Dungeons & Dragons Immortals

DnD Immortals Zirchev

Dungeons and Dragons – Mystara Immortals

Zirchev – Sphere of Energy

Player Section – Zirchev

  • Clerics:
  • Warlocks:
  • Patron – Forest Races, Hunting, Magic, Nature, Outcasts, Survival, Sylvan Races, Tolerance. Living (Animals)
    • Celestials pantheon onlySphere of Energy (Celestial)
    • Energy pantheon onlySphere of Energy (Celestial)

Racial Pantheons

Cultural Pantheons

Elemental Pantheons

  • Forest (Protector of the Sylvan Races) – Due to Patron of Living group (Animals)

Immortal Pantheons

  • Celestials (Zirchev) Due to Rank of Celestial.
  • Energy (Zirchev) Due to Member of Sphere of Energy.

Appearance: a well-muscled hardened hunter with a charming look, clad in mimetic hunting clothes (green and brown) and with a longbow on his shoulders, usually accompanied by a group of sylvan creatures or tamed beasts.

Zirchev’s Campaign Information

Game Master Section – Zirchev

Zirchev – Celestial of Energy (17)

  • Sourcebooks: Wrath of the Immortals Book One – Codex of the Immortals (wi-b1-39), Hollow World – Dungeon Masters Sourcebook (hw-dms119), Mystara Players Handbook (mph108), Vaults of Pandius (vop)
  • Alignment: Neutral
  • Portfolio: Forest Folk, sylvan races, animals, survival, tolerance, magic, nature, outcasts, hunting
  • Sponsor: Ilsundal
  • Other Names: The Huntsman, Leug, Uatuma, Protector of the Sylvan Races
  • Artefacts: Longbow of Zirchev, Eye of the Traldar, Haven
Allies of Zirchev

Assists (can also be assisted by)

Assisted by

Enemies of Zirchev

Opposes (can also be opposed by)

Sponsorship Hierarchy – Energy
  • Sponsorship of the Energy Sphere
    • Ixion (36) Hierarch of Energy
      • Coberham (18) Celestial of Energy
      • Gorm (19) Empyreal of Energy moved to Thought (22)
      • Heimdall (30) Eternal of Energy
      • Ilsundal (34) Hierarch of Energy.
        • Lornasen (7) Temporal of Energy moved to Matter (10)
        • Mealiden (23) Empyreal of Energy.
          • Matin (19) Empyreal of Energy from Thought (7)
        • Zirchev (17) Celestial of Energy
      • Mahmatti (14) Celestial of Energy
      • Ninsun (35) Hierarch of Energy
      • Palartarkan (12) Temporal of Energy moved to Thought (11)
      • Patura (10) Temporal of Energy
      • Rathanos (28) Eternal of Energy
        • Eiryndul (20) Empyreal of Energy moved to Thought (20)
          • Iliric (8) Temporal of Energy
          • Kythria (2) Initiate of Energy moved to Entropy (2)
        • Pflarr (25) Eternal of Energy
      • Razud (31) Hierarch of Energy.
        • Alphatia (16) Celestial of Energy.
        • Pharamond (34) Hierarch of Energy moved to Entropy (32)
        • Marwdyn (6) Initiate of Energy moved to Entropy (4)
      • Saturnius (20) Empyreal of Energy
      • Tahkati (17) Celestial of Energy moved to Matter (17)
      • Tarastia (30) Eternal of Energy moved to Thought (30)
        • Raith (12) Temporal of Energy
      • The Korrigans (24) Empyreal of Energy moved to Matter (22)
      • Thor (29) Eternal of Energy. moved to Thought (29)
    • Thalia (36) Hierarch of Energy moved to Thought (31)
    • Usamigaras (27) Eternal of Energy moved to Thought (27)
    • Zugzul (32) Hierarch of Energy.
      • Slizzark (15) Celestial of Energy moved to Entropy (17)
  • Confirmed not to have a sponsor
    • Benekander (1) Initiate of Energy
    • Rad (22) Empyreal of Energy
    • Rafiel (21) Empyreal of Energy
      • Branden (11) Temporal of Energy moved from Matter (3)

History:during his mortal life, Zirchev was a Traldar mage trained in the arcane arts by the wisest of the Hutaakans whom he served as apprentice. Since he earned his freedom, he became friend of the sylvan creatures, including the mysterious Vyalia elves, and started to act as patron of the sylvan races and keeper of the woodland areas of the Traldar Kingdoms, therefore earning the nickname of “Huntsman“.

