D&D – Five Spheres of Mystara
Pantheons – Elven

Elven Pantheon Overview
Pantheons are one of the options players can use to get access to class features, as well as secret crafts and elemental aspects.
Elven Racial Pantheon
Guiding Principle – The culture concerned with Elves first
Associated Nations – Alfheim, Karameikos, Minrothad
Core Immortals – Calitha (Time 18, Aquarendi), Eiryndul (Thought 20), Mealiden (Energy 23, Alfheim),
- Primary Patrons –
- Primary Secret Crafts – Elvenologist (Alfheim, Aquarendi), Naturologist (Alfheim), Waterologist (Aquarendi),

- Immortals of Energy (3) – Alphatia (Celestial 16, as Lady of Harmony, the Arts), Guidarezzo (Celestial 15, as Brage, the Arts), Mealiden (Empyreal 23, as Caretaker of the Elves, Alfheim)
- Immortal of Matter (6) – Chiron (Initiate 6, as Master of Arts, the Arts), Garl (Celestial 13, as Garal, the Arts), Kagyar (Eternal 28, as The Artisan, the Arts), Polunius (Eternal 25, as The Designer, the Arts), The Twelve Watches (Initiate 4, as The Twelve Watches, the Arts), Valerias (Hierarch 31, as Vanu, the Arts),
- Immortals of Thought (5) – Frey (Celestial 13, as Fredar, Aesirs, Agriculture), Korotiku (Hierarch 32, as The Trickster, Aranea), Palson (Initiate 3, as Master of Tactics, the Arts), Soubrette (Empyreal 24, as The Performer, the Arts), Thalia (Hierarch 31, as The Artist, the Arts),
- Immortal of Time (1) – Calitha (Celestial 18, as Mother Ocean, Aquarendi),
- Secondary Patrons –
- Matter – Living – Agriculture (1), Animals (1)
- Thought – Artists – Architecture (1)
- Thought – Inspiration – Adventure (2),
- Thought – Science – Agriculture (1), Architecture (1)
- Dual Matter/Thought – Living Science – Agriculture (4)
- Immortal Titles – Aesirs (1)
- Nationality – Alphatian Empire – Alphatian Empire (1)
- Racial –
- Aquatic Races – Aquatic Races (1),
- Monstrous Races – Aranea (1)
- Secondary Secret Crafts – Airologist (Alphatian Empire), Beastologist (Animals), Craftologist (Architecture), Earthologist (Agriculture), Naturologist (Agriculture, Animals), Sailologist (Adventure), Shapeologist (Arenea), Skaldologist (Aesirs), Skyologist (Adventure, Alphatian Empire), Wagonologist (Adventure)
- Secondary Barbarian Paths – Storm Herald – Mountain (Agriculture) / Sea (Agriculture),
- Secondary Cleric Domains – Air (Agriculture, Alphatian Empire), Arcana (Alphatian Empire, Arenea), Cat (Animals), Creation (Architecture), Earth (Agriculture), Hunting (Animals), Knowledge (Aesirs), Nature (Agriculture, Animals), Oceans (Aquatic Races), Tempest (Agriculture), Travel (Adventure), War (Aesirs), Water (Aquatic Races),
- Secondary Monk Ways – Elements – Air (Agriculture) / Earth (Agriculture),
- Secondary Paladin Oaths – Thunder (Agriculture),
- Secondary Sorcerer Origins – Draconic Bloodline – Air (Agriculture) / Earth (Agriculture), Elemental Essence – Air (Agriculture) / Earth (Agriculture), Storm Sorcery (Agriculture),
- Secondary Warlock Pacts – Genie Lord – Air (Agriculture) / Earth (Agriculture),
- Secondary Wizard Traditions – Elementalist – Air (Agriculture) / Earth (Agriculture),
- Secondary Feats – Elemental Adept (ph166, Agriculture), Negotiator (Agriculture), Survivor (Agriculture),
- Immortals of Energy (3) – Alphatia (Celestial 16, as Lady of Harmony, Alphatian Empire, the Arts), Guidarezzo (Celestial 15, as Brage, the Arts), Mealiden (Empyreal 23, as Caretaker of the Elves, Adventure, Alfheim)
- Immortal of Matter (7) – Chiron (Initiate 6, as Master of Arts, the Arts), Faunus (Temporal 11, as The Faun, Animals), Garl (Celestial 13, as Garal, the Arts), Kagyar (Eternal 28, as The Artisan, the Arts), Polunius (Eternal 25, as The Designer, Architecture, the Arts), The Twelve Watches (Initiate 4, as The Twelve Watches, the Arts), Valerias (Hierarch 31, as Vanu, the Arts),
- Immortals of Thought (6) – Eiryndul (Empyreal 20, as The Adventurer, Adventure), Frey (Celestial 13, as Fredar, Aesirs, Agriculture), Korotiku (Hierarch 32, as The Trickster, Aranea), Palson (Initiate 3, as Master of Tactics, the Arts), Soubrette (Empyreal 24, as The Performer, the Arts), Thalia (Hierarch 31, as The Artist, the Arts),
- Immortal of Time (1) – Calitha (Celestial 18, as Mother Ocean, Aquarendi, Aquatic Races),
- Locations: Alfheim, Alphatia, Darokin, Karameikos, Minrothad, Shadowlands, Thyatis
- Keywords: Experience, Femininity, Fun, Artists (the Arts, Harmony), Crafters (Crafts), Living (Children), Nationality (Alfheim, Aquarendi, Hollow World (Gentle Folk)), Racial (Elven), Virtues (Forgiveness, Friendship, Grace)
Followed by elves everywhere.
