Dungeons and Dragons – Mystara
Pantheons – Alphatian Empire

Alphatian Pantheon Overview
Pantheons are one of the options players can use to get access to class features, as well as secret crafts and elemental aspects.
Alphatian Empire Cultural Pantheon
Guiding Principle – The culture is trying to bring all the gods of the world under one pantheon dominated by magic and and those to wield it.
Associated Nations – Alphatian Empire
Single Element Organisations – Entropy – The Dark, Thought – Wind, Time – The Wave
Dual Element Organisations – Thought/Time – The Storm
Core Immortals – Alphatia (Energy 16), Palartarken (Thought 11), Razud (Energy 31),
- Primary Patrons –
- Elements – Air (3),
- Nationality –
- Alphatian Empire – Alphatian Empire (3), Ar (1), Blackheart (1)
- Racial – Genasi Races – Air (3),
- Racial – Monstrous Races Aranea (2)
- Racial – Planar Races – Beholders (1)
- Primary Secret Crafts – Airologist (Air, Alphatian Empire, Ar), Bureauologist (Ambition), Diplomologist (Ambition), Entertainologist (Ambition), Shapeologist (Aranea), Skyologist (Air, Alphatian Empire, Ar),
- Immortals of Energy (3) – Alphatia (Celestial 16, as Lady of Peace, Alphatian Empire, Beauty), Iliric (Temporal 8, as The Ego, Ambition), Razud (Hierarch 31, as Razud, Alphatian Empire),
- Immortals of Entropy (8) – Aracne Prime (Temporal 8, as Spider Queen, Aranea), Arik (Celestial 18, as Lord of Madness and Nightmares, Beholders), Bachraeus (Empyreal 19, Lord of Snakes and Poisons, Betrayal), Kythria (Initiate 2, as Lady of Passion, Beauty), Loki (Eternal 30, as Prince of Lies and Deceit, Betrayal), Marwdyn (Initiate 4, as Master of Necromancy, Blackheart), Pharamond (Hierarch 32, as Master of Betrayals, Ambition), Talitha (Eternal 25, as Queen of Treachery and Vice, Avidity),
- Immortals of Matter (2) – Lornasen (Temporal 10, as Queen of Spring, Beauty), Valerias (Hierarch 31, as Lady of Charity, Beauty),
- Immortals of Thought (5) – Air Elemaster (Hierarch 33, as Sovereign of Air, Air), Freyja (Celestial 14, as Mistress of the Seidh, Beauty), Korotiku (Hierarch 32, as Lord of Spiders, Aranea), Odin (Hierarch 36, as The Zephyr, Air), Palartarkan (Temporal 11, as Lord of the Air, Air, Alphatian Empire, Ar), Thalia (Hierarch 31, as Lady of Harmony, Beauty),
- Primary Barbarian – Storm Herald – Sea (Air)
- Primary Cleric – Air (Air, Alphatian Empire, Ar), Ambition (Ambition), Arcana (Alphatian Empire, Arenea),
- Primary Monk – Elements – Air (Air),
- Primary Paladin – Thunder (Air),
- Primary Sorcerer – Draconic Bloodline – Air (Air), Elemental Essence – Air (Air), Storm Sorcery (Air),
- Primary Warlock – Genie Lord – Air (Air),
- Primary Wizard – Elementalist – Air (Air),
- Secondary Patrons –
- Secondary Secret Crafts – Airologist (Aerial Races), Divinology (Astrology), Mechologist (Astronomy), Naturologist (Abundance), Sailologist (Adventure), Skaldologist (Aesirs), Skyologist (Adventure, Aerial Races), Starology (Astrology, Astronomy), Technologist (Astronomy), Wagonologist (Adventure)
- Secondary Cleric Domains – Air (Aerial Races), Clockwork (Astronomy), Knowledge (Aesirs), Nature (Abundance), Prophecy (Astrology), Travel (Adventure), War (Aesirs),
- Immortals of Energy (3) – Alphatia (Celestial 16, as Lady of Peace, Alphatian Empire, Beauty), Iliric (Temporal 8, as The Ego, Ambition), Razud (Hierarch 31, as Razud, Alphatian Empire),
- Immortals of Entropy (7) – Aracne Prime (Temporal 8, as Spider Queen, Aranea), Arik (Celestial 18, as Lord of Madness and Nightmares, Beholders), Bachraeus (Empyreal 19, Lord of Snakes and Poisons, Betrayal), Kythria (Initiate 2, as Lady of Passion, Beauty), Loki (Eternal 30, as Prince of Lies and Deceit, Betrayal), Pharamond (Hierarch 32, as Master of Betrayals, Ambition), Talitha (Eternal 25, as Queen of Treachery and Vice, Avidity),
- Immortals of Matter (2) – Lornasen (Temporal 10, as Queen of Spring, Beauty), Valerias (Hierarch 31, as Lady of Charity, Beauty),
- Immortals of Thought (6) – Air Elemaster (Hierarch 33, as Sovereign of Air, Aerial Races, Air), Freyja (Celestial 14, as Mistress of the Seidh, Abundance, Aesirs, Beauty), Korotiku (Hierarch 32, as Lord of Spiders, Aranea), Odin (Hierarch 36, as The Zephyr, Aesirs, Air), Palartarkan (Temporal 11, as Lord of the Air, Air, Alphatian Empire, Ar, Astrology, Astronomy), Thalia (Hierarch 31, as Lady of Harmony, Beauty), Turmis (Initiate 1, as Master of Bravery and Guile, Adventure),
- Locations: Alphatian Empire.
