D&D – Five Spheres of Mystara
Pantheons – Makai

Makai Pantheon Overview
Pantheons are one of the options players can use to get access to class features, as well as secret crafts and elemental aspects.
Also Known as the Islander Pantheon or Ocean Path.
Makai Cultural Pantheon
Guiding Principle – The culture of island living, freedom and travel.
Associated Nationalities – Ierendi, Minrothad
Also Known as the Islander Pantheon or the Ocean Path
Single Element Organisations – Air – Wind
Core Immortals – Calitha (Time 18 as Barramundje), Saturnius (Energy 20 as Protector of Pirates), Turmis (Thought 1, as Protector of Thieves and Adventurers),
- Primary Patrons –
- Primary Secret Crafts – Mechologist (Astronomy), Sailologist (Adventure), Skyologist (Adventure), Starologist (Astronomy), Technologist (Astronomy), Wagonologist (Adventure),

Holy Symbols
- Immortals of Energy (2) – Mealiden (Empyreal 23, as Starwatcher, Adventure), Saturnius (Empyreal 20, Protector of Pirates, Adventure),
- Immortals of Matter () –
- Immortals of Thought (7) – Arnelee (Temporal 8, as The Investigator, Adventure), Eiryndul (Empyreal 20, as The Adventurer, Adventure), Ninfangle (Eternal 26, as Protector of Nomads, Adventure), Nob Nar (Initiate 4, as Nob Nar, Adventure), Palartarken (Temporal 11, as Lord of the Air, Astronomy), Sinbad (Eternal 25, as Sinbad, Adventure, Boldness), Turmis (Initiate 1, as Protector of Thieves and Adventurers, Adventure, Boldness),
- Immortal of Time () –
- Secondary Patrons –
- Energy – Magical – Astrology (1),
- Elements – Air (1)
- Nationality – Alfheim (1), Alphatian Empire Group, Aquarendi (1),
- Alphatian Empire Group – Alphatian Empire (2), Ar (1),
- Racial – Aquatic Races – Aquatic Races (1),
- Secondary Secret Crafts – Airologist (Air, Alphatian Empire, Ar), Craftologist (Armourer), Divinology (Astrology), Elvenologist (Alfheim, Aquarendi), Naturologist (Alfheim), Skaldologist (Aesirs), Skyologist (Air, Alphatian Empire, Ar), Starology (Astrology),Warologist (Amazons), Waterologist (Aquarendi), Aquatic Races, Weaponologist (Amazons),
- Secondary Barbarian – Storm Herald – Sea (Air)
- Secondary Cleric – Air (Air, Alphatian Empire, Ar), Arcana (Alphatian Empire), Creation (Armourer), Knowledge (Aesirs), Nature (Alfheim), Oceans (Aquarendi, Aquatic Races), Prophecy (Astrology), War (Aesirs, Amazons), Water (Aquarendi, Aquatic Races),
- Secondary Monk – Elements – Air (Air),
- Secondary Paladin – Thunder (Air),
- Secondary Sorcerer – Draconic Bloodline – Air (Air), Elemental Essence – Air (Air), Storm Sorcery (Air),
- Secondary Warlock – Genie Lord – Air (Air),
- Secondary Wizard – Elementalist – Air (Air),
- Immortals of Energy (4) – Madarua (Eternal 26, as The Amazon, Aesirs, Amazons), Mealiden (Empyreal 23, as Starwatcher, Adventure, Alfheim), Razud (Hierarch 31, as The Granite Tree, Alphatian Empire), Saturnius (Empyreal 20, Protector of Pirates, Adventure),
- Immortals of Matter (1) – Wayland (Empyreal 24, as The God’s Smith, Armourer),
- Immortals of Thought (8) – Arnelee (Temporal 8, as The Investigator, Adventure, Aesirs), Eiryndul (Empyreal 20, as The Adventurer, Adventure), Ninfangle (Eternal 26, as Protector of Nomads, Adventure), Nob Nar (Initiate 4, as Nob Nar, Adventure), Palartarken (Temporal 11, as Lord of the Air, Air, Alphatian Empire, Ar, Astrology, Astronomy), Sinbad (Eternal 25, as Sinbad, Adventure, Boldness), Turmis (Initiate 1, as Protector of Thieves and Adventurers, Adventure, Boldness),
- Immortal of Time (1) – Calitha (Celestial 18, as Barramundje, Aquarendi, Aquatic Races),
- Locations: Ierendi, Minrothad
- Keywords – Adventure, Boldness, Courage, Defiance, Epic Deeds, Explorers, Freedom, Civilisation (Equality), Science (Astronomy, Engineering)
Practiced mainly in the Ierendi region, and in areas where you can find the Makai, this is sometimes referred to as the “Ocean Path”. While it is a racial pantheon, they happily include members of any race or background who are willing to follow their faith.
