculture) / Sea (Agriculture),
- Primary Cleric Domains – Air (Agriculture), Creation (Architecture, Armourer), Earth (Agriculture), Forge (Armourer), Tempest (Agriculture), Travel (Adventure),
- Primary Monk Ways – Elements – Air (Agriculture) / Earth (Agriculture),
- Primary Paladin Oaths – Thunder (Agriculture),
- Primary Sorcerer Origins – Draconic Bloodline – Air (Agriculture) / Earth (Agriculture), Elemental Essence – Air (Agriculture) / Earth (Agriculture), Storm Sorcery (Agriculture),
- Primary Warlock Pacts – Genie Lord – Air (Agriculture) / Earth (Agriculture),
- Primary Wizard Traditions – Elementalist – Air (Agriculture) / Earth (Agriculture),
- Primary Feats – Elemental Adept (ph166, Agriculture), Negotiator (Agriculture), Survivor (Agriculture),
Myoshima Cultural Pantheon
Guiding Principles – The core Rakasta beliefs, steeped in science and technology.
Associated Nations – Mystara’s Hidden Moon
Associated Organisations – Energy – Flame, Matter – Growth, Thought – Wind,
Dual Element Organisations – Energy/Thought – Radiant, Matter/Thought – Sand
Core Immortals – Ninfangle (Thought 26),
- Primary Patrons –
- Energy – Magical – Alchemy (1)
- Matter – Living – Agriculture (4)
- Thought – Artists – Architecture (1)
- Thought – Science – Agriculture (4), Alchemy (1), Architecture (1), Astronomy (1)
- Dual Energy/Thought – Magical Science – Alchemy (1)
- Dual Matter/Thought – Living Science – Agriculture (4)
- Primary Secret Crafts – Alchemologist (Alchemy), Craftologist (Architecture), Earthologist (Agriculture), Mechologist (Astronomy), Naturologist (Agriculture), Starologist (Astronomy), Technologist (Astronomy),
Holy Symbols
- Primary Barbarian Paths – Storm Herald – Mountain (Agriculture) / Sea (Agriculture),
- Primary Cleric Domains – Air (Agriculture), Beer (Alchemy), Clockwork (Astronomy), Creation (Architecture), Earth (Agriculture), Nature (Agriculture), Tempest (Agriculture),
- Primary Monk Ways – Drunken Master (xge33, Alchemy), Elements – Air (Agriculture) / Earth (Agriculture),
- Primary Paladin Oaths – Thunder (Agriculture),
- Primary Sorcerer Origins – Draconic Bloodline – Air (Agriculture) / Earth (Agriculture), Elemental Essence – Air (Agriculture) / Earth (Agriculture), Storm Sorcery (Agriculture),
- Primary Warlock Pacts – Genie Lord – Air (Agriculture) / Earth (Agriculture),
- Primary Wizard Traditions – Elementalist – Air (Agriculture) / Earth (Agriculture),
- Primary Feats – Elemental Adept (ph166, Agriculture), Negotiator (Agriculture), Survivor (Agriculture),
- Secondary Patrons –
- Energy – Magical – Astrology (2),
- Immortal Titles – Aesirs (1)
- Nationality – Alphatian Empire – Alphatian Empire (1), Ar (1)
- Racial – Genasi Races (Air (1))
- Secondary Secret Crafts – Airologist (Air, Alphatian Empire), Ar, Divinology (Astrology), Sailologist (Adventure), Skaldologist (Aesirs), Skyologist (Adventure, Air, Alphatian Empire, Ar), Starologist (Astrology), Wagonologist (Adventure),
- Secondary Barbarian – Storm Herald – Sea (Air)
- Secondary Cleric – Air (Air,), Arcana (Alphatian Empire), Knowledge (Aesirs), Prophecy (Astrology), Travel (Adventure), War (Aesirs),
- Secondary Monk – Elements – Air (Air, Alphatian Empire, Ar),
- Secondary Paladin – Thunder (Air),
- Secondary Sorcerer – Draconic Bloodline – Air (Air), Elemental Essence – Air (Air), Storm Sorcery (Air),
- Secondary Warlock – Genie Lord – Air (Air),
- Secondary Wizard – Elementalist – Air (Air),
- Immortals of Energy (1) – Ninsum (Hierarch 35, as The Rainbow Path, Agriculture),
- Immortals of Matter (2) – Polunius (Eternal 25, as The Designer, Architecture), Terra (Hierarch 36, as Mother Earth, Agriculture),
- Immortals of Thought (4) – Frey (Celestial 13, as Brian, Aesirs, Agriculture), Ninfangle (Eternal 26, as Nin Fang Le, Adventure), Palartarken (Temporal 11, as Lord of the Air, Air, Alphatian Empire, Ar, Astrology, Astronomy), Ralon (Temporal 9, as Sister Grain, Agriculture),
- Immortals of Time (1) – Hymir (Celestial 13, as Master of Alchemy, Alchemy),
Ocean Guilds Cultural Pantheon
Guiding Principles – The culture of island living, money, trade and travel.