When the gnolls invaded Traldar, Zirchev answered King Halav’s call to arms and allied with him to defend the Traldars from the humanoid horde about to bring mayhem in their region. Zirchev became Halav’s court mage and adviser, and together with Petra they came up with a successful strategy to hold the gnoll invasion and avoid utter destruction, thanks to the King’s and Queen’s armies and to Zirchev’s band of powerful sylvan creatures. After the final epic battle where the gnoll warleader perished, Zirchev recovered Halav’s corpse and brought it to Petra for raising him. After that, the trio split to pursue individual goals. Zirchev succeeded in earning immortality after he completed the path of the Paragon under Ilsundal’s sponsorship in BC 870 (he created the fabled Eye of Traldar and the magic site called Haven, and was acknowledged as the most powerful wizard of the area also by his long time friends, the Vyalia elves). Only then did he discover that Halav and Petra had become immortals too, and the three banded together again to become the patrons and protectors of the Traldars and their descendants, the Traladarans. Zirchev became also the patron of many sylvan races around the world (phanatons above all, who know him as Uatumā, the Huntsman), animals and outcasts in general (including non-evil lycanthropes). He is also worshipped in Robrenn as Leug, patron of wisdom, tolerance and demi-humans.

Personality: Zirchev has always been an introvert and lonely type, and not going along with humans he ended up striking a bond with animals. He spent so much time in the woods that he also became friend with the intelligent sylvan creatures (centaurs, fey, treants, etc.) and took a liking to this kind of life. For this reason, he is now a patron of outcasts and preaches tolerance and respect for the fellow being (be it a man or something else). The later Traladaran legends distorted the true facts and presented him only as a huntsman and woodsman that had the gift of taming every animal he met, making him patron of the woods. Zirchev never did anything to change this view in Traladara or among the Traldars, since he likes the portrait anyway. The Sylvan races however, have a better understanding of his real personality and goals. He has many allies, all among the nature-oriented immortals (first and foremost Halav and Petra), but only one real enemy: Ruaidhri, responsible for slaughtering a whole race of good-aligned lycanthropes (werehawks) driven by hatred.

Info on Zirchev to be discovered by Groups

Unfinished Pantheon:

  • Savage Coast (Uatuma or Leug)

Design Details – Zirchev

Classic D&D (BECMI) Stats
  • Followers Alignment: any; clerics must be Neutral
  • Favoured weapon: longbow (allowed all druidic weapons)
  • Clerics skills and powers: bonus Tracking and Danger Sense general skills; +2 bonus to any one skill among the following: Hunting, Survival (woods), Nature Knowledge, Stealth (woods), Animal Handling
D&D 3.5 Stats
  • Domains: Energy, Animals, Magic, Hunting
  • Preferred weapon: longbow
Design Changes

Zirchev – Patron to Pantheon Links – This is to be the basis on who is in what Pantheon and why.

  • Animals (patron) added to the Atruaghin pantheon.
  • Animals (patron) added to the Living patron group.
  • Living (patron group) added to the Forest pantheon.
  • Celestial (rank) added to the Celestials pantheon.
  • Sphere of Energy (rank group) added to Energy pantheon.

Content Updates

  • 2021-09-05 – Added in design changes and Patron to Pantheon links to show where this Immortal features in the Pantheon.
  • 2021-08-20 – Added Chiron to allies.
  • 2021-08-19 – Update to allies and enemies.
  • 2021-08-18 – Update to layout, tags, menu and links.
D&D Gods

The Gods: The Immortals Overview,

GM Section: Immortality Overview, Path Conqueror, Path Dragon, Path Dynast, Path Epic Hero, Path Paragon, Path Polymath, Quest Petition, Quest Meeting