- Patron and Title Keywords: Beauty, Civilisation (Ambition, Authority, Domination), Corruptors (Avidity, Betrayal, Cannibalism, Cheating, Corruption, Cruelty, Cunning, Decadence, Deceit, Disease, Dishonesty, Egotism, Envy, Greed, Hatred), Nationality (Alphatian Empire, Ar, Blackheart), Racial (Genasi (Air, Darkness, Earth, Fire), Monstrous Races (Aranea), Planar Races (Beholders, Diaboli)), Warfare (Conquest)
This religion is known for wiping out all other beliefs and cultures it comes across, they tend to use a join us or die attitude.
The religion of the Genasi race, adopted and used by the Alphatian people where you can find them.
This religion is mostly concerned with: Authority, Deceit, Destruction, Dragonkind, Justice, Knowledge, Magic, Order, Power, Vengeance, War and Wisdom. This is based on the immortal pantheons patronage which also covers the rest as aspects of the belief structure. I have highlighted anything shared between at least two of the immortal patrons.
Patrons – Adventure (2), Air (3), Alphatia (3), Ambition (1), Animalistic Races (1), Aquarendi (1), Aquatic Races (1), Ar (1), Aranea (1), Arts (4), Astrology (2), Astronomy (1), Authority (3), Avidity (1), Balance (2), Bards (1), Battle (2), Beauty (3), Beholders (1), Betrayal (2), Blackheart (1), Boldness (1), Books (1), Bravery (3), Bugbears (1), Cannibalism (1), Centaurs (1), Chaos (2), Charity (2), Cleverness (4), Cold (1), Communication (1), Completeness (1), Conquest (1), Corruption (1), Courage (2), Creation (3), Cruelty (1), Cunning (2), Darkness (3), Death (2), Deceit (5), Defiance (1), Denagoth (1), Desire (1), Destruction (5), Diaboli (1), Diplomacy (2), Dishonesty (1), Domination (1), Dragonkind (5), Dreams (2), Druids (1), Earth (1), Education (1), Egotism (1), Elves (4), Energy (2), Enigmas (1), Envy (1), Equality (1), Fear (1), Fertility (3), Fire (4), Flight (1), Forest Races (3), Fun (1), Fury in Battle (2), Freedom (1), Games (2), Giants (2), Gnolls (1), Goblins (1), Government (2), Grace (1), Greed (1), Gremlins (1), Guile (3), Halflings (1), Harmony (2), Hatred (2), Healing (2), Heroism (1), History (2), Honour (1), Humanoids (2), Hunting (2), Illusions (1), Immorality (1), Independence (1), Instincts (1), Intrigue (1), Investigations (1), Jokes (2), Justice (5), Kingship (1), Knowledge (5), Law (1), Legends (2), Lies (1), Life (1), Light (1), Lizardfolk (3), Lothbarth (1), Logic (1), Love (1), Luck (2), Lupins (1), Lycanthropes (1), Madness (2), Magic (8), Magical Research (1), Marine Creatures (1), Massacres (2), Medusa (1), Memory (2), Men (1), Merchants (1), Mischief (2), Money (1), Murder (1), Music (2), Mysteries (1), Naga (1), Nature (2), Necromancy (2), Night (1), Nightmares (3), Nobility (2), Northlands (1), Oceans (3), Ochelea (1), Ogres (1), Oppression (1), Orcs (1), Order (5), Pacifism (1), Pain (1), Passion (2), Patience (1), Peace (3), Perfection (2), Persuasion (1), Philosophy (1), Piety (1), Plants (1), Poetry (1), Poison (1), Power (5), Pranks (1), Predators (1), Profit (1), Prophecy (1), Prosperity (1), Protection (1), Puzzles (1), Raiders (1), Reincarnation (1), Revenge (1), Romance (1), Rulership (1), Sadism (1), Sages (1), Sailors (1), Scribes (1), Sea (1), Secrets (2), Seers (1), Self-Determination (1), Self-Gratification (1), Self-Sufficient (1), Sensuality (1), Shadow (2), Shiye-Lawr (1), Sky (1), Snakes (1), Spiders (1), Spring (1), Stealth (1), Storms (2), Strategy (1), Strength (1), Strife (1), the Sun (1), Survival (1), Sylvan Races (2), Tactics (4), Time (1), Thieves (3), Tolerance (3), Tortles (1), Torture (2), Trade (1), Travel (3), Treachery (2), Truth (1), Undeath (2), Unpredictability (2), Vendetta (1), Vengeance (6), Violence (3), Visions (1), War (8), Warrior (1), Water (1), Weak (1), Weaponsmiths (1), Werewolves (1), Willpower (2), Winds (1), Wisdom (5), Wolves (1), Writing (1), Wyvern (1), Yuan-ti (1).
Alphatian Pantheon Character Options
- Character Options – Alphatian Pantheon
Alphatian Pantheon Immortals
Due to the balance of the spheres besides matter, this dues suit as an organisation that is a Follower of the Spheres. They are greatly influenced by and influence Followers of the Flame and Followers of the Choking Ash.
