Dungeons and Dragons – Mystara Immortals
Calitha – Sphere of Time

Player Section – Calitha
Calitha – (Time, Celestial 18)
- Favoured Weapon – Trident
- Symbol – A giant pearl lying in mother-of-pearl
- Other Names – Barramundje, Caretaker of the Sea Races, Lady of the Oceans, Mother Ocean, The Rootmaker
- Patron of Racial (Aquatic Races (1))
- Nationality – Aquarendi (1)
- Core Pantheons – Elven (as Mother Ocean), Makai (as Barramundje), Ocean (as Caretaker of the Sea Races)
- Secret Crafts – Elvenologist (Aquarendi), Waterologist (Aquarendi, Aquatic Races),
Appearance: a charming elven maiden with shining mother of pearl skin, clad with garments made of shells and sea plants, with a glowing star-shaped diamond embedded on her forehead and a trident in her hand.

- Pantheons – Elven (as Mother Ocean), Forest (as Lady of the Oceans), Halfling (as Lady of the Oceans), Land Guilds (as Lady of the Oceans), Makai (as Barramundje), Ocean (as Caretaker of the Sea Races),
- Immortal Councils – Assembly (as Calitha), Celestials (as Calitha), Time (as Calitha)
- Clerics:
- Patron – Luck, Meditor, Oceans, Tortles, Travel.
- Patron and Title Keywords – Living (Fertility), Races (Aquatic Races, Elven),
- Celestial pantheon only – Sphere of Time (Celestial)
- Elven pantheon only – Nationality (Aquarendi)
- Ocean pantheon only – Nationality (Aquarendi)
- Time pantheon only – Sphere of Time (Celestial)
Racial Pantheons
- Atruaghin (as Starbrow)
- Elven (as Mother Ocean) – Due to Patron of Aquarendi and Elven. Sponsor of the Ocean Path “Elendaen”
- Halfling (as Lady of the Oceans) Due to Patron of Fertility.
Cultural Pantheon
- Alphatian Empire (as Lady of the Oceans)
- Land Guilds (as Lady of the Oceans) Due to Patron of Fertility.
- Makai (as Barramundje) – Sponsor of the Ocean Path “Elendaen”
- Ocean Guild (Calitha)
- Thyatian Empire (The Rootmaker)
Elemental Pantheon
- Forest (as Lady of the Oceans) Due to Patron of Living group (Fertility).
- Ocean (as Caretaker of the Sea Races) Due to Patron of Aquatic Races.
Pantheons – Core Immortal
Elven Racial Pantheon
Guiding Principle – The culture concerned with Elves first
Associated Nations – Alfheim, Karameikos, Minrothad
Core Immortals – Calitha (Time 18, Aquarendi), Eiryndul (Thought 20), Mealiden (Energy 23, Alfheim),
- Primary Patrons –
- Primary Secret Crafts – Elvenologist (Alfheim, Aquarendi), Naturologist (Alfheim), Waterologist (Aquarendi),

- Secondary Patrons –
- Matter – Living – Agriculture (1), Animals (1)
- Thought – Artists – Architecture (1)
- Thought – Inspiration – Adventure (2),
- Thought – Science – Agriculture (1), Architecture (1)
- Dual Matter/Thought – Living Science – Agriculture (4)
- Immortal Titles – Aesirs (1)
- Nationality – Alphatian Empire – Alphatian Empire (1)
- Racial –
- Aquatic Races – Aquatic Races (1),
- Monstrous Races – Aranea (1)
- Secondary Secret Crafts – Airologist (Alphatian Empire), Beastologist (Animals), Craftologist (Architecture), Earthologist (Agriculture), Naturologist (Agriculture, Animals), Sailologist (Adventure), Shapeologist (Arenea), Skaldologist (Aesirs), Skyologist (Adventure, Alphatian Empire), Wagonologist (Adventure)
- Secondary Barbarian Paths – Storm Herald – Mountain (Agriculture) / Sea (Agriculture),
- Secondary Cleric Domains – Air (Agriculture, Alphatian Empire), Arcana (Alphatian Empire, Arenea), Cat (Animals), Creation (Architecture), Earth (Agriculture), Hunting (Animals), Knowledge (Aesirs), Nature (Agriculture, Animals), Oceans (Aquatic Races), Tempest (Agriculture), Travel (Adventure), War (Aesirs), Water (Aquatic Races),
- Secondary Monk Ways – Elements – Air (Agriculture) / Earth (Agriculture),
- Secondary Paladin Oaths – Thunder (Agriculture),
- Secondary Sorcerer Origins – Draconic Bloodline – Air (Agriculture) / Earth (Agriculture), Elemental Essence – Air (Agriculture) / Earth (Agriculture), Storm Sorcery (Agriculture),
- Secondary Warlock Pacts – Genie Lord – Air (Agriculture) / Earth (Agriculture),
- Secondary Wizard Traditions – Elementalist – Air (Agriculture) / Earth (Agriculture),
- Secondary Feats – Elemental Adept (ph166, Agriculture), Negotiator (Agriculture), Survivor (Agriculture),
- Immortals of Energy (3) – Alphatia (Celestial 16, as Lady of Harmony, Alphatian Empire, the Arts), Guidarezzo (Celestial 15, as Brage, the Arts), Mealiden (Empyreal 23, as Caretaker of the Elves, Adventure, Alfheim)
- Immortal of Matter (7) – Chiron (Initiate 6, as Master of Arts, the Arts), Faunus (Temporal 11, as The Faun, Animals), Garl (Celestial 13, as Garal, the Arts), Kagyar (Eternal 28, as The Artisan, the Arts), Polunius (Eternal 25, as The Designer, Architecture, the Arts), The Twelve Watches (Initiate 4, as The Twelve Watches, the Arts), Valerias (Hierarch 31, as Vanu, the Arts),
- Immortals of Thought (6) – Eiryndul (Empyreal 20, as The Adventurer, Adventure), Frey (Celestial 13, as Fredar, Aesirs, Agriculture), Korotiku (Hierarch 32, as The Trickster, Aranea), Palson (Initiate 3, as Master of Tactics, the Arts), Soubrette (Empyreal 24, as The Performer, the Arts), Thalia (Hierarch 31, as The Artist, the Arts),
- Immortal of Time (1) – Calitha (Celestial 18, as Mother Ocean, Aquarendi, Aquatic Races),
Makai Cultural Pantheon
Guiding Principle – The culture of island living, freedom and travel.