Associated Nations – Minrothad
Single Element Organisations – Entropy – The Dark, Matter – Growth, Thought – The Wind
Dual Element Organisations – Matter/Thought – The Sand
Core Immortals –
- Immortals of Energy () –
- Immortals of Entropy (2) – Ouranos (Hierarch 23, as The Giant, Building), Talitha (Eternal 25, as Queen of Treachery and Vice, Avidity),
- Immortals of Matter () –
- Immortals of Thought (2) – Halav (Celestial 17, as Bane of Humanoids, Armourer), Wayland (Empyreal 24, as The God’s Smith, Armourer, Building),
- Immortals of Time () –
Thyatian Empire Cultural Pantheon
Guiding Principle – The culture is trying to bring all the gods of the world under one pantheon that is human centric, and does not cater to aspects of other races or species.
Associated Nations – Karameikos, Thyatis
Single Element Organisations – Energy – The Flame, Matter – The Growth, Thought – The Wind, Time – the Wave
Dual Element Organisations – Energy/Thought – The Radiant, Matter/Thought – The Sand, Thought/Time – The Storm
Core Immortals –
- Primary Patrons –
- Energy – Magical – Alchemy (1)
- Energy – Warfare – Amazons (1), Battle (9), Berserkers (3),
- Matter – Crafting – Building (2)
- Thought – Artists – Architecture (1), Books (1), Building (2)
- Thought – Inspiration – Books (1)
- Thought – Science – Alchemy (1), Architecture (1), Books (1)
- Time – Civilisation – Ambition (2), Anarchy (1), Authority (3), Books (1)
- Dual Energy/Thought – Magical Science – Alchemy (1)
- Dual Matter/Thought – Artistical Crafting – Building
- Dual Thought/Time – Civilised Artist Inspirational Science – Books (1)
- Primary Secret Crafts – Alchemologist (Alchemy), Bureauologist (Ambition), Chaosologist (Anarchy), Craftologist (Architecture), Diplomologist (Ambition), Entertainologist (Ambition), Warologist (Amazons), Weaponologist (Amazons),
- Immortals of Energy (4) – Bartziluth (Empyreal 24, as The Bugbear, Battle, Berserkers), Bemarris (Initiate 3, as The Dragonslayer, Battle), Iliric (Temporal 8, as The Ego, Ambition), Madarua (Eternal 26, as The Amazon, Amazons),
- Immortals of Entropy (2) – Kiranjo (Temporal 7, as The Minotaur, Berserkers), Ouranos (Hierarch 23, as The Giant, Building), Pharamond (Hierarch 32, as The Betrayer, Ambition),
- Immortals of Matter (5) – Hattani (Celestial 15, as The Bear Lord, Battle), Polunius (Eternal 25, as The Designer, Architecture), Tahkati (Celestial 17, as The Horse Lord, Battle), The Eternal General (Celestial 14, as The Eternal General, Battle), Wayland (Empyreal 24, as The God’s Smith, Building),
- Immortals of Thought (5) – Karaash (Initiate 5, as The Orc Lord, Battle), Ninfangle (Eternal 26, as The White Claw, Battle), Ssu-Ma (Empyreal 23, as Keeper of History and Order, Books), Thor (Eternal 29, as Thor, Battle, Berserkers), Wayland (Empyreal 24, as The God’s Smith, Building),
- Immortals of Time (3) – Crakkak (Celestial 10, as The Sharp Tooth, Battle), Hymir (Celestial 13, as Master of Alchemy, Alchemy), Tourlain (Temporal 8, as The Guidemaster, Anarchy),
- Primary Cleric Domains – Ambition (Ambition), Beer (Alchemy), Chaos (Anarchy), Creation (Architecture), War (Amazons, Battle),
- Primary Monk Ways – Drunken Master (xge33, Alchemy),
Councils
Assembly (Council)
All Immortals of Mystara are part of the Assembly Council. It is run by the five Hierarchs of rank 36, one from each xphere.
