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Dungeons & Dragons Pantheon Roleplaying

DnD Pantheons Elven

D&D – Five Spheres of Mystara

Pantheons – Elven

Elven Pantheon Overview

Pantheons are one of the options players can use to get access to class features, as well as secret crafts and elemental aspects.

Elven Racial Pantheon

Guiding PrincipleThe culture concerned with Elves first
Associated NationsAlfheim, Karameikos, Minrothad
Core ImmortalsCalitha (Time 18, Aquarendi), Eiryndul (Thought 20), Mealiden (Energy 23, Alfheim),

The Wind, The Element of Air, Sphere of Thought, Basic Symbol for an Immortal of Thought
The Wind, The Element of Air, Sphere of Thought, Basic Symbol for an Immortal of Thought
  • Immortals of Energy (3) – Alphatia (Celestial 16, as Lady of Harmony, the Arts), Guidarezzo (Celestial 15, as Brage, the Arts), Mealiden (Empyreal 23, as Caretaker of the Elves, Alfheim)
  • Immortal of Matter (6) – Chiron (Initiate 6, as Master of Arts, the Arts), Garl (Celestial 13, as Garal, the Arts), Kagyar (Eternal 28, as The Artisan, the Arts), Polunius (Eternal 25, as The Designer, the Arts), The Twelve Watches (Initiate 4, as The Twelve Watches, the Arts), Valerias (Hierarch 31, as Vanu, the Arts),
  • Immortals of Thought (5) – Frey (Celestial 13, as Fredar, Aesirs, Agriculture), Korotiku (Hierarch 32, as The Trickster, Aranea), Palson (Initiate 3, as Master of Tactics, the Arts), Soubrette (Empyreal 24, as The Performer, the Arts), Thalia (Hierarch 31, as The Artist, the Arts),
  • Immortal of Time (1) – Calitha (Celestial 18, as Mother Ocean, Aquarendi),
  • Secondary Barbarian PathsStorm Herald – Mountain (Agriculture) / Sea (Agriculture),
  • Secondary Cleric DomainsAir (Agriculture, Alphatian Empire), Arcana (Alphatian Empire, Arenea), Cat (Animals), Creation (Architecture), Earth (Agriculture), Hunting (Animals), Knowledge (Aesirs), Nature (Agriculture, Animals), Oceans (Aquatic Races), Tempest (Agriculture), Travel (Adventure), War (Aesirs), Water (Aquatic Races),
  • Secondary Monk WaysElements – Air (Agriculture) / Earth (Agriculture),
  • Secondary Paladin OathsThunder (Agriculture),
  • Secondary Sorcerer OriginsDraconic Bloodline – Air (Agriculture) / Earth (Agriculture), Elemental Essence – Air (Agriculture) / Earth (Agriculture), Storm Sorcery (Agriculture),
  • Secondary Warlock PactsGenie Lord – Air (Agriculture) / Earth (Agriculture),
  • Secondary Wizard TraditionsElementalist – Air (Agriculture) / Earth (Agriculture),
  • Secondary Feats – Elemental Adept (ph166, Agriculture), Negotiator (Agriculture), Survivor (Agriculture),
  • Immortals of Energy (3) – Alphatia (Celestial 16, as Lady of Harmony, Alphatian Empire, the Arts), Guidarezzo (Celestial 15, as Brage, the Arts), Mealiden (Empyreal 23, as Caretaker of the Elves, Adventure, Alfheim)
  • Immortal of Matter (7) – Chiron (Initiate 6, as Master of Arts, the Arts), Faunus (Temporal 11, as The Faun, Animals), Garl (Celestial 13, as Garal, the Arts), Kagyar (Eternal 28, as The Artisan, the Arts), Polunius (Eternal 25, as The Designer, Architecture, the Arts), The Twelve Watches (Initiate 4, as The Twelve Watches, the Arts), Valerias (Hierarch 31, as Vanu, the Arts),
  • Immortals of Thought (6) – Eiryndul (Empyreal 20, as The Adventurer, Adventure), Frey (Celestial 13, as Fredar, Aesirs, Agriculture), Korotiku (Hierarch 32, as The Trickster, Aranea), Palson (Initiate 3, as Master of Tactics, the Arts), Soubrette (Empyreal 24, as The Performer, the Arts), Thalia (Hierarch 31, as The Artist, the Arts),
  • Immortal of Time (1) – Calitha (Celestial 18, as Mother Ocean, Aquarendi, Aquatic Races),
  • Locations: Alfheim, Alphatia, Darokin, Karameikos, Minrothad, Shadowlands, Thyatis
  • Keywords: Experience, Femininity, Fun, Artists (the Arts, Harmony), Crafters (Crafts), Living (Children), Nationality (Alfheim, Aquarendi, Hollow World (Gentle Folk)), Racial (Elven), Virtues (Forgiveness, Friendship, Grace)