This religion is mostly concerned with: Dragonkind, Elves, Fertility, Forest Races, Knowledge, Life, Magic, Nature, Sylvan Races, Wisdom. This is based on the immortal pantheons patronage which also covers the rest as aspects of the belief structure. I have highlighted anything shared between at least five of the immortal patrons.
Patrons – Adventures (2), Agriculture (2), Air (1), Alfheim (1), Animals (2), Animalistic Races (1), Aquatic Races (1), Arts (1), Authority (1), Balance (2), Beauty (1), Birth (2), Books (1), Cleverness (1), Corruption (2), Culture (1), Cunning (1), Crafts (1), Creation (3), Death (2), Decadence (1), Deceit (1), Destruction (2), Diplomacy (1), Domination (1), Dragonkind (5), Druids (1), Drunkenness (1), Earth (1), Earth Races (1), Education (1), Elves (10), Energy (1), Entropy (1), Explorers (1), Family (1), Farmers (1), Fertility (6), Fire (1), Flight (1), Forest (1), Forest Races (7), Freedom (1), Fun (1), Government (1), Grace (1), Greed (1), Guardians (1), Healing (3), Health (1), Hedonism (1), Heroism (1), History (2), Hollow World (1), Hunters (1), Hunting (3), Instincts (2), Intrigue (1), Joy (1), Justice (2), Knowledge (6), Liberty (1), Life (5), Light (1), Living Races (1), Lothbarth (1), Loyalty (1), Luck (1), Magic (8), Magical Research (1), Marine Creatures (1), Meditor (1), Memory (1), Mischief (1), Music (2), Nature (6), Nobility (2), Oceans (2), Order (3), Outcasts (1), Patience (1), Patriotism (1), Peace (1), Perfection (1), Persuasion (1), Philosophy (1), Plants (1), Poetry (1), Power (3), Prosperity (4), Protection (2), Radiance (1), Revelry (1), Revenge (1), Rulership (1), Sages (1), Sailors (1), Scholarship (1), Science (1), Scribes (1), Sea (1), Serenity (1), Sexuality (1), Shepherds (1), Shiye-Lawr (1), Sky (1), Song (1), Spring (1), Storms (1), the Sun (1), Survival (3), Sylvan Races (5), Time (1), Tolerance (2), Trade (1), Traditions (2), Travel (3), Travellers (1), Treachery (1), Treants (1), Unpredictability (1), Vengeance (3), Verdier (1), War (2), Water (1), Wealth (1), Wendar (1), Willpower (1), Winds (1), Wisdom (9), Writing (1).
Elven Pantheon Character Options
- Character Options – Elven Pantheon
- Races: Elves
- Secret Crafts: Dragonologist, Elvenologist
Elven Pantheon Immortals
Due to the fairly balanced nature of the spheres, it really suits as an organisation among the Followers of the Spheres. It can also be seen as heavily influencing the Followers of the Magma with the heavy Energy and Time focus and then Followers of the Lava as well with the added focus of Time.