- Alphatian Empire pantheon Immortals (Confirmed)
- Energy (9) – Alphatia (16), Branden (11), Fire Elemaster (33), Iliric (8), Ixion (36), Rathanos (28), Razud (31), The Shining One (29), Zugzul (32)
- Entropy (26) – Alphaks (20), Aracne Prime (8), Arik (18), Atzanteotl (31), Bachraeus (19), Bagni (24), Brissard (10), Demogorgon (29), Harrow (11), Hel (36), Idris (15), Kiranjo (7), Kythria (2), Loki (30), Macroblan (27), Marwdyn (4), Masauwu (28), Nyx (33), Orcus (26), Pharamond (32), Qywattz (21), Ranivorus (16), Saasskas (23), Slizzark (17), Talitha (25), Thanatos (35)
- Matter (6) – Earth Elemaster (33), Lornasen (10), N’grath (29), Pearl (12), Valerias (31), Wogar (5)
- Thought (11) – Freyja (14), Karaash (5), Kersy (21), Korotiku (32), Noumena (34), Odin (36), Palartarkan (11), Taroyas (6), Thalia (31), Turmis (1), Usamigaras (27)
- Time (3) – Ahmanni (16), Raven (21), Vanya (23)
- Patron and Title Keywords (important)
- Beauty (7)
- Civilisation (9, Ambition (2), Authority (3), Domination (3))
- Corruptors (44, Avidity (1), Betrayal (2), Cannibalism (2), Cheating (1), Con-men (1), Corruption (6), Cruelty (2), Cunning (2), Decadence (1), Deceit (13), Disease (1), Dishonesty (2), Egotism (3), Envy (1), Greed (4), Hatred (2))
- Nationality (5, Alphatia (Alphatian Empire (3), Ar (1), Blackheart (1)))
- Racial (19, Genasi (Air (3), Darkness (4), Earth (1), Fire (7)), Monstrous Races (Aranea (2)), Planar Races (Beholders (1), Diaboli (1)))
- Warfare (7, Conquest (7))
- Patron and Title Keywords (related)
- Abundance (1), Adventure (1), Boldness (1), Bravery (1), Cleverness (3), Courage (1), Defiance (1), Dreams (1), Enigmas (1), Femininity (1), Freedom (1), Fun (3)
- Artists (5, the Arts (3), Harmony (2))
- Civilisation (2, Circumvention (1), Government (1))
- Elements (28, Air (3), Balance (1), Chaos (1), Cold (1), Creation (1), Darkness (4), Destruction (7), Earth (1), Energy (1), Entropy (1), Fire (7))
- Fates (1, Desire (2))
- Living (9, Death (4), Family (2), Fertility (3))
- Magical (2, Astrology (1), Charms (1))
- Racial (17, Aerial Races (1), Animalistic Races (Lizardfolk (1)), Aquatic Races (Devilfish (1)), Demi-Humans (Elven (2), Gnomes (1)), Dragonkind (2), Earth Races (1), Elemental Races (Fey Races (1), Genies (4)), Giants (1), Humanoids (Gnolls (1), Goblins (1)))
- Science (3, Astronomy (1), Flight (1), History (1))
- Virtues (3, Charity (1), Grace (1), Heroism (1), Honour (1))
- Warfare (2, Battle (1), Berserkers (1))
Immortal Names – The immortals of the Alphatian Pantheon are named after the the aspects the Immortal wants the pantheon to follow, or fit the existing themes of the other immortals of the pantheon.
- Alphatian Pantheon Immortals of Energy/Fire (confirmed)
- Emir of the Chill Fire (see Zugzul) (H32) Domains – Arcana, Darkness, Fire, War. Patron – Necromancy, Power, War. Patron – Elementa (Darkness, Destruction, Fire), Racial (Genasi (Darkness, Fire)), Warfare (Conquest)
- Lady of Peace (see Alphatia) (C16) Domains – Balance, Beauty, Fire. Patron – Order, Pacifism, Peace. Patron – Beauty, Artists (the Arts, Harmony), Nationality (Alphatian Empire)
- Lord of Fire (see Rathanos) (E28) Domains – Fire, Light. Patron – Power, Men,
Nithia. Patron – Elements (Energy, Fire), Racial (Genasi (Fire)) - Lord of Light and Energy (see Ixion) (H36) Domains – Fire, Knowledge, Light, War. Patron – Heroism, Knowledge, Light, Power, the Sun, War. Patron – Elements (Balance, Energy, Fire), Racial (Genasi (Fire)), Virtues (Heroism)
- Lord of Propulsion (see Branden) (C11) Domains – Clockwork, Creation, Fire, Forge, War. Patron – Invention, Progress,
Snartan, Technomancy. Patron – Elements (Fire), Racial (Demi-Humans (Gnomes), Genasi (Fire)), Warfare (Conquest)
- Razud (H31) Domains – Fire, Light. Patron – Independence, Self-Determination, Self-Sufficient, Willpower. Patron – Courage, Freedom, Civilisation (Authority), Nationality (Alphatian Empire)
- Prince of Kobolds (see The Shining One) (E29) Domains – Fire, Light, Trickery, War. Patron – Kobolds, Subterfuge, Traps, War. Patron – Corruption (Deceit), Elements (Fire), Racial (Animalistic Races (Lizardfolk), Genasi (Fire))
- Sovereign of Fire (see Fire Elemaster) (H33) Domains – Fire. Patron – Elements (Fire), Racial (Elemental Races (Genie), Genasi (Fire)).
- The Ego (see Iliric) (T8) Domains – Arcana, Corruption. Patron – Knowledge, Magic. Patron – Civilisation (Ambition), Corruptors (Egotism, Greed).
- Alphatian Pantheon Immortals of Energy/Fire
- Lord of War (see Bartziluth) (e24) Domains – Tempest, War. Patron – Strength, Warfare (as War). Patron – Bravery, Racial (Humanoid Races (Bugbears)), Warfare (Battle, Berserker).