Followed by elves everywhere.

This religion is mostly concerned with: Dragonkind, Elves, Fertility, Forest Races, Knowledge, Life, Magic, Nature, Sylvan Races, Wisdom. This is based on the immortal pantheons patronage which also covers the rest as aspects of the belief structure. I have highlighted anything shared between at least five of the immortal patrons.

Patrons – Adventures (2), Agriculture (2), Air (1), Alfheim (1), Animals (2), Animalistic Races (1), Aquatic Races (1), Arts (1), Authority (1), Balance (2), Beauty (1), Birth (2), Books (1), Cleverness (1), Corruption (2), Culture (1), Cunning (1), Crafts (1), Creation (3), Death (2), Decadence (1), Deceit (1), Destruction (2), Diplomacy (1), Domination (1), Dragonkind (5), Druids (1), Drunkenness (1), Earth (1), Earth Races (1), Education (1), Elves (10), Energy (1), Entropy (1), Explorers (1), Family (1), Farmers (1), Fertility (6), Fire (1), Flight (1), Forest (1), Forest Races (7), Freedom (1), Fun (1), Government (1), Grace (1), Greed (1), Guardians (1), Healing (3), Health (1), Hedonism (1), Heroism (1), History (2), Hollow World (1), Hunters (1), Hunting (3), Instincts (2), Intrigue (1), Joy (1), Justice (2), Knowledge (6), Liberty (1), Life (5), Light (1), Living Races (1), Lothbarth (1), Loyalty (1), Luck (1), Magic (8), Magical Research (1), Marine Creatures (1), Meditor (1), Memory (1), Mischief (1), Music (2), Nature (6), Nobility (2), Oceans (2), Order (3), Outcasts (1), Patience (1), Patriotism (1), Peace (1), Perfection (1), Persuasion (1), Philosophy (1), Plants (1), Poetry (1), Power (3), Prosperity (4), Protection (2), Radiance (1), Revelry (1), Revenge (1), Rulership (1), Sages (1), Sailors (1), Scholarship (1), Science (1), Scribes (1), Sea (1), Serenity (1), Sexuality (1), Shepherds (1), Shiye-Lawr (1), Sky (1), Song (1), Spring (1), Storms (1), the Sun (1), Survival (3), Sylvan Races (5), Time (1), Tolerance (2), Trade (1), Traditions (2), Travel (3), Travellers (1), Treachery (1), Treants (1), Unpredictability (1), Vengeance (3), Verdier (1), War (2), Water (1), Wealth (1), Wendar (1), Willpower (1), Winds (1), Wisdom (9), Writing (1).

Elven Pantheon Character Options

Elven Pantheon Immortals

Due to the fairly balanced nature of the spheres, it really suits as an organisation among the Followers of the Spheres. It can also be seen as heavily influencing the Followers of the Magma with the heavy Energy and Time focus and then Followers of the Lava as well with the added focus of Time.