- Elven Pantheon Immortals (confirmed)
- Energy (6) – Alphatia (16), Guidarezzo (15), Ilsundal (34), Mealiden (23), Patura (10), Rafiel (21)
- Entropy (3) – Idris (15), Kallala (22), Ruaidhri (3)
- Matter (11) – Chiron (6), Faunus (11), Garl (13), Ilmarinen (20), Infaust (16), Kagyar (28), Lornasen (10), Polunius (25), The Korrigans (22), The Twelve Watches (4), Valerias (31)
- Thought (9) – Cochere (12), Eiryndul (20), Frey (13), Korotiku (32), Palson (3), Pax (35), Noumena (34), Soubrette (24), Thalia (31)
- Time (6) – Calitha (18), Fugit (30), Oleyan (6), Ordana (31), Raven (21), Vanya (23)
- Patron and Title keywords (important)
- Experience (1), Femininity (2), Fun (4)
- Artists (16, the Arts (11), Harmony (5))
- Crafters (6, Crafts (6))
- Living (1, Children (1))
- Nationality (3, Alfheim (1), Aquarendi (1), Hollow World (Gentle Folk (1)))
- Racial (12, Demi-Humans (Elven (12))
- Virtues (3, Forgiveness (1), Friendship (1), Grace (1))
- Patron and Title keywords (related)
- Adventure (2), Beauty (3), Bravery (1), Cleverness (3), Completeness (1), Drunkenness (1), Enigmas (1), Explorers (1), Freedom (1), Guardians (1)
- Artists (1, Architecture (1))
- Civilisation (1, Domination (1))
- Corruptors (4, Cheating (1), Cunning (1), Deceit (2))
- Crafters (2, Craftsman (1), Hearth (1))
- Elements (2, Creation (2))
- Fates (1, Desire (1))
- Living (9, Animals (1), Birth (1), Family (1), Fertility (5), Health (1))
- Magical (1, Druids (1))
- Racial (16, Aerial Races (Avianfolk (2)), Aquatic Races (1), Demi-Humans (Dwarves (2), Gnomes (2)), Dragonkind (1), Forest Races (5), Humanoid Races (Brute-men (1), Monstrous Races (Arenea (1), Centaurs (1)))
- Regional (1, Forest (1))
- Science (3, Agriculture (1), Architecture (1), History (1))
- Virtues (6, Charity (1), Faithfulness (3), Good (1), Honour (1))
- Warfare (1, Conquest (1))
Immortal Names – The immortals of the Elven Pantheon are named after the the aspects the Immortal wants the pantheon to follow, or fit the existing themes of the other immortals of the pantheon.
- Elven Pantheon Immortals of Energy/Fire (confirmed)
- Brage (see Guidarezzo) (C15) Domains – Balance, Beauty, Creation. Patron – Harmony, Music, Order. Patron – Artists (the Arts, Harmony), Racial (Aerial Races (Avianfolk), Demi-Humans (Elven)).
- Caretaker of the Elves (see Mealiden) (e23) Domains – Arcana, Hunting, Nature, Travel, War. Patron – Protection, War. Patron – Adventure, Explorers, Guardians, Nationality (Alfheim), Racial (Elven), Virtues (Faithfulness)
- Ilsundal (H34) Domains – Arcana, Balance, Light, Nature. Patron – Magic, Nature, Peace, Scholarship, Serenity, Traditions, Wisdom. Patron – Racial (Elven)
- Lady of Harmony (see Alphatia) (C16) Domains – Balance, Beauty, Fire. Patron – Order, Pacifism, Peace. Patron -Beauty, Artists (the Arts, Harmony), Nationality (Hollow World (Gentle Folk))
- Rafiel (e21) Domains – Arcana, Clockwork, Creation, Knowledge, Light. Patron – Magical Research, Radiance, Science. Patron – Racial (Elves)
- The Empress (see Patura) (T10) Domains – Balance, Fire, Justice, Life, Light. Patron – Motherhood, Women. Patron – Crafters (Hearth), Living (Children, Family), Virtues (Faithfulness)
- Elven Pantheon Immortals of Energy/Fire
- Father Sun (see Ixion) (H36) Domains – Fire, Knowledge, Light, War. Patron – Knowledge, Light, Power, the Sun, War. Patron – Elements (Balance, Energy, Fire), Racial (Genasi (Fire)), Virtues (Heroism)
- Elven Pantheon Immortals of Entropy/Darkness (Confirmed)
- Bane of Lycanthropes (see Ruaidhri) (i3) Domains – Hunt, Hunting, Justice, Moon. Patron –
Halflings, Hunters, Hunting, Revenge. Patron – Racial (Demi-Humans (Dwarves, Elvens, Gnomes)) - Idris (C15) Domains – Apocalypse, Arcana, Creation, Dragon, Tyranny. Patron –
Humanoids, Intrigue, Magic,Naga, Vengeance,Wyvern. Patron – Civilisation (Domination), Elements (Creation), Racial (Dragonkind, Elven) - The Seven Veils (see Kallala) (e22) Domains – Lust, Oceans, Trickery, Water. Patron – Malice, Nixies, Seduction. Patron – Cleverness, Femininity.