Associated Nationalities – Ierendi, Minrothad
Also Known as the Islander Pantheon or the Ocean Path
Single Element Organisations – Air – Wind
Core Immortals – Calitha (Time 18 as Barramundje), Saturnius (Energy 20 as Protector of Pirates), Turmis (Thought 1, as Protector of Thieves and Adventurers),
- Primary Patrons –
- Primary Secret Crafts – Mechologist (Astronomy), Sailologist (Adventure), Skyologist (Adventure), Starologist (Astronomy), Technologist (Astronomy), Wagonologist (Adventure),

Holy Symbols
- Secondary Patrons –
- Energy – Magical – Astrology (1),
- Elements – Air (1)
- Nationality – Alfheim (1), Alphatian Empire Group, Aquarendi (1),
- Alphatian Empire Group – Alphatian Empire (2), Ar (1),
- Racial – Aquatic Races – Aquatic Races (1),
- Secondary Secret Crafts – Airologist (Air, Alphatian Empire, Ar), Craftologist (Armourer), Divinology (Astrology), Elvenologist (Alfheim, Aquarendi), Naturologist (Alfheim), Skaldologist (Aesirs), Skyologist (Air, Alphatian Empire, Ar), Starology (Astrology),Warologist (Amazons), Waterologist (Aquarendi), Aquatic Races, Weaponologist (Amazons),
- Secondary Barbarian – Storm Herald – Sea (Air)
- Secondary Cleric – Air (Air, Alphatian Empire, Ar), Arcana (Alphatian Empire), Creation (Armourer), Knowledge (Aesirs), Nature (Alfheim), Oceans (Aquarendi, Aquatic Races), Prophecy (Astrology), War (Aesirs, Amazons), Water (Aquarendi, Aquatic Races),
- Secondary Monk – Elements – Air (Air),
- Secondary Paladin – Thunder (Air),
- Secondary Sorcerer – Draconic Bloodline – Air (Air), Elemental Essence – Air (Air), Storm Sorcery (Air),
- Secondary Warlock – Genie Lord – Air (Air),
- Secondary Wizard – Elementalist – Air (Air),
- Immortals of Energy (4) – Madarua (Eternal 26, as The Amazon, Aesirs, Amazons), Mealiden (Empyreal 23, as Starwatcher, Adventure, Alfheim), Razud (Hierarch 31, as The Granite Tree, Alphatian Empire), Saturnius (Empyreal 20, Protector of Pirates, Adventure),
- Immortals of Matter (1) – Wayland (Empyreal 24, as The God’s Smith, Armourer),
- Immortals of Thought (8) – Arnelee (Temporal 8, as The Investigator, Adventure, Aesirs), Eiryndul (Empyreal 20, as The Adventurer, Adventure), Ninfangle (Eternal 26, as Protector of Nomads, Adventure), Nob Nar (Initiate 4, as Nob Nar, Adventure), Palartarken (Temporal 11, as Lord of the Air, Air, Alphatian Empire, Ar, Astrology, Astronomy), Sinbad (Eternal 25, as Sinbad, Adventure), Turmis (Initiate 1, as Protector of Thieves and Adventurers, Adventure),
- Immortal of Time (1) – Calitha (Celestial 18, as Barramundje, Aquarendi, Aquatic Races),
Oceans Elemental Pantheon
Guiding Principles – The balanced elemental culture specialising in the ocean and under it.)
Nationalities – Minrothad
Core Immortals – Calitha (Time 18, Aquarendi),
- Primary Patrons – Racial (Aquatic Races (1))
- Nationality – Aquarendi (1)
- Primary Secret Crafts – Elvenologist (Aquarendi), Waterologist (Aquarendi, Aquatic Races),
- Secondary Patrons –
- Elements – Air (1)
- Racial –
- Aerial Races – Aerial Races (1)
- Genasi Races (Air (1))
- Secondary Secret Crafts – Airologist (Aerial Races, Air), Skyologist (Aerial Races, Air),
- Secondary Barbarian – Storm Herald – Sea (Air)
- Secondary Cleric – Air (Aerial Races, Air,),
- Secondary Monk – Elements – Air (Air),
- Secondary Paladin – Thunder (Air),
- Secondary Sorcerer – Draconic Bloodline – Air (Air), Elemental Essence – Air (Air), Storm Sorcery (Air),
- Secondary Warlock – Genie Lord – Air (Air),
- Secondary Wizard – Elementalist – Air (Air),
- Immortals of Thought (1) – Air Elemaster (Hierarch 33, as Astallab, Aerial Races, Air),
- Immortal of Time (1) – Calitha (Celestial 18, as Mother Ocean, Aquarendi, Aquatic Races),
Pantheons
Forest Elemental Pantheon
Guiding Principles – The elemental culture concerned with life and nature.