- Master of Charity (see The Shaper) (T7) Domains – Balance, Justice, Life, Light. Patron – Justice, Peace, Tolerance, Weak. Patron – Civilisation (Equality), Virtues (Charity).
- Alphatian Pantheon Immortals of Entropy/Darkness (confirmed)
- Caretaker of Jawwag-Uf (see Qywattz) (e21) Domains – Knowledge, Madness, Trickery, Void. Patron: Knowledge, Neh-thalggu, Power. Corruptors (Deceit)
- Lady of Darkness (see Demogorgon) (E29) Domains – Arcana, Blood, Corruption, Grave. Patron –
Lizardfolk, Necromancy,Reptiles, Witchcraft. Corruptors (Corruption, Disease), Elements (Destruction)
- Lady of Passion (see Kythria) (i2) Domains – Beauty, Lust. Patron – Ierendi, Lust, Passion, Seduction, Sexuality. Patron – Beauty, Fates (Desire).
- Lady of Vengeance and Spite (see Idris) (C15) Domains – Apocalypse, Arcana, Creation, Dragon, Tyranny Patron – Humanoids, Intrigue, Magic, Naga, Vengeance, Wyvern. Patron – Civilisation (Domination), Elements (Creation), Racial (Dragonkind, Elven)
- Lord of Cannibalism (see Bagni) (e24) Domains – Apocalypse, Blood, Hunger, Lust. Patron – Humanoids, Animalistic Races, Trolls, Violence. Patron – Corruptors (Cannibalism)
- Lord of Cruelty (see Kiranjo) (T7) Domains – Blood, Corruption, Hunger, Labyrinth. Patron – Massacres,
Minotaurs, Violence. Patron – Corruptors (Cruelty, Greed), Warfare (Berserkers). - Lord of Demons and Undead (see Orcus) (E26) Domains – Apocalypse, Blood, Corruption, Grave. Patron – Lycanthropes, Sadism, Undeath, Violence. Corruptors (Cannibalism), Elements (Destruction)
- Lord of Hoarding (see Macroblan) (E27) Domains – Corruption, Hunger, Lust, Tyranny. Patron – Money, Prosperity, Tanagogres, Trade, Wealth. Patron – Corruptors (Greed), Racial (Giants)
- Lord of Illusions (see Harrow) (T11) Domains – Arcana, Labyrinth, Madness, Trickery. Patron – Illusion, Nightmares. Patron – Dreams, Corruptors (Deceit), Racial (Planar Races (Diaboli))
- Lord of Intrigue (see Masauwu) (E28) Domains – Arcana, Corruption, Hunger, Lust, Trickery. Patron – Illusions, Intrigue, Politics, Spies, Spokesman, Subterfuge, Temptation, Thieves. Corruptors (Con-men, Corruption, Deceit, Dishonesty)
- Lord of Madness (see Ranivorus) (C16) Domains – Apocalypse, Madness, Trickery, Tyranny, War. Patron – Monstrous Races (Scorpionfolk), Madness, Raiders, War. Patron – Corruption (Deceit), Elements (Destruction), Racial (Humanoids (Gnolls))
- Lord of Madness and Nightmares (see Arik) (C18) Domains – Apocalypse, Corruption, Madness, Void. Patron – Chaos, Madness, Massacres, Nightmares. Elements (Chaos), Racial (Planar Races (Beholders))
- Lord of Oppression (see Alphaks) (e20) Domains – Apocalypse, Madness, Tyranny, War. Patron – Massacre, Vendetta. Patron – Corruptors (Hatred)
- Lord of Snakes and Poison (see Bachraeus) (e19) Domains – Corruption, Hunger, Madness, Tyranny. Patron – Medusa, Poison, Snakes, Vengeance, Violence, Yuan-ti. Patron – Corruptors (Betrayal, Hatred)
- Master of Ambushes (see Slizzark) (C17) Domains – Corruption, Hunger, Tyranny, War. Patron: Domination, Kopru, Power. Corruptors (Corruption)
- Master of Betrayal (see Pharamond) (H32) Domains – Arcana, Madness, Trickery. Patron – Magic, Power. Patron – Cleverness, Civilisation (Ambition), Corruptors (Deceit, Dishonesty)
- Master of Necromancy (see Marwdyn) (i4) Domains – Arcana, Blood, Death, Grave. Patron: Magic, Necromancy, Unpredictability. Living (Death), Nationality (Blackheart)
- Our Lady of Darkness (see Nyx) (H33) Domains – Arcana, Creation, Darkness, Grave, Knowledge. Patron – Magic, Necromancy, Night, Secrets, Shadow, Undead (as Undeath). Patron – Elements (Darkness), Racial (Elemental Races (Genie), Genasi (Darkness))
- Prince of Corruption (see Atzanteotl) (H31) Domains – Corruption, Hunger, Lust, Madness. Patron – Treachery, Vengeance. Corruptors (Corruption, Deceit), Elements (Destruction)
- Prince of Lies and Deceit (see Loki) (E30) Domains – Corruption, Fire, Madness, Trickery Patron – Hule, Lies, Mischief, Treachery. Patron – Cleverness, Corruptors (Betrayal, Deceit), Elements (Fire), Racial (Elemental Races (Fey Races), Genasi (Fire))
- Queen of Ice and Shadow (see Hel) (H36) Domains – Corruption, Darkness, Death, Grave. Patron – Reincarnation, Shadow. Corruptors (Corruption), Elements (Cold, Darkness), Living (Death), Racial (Genasi (Darkness))
- Queen of Treachery and Vice (see Talitha) (E25) Domains – Corruption, Hunger, Lust, Tyranny. Patron – Immorality, Murder, Self-Gratification, Strife, Thieves, Treachery. Patron – Corruptor (Avidity, Egotism, Envy)
- Spider Queen (see Aracne Prime) (T8) Domains – Blood, Darkness, Trickery, Void. Patron – Oppression, Spiders. Corruptors (Deceit), Elements (Darkness), Racial (Genasi (Darkness), Monstrous Races (Aranea))
- The Destroyer (see Saasskas) (e23) Domains – Arcana, Grave, Oceans, Tyranny. Patron – Necromancy, Oceans, Undead. Patron – Elements (Destruction), Living (Death), Racial (Aquatic Races (Devilfish)), Warfare (Conquest)
- The Eternal One (see Thanatos) (H35) Domains – Apocalypse, Corruption, Death, Grave. Patron – Animalistic Races. Patron – Corruptors (Corruption, Decadence), Elements (Darkness, Entropy), Living (Death)
- The Negotiator (see Brissard) (T10) Domains – Corruption, Madness, Trickery, Tyranny. Patron – Oppression, Slavery. Patron – Civilisation (Circumvention, Domination).