- Core Immortals – Odin (Thought), Terra (Matter),
- Charter Patrons – Living (Animals (2)),
- Energy – Magical – Alchemy (1), Astrology (2)
- Energy – Warfare – Amazons (1)
- Matter – Crafters – Armourer (2)
- Matter – Living – Abundance (2), Agriculture (4)
- Thought – Artists – Architecture (1)
- Thought – Inspiration – Adventure (8)
- Thought – Science – Agriculture (4), Alchemy (1), Architecture (1), Astronomy (1)
- Time – Civilisation – Ambition (2), Anarchy (1)
- Dual Energy/Thought – Magical Science – Alchemy (1)
- Dual Matter/Thought – Living Science – Agriculture (4)
- Elements – Air (3)
- Immortal Titles – Aesirs (8)
- Nationality – Alfheim (1), Alphatian Empire Group, Aquarendi (1)
- Alphatian Empire Group – Alphatian Empire (3), Ar (1)
- Racial –
- Aerial Races – Aerial Races (2)
- Aquatic Races – Aquatic Races (1),
- Genasi Races – Air (3)
- Monstrous Races – Aranea (2)
- Regional – Arctic (1),
- Charter Secret Crafts – Airologist (Aerial Races, Air, Alphatian Empire, Ar), Alchemologist (Alchemy), Beastologist (Animals), Bureauologist (Ambition), Chaosologist (Anarchy), Craftologist (Architecture, Armourer), Diplomologist (Ambition), Divinology (Astrology), Earthologist (Agriculture), Elvenologist (Alfheim, Aquarendi), Entertainologist (Ambition), Mechologist (Astronomy), Naturologist (Abundance, Agriculture, Alfheim, Animals), Sailologist (Adventure), Shapeologist (Aranea), Skyologist (Adventure, Aerial Races, Air, Alphatian Empire, Ar), Starology (Astrology, Astronomy), Technologist (Astronomy), Wagonologist (Adventure), Warologist (Amazons), Waterologist (Aquarendi, Aquatic Races, Arctic), Weaponologist (Amazons),
- Barbarian Paths – Storm Herald – Mountain (Agriculture) / Sea (Agriculture, Air),
- Cleric Domains – Air (Aerial Races, Agriculture, Air, Alphatian Empire, Ar), Ambition (Ambition), Arcana (Alphatian Empire, Aranea), Beer (Alchemy), Cat (Animals), Chaos (Anarchy), Clockwork (Astronomy), Creation (Architecture, Armourer), Earth (Agriculture), Forge (Armourer), Hunting (Animals), Knowledge (Aesirs), Nature (Abundance, Agriculture, Alfheim, Animals), Oceans (Aquarendi, Aquatic Races), Prophecy (Astrology), Tempest (Agriculture), Travel (Adventure), War (Aesirs, Amazons), Water (Aquarendi, Aquatic Races, Arctic),
- Monk Ways – Drunken Master (xge33, Alchemy), Elements – Air (Agriculture, Air) / Earth (Agriculture),
- Paladin Oaths – Thunder (Agriculture, Air),
- Sorcerer Origins – Draconic Bloodline – Air (Agriculture, Air) / Earth (Agriculture), Elemental Essence – Air (Agriculture, Air) / Earth (Agriculture), Storm Sorcery (Agriculture, Air),
- Warlock Pacts – Genie Lord – Air (Agriculture, Air) / Earth (Agriculture),
- Wizard Traditions – Elementalist – Air (Agriculture, Air) / Earth (Agriculture),
- Charter Feats – Elemental Adept (ph166, Agriculture, Air), Negotiator (Agriculture, Air), Survivor (Agriculture, Air),
- Immortals of Energy (8) – Ninsum (Hierarch 35, Agriculture), Razud (Hierarch 31, Alphatian Empire), Heimdall (Eternal 30, Aesirs), Madarua (Eternal 26, Aesirs, Amazons), Mealiden (Empyreal 23, Adventure, Alfheim), Saturnius (Empyreal 20, Adventure), Zirchev (Celestial 17, Animals), Alphatia (Celestial 16, Alphatian Empire), Iliric (Temporal 8, Ambition),