Associated Nations – Five Shires, Karameikos
Single Element Organisations – Matter – Growth, Thought – Wind,
Dual Element Organisations – Matter/Thought – Sand
Core Immortals – Eiryndul (Thought 20), Faunus (Matter 11),
- Primary Patrons – Living (Animals (2)),
- Matter – Living (Abundance (2), Agriculture (4)),
- Thought – Science (Agriculture (4)),
- Dual Matter/Thought – Living Science (Agriculture (4))
- Primary Secret Crafts – Beastologist (Animals), Naturologist (Abundance, Animals, Agriculture),
Holy Symbols
- Primary Barbarian Paths – Storm Herald – Mountain (Agriculture) / Sea (Agriculture),
- Primary Clerical Domains – Air (Agriculture), Cat (Animals), Earth (Agriculture), Hunting (Animals), Nature (Animals, Agriculture), Tempest (Agriculture),
- Primary Monk Ways – Elements – Air (Agriculture) / Earth (Agriculture),
- Primary Paladin Oaths – Thunder (Agriculture),
- Primary Sorcerer Origins – Draconic Bloodline – Air (Agriculture) / Earth (Agriculture), Elemental Essence – Air (Agriculture) / Earth (Agriculture), Storm Sorcery (Agriculture),
- Primary Warlock Pacts – Genie Lord – Air (Agriculture) / Earth (Agriculture),
- Primary Wizard Traditions – Elementalist – Air (Agriculture) / Earth (Agriculture),
- Primary Feats – Elemental Adept (ph166, Agriculture), Negotiator (Agriculture), Survivor (Agriculture),
- Secondary Patrons – Racial (Aquatic Races (1)),
- Energy – Warfare – Amazons (1)
- Thought – Inspiration – Adventure (1)
- Elements – Air (1)
- Immortal Titles – Aesirs (3)
- Nationality – Aquarendi (1)
- Racial –
- Aerial Races – Aerial Races (2)
- Genasi Races – Air (1)
- Secondary Secret Crafts – Airologist (Aerial Races, Air), Elvenologist (Aquarendi), Sailologist (Adventure), Skaldologist (Aesirs), Skyologist (Adventure, Aerial Races, Air), Wagonologist (Adventure), Warologist (Amazons), Waterologist (Aquarendi, Aquatic Races), Weaponologist (Amazons),
- Secondary Barbarian – Storm Herald – Sea (Air)
- Secondary Cleric – Air (Aerial Races, Air,), Knowledge (Aesirs), Nature (Abundance), Oceans (Aquarendi, Aquatic Races), Travel (Adventure), War (Aesirs, Amazons), Water (Aquarendi, Aquatic Races),
- Secondary Monk – Elements – Air (Air),
- Secondary Paladin – Thunder (Air),
- Secondary Sorcerer – Draconic Bloodline – Air (Air), Elemental Essence – Air (Air), Storm Sorcery (Air),
- Secondary Warlock – Genie Lord – Air (Air),
- Secondary Wizard – Elementalist – Air (Air),
- Immortals of Energy (3) – Madarua (Eternal 26, as The Amazon, Aesirs, Amazons), Ninsum (Hierarch 35, as The Rainbow Path, Agriculture), Zirchev (Celestial 17, as The Huntsman, Animals),
- Immortals of Matter (2) – Faunus (Temporal 11, as Keeper of the Sylvan Races, Animals), Terra (Hierarch 36, as Mother Earth, Agriculture),
- Immortals of Thought (5) – Air Elemaster (Hierarch 33, as Astallab, Aerial Races, Air), Frey (Celestial 13, as Fredar, Aesirs, Agriculture), Freyja (Celestial 14, as Keeper of Souls, Abundance, Aesirs), Eiryndul (Empyreal 20, as Shaibuth, Adventure), Ralon (Temporal 9, as Sister Grain, Agriculture),
- Immortals of Time (3) – Brindorhin (Celestial 14, as High Hero, Abundance), Calitha (Celestial 18, as Lady of the Oceans, Aquarendi, Aquatic Races), Simurgh (Eternal 26, as Keeper of the Flow of Time, Aerial Races),
Halfling Racial Pantheon
Guiding Principles – The culture concerned with Halflings first
Associated Nations – Five Shires
Single Element Organisations – Matter – Growth, Thought – Wind,
Dual Element Organisations – Matter/Thought – Sand
Core Immortals – Brindorhin (Time 14), Nob Nar (Thought 4)
- Primary Patrons –
- Matter – Living – Abundance (2), Agriculture (4)
- Thought – Inspiration – Audacity (1)
- Thought – Science – Agriculture (4)
- Dual Matter/Thought – Living Science – Agriculture (4)
- Primary Secret Crafts – Earthologist (Agriculture), Naturologist (Abundance, Agriculture),
Holy Symbols
- Primary Barbarian Paths – Storm Herald – Mountain (Agriculture) / Sea (Agriculture),
- Primary Cleric Domains – Air (Agriculture), Earth (Agriculture), Nature (Abundance, Agriculture), Tempest (Agriculture),
- Primary Monk Ways – Elements – Air (Agriculture) / Earth (Agriculture),
- Primary Paladin Oaths – Thunder (Agriculture),
- Primary Sorcerer Origins – Draconic Bloodline – Air (Agriculture) / Earth (Agriculture), Elemental Essence – Air (Agriculture) / Earth (Agriculture), Storm Sorcery (Agriculture),
- Primary Warlock Pacts – Genie Lord – Air (Agriculture) / Earth (Agriculture),
- Primary Wizard Traditions – Elementalist – Air (Agriculture) / Earth (Agriculture),