- Alphatian Pantheon Immortals of Entropy/Darkness
- Lord of Pain (see Hircismus) (T12) Domain – Blood, Corruption, Hunger, Tyranny. Patron – Humanoids, Pain, Torture, Violence. Elements (Destruction)
- Alphatian Pantheon Immortals of Matter/Earth (confirmed)
- Lady of Charity (see Valerias) (H31) Domains – Beauty, Hunger, Lust, Madness, Nature. Patron – Love, Passion, Protection, Romance, Sensuality. Patron – Beauty, Artists (the Arts), Fates (Desire), Living (Fertility), Virtues (Charity)
- Lady of Chromatic Dragonkind (see Pearl) (T12) Domains – Arcana, Dragon, Forge, Hunt, Moon. Patron – Hunting, Instincts, Lizardfolk, Power. Patron – Corruptors (Greed), Racial (Dragonkind).
- Lord of Wolves and Predators (see Wogar) (I5) Domains – Hunt, Nature, Travel, Tyranny, War. Patron – Orcs, Predators, Tactics, War, Werewolves, Wolves. Patron – Corruptors (Cruelty), Racial (Humanoids (Goblins), Warfare (Conquest)
- Alphatian Pantheon Immortals of Matter/Earth
- Djaea (H34) Domains – Balance, Earth, Life, Mountain, Nature. Patron – Life, Nature, Survival, Sylvan Races. Patron – Elements (Balance), Magical (Druids), Racial (Forest Races)
- Lord of All Dragons (see The Great One) (E26) Domains – Arcana, Creation, Dragon, Justice, Knowledge. Patron – Justice, Knowledge, Lizardfolk, Magic. Patron – Elements (Creation), Racial (Dragonkind).
- Lord of Gemstone Dragonkind (see Opal) (C18) Domains – Dragon, Forge, Hunt, Justice, Tempest. Patron – Lizardfolk, Vengeance, Willpower. Patron – Racial (Dragonkind)
- Lord of Metallic Dragonkind (see Diamond) (e21) Domains – Dragon, Forge, Hunt, Justice, Knowledge. Patron – Justice, Order, Tolerance, Wisdom. Patron – Racial (Dragonkin)
- Master of Arts (see Chiron) (I6) Domains – Creation, Knowledge, Life, Nature. Patron – Healing, Knowledge, Sylvan Races, Wisdom. Patron – Artists (the Arts), Racial (Forest Races, Monstrous Races (Centaurs)).
- Master of Mind and Matter (see Infaust) (C16) Domains – Balance, Earth. Patron – Perfection. Patron – Completeness, Artists (Harmony)
- Alphatian Pantheon Immortals of Thought/Air (confirmed)
- Kersy (e21) Domains – Arcana, Life, Lust, Repose. Patrons – Life, Magic, Witchcraft. Patrons – Corruptors (Egotism), Magical (Charms).
- King of Olympus (see Taroyas) (i6) Domains – Balance, Justice, Tempest, Time. Patron – Kingship, Milenia, Nobility, Order, Power. Patron – Civilisation (Authority, Government).
- Lady of Harmony (see Thalia) (H31) Domains – Balance, Beauty. Patron – Youth. Patron – Beauty, Artist (the Arts, Harmony).
- Lord of the Air (see Palartarkan) (T11) Domains – Air, Arcana, Light, Travel. Patron – Magic, Magical Research. Patron – Element (Air), Magical (Astrology), Nationality (Alphatian Empire, Ar) Racial (Genasi (Air)), Science (Astronomy, Flight)
- Lord of Sky and Winds (see Odin) (H36) Domains – Air, Balance, Knowledge, Tempest, Trickery. Patron – Cunning, Knowledge, Nobility, Northlands, Rulership, Sky, Storms, Winds, Wisdom. Patron – Civilisation (Authority), Corruptors (Cunning), Element (Air), Racial (Genasi (Air))
- Lord of Spiders (see Korotiku) (H32) Domains – Clockwork, Knowledge, Labyrinth, Trickery. Patrons – Jokes, Liberty, Lupin, Mischief, Nonconformism, Pearl Islands, Spiders, Stealth, Tanagoro, Thought, Wisdom. Patrons – Cleverness, Fun, Corruptors (Cheating, Deceit), Racial (Monstrous Races (Arenea))
- Master of Bravery and Guile (see Turmis) (I1) Domains – Knowledge, Travel, Trickery. Patron – Guile, Legends, Thieves. Patron – Adventure, Boldness, Bravery, Defiance, Corruptors (Deceit).