  • Elven Pantheon Immortals (confirmed)
  • Patron and Title keywords (important)
    • Experience (1), Femininity (2), Fun (4)
    • Artists (16, the Arts (11), Harmony (5))
    • Crafters (6, Crafts (6))
    • Living (1, Children (1))
    • Nationality (3, Alfheim (1), Aquarendi (1), Hollow World (Gentle Folk (1)))
    • Racial (12, Demi-Humans (Elven (12))
    • Virtues (3, Forgiveness (1), Friendship (1), Grace (1))
  • Patron and Title keywords (related)
    • Adventure (2), Beauty (3), Bravery (1), Cleverness (3), Completeness (1), Drunkenness (1), Enigmas (1), Explorers (1), Freedom (1), Guardians (1)
    • Artists (1, Architecture (1))
    • Civilisation (1, Domination (1))
    • Corruptors (4, Cheating (1), Cunning (1), Deceit (2))
    • Crafters (2, Craftsman (1), Hearth (1))
    • Elements (2, Creation (2))
    • Fates (1, Desire (1))
    • Living (9, Animals (1), Birth (1), Family (1), Fertility (5), Health (1))
    • Magical (1, Druids (1))
    • Racial (16, Aerial Races (Avianfolk (2)), Aquatic Races (1), Demi-Humans (Dwarves (2), Gnomes (2)), Dragonkind (1), Forest Races (5), Humanoid Races (Brute-men (1), Monstrous Races (Arenea (1), Centaurs (1)))
    • Regional (1, Forest (1))
    • Science (3, Agriculture (1), Architecture (1), History (1))
    • Virtues (6, Charity (1), Faithfulness (3), Good (1), Honour (1))
    • Warfare (1, Conquest (1))

Immortal Names – The immortals of the Elven Pantheon are named after the the aspects the Immortal wants the pantheon to follow, or fit the existing themes of the other immortals of the pantheon.