- Primary Feats – Elemental Adept (ph166, Agriculture), Negotiator (Agriculture), Survivor (Agriculture),
- Secondary Patrons –
- Thought – Inspiration – Adventure (1)
- Elements – Air (1)
- Immortal Titles – Aesirs (4)
- Nationality – Aquarendi (1),
- Alphatian Empire – Alphatian Empire (1),
- Racial –
- Aquatic Races – Aquatic Races (1)
- Genasi Races – Air (1)
- Monstrous Races – Aranea (1)
- Secondary Secret Crafts – Airologist (Air, Alphatian Empire), Beastologist (Animals), Craftologist (Armourer), Elvenologist (Aquarendi), Naturologist (Agriculture, Animals), Sailologist (Adventure), Shapeologist (Arenea), Skaldologist (Aesirs), Skyologist (Adventure, Air, Alphatian Empire), Wagonologist (Adventure), Warologist (Amazons), Waterologist (Aquarendi, Aquatic Races), Weaponologist (Amazons),
- Secondary Barbarian – Storm Herald – Sea (Air)
- Secondary Cleric – Air (Air, Alphatian Empire,), Arcana (Alphatian Empire, Arenea), Cat (Animals), Creation (Armourer), Forge (Armourer), Hunting (Animals), Knowledge (Aesirs), Nature (Animals), Oceans (Aquarendi, Aquatic Races), Travel (Adventure), War (Aesirs, Amazons), Water (Aquarendi, Aquatic Races),
- Secondary Monk – Elements – Air (Air),
- Secondary Paladin – Thunder (Air),
- Secondary Sorcerer – Draconic Bloodline – Air (Air), Elemental Essence – Air (Air), Storm Sorcery (Air),
- Secondary Warlock – Genie Lord – Air (Air),
- Secondary Wizard – Elementalist – Air (Air),
- Immortals of Energy (3) – Madarua (Eternal 26, as The Amazon, Aesirs, Amazons), Ninsum (Hierarch 35, as Ninsun, Agriculture), Razud (Hierarch 31, as The Granite Tree, Alphatian Empire),
- Immortals of Matter (3) – Faunus (Temporal 11, as The Faun, Animals), Terra (Hierarch 36, as Mother Earth, Agriculture), Wayland (Empyreal 24, as The God’s Smith, Armourer),
- Immortals of Thought (6) – Frey (Celestial 13, as Jarilo, Aesirs, Agriculture), Freyja (Celestial 14, as Lada, Abundance, Aesirs), Korotiku (Hierarch 32, as The Trickster, Arenea), Nob Nar (Initiate 4, as Nob Nar, Adventure, Audacity), Odin (Hierarch 36, as Wotan, Aesirs, Air), Ralon (Temporal 9, as Sister Grain, Agriculture),
- Immortals of Time (2) – Brindorhin (Celestial 14, as Protector of the Shires, Abundance), Calitha (Celestial 18, as Lady of the Oceans, Aquarendi, Aquatic Races),
Land Guilds Cultural Pantheon
Guiding Principles – The culture of diplomacy, money, trade and travel.
Associated Nations – Darokin
Single Element Organisations – Matter – Growth, Thought – Wind,
Dual Element Organisations – Matter/Thought – Sand
Core Immortals – Saturnius (Energy 20 as The Libertarian), Turmis (Thought 1, as Protector of Thieves and Adventurers),
- Primary Patrons –
- Matter – Crafters – Armourer (2)
- Matter – Living – Agriculture (4)
- Thought – Artists – Architecture (1), the Arts (11)
- Thought – Inspiration – Adventure (8), Audacity (1)
- Thought – Science – Agriculture (4), Architecture (1)
- Dual Matter/Thought – Living Science – Agriculture (4)
- Primary Secret Crafts – Craftologist (Architecture, Armourer), Earthologist (Agriculture), Sailologist (Adventure), Skyologist (Adventure), Wagonologist (Adventure),
Holy Symbols
- Primary Barbarian Paths – Storm Herald – Mountain (Agriculture) / Sea (Agriculture),
- Primary Cleric Domains – Air (Agriculture), Creation (Architecture, Armourer), Earth (Agriculture), Forge (Armourer), Tempest (Agriculture), Travel (Adventure),
- Primary Monk Ways – Elements – Air (Agriculture) / Earth (Agriculture),
- Primary Paladin Oaths – Thunder (Agriculture),
- Primary Sorcerer Origins – Draconic Bloodline – Air (Agriculture) / Earth (Agriculture), Elemental Essence – Air (Agriculture) / Earth (Agriculture), Storm Sorcery (Agriculture),
- Primary Warlock Pacts – Genie Lord – Air (Agriculture) / Earth (Agriculture),
- Primary Wizard Traditions – Elementalist – Air (Agriculture) / Earth (Agriculture),
- Primary Feats – Elemental Adept (ph166, Agriculture), Negotiator (Agriculture), Survivor (Agriculture),
- Secondary Patrons –
- Energy – Magical – Astrology (1),
- Energy – Warfare – Amazons (1)
- Matter – Living – Abundance (1)
- Immortal Titles – Aesirs (3)
- Nationality – Aquarendi (1),
- Alphatian Empire – Alphatian Empire (1),
- Racial – Aquatic Races – Aquatic Races (1),
- Secondary Secret Crafts – Airologist (Alphatian Empire), Divinology (Astrology), Elvenologist (Aquarendi), Naturologist (Abundance, Agriculture), Skaldologist (Aesirs), Skyologist (Alphatian Empire), Starology (Astrology), Warologist (Amazons), Waterologist (Aquarendi, Aquatic Races), Weaponologist (Amazons),