- Bane of Lycanthropes (see Ruaidhri) (i3) Domains – Hunt, Hunting, Justice, Moon. Patron –
- Elven Pantheon Immortals of Entropy/Darkness
- Father of Demons (see Thanatos) (H35) Domains – Apocalypse, Corruption, Death, Grave. Patron – Animalistic Races. Patron – Corruptors (Corruption, Decadence), Elements (Destruction, Entropy), Living (Death)
- Menlil (see Atzanteotl) (H31) Domains – Corruption, Hunger, Lust, Madness. Patron – Treachery, Vengeance. Corruptors (Corruption, Deceit), Elements (Destruction)
- Elven Pantheon Immortals of Matter/Earth (confirmed)
- Garal (see Garl) (C13) Domains – Clockwork, Creation, Earth, Forge, War. Patron – Inventions, Mechanics, Science, Thought. Patron – Artists (the Arts), Crafters (Crafts), Racial (Demi-Human (Gnomes))
- Keeper of Lothbarth (see Lornasen) (T10) Domains – Balance, Beauty, Life, Nature, Repose. Patron – Nature, Perfection, Plants, Spring. Patron – Beauty, Living (Fertility), Racial (Elven), Virtues (Grace).
- Master of Arts (see Chiron) (I6) Domains – Creation, Knowledge, Life, Nature. Patron – Healing, Knowledge, Sylvan Races, Wisdom. Patron – Artist (the Arts), Racial (Forest Races, Monstrous Races (Centaurs)).
- Master of Mind and Matter (see Infaust) (C16) Domains – Balance, Earth. Patron – Perfection. Patron – Completeness, Artists (Harmony)
- Protectors of the Elves (see The Korrigans) (e22) Domains – Arcana, Creation, Forge, Nature. Patron – Magic, Wendar. Patron – Freedom, Racial (Demi-Human (Elven), Forest Races)
- The Artisan (see Kagyar) (E28) Domains – Beer, Creation, Earth, Forge, Knowledge. Patron – Knowledge, Metallurgy, Miners, Sculpture. Patron – Artist (the Arts), Crafters (Crafts, Craftsmen), Racial (Demi-humans (Dwarves)), Humanoid Races (Brute-men)).
- The Craftsman (see Ilmarinen) (e20) Domains – Creation, Forge, Hunting, War. Patron – Exploration, Heroism, Hunting, Inventions, Magical creations, Patriotism, Sacrifice, War. Patron – Crafters (Crafts)
- The Designer (see Polunius) (E25) Domains – Arcana, Beauty, Creation, Forge. Patron – Magic, Sculpture, Tradition, Tritons. Artist (Architecture, the Arts), Crafters (Crafts), Elements (Creation), Science (Architecture).
- The Faun (see Faunus) (T11) Domains – Beer, Lust, Madness, Moon, Nature. Patron – Instincts, Music, Poetry, Revelry, Sexuality, Sylvan Races. Patron – Drunkenness, Fun, Living (Animals), Racial (Forest Races)
- The Twelve Watches (I4) Domains – Beauty, Beer, Creation, Forge. Patron: Artists (The Arts), Crafters (Crafts).