- Master of Enigmas and Arcane Mysteries (see Noumena) (H34) Domains – Arcana, Clockwork, Knowledge, Labyrinth. Patron – Investigation, Knowledge, Logic, Magic, Memory, Mysteries, Puzzles, Strategy, Tactics. Patron – Enigmas, Fun, Corruptors (Cunning)
- Mistress of the Seidh (see Freyja) (C14) Domains – Air, Beauty, Life, Nature, War. Patron – Intelligent Warfare, Kogolor, Love, Seidh, Women Warriors. Patron – Abundance, Beauty, Living (Family, Fertility).
- Prince of Halflings (see Usamigaras) (E27) Domains – Arcana, Life, Travel, Trickery. Patron – Healing, Leeha, Magic, Messengers, Thieves, Travel. Patron – Corruptors (Deceit)
- Sovereign of Air (see Air Elemaster) (H33) Domains – Air, Tempest. Patron – Element (Air), Racial (Aerial Races, Elemental Races (Genie), Genasi (Air)),
- Alphatian Pantheon Immortals of Thought/Air
- Asterius (E28) Domains – Life, Moon, Travel, Trickery. Patron – Healing, Merchants, Money, Profit, Thieves, Trade, Travel. Patron – Cleverness, Civilisation (Communication).
- Keeper of History and Order (see Ssu-Ma) (e23) Domains – Arcana, Balance, Knowledge, Prophecy. Patron – Magic, Memory, Order, Sages, Scribes, Wisdom, Writing. Patron – Civilisation (Education), Science (Books, History)
- Lord of Just Vengeance (see Malinois) (C15) Domains – Hunting, Justice, Moon, War. Patron – Hunting, Lupins, Vengeance, War, Weaponsmiths. Patron – Courage
- Lord of Negotiations (see Koryis) (T10) Domains – Balance, Justice, Knowledge. Patron – Ochalea, Peace, Piety, Prosperity, Tolerance. Patron – Diplomacy.
- Lord of Storms (see Gorm) (e22) Domains – Justice, Tempest, War. Patron – Justice, Storms, War.
- Lord of Trouble and Chaos (see Cretia) (C16) Domains – Air, Tempest, Trickery, War. Patron – Jokes, Stealth, Tactics, War. Elements (Chaos)
- Master of Tactics (see Palson) (i3) Domains – Air, Beauty, Tempest, War. Patron – Music, Passions, Painting, Poetry, Prose, Tactics, Theatre. Artists (the Arts)
- Mistress of Truth and Order (see Tarastia) (E30) Domains – Balance, Justice, War. Patron – Justice, Law, Order, Revenge, Truth, Vengeance.
- Shaibuth (see Eiryndul) (e20) Domains – Fire, Light, Nature, Travel, Trickery. Patron – Mischief, Shiye-Lawr. Patron – Adventurer, Cleverness, Racial (Demi-Humans (Elven), Forest Races).
- Alphatian Pantheon Immortals of Time/Water (confirmed)
- Lady of the Sea (see Ahmanni) (T16) Domains – Balance, Beauty, Oceans, Repose. Patron – Sacrifice, Sea. Patron – Beauty, Living (Family).
- Master of Guile (see Raven) (e21) Domains – Air, Labyrinth, Trickery Patron – Halflings, Jokes, Luck, Pranks. Patron – Fun, Corruptors (Deceit)
- The Grey Lady (see Vanya) (e23) Domains – Life, Speed, Tyranny, War. Patron –
Heldannic Knights,Kubbits, Pride, Strength, Victory, War. Patron – Femininity, Living (Birth), Virtues (Honour), Warfare (Conquest)
- Alphatian Pantheon Immortals of Time/Water
- Keeper of the Gates of Time Time (see Khoronus) (H36) Domains – Knowledge, Prophecy, Speed, Time. Patron – Patience, Persuasion, Philosophy, Time, Wisdom. Patron – Civilisation (Diplomacy, Government), Science (History)
- Lady of the Seas (see Calitha) (C18) Domain – Nature, Oceans, Travel, Water. Patron – Luck, Meditor, Oceans, Tortles, Travel. Patron – Living (Fertility), Racial (Aquatic Races, Elven)
- Lord of the Waves, Storms and Typhoons (see Gorrziok) (E25) Domains – Creation, Forge, Oceans, Tempest. Patron – Ocean. Patron – Elements (Creation, Destruction), Racial (Giants)
- Master of Poetic Inspiration (see Tiresias) (T9) Domains – Beauty, Knowledge, Prophecy, Travel. Patron – Legends, Music, Poetry, Prophecy, Secrets, Seers, Visions. Patron – Dreams, Magical (Astrology, Bards)
- Sovereign of the Oceans and Water (see Protius) (E29) Domains – Oceans, Time, Travel, Water. Patron – Marine Creatures, Ocean, Sailors, Sea, Travel, Unpredictability, Water.
- Sovereign of Water (see Water Elemaster) (H33) Domains – Oceans, Water. Patron – Water.
Alphatian Pantheon Divine Features
- Protected by the Gods (Alphatian Empire Culture): You can make death saving throws when reduced to zero hit points and can be brought back from the dead.
- Spell Affinity (Alphatian Empire): You have a cultural affinity and your spells have a Dice roll and DC modifier of +1 when used against that culture or in regions controlled by the culture.
- Base Anathema (Alphatian Empire): Destroying the sustainability of the culture.
