Pathfinder 2 – Aretefact
Artefact – Warding Box
As part of my conversion process of bringing the Jade Regent over to second edition is to convert the artefacts. While there are no examples of this in the game as yet, (at least from the books I am referencing) I hope to catch the feel and flavour of the existing items.
New Property Traits:
- Artefact: Artefacts cannot travel through astral space, and will not go through gates or any form of teleport teleportation (including fey step), remaining behind when the holder of the item uses such movement. Any exceptions are up to the god who provides the divine spark for the item.
Warding Box – Minor Artefact
This appears to be a box with three compartments and a dragon motif on the outside, you can open one or all compartments as an three-interact action. Each compartment can hold one object no larger than 8 inches by 8 inches by 3 inches up to a weight of 3 Bulk.
Special Power – Anything inside a closed section of the box is hidden from all divination spells.
- 2021-08-04 – Updated layout.
- 2021-02-01 – Name changed from “Artefact Warding Box” to “Item Artefact Warding Box”
- 2020-03-16 – Structure.
Class Build: Minion (Mitflit), Barbarian (Nexa Shoanti Half-Orc), Bard (Quest – Goblin), Cleric (Pimwinkle – Halfling, , Krol – Elf Half-Gnome), Druid (Barak – Dwarf, Cangacerio – Human Half-Elf), Fighter (Kordar – Elf Half-Human, Zed – Human), Monk (Willy – Human), Oracle (Luna – Shoanti), Ranger (Duzhar – Orc Half-Human), Rogue (Sparky – Dwarf), Sorcerer (Belath – Cheliax), Wizard (Parry – Elf Half-Dwarf)
Thassilonian Resurgence Adventure Path (TRAP) Campaign
Jade Regent Adventure Path (JRAP) Campaign
This site is constantly under revision, no blog posts are final as this is a work in progress place for me to develop my game settings and rules. Some posts might be placeholders for future content, so feel free to check back later for updated information.