- Elven Pantheon Immortals of Matter/Earth
- Father Earth (see Ka) (H35) Domains – Arcana, Knowledge, Life, Nature. Patron – Healing, Hollow World, Knowledge, Life, Living Races, Magic, Prosperity,
Tortles, Wisdom. Patron – Civilisation (Culture), Racial (Animalistic Races (Lizardfolk), Giants)
- Moon Spirit (see Pearl) (T12) Domains – Arcana, Dragon, Forge, Hunt, Moon. Patron – Hunting, Instincts,
Lizardfolk, Power. Patron – Corruptors (Greed), Racial (Dragonkind) - Mother Earth (see Terra) (H36) Domains – Creation, Earth, Life, Nature, Repose. Patron – Life, Nature, Prosperity, Protection, Shepherds. Patron – Elements (Creation, Earth), Living (Birth, Fertility), Racial (Earth Races, Genasi (Earth)), Science (Agriculture)
- Mother Nature (see Djaea) (H34) Domains – Balance, Earth, Life, Mountain, Nature. Patron – Life, Nature, Survival, Sylvan Races. Patron – Elements (Balance), Magical (Druids), Racial (Forest Races)
- Star Spirit (see Diamond) (e21) Domains – Dragon, Forge, Hunt, Justice, Knowledge. Patron – Justice, Order, Tolerance, Wisdom. Patron – Elements (Balance), Racial (Dragonkind).
- Father Earth (see Ka) (H35) Domains – Arcana, Knowledge, Life, Nature. Patron – Healing, Hollow World, Knowledge, Life, Living Races, Magic, Prosperity,
- Elven Pantheon Immortals of Thought/Air (confirmed)
- Eiryndul (e20) Domains – Fire, Light, Nature, Travel, Trickery. Patron – Mischief, Shiye-Lawr. Patron – Adventure, Cleverness, Racial (Demi-Human (Elven), Forest Races).
- Master of Enigmas and Arcane Mysteries (see Noumena) (H34) Domains – Arcana, Clockwork, Knowledge, Labyrinth. Patron – Investigation, Knowledge, Logic, Magic, Memory, Mysteries, Puzzles, Strategy, Tactics. Patron – Enigmas, Fun, Corruptors (Cunning)
- Master of Tactics (see Palson) (i3) Domains – Air, Beauty, Tempest, War. Music, Passions, Painting, Poetry, Prose, Tactics, Theatre. Artist (the Arts).
- Nameless Mother (see Cochere) (T12) Domains – Air, Creation, Justice, Life, Speed. Patron – Liberty, Music, Song, Survival. Patron – Living (Family), Races (Aerial Races (Avianfolk), Demi-Humans (Elven))
- The Artist (see Thalia) (H31) Domains – Balance, Beauty. Patron – Youth. Patron – Beauty, Artist (the Arts, Harmony).
- The Embodiment of Good and Light (see Pax) (H35) Domains – Balance, Light. Patron – Light, Love, Peace, Purity, Tolerance. Patron – Artists (Harmony), Virtues (Forgiveness, Good)
- The Performer (see Soubrette) (e24) Domains – Arcane, Beauty, Creation, Trickery. Patron – Illusion, Persuasion, Talent. Artists (the Arts).
- The Tactician (see Frey) (C13) Domains – Air, Nature, Life, War. Patron – Intelligent Warfare, Kogolor, Strength, Tactics, Virility. Patron – Bravery, Living (Fertility), Science (Agriculture), Virtues (Faithfulness, Friendship)
- The Trickster (see Korotiku) (H32) Domain – Clockwork, Knowledge, Labyrinth, Trickery. Patron – Jokes, Liberty, Lupin, Mischief, Nonconformism,
Pearl Islands, Spiders, Stealth,Tanagoro, Thought, Wisdom. Patron – Cleverness, Fun, Corruptors (Cheating, Deceit), Racial (Monstrous Races (Aranea))
- Elven Pantheon Immortals of Thought/Air
- Father Sky (see Odin) (H36) Domains – Air, Balance, Knowledge, Tempest, Trickery. Patron – Knowledge, Nobility,
Northlands, Rulership, Sky, Storms, Winds, Wisdom. Patron – Civilisation (Authority), Corruptors (Cunning), Element (Air), Racial (Genasi (Air))
- Father Sky (see Odin) (H36) Domains – Air, Balance, Knowledge, Tempest, Trickery. Patron – Knowledge, Nobility,
- Elven Pantheon Immortals of Time/Water (confirmed)
- Brother Feather (see Raven) (e21) Domains – Air, Labyrinth, Trickery. Patron – Halflings, Jokes, Luck, Pranks. Patron – Fun, Corruptors (Deceit)
- Mother Forest (see Ordana) (H31) Domains – Balance, Life, Nature, Repose. Patron – Nature, Sylvan Races, Treants. Patron – Living (Fertility), Magical (Druids), Racial (Demi-Human (Elven), Forest Races), Regional (Forest)
- Mother Ocean (see Calitha) (C18) Domains – Nature, Oceans, Travel, Water. Patron – Luck, Meditor, Oceans,
Tortles, Travel. Patron – Living (Fertility), Nationality (Aquarendi), Racial (Aquatic Races, Demi-Human (Elven)). - Oleyan (i6) Domains – Beauty, Creation, Oceans, Travel. Patron – Power, Prosperity, Verdier. Crafters (Crafts)
- The Grey Lady (see Vanya) (e23) Domains – Life, Speed, Tyranny, War. Patron –
Heldannic Knights,Kubbits, Pride, Strength, Victory, War. Patron – Femininity, Living (Birth), Virtues (Honour), Warfare (Conquest)
- Elven Pantheon Immortals of Time/Water
- Glinmir (see Carnelian) (T11) Domains – Balance, Knowledge, Prophecy, Time. Patron –
Machetos, Nobility, Order, Patriotism, Tradition. - Father Ocean (see Protius) (E29) Domains – Oceans, Time, Travel, Water. Patron – Marine Creatures, Ocean, Sailors, Sea, Travel, Unpredictability, Water.