- Immortals of Entropy (3) – Pharamond (Hierarch 32, Ambition), Aracne Prime (Temporal 8, Aranea), Stodos (Initiate 6, Arctic),
- Immortals of Matter (5) – Terra (Hierarch 36, Agriculture), Polunius (Eternal 25, Architecture), Wayland (Empyreal 24, Armourer), Faunus (Temporal 11, Animals), Forsetta (Temporal 7, Aesirs),
- Immortals of Thought (15) – Odin (Hierarch 36, Aesirs, Air), Air Elemaster (Hierarch 33, Aerial Races, Air), Korotiku (Hierarch 32, Aranea), Thor (Eternal 29, Aesirs), Ninfangle (Eternal 26, Adventure), Sinbad (Eternal 25, Adventure), Eiryndul (Empyreal 20, Adventure), Halav (Celestial 17, Armourer), Freyja (Celestial 14, Abundance, Aesirs), Frey (Celestial 13, Aesirs, Agriculture), Palartarkan (Temporal 11, Air, Alphatian Empire, Ar, Astrology, Astronomy), Ralon (Temporal 9, Agriculture), Arnelee (Temporal 8, Adventure, Aesirs), Nob Nar (Initiate 4, Adventure), Turmis (Initiate 1, Adventure),
- Immortals of Time (6) – Simurgh (Eternal 26, Aerial Races), Calitha (Celestial 18, Aquarendi, Aquatic Races), Brindorhin (Celestial 14, Abundance), Hymir (Celestial 13, Alchemy), Tiresias (Temporal 9, Astrology), Tourlain (Temporal 8, Anarchy),
Eternals of Mystara (Council)
- Core Immortals –
- Charter Patrons –
- Energy – Warfare – Amazons (1)
- Thought – Artists – Architecture (1)
- Thought – Inspiration – Adventure (2)
- Thought – Science – Architecture (1)
- Immortal Titles – Aesirs (3)
- Racial – Aerial Races – Aerial Races (1)
- Charter Secret Crafts – Airologist (Aerial Races), Craftologist (Architecture), Sailologist (Adventure), Skaldologist (Aesirs), Skyologist (Adventure, Aerial Races), Wagonologist (Adventure), Warologist (Amazons), Weaponologist (Amazons),
- Charter Domains – Air (Aerial Races), Creation (Architecture), Knowledge (Aesirs), Travel (Aesirs, Adventure), War (Amazons),
- Immortals of Energy (2) – Heimdall (Eternal 30, Aesirs), Madarua (Eternal 26, Aesirs, Amazons),
- Immortals of Matter (1) – Polunius (Eternal 25, Architecture),
- Immortals of Thought (3) – Thor (Eternal 29, Aesirs), Ninfangle (Eternal 26, Adventure), Sinbad (Eternal 25, Adventure),
- Immortals of Time (1) – Simurgh (Eternal 26, Aerial Races),
Sphere of Matter (Council)
- Core Immortals – Terra (Leader)
- Charter Patrons – Living (Animals (1)),
- Matter – Crafters – Armourer (1)
- Matter – Living – Agriculture (1)
- Thought – Artists – Architecture (1)
- Thought – Science – Agriculture (1), Architecture (1)
- Dual Matter/Thought – Living Science – Agriculture (4)
- Immortal Titles – Aesirs (1)
- Associated Organisations – Matter/Growth
- Charter Secret Crafts – Beastologist (Animals), Craftologist (Architecture, Armourer), Earthologist (Agriculture), Naturologist (Agriculture, Animals), Sailologist (Adventure), Skyologist (Adventure), Wagonologist (Adventure)

Holy Symbols
- Charter Barbarian Paths – Storm Herald – Mountain (Agriculture) / Sea (Agriculture),
- Charter Cleric Domains – Cat (Animals), Creation (Architecture, Armourer), Earth (Agriculture), Forge (Armourer), Hunting (Animals), Nature (Agriculture, Animals), Tempest (Agriculture),