- Secondary Clerical Domains – Air (Alphatian Empire), Arcana (Alphatian Empire), Knowledge (Aesirs), Nature (Abundance, Agriculture), Oceans (Aquarendi, Aquatic Races), Prophecy (Astrology), War (Aesirs, Amazons), Water (Aquarendi, Aquatic Races),
- Immortals of Energy (6) – Alphatia (Celestial 16, as Lady of Peace, Alphatian Empire, the Arts), Guidarezzo (Celestial 15, as Brage, the Arts), Madarua (Eternal 26, as The Amazon, Aesirs, Amazons), Mealiden (Empyreal 23, as Starwatcher, Adventure, Alfheim), Ninsum (Hierarch 35, as Ninsun, Agriculture), Saturnius (Empyreal 20, Protector of Pirates, Adventure),
- Immortals of Matter (8) – Chiron (Initiate 6, as Master of Arts, the Arts), Garl (Celestial 13, as Garal, the Arts), Kagyar (Eternal 28, as The Artisan, the Arts), Polunius (Eternal 25, as The Designer, Architecture, the Arts), Terra (Hierarch 36, as Mother Earth, Agriculture), The Twelve Watches (Initiate 4, as Dorangar, the Arts), Valerias (Hierarch 31, as Protector of Lovers, the Arts), Wayland (Empyreal 24, as The God’s Smith, Armourer),
- Immortals of Thought (13) – Arnelee (Temporal 8, as The Investigator, Adventure, Aesirs), Eiryndul (Empyreal 20, as The Adventurer, Adventure), Frey (Celestial 13, as Brian, Aesirs, Agriculture), Freyja (Celestial 14, as Brianna, Abundance, Aesirs), Halav (Celestial 17, as Bane of Humanoids, Armourer), Ninfangle (Eternal 26, as Protector of Nomads, Adventure), Nob Nar (Initiate 4, as Nob Nar, Adventure, Audacity), Palson (Initiate 3, as Master of Tactics, the Arts), Sinbad (Eternal 25, as Sinbad, Adventure), Ralon (Temporal 9, as Ralon, Agriculture), Soubrette (Empyreal 24, as The Performer, the Arts), Thalia (Hierarch 31, as The Artist, the Arts), Turmis (Initiate 1, as Protector of Thieves and Adventures, Adventure),
- Immortal of Time (2) – Calitha (Celestial 18, as Mother Ocean, Aquarendi, Aquatic Races), Tiresias (Temporal 9, as Master of Poetic Inspiration, Astrology),
Councils
Assembly (Council)
All Immortals of Mystara are part of the Assembly Council. It is run by the five Hierarchs of rank 36, one from each xphere.
- Core Immortals – Odin (Thought), Terra (Matter),
- Charter Patrons – Living (Animals (2)),
- Energy – Magical – Alchemy (1), Astrology (2)
- Energy – Warfare – Amazons (1)
- Matter – Crafters – Armourer (2)
- Matter – Living – Abundance (2), Agriculture (4)
- Thought – Artists – Architecture (1)
- Thought – Inspiration – Adventure (8)
- Thought – Science – Agriculture (4), Alchemy (1), Architecture (1), Astronomy (1)
- Time – Civilisation – Ambition (2), Anarchy (1)
- Dual Energy/Thought – Magical Science – Alchemy (1)
- Dual Matter/Thought – Living Science – Agriculture (4)
- Elements – Air (3)
- Immortal Titles – Aesirs (8)
- Nationality – Alfheim (1), Alphatian Empire Group, Aquarendi (1)
- Alphatian Empire Group – Alphatian Empire (3), Ar (1)
- Racial –
- Aerial Races – Aerial Races (2)
- Aquatic Races – Aquatic Races (1),
- Genasi Races – Air (3)
- Monstrous Races – Aranea (2)
- Regional – Arctic (1),
- Charter Secret Crafts – Airologist (Aerial Races, Air, Alphatian Empire, Ar), Alchemologist (Alchemy), Beastologist (Animals), Bureauologist (Ambition), Chaosologist (Anarchy), Craftologist (Architecture, Armourer), Diplomologist (Ambition), Divinology (Astrology), Earthologist (Agriculture), Elvenologist (Alfheim, Aquarendi), Entertainologist (Ambition), Mechologist (Astronomy), Naturologist (Abundance, Agriculture, Alfheim, Animals), Sailologist (Adventure), Shapeologist (Aranea), Skyologist (Adventure, Aerial Races, Air, Alphatian Empire, Ar), Starology (Astrology, Astronomy), Technologist (Astronomy), Wagonologist (Adventure), Warologist (Amazons), Waterologist (Aquarendi, Aquatic Races, Arctic), Weaponologist (Amazons),
- Barbarian Paths – Storm Herald – Mountain (Agriculture) / Sea (Agriculture, Air),
- Cleric Domains – Air (Aerial Races, Agriculture, Air, Alphatian Empire, Ar), Ambition (Ambition), Arcana (Alphatian Empire, Aranea), Beer (Alchemy), Cat (Animals), Chaos (Anarchy), Clockwork (Astronomy), Creation (Architecture, Armourer), Earth (Agriculture), Forge (Armourer), Hunting (Animals), Knowledge (Aesirs), Nature (Abundance, Agriculture, Alfheim, Animals), Oceans (Aquarendi, Aquatic Races), Prophecy (Astrology), Tempest (Agriculture), Travel (Adventure), War (Aesirs, Amazons), Water (Aquarendi, Aquatic Races, Arctic),
- Monk Ways – Drunken Master (xge33, Alchemy), Elements – Air (Agriculture, Air) / Earth (Agriculture),
- Paladin Oaths – Thunder (Agriculture, Air),
