Dungeons & Dragons Pantheon Roleplaying

DnD Pantheons Darkness

Dungeons and Dragons – Mystara

Pantheons – Darkness

Darkness Pantheon Overview

Pantheons are one of the options players can use to get access to class features, as well as secret crafts and elemental aspects.

Darkness Cultural Pantheon

(The elemental culture only about the element of Darkness.)
Core Immortals

  • Primary Patrons
  • Primary Secret Crafts
  • Immortals of Entropy () –
  • Immortals of Time () –
  • Immortals of Entropy (1) – Aracne Prime (Temporal 8, as The Night Spider, Aranea),
  • Immortals of Time (1) – Simurgh (Eternal 26, as Keeper of the Flow of Time, Aerial Races),
  • Locations:
  • Keywords: Elements (Darkness, Destruction, Entropy), Living (Death)

This religion is mostly concerned with: Darkness. This is based on the immortal pantheons patronage which also covers the rest as aspects of the belief structure. I have highlighted anything shared between at least tba of the immortal patrons.

Darkness Pantheon Character Options

  • Character Options – Darkness Pantheon

Darkness Pantheon Immortals

Due to the balance of the spheres besides matter, this dues suit as an organisation that is a Follower of the tba.

  • Darkness Pantheon Immortals
    • Spheres of Power – Entropy (), Thought (), Matter (), Energy (), Time ()
    • Immortals
    • Domains
    • Patrons and Keywords (important)
      • Elements (15, Darkness (4), Destruction (10), Entropy (1))
      • Living (10, Death (10))
    • Patrons and Keywords (related)
      • Faithfulness (1), Fear (1), Ferocity (1)
      • Corruptors (9, Cannibalism (1), Corruption (4), Decadence (1), Deceit (3), Disease (1))
      • Elements (3, Cold (1), Creation (1), Fire (1))
      • Fates (2, Fate (1), Future (1))
      • Living (3, Birth (2), Health (1))
      • Magical (1, Divination (1))
      • Racial (10, Aerial Races (1), Aquatic Races (Devilfish (1)), Genasi (Darkness(4), Fire (1)), Giants (2), Humanoids (Gnolls (1)), Monstrous Races (Acanea (1)))
      • Science (1, Flight (1))
      • Warfare (2, Conquest (2))

Immortal Names – The immortals of the Pantheon are named after the the aspects the Immortal wants the pantheon to follow, or fit the existing themes of the other immortals of the pantheon.

  • Darkness Pantheon Immortals of Energy/Fire
    • The Dark Fire (see Zugzul) (H32) DomainsArcana, Darkness, Fire, War. Patron – Necromancy, Power, War. PatronElements (Darkness, Destruction, Fire), Racial (Genasi (Darkness, Fire)), Warfare (Conquest)
  • Darkness Pantheon Immortals of Entropy/Darkness
    • He-Who-Always-Rises (see Yagrai) (C13) Domains Arcana, Death, Hunger, Life. Patron – Animalistic Races, Humanoids, Necromancy, Obsession, Obstinacy, Tenacity. Living (Death)
    • Lady of Darkness (see Demogorgon) (E29) DomainsArcana, Blood, Corruption, Grave. PatronLizardfolk, Necromancy, Reptiles, Witchcraft. Corruptors (Corruption, Disease), Elements (Destruction)
    • Lord of Madness (see Ranivorus) (C16) DomainsApocalypse, Madness, Trickery, Tyranny, War. Patron – Monstrous Races (Scorpionfolk), Madness, Raiders, War. PatronCorruptors (Deceit), Elements (Destruction), Racial (Humanoids (Gnolls)
    • Master of Necromancy (see Marwdyn) (i4) DomainsArcana, Blood, Death, Grave. Patron: Magic, Necromancy, Unpredictability. Living (Death)
    • Prince of Nightmares (see Jammudaru) (I5) DomainsBlood, Hunger, Madness, Tyranny. Patron – Nightmares, Torture, Vengeance. Patron – Fear, Elements (Destruction), Racial (Giants)
    • Queen of Ice and Shadow (see Hel) (H36) DomainsCorruption, Darkness, Death, Grave. Patron – Reincarnation, Shadow. Corruptors (Corruption), Elements (Cold, Darkness), Living (Death), Racial (Genasi (Darkness))
    • The Black (see Loup) (T9) DomainsDarkness, Death, Grave, Repose. Patron – Lupins, Night, Nomads, Winter. Patron – Faithfulness, Ferocity, Living (Death)
    • The Black Prince (see Orcus) (E26) Domains Apocalypse, Blood, Corruption, Grave. Patron – Destruction, Lycanthropes, Sadism, Undeath, Violence. Corruptors (Cannibalism), Elements (Destruction)
    • The Destroyer (see Saasskas) (e23) DomainsArcana, Grave, Oceans, Tyranny. Patron – Necromancy, Oceans, Undead. PatronElements (Destruction), Living (Death), Racial (Aquatic Races (Devilfish)), Warfare (Conquest)
    • The Grim Reaper (see Thanatos) (H35) DomainsApocalypse, Corruption, Death, Grave. Patron – Animalistic Races. Corruptors (Corruption, Decadence), Elements (Destruction, Entropy), Living (Death)
    • The Night (see Nyx) (H33) DomainsArcana, Creation, Darkness, Grave, Knowledge. Patron – Magic, Necromancy, Night, Secrets, Shadow, Undead (as Undeath). Elements (Darkness), Racial (Genasi (Darkness))
    • The Night Spider (see Aracne Prime) (T8) Domains Blood, Darkness, Trickery, Void. Patron – Oppression, Spiders. Corruptors (Deceit), Elements (Darkness), Racial (Genasi (Darkness), Monstrous Races (Aranea))
  • Darkness Pantheon Immortals of Matter/Earth
  • Darkness Pantheon Immortals of Thought/Air
  • Darkness Pantheon Immortals of Time/Water
    • Keeper of the Flow of Time (see Simurgh) (E26) – Life, Prophecy, Repose, Time, Travel. Patron – Life-Cycle, Travel, Travellers, Wisdom Living (Birth, Death, Health), Racial (Aerial Races), Science (Flight).
    • The Hag (see Skuld) (H34) DomainsArcana, Death, Prophecy, Time. Patron – Visions. PatronFates (Fate, Future), Living (Death), Magical (Divination)
    • The Wave Lord (see Gorrziok) (E25) Domains Creation, Forge, Oceans, Tempest. Patron – Ocean. PatronElements (Creation, Destruction), Racial (Giants)