- Charter Monk Ways – Elements – Air (Agriculture) / Earth (Agriculture),
- Secondary Paladin Oaths – Thunder (Agriculture),
- Charter Sorcerer Origins – Draconic Bloodline – Air (Agriculture) / Earth (Agriculture), Elemental Essence – Air (Agriculture) / Earth (Agriculture), Storm Sorcery (Agriculture),
- Charter Warlock Pacts – Genie Lord – Air (Agriculture) / Earth (Agriculture),
- Charter Wizard Traditions – Elementalist – Air (Agriculture) / Earth (Agriculture),
- Charter Feats – Elemental Adept (ph166, Agriculture), Negotiator (Agriculture), Survivor (Agriculture),
- Immortals of Matter (4) – Terra (Hierarch 36, Agriculture), Polunius (Eternal 25, Architecture), Faunus (Temporal 11, Animals), Forsetta (Temporal 7, Aesirs),
Spheres of Mystara (Council)
Guiding Principle – The council of elements of Mystara.
Single Element Organisations – Thought – Wind,
Core Immortals – Terra (Leader of Matter), Odin (Leader of Thought)
- Charter Patrons
- Racial –
- Genasi Races – Air (3),
- Charter Secret Crafts – Airologist (Air), Shapeologist (Aranea), Skyologist (Air),
- Racial –
- Charter Barbarian – Storm Herald – Sea (Air)
- Charter Cleric – Air (Air,),
- Charter Monk – Elements – Air (Air),
- Charter Paladin – Thunder (Air),
- Charter Sorcerer – Draconic Bloodline – Air (Air), Elemental Essence – Air (Air), Storm Sorcery (Air),
- Charter Warlock – Genie Lord – Air (Air),
- Charter Wizard – Elementalist – Air (Air),
- Associated Patrons –
- Matter – Living – Agriculture (1)
- Thought – Artists – Architecture (1)
- Thought – Science – Agriculture (1), Architecture (1)
- Dual Matter/Thought – Living Science (Agriculture (4))
- Associated Secret Crafts – Craftologist (Architecture), Earthologist (Agriculture), Naturologist (Agriculture), Sailologist (Adventure), Shapeologist (Aranea), Skyologist (Adventure), Wagonologist (Adventure), Waterologist (Arctic),
- Associated Barbarian Paths – Storm Herald – Mountain (Agriculture) / Sea (Agriculture),
- Associated Cleric Domains – Arcana (Aranea), Creation (Architecture), Earth (Agriculture), Nature (Agriculture), Tempest (Agriculture), Water (Arctic),
- Associated Monk Ways – Elements – Air (Agriculture) / Earth (Agriculture),
- Secondary Paladin Oaths – Thunder (Agriculture),
- Associated Sorcerer Origins – Draconic Bloodline – Air (Agriculture) / Earth (Agriculture), Elemental Essence – Air (Agriculture) / Earth (Agriculture), Storm Sorcery (Agriculture),
- Associated Warlock Pacts – Genie Lord – Air (Agriculture) / Earth (Agriculture),
- Associated Wizard Traditions – Elementalist – Air (Agriculture) / Earth (Agriculture),
- Associated Feats – Elemental Adept (ph166, Agriculture), Negotiator (Agriculture), Survivor (Agriculture),
- Immortals of Energy (1) – Ixion (Hierarch 36, as Ixion, Balance),
- Immortals of Entropy (2) – Aracne Prime (Temporal 8, Aranea), Stodos (Initiate 6, Arctic),
- Immortals of Matter (3) – Atruaghin (Hierarch 32, as Atruaghin, Balance), Djaea (Hierarch 34, as Djaea, Balance), Terra (Hierarch 36, Agriculture), Polunius (Eternal 25, Architecture),