- Father Time (see Khoronus) (H36) Domains – Knowledge, Prophecy, Speed, Time. Patron – Patience, Persuasion, Philosophy, Time, Wisdom. Patron – Civilisation (Diplomacy, Government), Science (History)
- Keeper of the Flow of Time (see Simurgh) (E26) – Life, Prophecy, Repose, Time, Travel. Patron – Life-Cycle, Travel, Travellers, Wisdom Patron – Living (Birth, Death, Health), Racial (Aerial Races), Science (Flight).
- Glinmir (see Carnelian) (T11) Domains – Balance, Knowledge, Prophecy, Time. Patron –
Elven Pantheon Divine Features
- Protected by the Gods (Elven Pantheon): You can make death saving throws when reduced to zero hit points and can be brought back from the dead.
- Spell Affinity (Elven): You have a racial pantheon affinity and your spells have a Dice roll and DC modifier of +1 when used against that race or in regions controlled by the race.
- Base Anathema (Elven): Destroying the sustainability of the race.
Elven Pantheon Clerical Domains
Trying something different, not using statistics, just base number of gods supporting domains. There are 32 gods in the Elven Pantheon.
- Domains (15) – Nature (15),
- Domains (12) – Knowledge (12),
- Domains (11) – Arcana (11),
- Domains (10) – Life (10),
- Domains (8) – Creation (8),
- Domains (7) – Balance (7),
- Domains (6) – Travel (6),
- Domains (5) – Dragon (5), Justice (5), Repose (5),
- Domains (4) – Forge (4), Hunt (4), Light (4), Prophecy (4), Time (4),
- Domains (3) – Hunting (3), Moon (3), Oceans (3), War (3),
- Domains (2) – Air (2) Apocalypse (2), Beauty (2), Corruption (2), Earth (2), Fire (2), Lust (2), Madness (2), Speed (2), Tempest (2), Trickery (2), Water (2)
- Domains (1) – Beer (1), Clockwork (1), Death (1), Grave (1), Hunger (1), Mountain (1), Tyranny (1),
Elven Artefacts
Artefacts part of Pantheon:
- Longbow of Ixion – Father Sun (see Ixion)
- The Rainbow Path – The Rainbow Path (see Ninsun)
- Tree of Life – Ilsundal
Associated Artefacts (Can be appropriated by pantheon)
Design Changes
- Elven Pantheon Immortals – old version
- Spheres of Power – Matter (14/287), Energy (11/266), Time (7/142), Thought (7/103), Entropy (3/81)
- Immortals
- Energy (10) – Alphatia (16), Eiryndul (2), Guidarezzo (15), Ilsundal (33), Ixion (36), Lornasen (7), Mealiden (23), Ninsun (35), Rafiel (21), The Korrigans (24), Zirchev (17)
- Entropy (3) – Atzanteotl (31), Idris (15), Thanatos (35)
- Matter (14) – Chiron (6), Diamond (16), Djaea (34), Faunus (11), Garl (12), Ka (35), Kagyar (28), Opal (13), Pearl (10), Polunius (25), Terra (36), The Great One (26), The Twelve Watches (4), Valerias (31)
- Thought (8) – Cochere (12), Odin (36), Palson (4), Ralon (8), Ruaidhri (3), Thalia (31), Soubrette (15), Ssu-Ma (23)
- Time (7) – Calitha (18), Carnelian (7), Khoronus (36), Oleyan (2), Ordana (31), Protius (29), Simurgh (19)
- Domains – Air (3) Apocalypse (2), Arcana (13), Balance (10), Beauty (10), Beer (3), Clockwork (2), Corruption (2), Creation (14), Death (1), Dragon (5), Earth (4), Fire (3), Forge (8), Grave (1), Hunger (2), Hunt (4), Hunting (3), Justice (5), Knowledge (13), Life (10), Light (4), Lust (3), Madness (3), Moon (3), Mountain (1), Nature (16), Oceans (3), Prophecy (4), Repose (5), Speed (2), Tempest (3), Time (4), Travel (6), Trickery (3), Tyranny (1), War (5), Water (2)