Wellsprings: Fire, Magic

Energy/Fire (31): Alphatia (16), Bartziluth (24), Bemarris (3), Benekander (1), Branden 11), Coberham (18), Fire Elemaster (33), Guidarezzo (15), Heimdall (30), Iliric (8), Ilsundal (34), Ixion (36), Madarua (26), Mazikeen (27), Mahmatti (14), Matin (19), Mealiden (23), Minroth (13), Ninsun (35), Patura (10), Pflarr (25), Rad (22), Rafiel (21), Raith (12), Rathanos (28), Razud (31), Saturnius (20), The Shaper (7), The Shining One (29), Zirchev (17), Zugzul (32)

Entropy/Darkness (35): Alphaks (20), Aracne Prime (6), Arik (18), Atzanteotl (31), Bachraeus (19), Bagni (24), Brissard (10), Danel (14), Demogorgon (29), Harrow (11), Hel (36), Hircismus (12), Idris (15), Jammudaru (5), Kallala (22), Kiranjo (7), Kythria (2), Loki (30), Loup (9), Macroblan (27), Marwdyn (4), Masauwu (28), Nyx (33), Orcus (26), Ouranos (34), Pharamond (32), Qywattz (21), Ranivorus (16), Ruaidhri (3), Saasskas (23), Slizzark (17), Stodos (6), Talitha (25), Thanatos (35), Yagrai (13)

Matter/Earth (34): Atruaghin (32), Buglore (9), Chiron (6), Diamond (21), Djaea (34), Earth Elemaster (33), Faunus (11), Forsetta (7), Garl (13), Ground (19), Hattani (15), Ilmarinen (20), Infaust (16), Ka (35), Kagyar (28), Land (27), Lokena (2), Lornasen (10), Maat (30), N’grath (29), Opal (18), Paarkum (8), Polunius (25), Pearl (12), Tahkati (17), Terra (36), The Eternal General (14), The Great One (26), The Korrigans (24), The Twelve Watches (4), Utnapishtim (23), Valerias (31), Wayland (24), Wogar (5)

Thought/Air (36): Air Elemaster (32), Arnelee (8), Asterius (28), Clebard (2), Cochere (12), Cretia (16), Diulanna (18), Eiryndul (20), Frey (13), Freyja (13), Gorm (22), Halav (17), Karaash (5), Kersy (21), Korotiku (32), Koryis (10), Malinois (15), Ninfangle (27), Nob Nar (5), Noumena (34), Odin (36), Orisis (19), Palartarkan (11), Palson (4), Pax (35), Ralon (9), Sinbad (25), Soubrette (24), Ssu-Ma (23), Tarastia (30), Taroyas (6), Thalia (31), Thor (29), Turmis (1), Urtson (7), Usamigaras (27)

Time/Water (33): Al-Kalim (3), Ahmanni (14), Bastet (22), Brindorhin (14), Calitha (18), Carnelian (11), Chardastes (24), Crakkak (10), Finidel (7), Fugit (30), Gorrziok (25), Hymir (13), Khoronus (36), Liena (1), Luca (12), Malafor (15), Oleyan (6), Ordana (31), Petra (17), Protius (29), Raven (21), Sharpcrest (19), Simurgh (19), Skuld (34), Tiresias (9), Tourlain (8), Tyche (28), Urd (32), Vanya (23), Vethandi (35), Water Elemaster (33), Yav (20), Zalaj (27)

D&D Pantheons

The Pantheons, The Immortals, The Divine Features

Racial Pantheons: Atruaghin, Dragonkin, Dwarven and Gnome, Elven, Ethengarian, Halfling, Traladaran

Cultural Pantheons: Alphatian Empire, Land Guilds, Makai, Norse, Ocean Guilds, Outcast, Thyatian Empire, Ylari

Elemental Pantheons: Air, Darkness, Earth, Fire, Forest, Ocean, Radiance, Shadowlands, Sky, Water

Immortal Pantheons: Celestials, Elemental Rulers, Empyreals, Energy, Entropy, Eternals, Hierarchs, Initiates, Matter, Spheres, Temporals, Thought, Time

Special Pantheons: Ancient Ones, Assembly, Azcan, Davania, Hollow World, Norwold, Old Ones, Olympian, Savage Coast

Library of Books

B5, d20 System, Pathfinder, SW

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By thedarkelf007

I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

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