Darkness Pantheon Divine Features

  • Protected by the Gods (Darkness Element): You can make death saving throws when reduced to zero hit points and can be brought back from the dead.
  • Spell Affinity (Darkness): You have a cultural affinity and your spells have a Dice roll and DC modifier of +1 when used against that culture or in regions controlled by the element.
  • Base Anathema (Darkness): Destroying the sustainability of the element.

Darkness Pantheon Clerical Domains

Trying something different, not using statistics, just base number of gods supporting domains. There are tba gods in the Darkness Pantheon.

  • Domains (1) –

Artefacts of the Darkness Pantheon

Associated Artefacts (can be appropriated by pantheon)

Design Changes

Darkness – Patron to Pantheon Links – This is to be the basis on who is in what Pantheon and why.

  • Darkness (patron) linked to the Darkness pantheon. (Aracne Prime, Hel, Nyx, Zugzul)
  • Death (patron) linked to the Darkness and Outcast pantheons (Hel, Loup, Marwdyn, Osiris, Saasskas, Simurgh, Skuld, Thanatos, Yagrai)
  • Destruction (patron) linked to the Darkness pantheons (Atzanteotl, Demogorgon, Gorriok, Hircismus, Jammudaru, Orcus, Ranivorus, Saasskas, Thanatos, Zugzul)
  • Entropy (patron) linked to Darkness and Shadowlands pantheons (Thanatos)

Content Updates

  • 2021-09-17 – Building a Patron to Pantheon link in the design changes to be the catalyst for all immortals in this pantheon.
D&D Pantheons

The Pantheons, The Immortals, The Divine Features

Racial Pantheons: Atruaghin, Dragonkin, Dwarven and Gnome, Elven, Ethengarian, Giantkin, Halfling, Traladaran

Cultural Pantheons: Alphatian Empire, Land Guilds, Makai, Norse, Ocean Guilds, Outcast, Thyatian Empire, Ylari

Elemental Pantheons: Air, Darkness, Earth, Fire, Forest, Ocean, Radiance, Shadowlands, Sky, Water

Immortal Pantheons: Celestials, Elemental Rulers, Empyreals, Energy, Entropy, Eternals, Hierarchs, Initiates, Matter, Spheres, Temporals, Thought, Time

Special Pantheons: Ancient Ones, Assembly, Azcan, Davania, Hollow World, Myoshima, Nithian, Norwold, Old Ones, Olympian, Savage Coast

Library of Books

B5, d20 System, Pathfinder, SW

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By thedarkelf007

I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

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