- Sorcerer Origins – Draconic Bloodline – Air (Agriculture, Air) / Earth (Agriculture), Elemental Essence – Air (Agriculture, Air) / Earth (Agriculture), Storm Sorcery (Agriculture, Air),
- Warlock Pacts – Genie Lord – Air (Agriculture, Air) / Earth (Agriculture),
- Wizard Traditions – Elementalist – Air (Agriculture, Air) / Earth (Agriculture),
- Charter Feats – Elemental Adept (ph166, Agriculture, Air), Negotiator (Agriculture, Air), Survivor (Agriculture, Air),
- Immortals of Energy (8) – Ninsum (Hierarch 35, Agriculture), Razud (Hierarch 31, Alphatian Empire), Heimdall (Eternal 30, Aesirs), Madarua (Eternal 26, Aesirs, Amazons), Mealiden (Empyreal 23, Adventure, Alfheim), Saturnius (Empyreal 20, Adventure), Zirchev (Celestial 17, Animals), Alphatia (Celestial 16, Alphatian Empire), Iliric (Temporal 8, Ambition),
- Immortals of Entropy (3) – Pharamond (Hierarch 32, Ambition), Aracne Prime (Temporal 8, Aranea), Stodos (Initiate 6, Arctic),
- Immortals of Matter (5) – Terra (Hierarch 36, Agriculture), Polunius (Eternal 25, Architecture), Wayland (Empyreal 24, Armourer), Faunus (Temporal 11, Animals), Forsetta (Temporal 7, Aesirs),
- Immortals of Thought (15) – Odin (Hierarch 36, Aesirs, Air), Air Elemaster (Hierarch 33, Aerial Races, Air), Korotiku (Hierarch 32, Aranea), Thor (Eternal 29, Aesirs), Ninfangle (Eternal 26, Adventure), Sinbad (Eternal 25, Adventure), Eiryndul (Empyreal 20, Adventure), Halav (Celestial 17, Armourer), Freyja (Celestial 14, Abundance, Aesirs), Frey (Celestial 13, Aesirs, Agriculture), Palartarkan (Temporal 11, Air, Alphatian Empire, Ar, Astrology, Astronomy), Ralon (Temporal 9, Agriculture), Arnelee (Temporal 8, Adventure, Aesirs), Nob Nar (Initiate 4, Adventure), Turmis (Initiate 1, Adventure),
- Immortals of Time (6) – Simurgh (Eternal 26, Aerial Races), Calitha (Celestial 18, Aquarendi, Aquatic Races), Brindorhin (Celestial 14, Abundance), Hymir (Celestial 13, Alchemy), Tiresias (Temporal 9, Astrology), Tourlain (Temporal 8, Anarchy),
Celestials of Mystara (Council)
All Immortals of Celestial Rank in Mystara are part of the Celestials of Mystara Council. It is run by the five immortals of rank 18, one from each sphere.
- Core Immortals – Calitha (Time)
- Charter Patrons – Living (Animals (1)),
- Energy – Magical – Alchemy (1)
- Matter – Crafters – Armourer (1)
- Matter – Living – Abundance (2), Agriculture (1)
- Thought – Science – Agriculture (1), Alchemy (1)
- Dual Energy/Thought – Magical Science – Alchemy (1)
- Dual Matter/Thought – Living Science – Agriculture (4)
- Immortal Titles – Aesirs (2)
- Nationality – Aquarendi (1)
- Alphatian Empire – Alphatian Empire (1)
- Racial – Aquatic Races – Aquatic Races (1)
- Charter Secret Crafts – Airologist (Alphatian Empire), Alchemologist (Alchemy), Beastologist (Animals), Craftologist (Armourer), Earthologist (Agriculture), Elvenologist (Aquarendi), Naturologist (Abundance, Agriculture, Animals), Skaldologist (Aesirs), Skyologist (Alphatian Empire), Waterologist (Aquarendi, Aquatic Races),
- Charter Barbarian Paths – Storm Herald – Mountain (Agriculture) / Sea (Agriculture),
- Charter Cleric Domains – Air (Alphatian Empire), Arcana (Alphatian Empire), Beer (Alchemy), Cat (Animals), Creation (Armourer), Forge (Armourer), Hunting (Animals), Knowledge (Aesirs), Nature (Abundance, Agriculture, Animals), Oceans (Aquarendi, Aquatic Races), Tempest (Agriculture), War (Aesirs), Water (Aquarendi, Aquatic Races),
- Charter Monk Ways – Drunken Master (xge33, Alchemy), Elements – Air (Agriculture) / Earth (Agriculture),
- Secondary Paladin Oaths – Thunder (Agriculture),
- Charter Sorcerer Origins – Draconic Bloodline – Air (Agriculture) / Earth (Agriculture), Elemental Essence – Air (Agriculture) / Earth (Agriculture), Storm Sorcery (Agriculture),
- Charter Warlock Pacts – Genie Lord – Air (Agriculture) / Earth (Agriculture),
- Charter Wizard Traditions – Elementalist – Air (Agriculture) / Earth (Agriculture),
- Charter Feats – Elemental Adept (ph166, Agriculture), Negotiator (Agriculture), Survivor (Agriculture),
- Immortals of Energy (2) – Zirchev (Celestial 17, Animals), Alphatia (Celestial 16, Alphatian Empire),
- Immortals of Thought (3) – Halav (Celestial 17, Armourer), Freyja (Celestial 14, Abundance, Aesirs), Frey (Celestial 13, Aesirs, Agriculture),
- Immortals of Time (3) – Calitha (Celestial 18, Aquarendi, Aquatic Races), Brindorhin (Celestial 14, Abundance), Hymir (Celestial 13, Alchemy),
Sphere of Time (Council)
All Immortals of the Sphere of Thought in Mystara are part of the Sphere of Thought Council. It is run by the Six immortal Hierarchs who represent all the immortal tiers.