The Ocean Path – Elendaen
The philosophy expresses the belief that the ocean is the cradle of life; it encourages her followers never to abuse the sea and its resources.
This religion is mostly concerned with: Adventure, Beauty, Cleverness, Elves, Hunting, Liberty, Oceans, Protection and Travel. This is based on the immortal pantheons patronage which also covers the rest as aspects of the belief structure. I have highlighted anything shared between at least two of the immortal patrons.
Patrons – Adventure (8), Audacity (1), Animalistic Races (1), Aquatic Races (1), Arts (2), Battle (1), Beauty (3), Boldness (2), Bravery (2), Charity (1), Cheating (1), Children (1), Cleverness (4), Communication (1), Conquest (2), Corruption (1), Courage (1), Crafts (1), Creation (1), Death (2), Decadence (1), Defiance (1), Desire (2), Destruction (2), Devilfish (1), Discipline (1), Discovery (1), Dolphins (1), Dragonkind (1), Elves (3), Energy (1), Entropy (1), Epic Deeds (1), Explorers (2), Faithfulness (1), Family (2), Fertility (2), Fire (2), Forest Races (1), Fortresses (1), Freedom (1), Fun (1), Fury in Battle (1), Gnomes (2), Guardians (2), Guile (2), Halflings (1), Healing (1), Hearth (1), Heroism (1), History (1), Hunting (4), Ierendi (1), Independance (1), Independent Women (1), Invention (2), Jokes (1), Justice (1), Kna (1), Knowledge (1), Legends (1), Liberty (4), Lizardfolk (1), Love (1), Loyalty (2), Luck (1), Lupins (2), Lust (1), Magic (2), Magical Constructs (1), Magical Research (1), Marine Creatures (1), Martyrdom (1), Mechanics (1), Men (1), Merchants (1), Merrow (1), Messengers (1), Mischief (2), Money (1), Mortals (1), Motherhood (1), Necromancy (1), Nonconformism (1), Oceans (4), Order (1), Passion (2), Perseverance (1), Pirates (1), Power (1), Predators (1), Profit (1), Progress (1), Prosperity (2), Protection (4), Rakasta (1), Revelry (1), Romance (1), Sacrifice (2), Sailors (1), Science (1), Seas (2), Security (1), Seduction (1), Sensuality (1), Sexualiuty (1), Sharks (1), Shark-kin (1), Sincerity (1), Stealth (1), Strength (1), Technomancy (1), Thieves (2), Thought (2), Tortles (2), Trade (2), Travel (6), Truth (1), Undead (1), Unpredictability (1), Wanderers (1), War (2), Water (1), Willpower (1), Wisdom (2), Women (1).
Makai Pantheon Character Options
- Character Options – Makai Pantheon
Makai Immortal Pantheon
Due to the balance of the spheres besides matter, this dues suit as an organisation that is a Follower of the Spheres. They are greatly influenced by and influence Followers of the Sand due to strong connections to Thought and Matter.
- Makai Pantheon Immortals (confirmed)
- Energy (7) – Benekander (1), Madarua (26), Mealiden (23), Minroth (13), Razud (31), Saturnius (20), The Shaper (7)
- Matter (3) – Hattani (15), The Korrigans (22), Wayland (24)
- Thought (9) – Arnelee (8), Diulanna (18), Eiryndul (20), Malinois (15), Ninfangle (26), Nob Nar (4), Palartarkan (11), Sinbad (25), Turmis (1)
- Time (1) – Petra (17)
- Patron and Title Keywords (Important)
- Adventure (8), Boldness (2), Courage (6), Defiance (1), Epic Deeds (1), Explorers (2), Freedom (4)
- Civilisation (1, Equality (1))
- Science (2, Astronomy (1), Engineering (1))
- Patron and Title Keywords (Related)
- Audacity (1), Bravery (2), Cleverness (2), Discovery (1), Guardians (1)
- Civilisation (3, Authority (1), Cities (1), Defence (1))
- Corruptors (1, Deceit (1))
- Crafts (3, Armourers (1), Building (1), Craftsmen (1))
- Elements (1, Air (1))
- Living (1, Fertility (1))
- Magical (1, Astrology (1))
- Racial (7, Animalistic Races (Catfolk (1)), Demi-Humans (Elven (3)), Forest Races (2), Genasi (Air (1)))
- Science (1, Flight (1))
- Virtues (5, Charity (1), Faithfulness (3), Heroism (1))
- Warfare (3, Amazons (1), Battle (2))
Immortal Names – The immortals of the Makai Pantheon are named after the the aspects the Immortal wants the pantheon to follow, or fit the existing themes of the other immortals of the pantheon.