  • Elven Pantheon Immortals of Energy/Fire (confirmed)
    • Brage (see Guidarezzo) (C15) DomainsBalance, Beauty, Creation. Patron – Harmony, Music, Order. PatronArtists (the Arts, Harmony), Racial (Aerial Races (Avianfolk), Demi-Humans (Elven)).
    • Caretaker of the Elves (see Mealiden) (e23) DomainsArcana, Hunting, Nature, Travel, War. Patron – Protection, War. Patron – Adventure, Explorers, Guardians, Nationality (Alfheim), Racial (Elven), Virtues (Faithfulness)
    • Ilsundal (H34) DomainsArcana, Balance, Light, Nature. Patron – Magic, Nature, Peace, Scholarship, Serenity, Traditions, Wisdom. PatronRacial (Elven)
    • Lady of Harmony (see Alphatia) (C16) DomainsBalance, Beauty, Fire. Patron – Order, Pacifism, Peace. Patron -Beauty, Artists (the Arts, Harmony), Nationality (Hollow World (Gentle Folk))
  • Elven Pantheon Immortals of Energy/Fire
    • Father Sun (see Ixion) (H36) DomainsFire, Knowledge, Light, War. Patron – Knowledge, Light, Power, the Sun, War. PatronElements (Balance, Energy, Fire), Racial (Genasi (Fire)), Virtues (Heroism)
    • Protector of the Sylvan Races (see Zirchev) (C17) DomainsArcana, Hunting, Nature, War. Patron – Hunting, Magic, Nature, Outcasts, Survival, Sylvan Races, Tolerance. PatronLiving (Animals), Racial (Forest Races)
    • The Rainbow Path (see Ninsun) (H35) DomainsArcana, Knowledge, Life, Nature. Patron – Knowledge, Magic, Prosperity, Wisdom. PatronLiving (Fertility), Science (Agriculture).
  • Elven Pantheon Immortals of Entropy/Darkness (Confirmed)
    • Bane of Lycanthropes (see Ruaidhri) (i3) DomainsHunt, Hunting, Justice, Moon. PatronHalflings, Hunters, Hunting, Revenge. PatronRacial (Demi-Humans (Dwarves, Elvens, Gnomes))
    • Idris (C15) DomainsApocalypse, Arcana, Creation, Dragon, Tyranny. Patron Humanoids, Intrigue, Magic, Naga, Vengeance, Wyvern. Patron Civilisation (Domination), Elements (Creation), Racial (Dragonkind, Elven)
    • The Seven Veils (see Kallala) (e22) DomainsLust, Oceans, Trickery, Water. Patron – Malice, Nixies, Seduction. PatronCleverness, Femininity.
  • Elven Pantheon Immortals of Entropy/Darkness
    • Father of Demons (see Thanatos) (H35) DomainsApocalypse, Corruption, Death, Grave. Patron – Animalistic Races. PatronCorruptors (Corruption, Decadence), Elements (Destruction, Entropy), Living (Death)
  • Elven Pantheon Immortals of Matter/Earth (confirmed)
    • Garal (see Garl) (C13) Domains Clockwork, Creation, Earth, Forge, War. Patron – Inventions, Mechanics, Science, Thought. PatronArtists (the Arts), Crafters (Crafts), Racial (Demi-Human (Gnomes))
    • Keeper of Lothbarth (see Lornasen) (T10) DomainsBalance, Beauty, Life, Nature, Repose. Patron – Nature, Perfection, Plants, Spring. Patron – Beauty, Living (Fertility), Racial (Elven), Virtues (Grace).
    • Master of Arts (see Chiron) (I6) Domains Creation, Knowledge, Life, Nature. Patron – Healing, Knowledge, Sylvan Races, Wisdom. PatronArtist (the Arts), Racial (Forest Races, Monstrous Races (Centaurs)).
    • Master of Mind and Matter (see Infaust) (C16) DomainsBalance, Earth. Patron – Perfection. Patron – Completeness, Artists (Harmony)
    • The Artisan (see Kagyar) (E28) DomainsBeer, Creation, Earth, Forge, Knowledge. Patron – Knowledge, Metallurgy, Miners, Sculpture. PatronArtist (the Arts), Crafters (Crafts, Craftsmen), Racial (Demi-humans (Dwarves)), Humanoid Races (Brute-men)).
    • The Craftsman (see Ilmarinen) (e20) Domains Creation, Forge, Hunting, War. Patron – Exploration, Heroism, Hunting, Inventions, Magical creations, Patriotism, Sacrifice, War. PatronCrafters (Crafts)
    • The Designer (see Polunius) (E25) Domains Arcana, Beauty, Creation, Forge. Patron – Magic, Sculpture, Tradition, Tritons. Artist (Architecture, the Arts), Crafters (Crafts), Elements (Creation), Science (Architecture).
    • Vanu (see Valerias) (H31) DomainsBeauty, Hunger, Lust, Madness, Nature. Patron – Love, Passion, Protection, Romance, Sensuality. Patron – Beauty, Artists (the Arts), Fates (Desire), Living (Fertility), Virtues (Charity)
  • Elven Pantheon Immortals of Matter/Earth
    • Father Earth (see Ka) (H35) DomainsArcana, Knowledge, Life, Nature. Patron – Healing, Hollow World, Knowledge, Life, Living Races, Magic, Prosperity, Tortles, Wisdom. PatronCivilisation (Culture), Racial (Animalistic Races (Lizardfolk), Giants)
    • Moon Spirit (see Pearl) (T12) DomainsArcana, Dragon, Forge, Hunt, Moon. Patron – Hunting, Instincts, Lizardfolk, Power. PatronCorruptors (Greed), Racial (Dragonkind)
    • Mother Earth (see Terra) (H36) DomainsCreation, Earth, Life, Nature, Repose. Patron – Life, Nature, Prosperity, Protection, Shepherds. PatronElements (Creation, Earth), Living (Birth, Fertility), Racial (Earth Races, Genasi (Earth)), Science (Agriculture)