- Core Immortals –
- Charter Patrons –
- Energy – Magical – Alchemy (1), Astrology (1)
- Matter – Living – Abundance (1)
- Thought – Science – Alchemy (1)
- Time – Civilisation – Anarchy (1)
- Dual Energy/Thought – Magical Science – Alchemy (1)
- Nationality – Aquarendi (1)
- Racial –
- Aerial Races – Aerial Races (1)
- Aquatic Races – Aquatic Races (1)
- Charter Secret Crafts – Airologist (Aerial Races), Alchemologist (Alchemy), Chaosologist (Anarchy), Divinology (Astrology), Elvenologist (Aquarendi), Naturologist (Abundance), Skyologist (Aerial Races), Starology (Astrology), Waterologist (Aquarendi, Aquatic Races),
- Charter Cleric Domains – Air (Aerial Races), Beer (Alchemy), Chaos (Anarchy), Nature (Abundance), Oceans (Aquarendi, Aquatic Races), Prophecy (Astrology), Water (Aquarendi, Aquatic Races),
- Charter Monk Ways – Drunken Master (xge33, Alchemy),
- Immortals of Time (6) – Simurgh (Eternal 26, Aerial Races), Calitha (Celestial 18, Aquarendi, Aquatic Races), Brindorhin (Celestial 14, Abundance), Hymir (Celestial 13, Alchemy), Tiresias (Temporal 9, Astrology), Tourlain (Temporal 8, Anarchy),
Calitha’s Campaign Information
Game Master Section – Calitha
Calitha – Celestial of Time (18)
- Sourcebooks: Wrath of the Immortals Book One – Codex of the Immortals (wi-b1-17), Hollow World – Dungeons Masters Sourcebook (hw-dms100)
- Portfolio: Fertility, Oceans, Sea-Elves, oceans, lakes and rivers, travel, fertility, good luck, sea elves, aquatic races, tortles
- Other Names: Caretaker of the Sea Races, Lady of the Seas, Starbrow, Tallivai, Tallivai the Rootmaker, Felidae, Barramundje, Mother Ocean, The Rootmaker
- Sponsor: Ordana
- Alignment: Neutral
- Artefact: Trident of Calitha, Pearl of Power, Frond of Life
Allies of Calitha
Assists (can also be assisted by)
- Ilsundal (33) Hierarch of Energy.
- Malafor (18) Celestial of Matter
- Ordana (31) Hierarch of Time
- Polunius (25) Eternal of Matter
Enemies of Calitha
Opposes (can also be opposed by)
- Protius (29) Eternal of Time (rivalry)
- Saasskas (17) Celestial of Entropy
- Slizzark (15) Celestial of Energy
Opposed by
- Idris (15) Celestial of Entropy
Sponsorship Hierarchy – Time
- Sponsorship of the Time Sphere
- Fugit (30) Eternal of Time
- Khoronus (36) Hierarch of Time
- Khoronus (36) Hierarch of Time
- Brindorhin (14) Celestial of Time
- Finidel (7) Temporal of Time
- Carnelian (11) Temporal of Time
- Ordana (31) Hierarch of Time
- Calitha (18) Celestial of Time
- Sharpcrest (19) Empyreal of Time
- Oleyan (6) Initiate of Time
- Yav (20) Empyreal of Time
- Calitha (18) Celestial of Time
- Petra (17) Celestial of Time
- Protius (29) Eternal of Time
- Al-Kalim (3) Initiate of Time
- Ahmanni (16) Celestial of Time moved from Thought (14)
- Chardastes (24) Empyreal of Time
- Hymir (13) Celestial of Time
- Kallala (14) Celestial of Time moved to Entropy (22)
- Malafor (15) Celestial of Time moved from Matter (18)
- Crakkak (10) Temporal of Time moved from Matter (10)
- Vanya (23) Empyreal of Time
- Liena (1) Initiate of Time
- Taroyas (6) Initiate of Time moved to Thought (6)
- Brindorhin (14) Celestial of Time
- Khoronus (36) Hierarch of Time
- Luca (12) Temporal of Time
- Simurgh (26) Eternal of Time
- Vethandi (35) Hierarch of Time
- Water Elemaster (32) Hierarch of Time
History: Calitha was born among the Aquarendi elves of Evergrun, shortly after they left the sea to live among their land-dwelling brethren. However, Calitha was always fascinated by the peaceful magnificence of the ocean and from the eternal ebb and flow of the tides, and she soon grew nostalgic of the life her ancestors led under the sea. When she realized Blackmoor’s technology was leading the elves away from the ways of nature, she started to promote a return to the ocean life among her clan-members, the elendaen. With the support of most of her brethren, she created a powerful artifact, the Pearl of Power, which helped her travel to the bottom of the ocean to ask for Manwara’s forgiveness and help (original creator of the Aquarendi). Thanks to her efforts, most of the Aquarendi returned among the ocean waves in BC 3100 under the patronage of Manwara (Protius). Calitha left the Pearl of Power to her clan-members who had chosen to remain on Evergrun (ancestors of clan Meditor) and was then contacted by Ordana, who saw the great potential Calitha had for immortality. She advised her not to abandon the Aquarendi to Protius’s incostant care, and pushed by the need to protect them and assure their safety, she embarked on the path of the Dynast. Calitha traveled through time and helped her descendants (both the Aquarendi and the Meditor elves) to survive the Great Rain of Fire and the following earthquakes, and drove them from the southern hemisphere to the northern one, where they both built a new reign of their own both below and above the Sunlit Sea. Calitha earned immortality in BC 1730, and later, following Ilsundal’s advise, she gave the Aquarendi the Frond of Life, using the identity of Tallivai, to use as a relic based on Ilsundal’s Tree of Life, while the Meditors were able to revive the Pearl of Power and currently use it as their clan relic. From that day Calitha became the caretaker of all aquatic races (in particular sea elves) and of other land dwelling races (she’s revered as Barramundje among the Wallaras and as Mother Ocean by the tortles). She is constantly trying to balance Protius’s lunatic and unpredictable character to protect the sea civilizations.