- Immortals of Thought (3) – Air Elemaster (Hierarch 33, as Sovereign of Air, Air, Air Genasi), Odin (Hierarch 36, as The Zephyr, Air, Air Genasi), Palartarkan (Temporal 11, as Lord of the Air, Air, Air Genasi),
- Immortals of Time (1) – Vethandi (Hierarch 35, as Vethandi, Balance)
Game Master Section – Polunius
Polunius – Eternal of Matter (25)
- Sourcebooks: Wrath of the Immortals Book One – Codex of the Immortals (wi-b1-40), Vaults of Pandius (vop)
- Alignment: Neutral
- Portfolio: Art, tritons, architecture, arts and crafts, magic, creativity, tradition
- Other Names: The Celestial Architect, The Designer
- Sponsor: Kagyar
- Artefacts: Coral Dagger of Polunius
Allies of Polunius
Assists (can also be assisted by)
- Kagyar (28) Eternal of Matter
- Wayland
Assisted by
- Calitha (18) Celestial of Time
Enemies of Polunius
- Gorrziok
- Saasskas
Sponsorship Hierarchy – Matter
- Sponsorship of the Matter Sphere
- Earth Elemaster (33) Hierarch of Matter
- Ouranos (35) Hierarch of Matter Moved to Entropy (34)
- Terra (36) Hierarch of Matter
- Buglore (9) Temporal of Matter
- Djaea (34) Hierarch of Matter
- Infaust (16) Celestial of Matter
- Faunus (11) Temporal of Matter
- Chiron (6) Initiate of Matter
- Forsetta (7) Temporal of Matter
- Ka (35) Hierarch of Matter
- Bastet (16) Celestial of Matter moved to Time (22).
- Gorrziok (22) Empyreal of Matter moved to Time (25)
- Crakkak (10) Temporal of Matter moved to Time (10)
- Kagyar (28) Eternal of Matter
- Garl (13) Celestial of Matter
- Branden (3) Initiate of Matter moved to Energy (11)
- Ilmarinen (20) Empyreal of Matter
- Polunius (25) Eternal of Matter
- The Korrigans (22) Empyreal of Matter moved from Energy (24)
- The Twelve Watches (4) Initiate of Matter
- Wayland (24) Empyreal of Matter
- Garl (13) Celestial of Matter
- Lokena (2) Initiate of Matter
- Lornasen (10) Temporal of Matter moved from Energy (7)
- Ninfangle (27) Eternal of Matter (27) Moved to Thought (26)
- Wogar (5) Initiate of Matter
- Tahkati (17) Celestial of Matter moved from Energy (17)
- Utnapishtim (23) Empyreal of Matter
- Land (27) Eternal of Matter
- Maat (30) Eternal of Matter
- Paarkum (8) Temporal of Matter
- The Eternal General (14) Celestial of Matter
- Macroblan (13) Celestial of Matter moved to Entropy (27)
- Malafor (18) Celestial of Matter moved to Time (15)
- The Great One (26) Eternal of Matter
- Urtson (12) Temporal of Matter moved to Thought (7)
- Terra (36) Hierarch of Matter
- Valerias (31) Hierarch of Matter
History: Polonius in life was a great triton cleric-mage that studied for a large part of his life the corals, arrived to discover the secret of their growth and to interact magically with them for moulding them to his will. Teaching therefore to the tritons magic like accelerating and moulding the formation of the coral, creating architectural works of an immense magnificence, and succeeding to produce items and weapons of tough coral for the undersea peoples. Succeeded to crown his dream of Immortality proper thanks to his work, he was welcomed among the ranks of Matter by his patron Kagyar in the XV century BC.