    • Mother Nature (see Djaea) (H34) DomainsBalance, Earth, Life, Mountain, Nature. Patron – Life, Nature, Survival, Sylvan Races. PatronElements (Balance), Magical (Druids), Racial (Forest Races)
    • Star Spirit (see Diamond) (e21) DomainsDragon, ForgeHunt, Justice, Knowledge. Patron – Justice, Order, Tolerance, Wisdom. PatronElements (Balance), Racial (Dragonkind).
  • Elven Pantheon Immortals of Thought/Air (confirmed)
    • Master of Enigmas and Arcane Mysteries (see Noumena) (H34) Domains Arcana, Clockwork, Knowledge, Labyrinth. Patron – Investigation, Knowledge, Logic, Magic, Memory, Mysteries, Puzzles, Strategy, Tactics. PatronEnigmas, Fun, Corruptors (Cunning)
    • Master of Tactics (see Palson) (i3) DomainsAir, Beauty, Tempest, War. Music, Passions, Painting, Poetry, Prose, Tactics, Theatre. Artist (the Arts).
    • Nameless Mother (see Cochere) (T12) DomainsAir, Creation, Justice, Life, Speed. Patron – Liberty, Music, Song, Survival. PatronLiving (Family), Races (Aerial Races (Avianfolk), Demi-Humans (Elven))
    • The Artist (see Thalia) (H31) Domains Balance, Beauty. Patron – Youth. Patron – Beauty, Artist (the Arts, Harmony).
    • The Embodiment of Good and Light (see Pax) (H35) DomainsBalance, Light. Patron – Light, Love, Peace, Purity, Tolerance. PatronArtists (Harmony), Virtues (Forgiveness, Good)
    • The Performer (see Soubrette) (e24) DomainsArcane, Beauty, Creation, Trickery. Patron – Illusion, Persuasion, Talent. Artists (the Arts).
    • The Tactician (see Frey) (C13) DomainsAir, Nature, Life, War. Patron – Intelligent Warfare, Kogolor, Strength, Tactics, Virility. Patron – Bravery, Living (Fertility), Science (Agriculture), Virtues (Faithfulness, Friendship)
    • The Trickster (see Korotiku) (H32) Domain Clockwork, Knowledge, Labyrinth, Trickery. Patron – Jokes, Liberty, Lupin, Mischief, Nonconformism, Pearl Islands, Spiders, Stealth, Tanagoro, Thought, Wisdom. Patron – Cleverness, Fun, Corruptors (Cheating, Deceit), Racial (Monstrous Races (Aranea))
  • Elven Pantheon Immortals of Thought/Air
    • Father Sky (see Odin) (H36) DomainsAir, Balance, Knowledge, Tempest, Trickery. Patron – Knowledge, Nobility, Northlands, Rulership, Sky, Storms, Winds, Wisdom. PatronCivilisation (Authority), Corruptors (Cunning), Element (Air), Racial (Genasi (Air))
    • Father of Written Knowledge (see Ssu-Ma) (e23) DomainsArcana, Balance, Knowledge, Prophecy. Patron – Magic, Memory, Order, Sages, Scribes, Wisdom, Writing. PatronCivilisation (Education), Science (Books, History)
    • Sister Grain (see Ralon) (T9) DomainsKnowledge, Life, Nature, Repose. Patron – Healing, Joy, Life, Lupins, Renardy, Trade, Wealth. PatronLiving (Fertility), Science (Agriculture).
  • Elven Pantheon Immortals of Time/Water (confirmed)
    • Brother Feather (see Raven) (e21) DomainsAir, Labyrinth, Trickery. Patron – Halflings, Jokes, Luck, Pranks. PatronFun, Corruptors (Deceit)
    • Mother Forest (see Ordana) (H31) DomainsBalance, Life, Nature, Repose. Patron – Nature, Sylvan Races, Treants. PatronLiving (Fertility), Magical (Druids), Racial (Demi-Human (Elven), Forest Races), Regional (Forest)
    • Mother Ocean (see Calitha) (C18) Domains Nature, Oceans, Travel, Water. Patron – Luck, Meditor, Oceans, Tortles, Travel. PatronLiving (Fertility), Nationality (Aquarendi), Racial (Aquatic Races, Demi-Human (Elven)).
    • Oleyan (i6) DomainsBeauty, Creation, Oceans, Travel. Patron – Power, Prosperity, Verdier. Crafters (Crafts)
    • The Grey Lady (see Vanya) (e23) DomainsLife, Speed, Tyranny, War. PatronHeldannic Knights, Kubbits, Pride, Strength, Victory, War. PatronFemininity, Living (Birth), Virtues (Honour), Warfare (Conquest)
    • The Temporal Prime (see Fugit) (E30) Domains Knowledge, Prophecy, Time. Patron – Knowledge, Memory, Paradox, Time. PatronExperience, Science (History)
  • Elven Pantheon Immortals of Time/Water
    • Glinmir (see Carnelian) (T11) DomainsBalance, Knowledge, Prophecy, Time. PatronMachetos, Nobility, Order, Patriotism, Tradition.
    • Father Ocean (see Protius) (E29) DomainsOceans, Time, Travel, Water. Patron – Marine Creatures, Ocean, Sailors, Sea, Travel, Unpredictability, Water.
    • Father Time (see Khoronus) (H36) DomainsKnowledge, Prophecy, Speed, Time. Patron – Patience, Persuasion, Philosophy, Time, Wisdom. PatronCivilisation (Diplomacy, Government), Science (History)
    • Keeper of the Flow of Time (see Simurgh) (E26) – Life, Prophecy, Repose, Time, Travel. Patron – Life-Cycle, Travel, Travellers, Wisdom PatronLiving (Birth, Death, Health), Racial (Aerial Races), Science (Flight).