- Patrons – Animalistic Races (1), Domination (1), Dragonkind (5), Druids (1), Drunkenness (1), Earth (1), Earth Races (1), Education (1), Elves (10), Energy (1), Entropy (1), Explorers (1), Family (1), Farmers (1), Fertility (7), Fire (1), Flight (1), Forest (1), Forest Races (7), Freedom (1), Fun (1), Government (1), Grace (1), Greed (1), Guardians (1), Harmony (3), Healing (3), Health (1), Hedonism (1), Heroism (1), History (2), Hollow World (1), Hunters (1), Hunting (3), Illusion (1), Instincts (2), Intrigue (1), Inventions (1), Joy (1), Justice (2), Knowledge (7), Liberty (1), Life (5), Light (1), Living Races (1), Lothbarth (1), Love (1), Loyalty (1), Luck (1), Magic (9), Magical Research (1), Marine Creatures (1), Mechanics (1), Meditor (1), Memory (1), Metallurgy (1), Miners (1), Mischief (1), Music (4), Nature (6), Nobility (2), Oceans (2), Order (5), Outcasts (1), Pacifism (1), Passions (2), Painting (1), Patience (1), Patriotism (1), Peace (2), Perfection (1), Persuasion (2), Philosophy (1), Plants (1), Poetry (2), Power (3), Prose (1), Prosperity (4), Protection (3), Radiance (1), Revelry (1), Revenge (1), Romance (1), Rulership (1), Sages (1), Sailors (1), Scholarship (1), Science (1), Scribes (1), Science (1), Sculpture (2), Sea (1), Sensuality (1), Serenity (1), Sexuality (1), Shepherds (1), Shiye-Lawr (1), Sky (1), Song (1), Spring (1), Storms (1), the Sun (1), Survival (3), Sylvan Races (5), Tactics (1), Talent (1), Theatre (1), Thought (1), Time (1), Tolerance (2), Trade (1), Traditions (3), Travel (3), Travellers (1), Treachery (1), Treants (1), Unpredictability (1), Vengeance (3), Verdier (1), War (2), Water (1), Wealth (1), Wendar (1), Willpower (1), Winds (1), Wisdom (9), Writing (1), Youth (1).
I have moved away from a random table which I have here due to it being harder to maintain and a lot of work to make minor changes to the pantheon. For a random domain, roll % twice, first to see rarity of domain and second to see which domain in selected.
01-76% Common
- 01-11 – Arcana (11%)
- 12-16 – Balance (5%)
- 17-19 – Corruption (3%)
- 20-26 – Creation (7%)
- 27-31 – Dragon (5%)
- 32-35 – Forge (4%)
- 36-38 – Hunt (3%)
- 39-42 – Justice (4%)
- 43-55 – Knowledge (13%)
- 56-63 – Life (8%)
- 64-68 – Light (5%)
- 69-81 – Nature (13%)
- 82-85 – Repose (4%)
- 86-89 – Time (4%)
- 90-94 – Travel (5%)
- 95-97 – Trickery (3%)
- 98-00 – War (3%)
77-98% Uncommon
- 01-07 – Air (7%)
- 08-14 – Apocalypse (7%)
- 15-18 – Beauty (4%)
- 19-23 – Death (5%)
- 24-28 – Earth (5%)
- 29-36 – Fire (8%)
- 37-41 – Grave (5%)
- 42-47 – Hunger (4%)
- 48-53 – Hunting (6%)
- 54-57 – Lust (6%)
- 58-63 – Madness (6%)
- 64-70 – Oceans (7%)
- 71-79 – Prophecy (9%)
- 80-86 – Speed (7%)
- 87-93 – Tempest (7%)
- 94-00 – Water (7%)
Elven – Patron to Pantheon Links – This is to be the basis on who is in what Pantheon and why.
