Converting Magical Items from Pathfinder 1 to 2
Here I am showcasing items I have updated or changed for 2nd edition.
When looking at converting items across I have created a page called Item Creation (2020-01-01) which you can see under the list of items converted. This goes into detail about all the different rules in the Core Rules as well as the Gamesmastery Guide on how to create items in the new game.
The source of the first lot of items I am creating is the Jade Regent Adventure Path which I am running on Tuesday fortnightly. I want to make sure I can convert over the items that they have found and can potentially find.
Next I have rebuilt those items in such a way that I can have lesser and greater versions of some of those items to make them more useful at different power levels without destabilising the game. As I have two low levels games that have time for items from Varisia to be created.
Items from: Jade Regent books 1, 2 and 3.
Items to create from: Jade Regent books 3, 4, 5 and 6.
Item Types – Magical Items
Magical Items are varied in type and power. Here are some conversion examples I have done for my campaign. These items were converted from the Jade Regent Adventure Path. It also includes any items that have been update as part of the latest errata’s so these versions of the items over rule what is in the Core Rules.
(U) Errata 1.0 – 2019-10-30
- Poison Rune (2020-04-01)
Item Types – Alchemical Items
Alchemical Items are non-magical items that still work in anti-magic zones. These items were converted from the Jade Regent Adventure Path.
Alchemical Fireworks (2019-12-20)
- Desnan Candle
Item Types – Artefacts
Artefacts: Artefacts cannot travel through astral space, and will not go through gates or any form of teleport teleportation (including fey step), remaining behind when the holder of the item uses such movement. Any exceptions are up to the god who provides the divine spark for the item. These items will be updated as more capabilities and history come to light in the games.
Item Types – New Armours
Armours are not all detailed in the core rules. Here are some conversion examples I have done for my campaign. These items were converted for the Jade Regent Adventure Path:
New Heavy Armour:
- O’Yoroi (2020-06-24)
Item Types – New Weapons
Weapons are not all detailed in the core rules. Here are some conversion examples I have done for my campaign. These items were converted from the Jade Regent Adventure Path.
New Uncommon Martial Weapons:
- Wakizashi (2020-01-29)
New Uncommon Advanced Weapons:
Note: this is a work in progress site, and changes will happen regularly to meet updates due to socialising my work and playtesting at my table.
- 2020-12-20 – Layout cleanup.
Runes: Poison Rune
Alchemical Fireworks: Desnan Candle, Skyrocket, Starfountain
New Heavy Armour: O’Yoroi
New Uncommon Martial Weapons: Wakizashi
Class Build: Minion (Mitflit), Barbarian (Nexa Shoanti Half-Orc), Bard (Quest – Goblin), Cleric (Pimwinkle – Halfling, , Krol – Elf Half-Gnome), Druid (Barak – Dwarf, Cangacerio – Human Half-Elf), Fighter (Kordar – Elf Half-Human, Zed – Human), Monk (Willy – Human), Oracle (Luna – Shoanti), Ranger (Duzhar – Orc Half-Human), Rogue (Sparky – Dwarf), Sorcerer (Belath – Cheliax), Wizard (Parry – Elf Half-Dwarf)
Thassilonian Resurgence Adventure Path (TRAP) Campaign
Jade Regent Adventure Path (JRAP) Campaign
This site is constantly under revision, no blog posts are final as this is a work in progress place for me to develop my game settings and rules. Some posts might be placeholders for future content, so feel free to check back later for updated information.