Personality: Polonius embodies creativity, freedom of thought, the tradition of the values of the tritons, crafts and arts in general, and keep the vision of a brilliant constructor and perfectionist. Presently his cult is widespread among the underwater peoples that research harmonic and artistic architectural work, and in special way among the tritons. Polonius doesn’t have a good rapport with either Gorrziok (who is often associated with phenomena of devastation opposed to the philosophy of Matter) or with Saasskas, who preaches the destruction of life and beauty in the seas and who has oppressed his people from times immemorial in all the waters of the globe. Polonius sometimes collaborates with Kagyar and Wayland, with who he worked in the past to construct Pandius, the hidden Immortal city in the moon Patera.
Info on Polunius to be discovered by Groups
Unfinished Pantheon:
- Ocean (Polunius)
- Serpent Peninsular (The Celestial Architect)
Design Details – Polunius
Classic D&D (BECMI) Stats
- Followers Alignment: clerics and followers can have any alignment
- Favoured weapon: dagger (allowed all piercing weapons)
- Clerics skills and powers: +1 bonus to Dexterity and Intelligence, +2 bonus to sculpture and construction (not free)
D&D 3.5 Stats
- Domains: Matter, Law, Magic, Crafts, Arts
- Preferred weapon: dagger
Design Changes
Polunius – Patron to Pantheon Links – This is to be the basis on who is in what Pantheon and why.
- Architecture (patron) to Thyatian pantheon
- Architecture (patron) to Science patron group.
- Architecture (patron) to Artist patron group.
- the Arts and Crafts (patron) to the Elven pantheon.
- the Arts (patron) to Artists group
- Crafts (patron) added to the Crafters patron group.
- Creation (patron) added to the Dwarven and Gnome pantheon.
- Creation (patron) added to the Elements patron group.
- Artists (patron group) aligning with the Land Guilds pantheon.
- Crafters (patron group) added to the Land Guilds, Ocean Guilds, Dwarven and Gnome pantheons.
- Elements (patron group) added to the Spheres pantheon.
- Science (patron group) aligning with the Dwarven and Gnome pantheon
- Eternal (rank) added to the Eternals pantheon.
- Sphere of Matter (rank group) added to Matter pantheon.
Content Updates
- 2021-09-05 – Added in design changes and Patron to Pantheon links to show where this Immortal features in the Pantheon.
- 2021-08-20 – Update to layout, allies and enemies.
- 2021-08-06 – Updating the allies and enemies.