- Makai Pantheon Immortals of Energy/Fire (confirmed)
- Defender of Mortals (see Benekander) (i1) Domains – Balance, Clockwork, Light, Travel. Patron – Mortals, Truth. Patron – Freedom
- Minroth (C13) Domains – Balance, Light, Oceans, Travel. Patron – Hope, Minrothad, Patriotism, Prosperity, Wealth. Patron – Freedom.
- Protector of Pirates (see Saturnius) (e20) Domains – Justice, Oceans, Speed, Travel. Patron – Independence, Liberty, Pirates. Patron – Adventure.
- Starwatcher (see Mealiden) (e23) Domains – Arcana, Hunting, Nature, Travel, War. Patron – Protection, War. Patron – Adventure, Explorers, Guardians, Racial (Demi-Humans(Elven)), Virtues (Faithfulness).
- The Amazon (See Madarua) (E26) Domains – Life, Nature, War. Patron – Kerswig, Life, Warrior Women. Patron – Courage, Living (Fertility), Warfare (Amazons)
- The Granite Tree (see Razud) (H31) Domains – Fire, Light. Patron – Independence, Self-Determination, Self-Sufficient, Willpower. Patron – Courage, Freedom, Civilisation (Authority).
- The Shaper (T7) Domains – Balance, Justice, Life, Light. Patron – Justice, Peace, Tolerance, Weak. Patron – Civilisation (Equality), Virtues (Charity)
- Makai Pantheon Immortals of Energy/Fire
- Branden (C11) Domains – Clockwork, Creation, Fire, Forge, War. Patron – Invention, Progress,
Snartan, Technomancy. Patron – Elements (Fire), Racial (Demi-Human (Gnomes), Genasi (Fire)), Warfare (Conquest)
- Patura (T10) Domains – Balance, Fire, Justice, Life, Light. Patron – Motherhood, Women. Patron – Crafters (Hearth), Living (Children, Family), Virtues (Faithfulness)
- Protector of Tortles (see Matin) (e19) Domains – Justice, Moon, Repose, War. Patron – Lupins, Martyrdom, Protection, Renardy, Sacrifice, Security, Tortles. Patron – Guardians, Warfare (Fortresses)
- Branden (C11) Domains – Clockwork, Creation, Fire, Forge, War. Patron – Invention, Progress,
- Makai Pantheon Immortals of Entropy/Darkness
- Kythria (I2) Domains – Beauty, Lust. Patron – Ierendi, Lust, Passion, Seduction, Sexuality. Domains – Beauty, Fates (Desire).
- Panzuriel (see Saasskas) (e23) Domains – Arcana, Grave, Oceans, Tyranny. Patron – Necromancy, Oceans, Undead. Patron – Elements (Destruction), Living (Death), Racial (Aquatic Races (Devilfish)), Warfare (Conquest)
- The Grim Reaper (see Thanatos) (H35) Domains – Apocalypse, Corruption, Death, Grave. Patron – Animalistic Races. Patron – Corruptors (Corruption, Decadence), Elements (Destruction, Entropy), Living (Death)
- Makai Pantheon Immortals of Matter/Earth (confirmed)
- Stoneclaw (see Hattani) (C15) Domains – Earth, Nature, Speed, War. Patron – Courage, Virtues (Faithfulness), Warfare (Battle)
- The God’s Smith (see Wayland) (e24) Domains – Balance, Creation, Forge. Patron – Metallurgy, Smiths. Patron – Crafters (Armourers, Building, Craftsman), Science (Engineering).
- The Nine Saviors (see The Korrigans) (e22) Domains – Arcana, Creation, Forge, Nature. Patron – Magic, Wendar. Patron – Freedom, Racial (Demi-Human (Elven), Forest Races)
- Makai Pantheon Immortals of Matter/Earth
- Agundji (see The Great One) (E26) Domains – Arcana, Creation, Dragon, Justice, Knowledge. Patron – Justice, Knowledge, Lizardfolk, Magic. Patron – Elements (Creation), Racial (Dragonkind).