- the Arts (patron) to the Elven pantheon. (Alphatia, Chiron, Garl, Guidarezzo, Kagyar, Palson, Polunius, Soubrette, Thalia, The Twelves Watches, Valerias)
- Children (patron) added to the Elven pantheon (Patura)
- Crafts (patron) added to the Elven pantheon (Garl, Kagyar, Oleyan, Polunius, The Twelve Watches)
- Elven (patron) added to the elven pantheon (Calitha, Cochere, Eiryndul, Idris, Ilsundal, Lornasen, Mealiden, Ordana, Rafiel, Ruaidhri, The Korrigans)
- Experience (patron) added to the elven pantheon (Fugit)
- Femininity (patron) added to the Elven pantheon (Kallala, Vanya)
- Forgiveness (patron) added to the Elven pantheon (Pax)
- Friendship (patron) added to the Elven and Halfling pantheon (Frey)
- Fun (patron) added to the Elven and Halfling pantheon (Faunus, Korotiku, Noumena, Raven)
- Grace (patron) added to the Elven pantheon (Lornasen)
- Harmony (patron) added to the Elven pantheon (Alphatia, Guidarezzo, Infaust, Pax, Thalia)
- Alfheim (nationality) linked to the Elven pantheon (Mealadin)
- Aquarendi (nationality) linked to the Elven pantheon (Calitha)
- Gentle Folk (nationality) linked to the Elven pantheon (Alphatia)
Content Updates
- 2021-09-05 – Added section in design linking the Arts patrons to the Elven pantheon.
- 2021-09-02 – Updated with the three missing gods of matter, changing the domains, patron and organisation key links.
- 2021-09-01 – Added notes for links to organisations.
- 2021-08-31 – Finished Domain / Patron update of the Pantheon.
- 2021-08-06 – Updating links, layout and menu.
- 2021-06-24 – Adding in more links and navigation.
- 2021-02-24 – Finished overnight while not sleeping.
- 2021-02-23 – Adding in the updated domain listings.
- 2021-01-25 – Added in Oleyan.
- 2021-01-11 – Added in Ninsum
- 2020-03-31 – Split from Alfheim.
Alfheim
D&D Pantheons
The Pantheons, The Immortals, The Divine Features
Racial Pantheons: Atruaghin, Dragonkin, Dwarven and Gnome, Elven, Ethengarian, Giantkin, Halfling, Traladaran
Cultural Pantheons: Alphatian Empire, Land Guilds, Makai, Norse, Ocean Guilds, Outcast, Thyatian Empire, Ylari
Elemental Pantheons: Air, Darkness, Earth, Fire, Forest, Ocean, Radiance, Shadowlands, Sky, Water
Immortal Pantheons: Celestials, Elemental Rulers, Empyreals, Energy, Entropy, Eternals, Hierarchs, Initiates, Matter, Spheres, Temporals, Thought, Time
Special Pantheons: Ancient Ones, Assembly, Azcan, Davania, Hollow World, Myoshima, Nithian, Norwold, Old Ones, Olympian, Savage Coast
D&D Gazetteer
The Known World Region: Alfheim, Atruaghin Clans, Broken Lands, Darokin, Ethengar, Five Shires, Glantri, Ierendi, Karameikos, Minrothad, Northern Reaches, Rockhome, Shadowlands, Ylaruam
Other Places of Note: Alphatia and Thyatis, Norwold Region, Thunder Rift
Library of Books
B5, d20 System, Pathfinder, SW

This site is constantly under revision, no blog posts are final as this is a work in progress place for me to develop my game settings and rules. Some posts might be placeholders for future content, so feel free to check back later for updated information.
General Links
Basic Links: Who Am I?, Home, Game Tools, Game Session Videos, My Campaigns, My Library, Site Map, Subscription Information
Game Systems: Dungeons & Dragons, Pathfinder 1 & 2, Shadowrun, Star Wars. Other Game Systems
Site sponsored by the author AS Hamilton (my wife) with her books available on amazon kindle.