Alphatian Empire Holy Days
- 11th of Vatermont marks the foundation of the city of Aasla (Alphatia)
Alphatian Pantheon Clerical Domains
Trying something different, not using statistics, just base number of gods supporting domains. There are 56 gods in the Alphatian Pantheon.
- Domains (12) – Knowledge (12), War (12),
- Domains (11) – Trickery (11),
- Domains (10) – Arcana (10), Balance (10), Tempest (10),
- Domains (9) – Justice (9), Madness (9),
- Domains (8) – Nature (8), Travel (8), Tyranny (8),
- Domains (7) – Air (7), Corruption (7), Fire (7),
- Domains (6) – Beauty (6), Light (6),
- Domains (5) – Apocalypse (5), Blood (5), Creation (5), Dragon (5), Forge (5), Hunger (5), Life (5),
- Domains (4) – Grave (4), Hunt (4),
- Domains (3) – Darkness (3), Earth (3), Labyrinth (3), Moon (3), Oceans (3), Prophecy (3), Time (3),
- Domains (2) – Death (2), Lust (2), Mountain (2), Void (2), Water (2)
- Domains (1) – Clockwork (1), Hunting (1), Repose (1), Speed (1),
Artefacts of the Alphatian Pantheon
Artefacts of the Pantheon:
Associated Artefacts (can be appropriated by pantheon)
Design Changes
- Alphatian Pantheon Immortals – old version
- Spheres of Power – Energy (15/321), Thought (14/252), Entropy (12/234), Matter (11/213), Time (5/121)
- Immortals
- Energy (15) – Alphatia (16), Bartziluth (14), Eiryndul (20), Fire Elemaster (32), Gorm (19), Ixion (36), Lornasen (7), Marwdyn (6), Palartarkan (12), Pharamond (34), Rathanos (28), Razud (31), Tarastia (30), The Shaper (7), Thor (29)
- Entropy (13) – Alphaks (20), Aracne Prime (6), Arik (18), Bachraeus (19), Hel (36), Hircismus (12), Idris (15), Jammudaru (5), Loki (30), Nyx (33), Orcus (26), Ranivorus (16), Saasskas (17), Talitha (25)
- Matter (11) – Chiron (6), Diamond (16), Djaea (34), Earth Elemaster (33), Gorrziok (22), Infaust (17), Opal (13), Pearl (10), The Great One (26), Valerias (31), Wogar (5)
- Thought (14) – Air Elemaster (33), Asterius (27), Cretia (16), Freyja (13), Harrow (11), Koryis (10), Malinois (14), Noumena (34), Odin (36), Palson (4), Raven (21), Ssu-Ma (23), Tiresias (9), Turmis (1)
- Time (5) – Calitha (18), Khoronus (36), Protius (29), Taroyas (6), Water Elemaster (32)
- Domains – Air (7), Apocalypse (5), Arcana (10), Balance (10), Beauty (6), Blood (5), Clockwork (1), Corruption (7), Creation (5), Darkness (3), Death (2), Dragon (5), Earth (3), Fire (7), Forge (5), Grave (4), Hunger (5), Hunt (4), Hunting (1), Justice (9), Knowledge (12), Labyrinth (3), Life (5), Light (6), Lust (2), Madness (9), Moon (3), Mountain (2), Nature (8), Oceans (3), Prophecy (3), Repose (1), Speed (1), Tempest (10), Time (3), Travel (8), Trickery (11), Tyranny (8), Void (2), War (12), Water (2)
- Patrons – Animalistic Races (1), Denagoth (1), Diaboli (1), Dishonesty (1), Domination (1), Dragonkind (5), Dreams (2), Druids (1), Earth (1), Education (1), Egotism (1), Elves (4), Energy (2), Enigmas (1), Envy (1), Equality (1), Fear (1), Fertility (3), Fire (4), Flight (1), Forest Races (3), Fun (1), Fury in Battle (2), Freedom (1), Games (2), Giants (2), Gnolls (1), Goblins (1), Government (2), Grace (1), Greed (1), Gremlins (1), Guile (3), Halflings (1), Harmony (2), Hatred (2), Healing (2), Heroism (1), History (2), Honour (1), Humanoids (2), Hunting (2), Illusions (1), Immorality (1), Independence (1), Instincts (1), Intrigue (1), Investigations (1), Jokes (2), Justice (5), Kingship (1), Knowledge (5), Law (1), Legends (2), Lies (1), Life (1), Light (1), Lizardfolk (3), Lothbarth (1), Logic (1), Love (1), Luck (2), Lupins (1), Lycanthropes (1), Madness (2), Magic (8), Magical Research (1), Marine Creatures (1), Massacres (2), Medusa (1), Memory (2), Men (1), Merchants (1), Mischief (2), Money (1), Murder (1), Music (2), Mysteries (1), Naga (1), Nature (2), Necromancy (2), Night (1), Nightmares (3), Nobility (2), Northlands (1), Oceans (3), Ochelea (1), Ogres (1), Oppression (1), Orcs (1), Order (5), Pacifism (1), Pain (1), Painting (1), Passion (2), Patience (1), Peace (3), Perfection (2), Persuasion (1), Philosophy (1), Piety (1), Plants (1), Poetry (2), Poison (1), Power (5), Pranks (1), Predators (1), Profit (1), Prophecy (1), Prose (1), Prosperity (1), Protection (1), Puzzles (1), Raiders (1), Reincarnation (1), Revenge (1), Romance (1), Rulership (1), Sadism (1), Sages (1), Sailors (1), Scribes (1), Sea (1), Secrets (2), Seers (1), Self-Determination (1), Self-Gratification (1), Self-Sufficient (1), Sensuality (1), Shadow (2), Shiye-Lawr (1), Sky (1), Snakes (1), Spiders (1), Spring (1), Stealth (1), Storms (2), Strategy (1), Strength (1), Strife (1), the Sun (1), Survival (1), Sylvan Races (2), Tactics (4), Time (1), Theatre (1), Thieves (3), Tolerance (3), Tortles (1), Torture (2), Trade (1), Travel (3), Treachery (2), Truth (1), Undeath (2), Unpredictability (2), Vendetta (1), Vengeance (6), Violence (3), Visions (1), War (8), Warrior (1), Water (1), Weak (1), Weaponsmiths (1), Werewolves (1), Willpower (2), Winds (1), Wisdom (5), Wolves (1), Writing (1), Wyvern (1), Yuan-ti (1).