- Immortal of Love (see Valerias) (H31) Domains – Beauty, Hunger, Lust, Madness, Nature. Patron – Love, Passion, Protection, Romance, Sensuality. Patron – Beauty, Artists (the Arts), Fates (Desire), Living (Fertility), Virtues (Charity)
- The Supreme Technician (see Garl) (C13) Domains – Clockwork, Creation, Earth, Forge, War. Patron – Inventions, Mechanics, Science, Thought. Patron – Artists (the Arts), Crafters (Crafts), Racial (Demi-Humans (Gnomes))
- Makai Pantheon Immortals of Thought/Air (confirmed)
- Arnelee (T8) Domains – Justice, Knowledge, Travel, Trickery. Patron – Independent Women, Liberty, Messengers, Sincerity, Travel, Wisdom. Patron – Adventure, Cleverness, Virtues (Faithfulness)
- Diulanna (C18) Domains – Hunting, Justice, Tempest. Patron – Hunting, Liberty, Perseverance, Willpower. Patron – Courage.
- Lord of the Air (see Palartarkan) (T11) Domains – Air, Arcana, Light, Travel. Patron – Magic, Magical Research. Patron – Element (Air), Magical (Astrology), Racial (Genasi (Air)), Science (Astronomy, Flight).
- Nob Nar (i4) Domains – Air, Beer, Tempest, Travel. Patron – Halflings, Revelry, Wanderers. Patron – Adventure, Audacity, Virtues (Heroism)
- Protector of Nomads (see Ninfangle) (E26) Domains – Cats, Hunt, Travel, War. Patron – Hunting, Travel. Patron – Adventure, Bravery, Epic Deeds, Racial (Animalistic Races (Catfolk)), Warfare (Battle)
- Sinbad (E25) Domains – Justice, Knowledge, Ocean, Travel. Patron – Travel. Patron – Adventure, Boldness, Discovery, Explorers.
- The Adventurer (see Eiryndul) (e20) Domains – Fire, Light, Nature, Travel, Trickery. Patron – Mischief,
Shiye-Lawr. Patron – Adventure, Cleverness, Racial (Demi-Human (Elven), Forest Races).
- Makai Pantheon Immortals of Thought/Air
- Makai Pantheon Immortals of Time/Water (confirmed)
- Makai Pantheon Immortals of Time/Water
- Ahmanni (T16) Domains – Balance, Beauty, Oceans, Repose. Patron – Sacrifice, Sea. Patron – Beauty, Living (Family)
- Aline (see Liena) (I1) Domains – Balance, Justice, Time, War. Patron –
Norwold,Oceansend, Order,Thyatis, War. Patron – Civilisation (Discipline), Science (History)
- Barramundje (see Calitha) (C18) Domains – Nature, Oceans, Travel, Water. Patron – Luck, Meditor, Oceans, Tortles, Travel. Patron – Living (Fertility), Races (Aquatic Races, Elven)
- Dolphins’ Friend (see Malafor) (C15) Domains – Balance, Nature, Oceans. Patron – Dolphins, Merrow, Ocean, Prosperity, Protection. Patron – Living (Animals (Dolphins))
- Protector of Marine Fauna (see Protius) (E29) Domains – Oceans, Time, Travel, Water. Patron – Marine Creatures, Ocean, Sailors, Sea, Travel, Unpredictability, Water.
- Protector of Marine Hunters (see Sharpcrest) (e19) Domains – Hunting, Oceans, Travel, Water. Patron – Hunting, Kna, Prosperity, Trade.
- Protector of Predators (see Crakkak) (T10) Domains – Blood, Hunger, Hunting, Oceans. Patron – Hunting, Fury in Battle, Predators, Sharks, Shark-kin, Strength. Patron – Warfare (Battle)
Makai Divine Features
- Protected by the Gods (Makai Pantheon): You can make death saving throws when reduced to zero hit points and can be brought back from the dead.
- Spell Affinity (Makai): You have a racial pantheon affinity and your spells have a Dice roll and DC modifier of +1 when used against that race or in regions controlled by the race.
- Base Anathema (Makai): Destroying the sustainability of the race.