Elven Pantheon Divine Features

  • Protected by the Gods (Elven Pantheon): You can make death saving throws when reduced to zero hit points and can be brought back from the dead.
  • Spell Affinity (Elven): You have a racial pantheon affinity and your spells have a Dice roll and DC modifier of +1 when used against that race or in regions controlled by the race.
  • Base Anathema (Elven): Destroying the sustainability of the race.

Elven Pantheon Clerical Domains

Trying something different, not using statistics, just base number of gods supporting domains. There are 32 gods in the Elven Pantheon.

Elven Artefacts

Artefacts part of Pantheon:

  • Longbow of Ixion – Father Sun (see Ixion)
  • The Rainbow Path – The Rainbow Path (see Ninsun)
  • Tree of Life – Ilsundal

Associated Artefacts (Can be appropriated by pantheon)

Design Changes

  • Elven Pantheon Immortals – old version
    • Spheres of Power – Matter (14/287), Energy (11/266), Time (7/142), Thought (7/103), Entropy (3/81)
    • Immortals
    • DomainsAir (3) Apocalypse (2), Arcana (13), Balance (10), Beauty (10), Beer (3), Clockwork (2), Corruption (2), Creation (14), Death (1), Dragon (5), Earth (4), Fire (3), Forge (8), Grave (1), Hunger (2), Hunt (4), Hunting (3), Justice (5), Knowledge (13), Life (10), Light (4), Lust (3), Madness (3), Moon (3), Mountain (1), Nature (16), Oceans (3), Prophecy (4), Repose (5), Speed (2), Tempest (3), Time (4), Travel (6), Trickery (3), Tyranny (1), War (5), Water (2)
    • Patrons – Animalistic Races (1), Domination (1), Dragonkind (5), Druids (1), Drunkenness (1), Earth (1), Earth Races (1), Education (1), Elves (10), Energy (1), Entropy (1), Explorers (1), Family (1), Farmers (1), Fertility (7), Fire (1), Flight (1), Forest (1), Forest Races (7), Freedom (1), Fun (1), Government (1), Grace (1), Greed (1), Guardians (1), Harmony (3), Healing (3), Health (1), Hedonism (1), Heroism (1), History (2), Hollow World (1), Hunters (1), Hunting (3), Illusion (1), Instincts (2), Intrigue (1), Inventions (1), Joy (1), Justice (2), Knowledge (7), Liberty (1), Life (5), Light (1), Living Races (1), Lothbarth (1), Love (1), Loyalty (1), Luck (1), Magic (9), Magical Research (1), Marine Creatures (1), Mechanics (1), Meditor (1), Memory (1), Metallurgy (1), Miners (1), Mischief (1), Music (4), Nature (6), Nobility (2), Oceans (2), Order (5), Outcasts (1), Pacifism (1), Passions (2), Painting (1), Patience (1), Patriotism (1), Peace (2), Perfection (1), Persuasion (2), Philosophy (1), Plants (1), Poetry (2), Power (3), Prose (1), Prosperity (4), Protection (3), Radiance (1), Revelry (1), Revenge (1), Romance (1), Rulership (1), Sages (1), Sailors (1), Scholarship (1), Science (1), Scribes (1), Science (1), Sculpture (2), Sea (1), Sensuality (1), Serenity (1), Sexuality (1), Shepherds (1), Shiye-Lawr (1), Sky (1), Song (1), Spring (1), Storms (1), the Sun (1), Survival (3), Sylvan Races (5), Tactics (1), Talent (1), Theatre (1), Thought (1), Time (1), Tolerance (2), Trade (1), Traditions (3), Travel (3), Travellers (1), Treachery (1), Treants (1), Unpredictability (1), Vengeance (3), Verdier (1), War (2), Water (1), Wealth (1), Wendar (1), Willpower (1), Winds (1), Wisdom (9), Writing (1), Youth (1).