This as updated a few times and moved here as option as I continue to make changes above this will be less correct to what I am attempting to set up.
For a random domain, roll % twice, first to see rarity of domain and second to see which domain in selected.
01-78% Common
- 01-04 – Air (4%)
- 05-07 – Apocalypse (3%)
- 08-14 – Arcana (7%)
- 15-17 – Balance (3%)
- 18-20 – Beauty (3%)
- 21-24 – Corruption (4%)
- 25-28 – Creation (4%)
- 29-32 – Dragon (4%)
- 33-38 – Fire (6%)
- 39-42 – Forge (4%)
- 43-45 – Hunger (3%)
- 46-49 – Justice (4%)
- 50-58 – Knowledge (9%)
- 59-62 – Light (4%)
- 63-68 – Madness (6%)
- 69-71 – Nature (3%)
- 72-77 – Tempest (6%)
- 78-81 – Travel (4%)
- 82-89 – Trickery (8%)
- 90-93 – Tyranny (4%)
- 94-99 – War (6%)
- 00-00 – Roll again.
79-96% Uncommon
Alphatian Empire – Patron to Pantheon Links – This is to be the basis on who is in what Pantheon and why.
- Alphatian Empire (patron) linked to the Alphatian Empire pantheon) (Alphatia, Palartarkan, Razud)
- Ambition (patron) linked to the Thyatian Empire pantheon (Iliric and Pharamond).
- Ar (patron) linked to the Alphatian Empire pantheon) (Palartarkan)
- Aranea (patron) linked to the Alphatian Empire (Aracne Prime, Korotiku)
- Authority (patron) linked to the Alphatian Empire pantheon (Odin, Razud and Taroyas).
- Beauty (patron) linked to the Alphatian Empire pantheon (Ahmanni, Alphatia, Freyja, Kythria, Lornasen, Thalia, Valerias)
- Blackheart (patron) linked to the Alphatian Empire pantheon (Marwdyn)
- Conquest (patron) linked to the Alphatian Empire pantheon (Branden, Karaash, N’grath, Saasskas, Vanya, Wogar, Zugzul)
- Domination (patron) linked to the Alphatian Empire pantheon (Brissard, Idris, Slizzark)
- Domination (patron) linked to the Civilisation patron group.
- Corruptors and Genasi (patron group) linked to the Alphatian Empire pantheon.
Content Updates
- 2021-09-04 – Building a Patron to Pantheon link in the design changes to be the catalyst for all immortals in this pantheon.
- 2021-08-03 – Updates to Domains, Patronages and Organisational links.
- 2021-08-05 – Updated the layout and menu.
- 2021-02-22 – Provided a Common, Uncommon and Rare split for domains.
- 2021-01-28 – Added in Loki, Nyx, Ranivorus, Talitha.
- 2021-01-27 – Added in Bachraeus, Hel, Hircismus, Jammudaru.
- 2021-01-26 – Added in Arik.
- 2021-01-25 – Added in Alphaks, Aracne Prime, Water Elemaster
- 2021-01-23 – Added in Noumena, Palson, Raven, Tiresias, Turmis.
- 2021-01-21 – Added in Harrow, Koryis, Malinois.
- 2021-01-18 – Added in Air Elemaster, Valerias.
- 2021-01-17 – Added in Earth Elemaster, Gorrziok, Infaust.
- 2021-01-16 – Added The Shaper, Tarastia, Thor.
- 2021-01-11 – Added in content from Palartarkan, Pharamond, Rathanos, Razud.
- 2021-01-09 – Added in details for Alphatia, Bartziluth, Fire Elemaster, Gorm.
- 2020-04-17 – Split from Dawn of the Emperors post.
D&D Pantheons
The Pantheons, The Immortals, The Divine Features
Racial Pantheons: Atruaghin, Dragonkin, Dwarven and Gnome, Elven, Ethengarian, Giantkin, Halfling, Traladaran
Cultural Pantheons: Alphatian Empire, Land Guilds, Makai, Norse, Ocean Guilds, Outcast, Thyatian Empire, Ylari
Elemental Pantheons: Air, Darkness, Earth, Fire, Forest, Ocean, Radiance, Shadowlands, Sky, Water
Immortal Pantheons: Celestials, Elemental Rulers, Empyreals, Energy, Entropy, Eternals, Hierarchs, Initiates, Matter, Spheres, Temporals, Thought, Time
Special Pantheons: Ancient Ones, Assembly, Azcan, Davania, Hollow World, Myoshima, Nithian, Norwold, Old Ones, Olympian, Savage Coast
Library of Books
B5, d20 System, Pathfinder, SW

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