Makai Clerical Domains
Trying something different, not using statistics, just base number of gods supporting domains. There are 29 gods in the Makai Pantheon
- Domains (13) – Travel (13),
- Domains (9) – Oceans (9),
- Domains (8) – Justice (8),
- Domains (6) – Knowledge (6), War (6),
- Domains (5) – Balance (5), Clockwork (5), Nature (5), Trickery (5),
- Domains (4) – Arcana (4), Fire (4), Hunting (4), Light (4),
- Domains (3) – Beauty (3), Creation (3), Water (3)
- Domains (2) – Forge (2), Grave (2), Hunger (2), Labyrinth (2), Life (2), Lust (2), Moon (2), Repose (2), Tempest (2), Time (2),
- Domains (1) – Air (1), Apocalypse (1), Beer (1), Blood (1), Cats (1), Corruption (1), Death (1), Dragon (1), Earth (1), Hunt (1), Madness (1), Speed (1), Tyranny (1),
Makai Artefacts
Associated Artefacts (can be appropriated by pantheon)
- Mazikeen’s Staff – Stirpicore (see Mazikeen)
- Rheddrian’s Staff – Defenders of Mortals (see Benekander)
- Wave – Protector of Marine Fauna (see Protius)
- Yehm’s Diamond – The Supreme Spider (see Korotiku)
Design Changes
- Makai Pantheon Immortals – old version
- Spheres of Power – Thought (9/146), Matter (7/127), Energy (8/116), Time (4/61), Entropy (2/52)
- Immortals
- Energy (7) – Eiryndul (20), Mazikeen (11), Mealiden (23), Patura (4), Palartarkan (12), Rathanos (28), Saturnius (16)
- Entropy (3) Kythria (2), Saasskas (17), Thanatos (35)
- Matter (7) – Branden (3), Crakkak (10), Garl (12), Malafor (18), Ninfangle (27), The Great One (26), Valerias (31)
- Thought (9) – Ahmanni (14), Arnelee (7), Asterius (27), Diulanna (18), Matin (7), Nob Nar (5), Korotiku (32), Sinbad (25), Turmis (1)
- Time (4) – Calitha (18), Liena (1), Protius (29), Sharpcrest (13)
- Domains – Air (2), Apocalypse (1), Arcana (5), Balance (5), Beauty (3), Beer (1), Blood (1), Cats (1), Clockwork (5), Corruption (1), Creation (3), Death (1), Dragon (1), Earth (1), Fire (4), Forge (2), Grave (2), Hunger (2), Hunt (1), Hunting (4), Justice (8), Knowledge (6), Labyrinth (2), Life (2), Light (5), Lust (2), Madness (1), Moon (2), Nature (5), Oceans (9), Repose (2), Speed (1), Tempest (2), Time (2), Travel (14), Trickery (5), Tyranny (1), War (6), Water (3)
- Patrons – Animalistic Races (1), Devilfish (1), Dolphins (1), Dragonkind (1), Elves (3), Energy (1), Entropy (1), Epic Deeds (1), Explorers (2), Faithfulness (1), Family (2), Fertility (2), Fire (2), Flight (1), Forest Races (1), Fortresses (1), Freedom (1), Fun (1), Fury in Battle (1), Gnomes (2), Guardians (2), Guile (2), Halflings (1), Healing (1), Hearth (1), Heroism (1), History (1), Hunting (4), Ierendi (1), Independance (1), Independent Women (1), Invention (2), Jokes (1), Justice (1), Kna (1), Knowledge (1), Legends (1), Liberty (4), Lizardfolk (1), Love (1), Loyalty (2), Luck (1), Lupins (2), Lust (1), Magic (3), Magical Constructs (1), Magical Research (2), Marine Creatures (1), Martyrdom (1), Mechanics (1), Men (1), Merchants (1), Merrow (1), Messengers (1), Mischief (2), Money (1), Mortals (1), Motherhood (1), Necromancy (1), Nonconformism (1), Oceans (4), Order (1), Passion (2), Perseverance (1), Pirates (1), Power (1), Predators (1), Profit (1), Progress (1), Prosperity (2), Protection (4), Rakasta (1), Revelry (1), Romance (1), Sacrifice (2), Sailors (1), Science (1), Seas (2), Security (1), Seduction (1), Sensuality (1), Sexualiuty (1), Sharks (1), Shark-kin (1), Sincerity (1), Stealth (1), Strength (1), Technomancy (1), Thieves (2), Thought (2), Tortles (2), Trade (2), Travel (6), Truth (1), Undead (1), Unpredictability (1), Wanderers (1), War (2), Water (1), Willpower (1), Wisdom (2), Women (1).