Personality: Calitha’s philosophy is called elendaen and she considers ocean and the cradle of life, pushing her followers to exploit the bounties of the sea without harming or impoverishing it. Calitha is a bening and kind immortal, who is constantly trying to protect her followers and the sea to make it a paradise where the races could live in harmony. Calitha protects the seafarers and she’s also considered patroness of good luck and fertility by some cultures. She’s a staunch ally of Ordana and friend with Ilsundal, Polunius and Malafor (two immortal patrons of other aquatic races). On the other hand, she despises Saasskas, devilfish patroness of necromancy who’s trying to corrupt the undersea races, and she cannot stand Slizzark, brutal patroness of the kopru race, due to her love for slavery and tyranny. She is also an open rival (although not really an enemy) of Protius, who is considered too absent minded and egotistical, to impervious to the sea races’ pleas for help to be their true caretaker
Info on Calitha to be discovered by Groups
Unfinished Pantheon
- Belissaria (Felidae)
- Savage Coast (Tallivai the Rootmaker)
- Serpent Peninsular (Tallivai)
Design Details – Calitha
Classic D&D (BECMI) Stats
- Followers Alignment: any; clerics must be Neutral
- Favoured weapon: trident (allowed only javelin, harpoon, net, short spear, dagger and crossbow)
- Clerics skills and powers: clerics can breathe water as easily as they breathe air and vice versa; bonus Survival (Sea) and Swimming general skills
D&D 3.5 Stats
- Domains: Time, Good, Travel, Fertility, Sea
- Preferred weapon: trident
Design Changes
Mailiden – Patron to Pantheon Links – This is to be the basis on who is in what Pantheon and why.
- Aquarendi (patron) linked to the Elven and Ocean pantehons (Calitha)
- Aquatic Races (patron) added to the Ocean pantheon.
- Elven (patron) added to the Elven pantheon.
- Fertility (patron) added to the Halfling and Land Guilds pantheon.
- Fertility (patron) added to the Living patron group.
- Living (patron group) added to the Forest pantheon.
- Celestial (rank) added to the Celestials pantheon.
- Sphere of Time (rank group) added to Time pantheon.
Content Updates
- 2021-09-09 – Added in design changes and Patron to Pantheon links to show where this Immortal features in the Pantheon
- 2021-08-20 – Update to layout, menu, tags and links.
- 2021-08-19 – Updating allies and enemies.
- 2021-08-05 – Updating allies and enemies.
- 2021-02-28 – Linking in content.
D&D Gods
The Gods: The Immortals Overview,
GM Section: Immortality Overview, Path Conqueror, Path Dragon, Path Dynast, Path Epic Hero, Path Paragon, Path Polymath, Quest Petition, Quest Meeting
Energy/Fire (31): Alphatia (16), Bartziluth (24), Bemarris (3), Benekander (1), Branden 11), Coberham (18), Fire Elemaster (33), Guidarezzo (15), Heimdall (30), Iliric (8), Ilsundal (34), Ixion (36), Madarua (26), Mazikeen (27), Mahmatti (14), Matin (19), Mealiden (23), Minroth (13), Ninsun (35), Patura (10), Pflarr (25), Rad (22), Rafiel (21), Raith (12), Rathanos (28), Razud (31), Saturnius (20), The Shaper (7), The Shining One (29), Zirchev (17), Zugzul (32)
Entropy/Darkness (35): Alphaks (20), Aracne Prime (6), Arik (18), Atzanteotl (31), Bachraeus (19), Bagni (24), Brissard (10), Danel (14), Demogorgon (29), Harrow (11), Hel (36), Hircismus (12), Idris (15), Jammudaru (5), Kallala (22), Kiranjo (7), Kythria (2), Loki (30), Loup (9), Macroblan (27), Marwdyn (4), Masauwu (28), Nyx (33), Orcus (26), Ouranos (34), Pharamond (32), Qywattz (21), Ranivorus (16), Ruaidhri (3), Saasskas (23), Slizzark (17), Stodos (6), Talitha (25), Thanatos (35), Yagrai (13)
Matter/Earth (34): Atruaghin (32), Buglore (9), Chiron (6), Diamond (21), Djaea (34), Earth Elemaster (33), Faunus (11), Forsetta (7), Garl (13), Ground (19), Hattani (15), Ilmarinen (20), Infaust (16), Ka (35), Kagyar (28), Land (27), Lokena (2), Lornasen (10), Maat (30), N’grath (29), Opal (18), Paarkum (8), Polunius (25), Pearl (12), Tahkati (17), Terra (36), The Eternal General (14), The Great One (26), The Korrigans (24), The Twelve Watches (4), Utnapishtim (23), Valerias (31), Wayland (24), Wogar (5)
Thought/Air (36): Air Elemaster (32), Arnelee (8), Asterius (28), Clebard (2), Cochere (12), Cretia (16), Diulanna (18), Eiryndul (20), Frey (13), Freyja (13), Gorm (22), Halav (17), Karaash (5), Kersy (21), Korotiku (32), Koryis (10), Malinois (15), Ninfangle (27), Nob Nar (5), Noumena (34), Odin (36), Orisis (19), Palartarkan (11), Palson (4), Pax (35), Ralon (9), Sinbad (25), Soubrette (24), Ssu-Ma (23), Tarastia (30), Taroyas (6), Thalia (31), Thor (29), Turmis (1), Urtson (7), Usamigaras (27)
Time/Water (33): Al-Kalim (3), Ahmanni (14), Bastet (22), Brindorhin (14), Calitha (18), Carnelian (11), Chardastes (24), Crakkak (10), Finidel (7), Fugit (30), Gorrziok (25), Hymir (13), Khoronus (36), Liena (1), Luca (12), Malafor (15), Oleyan (6), Ordana (31), Petra (17), Protius (29), Raven (21), Sharpcrest (19), Simurgh (19), Skuld (34), Tiresias (9), Tourlain (8), Tyche (28), Urd (32), Vanya (23), Vethandi (35), Water Elemaster (33), Yav (20), Zalaj (27)
Library of Books
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