D&D Gods
The Gods: The Immortals Overview, Patrons
GM Section: Immortality Overview, Path Conqueror, Path Dragon, Path Dynast, Path Epic Hero, Path Paragon, Path Polymath, Quest Petition, Quest Meeting
Energy/Fire (31): Alphatia (16), Bartziluth (24), Bemarris (3), Benekander (1), Branden 11), Coberham (18), Fire Elemaster (33), Guidarezzo (15), Heimdall (30), Iliric (8), Ilsundal (34), Ixion (36), Madarua (26), Mazikeen (27), Mahmatti (14), Matin (19), Mealiden (23), Minroth (13), Ninsun (35), Patura (10), Pflarr (25), Rad (22), Rafiel (21), Raith (12), Rathanos (28), Razud (31), Saturnius (20), The Shaper (7), The Shining One (29), Zirchev (17), Zugzul (32)
Entropy/Darkness (35): Alphaks (20), Aracne Prime (6), Arik (18), Atzanteotl (31), Bachraeus (19), Bagni (24), Brissard (10), Danel (14), Demogorgon (29), Harrow (11), Hel (36), Hircismus (12), Idris (15), Jammudaru (5), Kallala (22), Kiranjo (7), Kythria (2), Loki (30), Loup (9), Macroblan (27), Marwdyn (4), Masauwu (28), Nyx (33), Orcus (26), Ouranos (34), Pharamond (32), Qywattz (21), Ranivorus (16), Ruaidhri (3), Saasskas (23), Slizzark (17), Stodos (6), Talitha (25), Thanatos (35), Yagrai (13)
Matter/Earth (34): Atruaghin (32), Buglore (9), Chiron (6), Diamond (21), Djaea (34), Earth Elemaster (33), Faunus (11), Forsetta (7), Garl (13), Ground (19), Hattani (15), Ilmarinen (20), Infaust (16), Ka (35), Kagyar (28), Land (27), Lokena (2), Lornasen (10), Maat (30), N’grath (29), Opal (18), Paarkum (8), Polunius (25), Pearl (12), Tahkati (17), Terra (36), The Eternal General (14), The Great One (26), The Korrigans (24), The Twelve Watches (4), Utnapishtim (23), Valerias (31), Wayland (24), Wogar (5)
Thought/Air (36): Air Elemaster (32), Arnelee (8), Asterius (28), Clebard (2), Cochere (12), Cretia (16), Diulanna (18), Eiryndul (20), Frey (13), Freyja (13), Gorm (22), Halav (17), Karaash (5), Kersy (21), Korotiku (32), Koryis (10), Malinois (15), Ninfangle (27), Nob Nar (5), Noumena (34), Odin (36), Orisis (19), Palartarkan (11), Palson (4), Pax (35), Ralon (9), Sinbad (25), Soubrette (24), Ssu-Ma (23), Tarastia (30), Taroyas (6), Thalia (31), Thor (29), Turmis (1), Urtson (7), Usamigaras (27)
Time/Water (33): Al-Kalim (3), Ahmanni (14), Bastet (22), Brindorhin (14), Calitha (18), Carnelian (11), Chardastes (24), Crakkak (10), Finidel (7), Fugit (30), Gorrziok (25), Hymir (13), Khoronus (36), Liena (1), Luca (12), Malafor (15), Oleyan (6), Ordana (31), Petra (17), Protius (29), Raven (21), Sharpcrest (19), Simurgh (19), Skuld (34), Tiresias (9), Tourlain (8), Tyche (28), Urd (32), Vanya (23), Vethandi (35), Water Elemaster (33), Yav (20), Zalaj (27)
D&D Pantheons
The Pantheons, The Immortals, The Divine Features
Racial Pantheons: Atruaghin, Dragonkin, Dwarven and Gnome, Elven, Ethengarian, Giantkin, Halfling, Traladaran
Cultural Pantheons: Alphatian Empire, Land Guilds, Makai, Norse, Ocean Guilds, Outcast, Thyatian Empire, Ylari
Elemental Pantheons: Air, Darkness, Earth, Fire, Forest, Ocean, Radiance, Shadowlands, Sky, Water
Immortal Pantheons: Celestials, Elemental Rulers, Empyreals, Energy, Entropy, Eternals, Hierarchs, Initiates, Matter, Spheres, Temporals, Thought, Time
Special Pantheons: Ancient Ones, Assembly, Azcan, Davania, Hollow World, Myoshima, Nithian, Norwold, Old Ones, Olympian, Savage Coast
Library of Books
B5, d20 System, Pathfinder, SW

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