I had organically planned a random table for using with NPC priest of the religion, but it became to difficult to maintain when making changes to the pantheon. For a random domain, roll % twice, first to see rarity of domain and second to see which domain in selected.
01-47% – Common
48-98% – Uncommon
- 01-05 – Apocaypse (5%)
- 06-10 – Arcana (5%)
- 11-15 – Balance (5%)
- 16-20 – Corruption (5%)
- 20-26 – Creation (6%)
- 27-31 – Death (5%)
- 32-35 – Dragon (4%)
- 36-39 – Fire (4%)
- 40-41 – Forge (2%)
- 42-46 – Grave (5%)
- 47-52 – Hunger (6%)
- 53-57 – Hunting (6%)
- 58-62 – Labyrinth (6%)
- 63-66 – Life (4%)
- 67-71 – Light (5%)
- 72-76 – Lust (5%)
- 77-80 – Madness (4%)
- 81-85 – Moon (5%)
- 86-88 – Repose (3%)
- 89-90 – Speed (2%)
- 91-93 – Tempest (3%)
- 94-97 – Time (4%)
- 98-00 – War (3%)
Makai – Patron to Pantheon Links – This is to be the basis on who is in what Pantheon and why.
- Adventure (patron) linked to the Makai pantheon (Arnelee, Eirndul, Mealiden, Ninfangle, Nob Nar, Saturnius, Sinbad, Turmis)
- Astronomy (patron) linked to the Makai pantheon. (Palartarkan)
- Boldness (patron) linked to the Makai pantheon (Sinbad, Turmis)
- Courage (patron) linked to the Makai pantheon (Diulanna, Hattani, Madarua, Malinois, Petra, Razud)
- Defiance (patron) linked to the Makai pantheon (Turmis)
- Engineering (patron) linked to the Makai pantheon (Wayland)
- Epic Deeds (patron) linked to the Atruaghin and Makai pantheons (Ninfangel)
- Equality (patron) linked to Atruaghin and Makai pantheons (The Shaper)
- Explorers (patron) linked to Makai and Traladran pantheons (Mealiden, Sinbad)
- Freedom (patron) linked to Halfling and Makai pantheons (Benekander, Minroth, Razud, The Korrigans)
Content Updates
- 2021-09-04 – With adding the keyword of Adventure to the Makai people, I have also added the following immortals. Arnelee, Eiryndul, Mealiden, Ninfangle, Sinbad.
- 2021-09-03 – Update to domains, patronages and organisations.
- 2021-08-06 – Updated links.
- 2021-06-24 – Added in links to more content.
- 2021-02-28 – Added in The Ocean Path.
- 2021-02-27 – Cleaned up domains and added in links.
- 2021-01-28 – Added in Saasskas.
- 2021-01-25 – Added in Liena, Sharpcrest.
- 2021-01-23 – Added in Nob Nar, Turmis.
- 2021-01-18 – Added in Diulanna, Valerias.
- 2021-01-17 – Added in Crakkak, Malafor.
- 2021-01-11 – Added in details for Patura, Rathanos.
- 2021-01-09 – Added in details for Kythria.
- 2020-07-24 – Added in Thanatos and Asterius.
- 2020-04-14 – Added in details about Mazikeen.
- 2020-03-31 – Split from Ierendi and renamed Makai.
D&D Pantheons
The Pantheons, The Immortals, The Divine Features
Racial Pantheons: Atruaghin, Dragonkin, Dwarven and Gnome, Elven, Ethengarian, Giantkin, Halfling, Traladaran
Cultural Pantheons: Alphatian Empire, Land Guilds, Makai, Norse, Ocean Guilds, Outcast, Thyatian Empire, Ylari
Elemental Pantheons: Air, Darkness, Earth, Fire, Forest, Ocean, Radiance, Shadowlands, Sky, Water
Immortal Pantheons: Celestials, Elemental Rulers, Empyreals, Energy, Entropy, Eternals, Hierarchs, Initiates, Matter, Spheres, Temporals, Thought, Time
Special Pantheons: Ancient Ones, Assembly, Azcan, Davania, Hollow World, Myoshima, Nithian, Norwold, Old Ones, Olympian, Savage Coast
Library of Books
B5, d20 System, Pathfinder, SW

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