I have moved away from a random table which I have here due to it being harder to maintain and a lot of work to make minor changes to the pantheon. For a random domain, roll % twice, first to see rarity of domain and second to see which domain in selected.

01-76% Common

77-98% Uncommon

99-00% Rare

Elven – Patron to Pantheon Links – This is to be the basis on who is in what Pantheon and why.

  • the Arts (patron) to the Elven pantheon. (Alphatia, Chiron, Garl, Guidarezzo, Kagyar, Palson, Polunius, Soubrette, Thalia, The Twelves Watches, Valerias)
  • Children (patron) added to the Elven pantheon (Patura)
  • Crafts (patron) added to the Elven pantheon (Garl, Kagyar, Oleyan, Polunius, The Twelve Watches)
  • Elven (patron) added to the elven pantheon (Calitha, Cochere, Eiryndul, Idris, Ilsundal, Lornasen, Mealiden, Ordana, Rafiel, Ruaidhri, The Korrigans)
  • Experience (patron) added to the elven pantheon (Fugit)
  • Femininity (patron) added to the Elven pantheon (Kallala, Vanya)
  • Forgiveness (patron) added to the Elven pantheon (Pax)
  • Friendship (patron) added to the Elven and Halfling pantheon (Frey)
  • Fun (patron) added to the Elven and Halfling pantheon (Faunus, Korotiku, Noumena, Raven)
  • Grace (patron) added to the Elven pantheon (Lornasen)
  • Harmony (patron) added to the Elven pantheon (Alphatia, Guidarezzo, Infaust, Pax, Thalia)
  • Alfheim (nationality) linked to the Elven pantheon (Mealadin)
  • Aquarendi (nationality) linked to the Elven pantheon (Calitha)
  • Gentle Folk (nationality) linked to the Elven pantheon (Alphatia)

Content Updates

  • 2021-09-05 – Added section in design linking the Arts patrons to the Elven pantheon.
  • 2021-09-02 – Updated with the three missing gods of matter, changing the domains, patron and organisation key links.
  • 2021-09-01 – Added notes for links to organisations.
  • 2021-08-31 – Finished Domain / Patron update of the Pantheon.
  • 2021-08-06 – Updating links, layout and menu.
  • 2021-06-24 – Adding in more links and navigation.
  • 2021-02-24 – Finished overnight while not sleeping.
  • 2021-02-23 – Adding in the updated domain listings.
  • 2021-01-25 – Added in Oleyan.
  • 2021-01-11 – Added in Ninsum
  • 2020-03-31 – Split from Alfheim.
Alfheim
D&D Pantheons

The Pantheons, The Immortals, The Divine Features

Racial Pantheons: Atruaghin, Dragonkin, Dwarven and Gnome, Elven, Ethengarian, Giantkin, Halfling, Traladaran

Cultural Pantheons: Alphatian Empire, Land Guilds, Makai, Norse, Ocean Guilds, Outcast, Thyatian Empire, Ylari

Elemental Pantheons: Air, Darkness, Earth, Fire, Forest, Ocean, Radiance, Shadowlands, Sky, Water

Immortal Pantheons: Celestials, Elemental Rulers, Empyreals, Energy, Entropy, Eternals, Hierarchs, Initiates, Matter, Spheres, Temporals, Thought, Time

Special Pantheons: Ancient Ones, Assembly, Azcan, Davania, Hollow World, Myoshima, Nithian, Norwold, Old Ones, Olympian, Savage Coast

D&D Gazetteer

Mystara setting

The Known World Region: Alfheim, Atruaghin Clans, Broken Lands, Darokin, Ethengar, Five Shires, Glantri, Ierendi, Karameikos, Minrothad, Northern Reaches, Rockhome, Shadowlands, Ylaruam

Other Places of Note: Alphatia and Thyatis, Norwold Region, Thunder Rift

Hollow World

Library of Books

B5, d20 System, Pathfinder, SW

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Basic Links: Who Am I?, Home, Game Tools, Game Session Videos, My Campaigns, My Library, Site Map, Subscription Information

Game Systems: Dungeons & Dragons, Pathfinder 1 & 2, Shadowrun, Star Wars. Other Game Systems

Site sponsored by the author AS Hamilton (my wife) with her books available on amazon kindle.

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By thedarkelf007

I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

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