Categories
Design Dungeons & Dragons Roleplaying

DnD Mystara Part 16 Patrons

Dungeons and Dragons – Mystara

Design Part 16 – Immortal Patrons

Note: This is revisiting the five elements concepts from before.

0e-wi-bs Wrath of the Immortals Boxed Set
0e-wi-bs Wrath of the Immortals Boxed Set

What is an Immortal Patron

NOTE – WORK IN PROGRESS

An immortal patron is one of the Gods of Mystara and the ideals or beliefs they put forward. These will be used to build the Pantheons, Gods Domains, and class options linked to the cultural beliefs of the people with each pantheon.

I am excited about the idea of doing it this way as it appears to make things fall into place in the setting better than trying to force an aspect or idea where it did not seem to belong.

What makes a God join these Pantheons

Here are the guiding principles I will be applying when adding a god to one of the existing pantheons.

Racial Pantheons

Atruaghin (The culture of animalistic races and humans working together) Keywords: Living (Animals), Warfare (Amazons),

Dragonkind (The culture concerned with Dragons first) Keywords:

Dwarven and Gnome (The culture concerned with Dwarves, Gnomes and Crafting, Invention and Technology) Keywords: Artists (Architecture), Crafters (Armourer), Living (Agriculture), Magical (Alchemy), Science (Agriculture, Alchemy, Architecture),

Elven (The culture concerned with Elves first) Keywords: Nationality (Alfheim, Aquarendi),

Ethengarian (The culture of Horses, Nature, Travel and War) Keywords:

Giantkin (The culture centred around the Giants) Keywords:

Halfling (The culture concerned with Halflings first) Keywords: Living (Abundance, Agriculture), Science (Agriculture),

Traladaran (The culture of curses, superstition) Keywords: Magical (Astrology),

Below being converter to their own sections of the blog

Cultural Pantheons

Alphatian Empire (The culture is trying to bring all the gods of the world under one pantheon dominated by magic and and those to wield it) Keywords: Civilisation (Ambition), Elements (Air), Nationality (Alphatian Empire (Ar)), Racial (Genasi (Air Genasi), Monstrous Races (Aranea))),

Land Guilds (The culture of diplomacy, money, trade and travel) Keywords: Artists (Architecture), Crafters (Armourer), Living (Agriculture), Science (Agriculture, Architecture),

Makai (The culture of island living, freedom and travel) Keywords: Adventure, Science (Astronomy),

Norse (The culture based around Asgard and its Gods) Keywords: Crafters (Armourer), Immortal Title (Aesirs)

Ocean Guilds (The culture of island living, money, trade and travel) Keywords: Crafters (Armourer),

Outcast (The culture around the unwanted and non-Human or Demi-Human races) Keywords: Civilisation (Anarchy), Racial (Monstrous Races (Arenea)), Regional (Arctic),

Thyatian Empire (The culture is trying to bring all the gods of the world under one pantheon that is human centric, and does not cater to aspects of other races or species) Keywords: Artists (Architecture), Civilisation (Ambition, Anarchy), Magical (Alchemy), Science (Alchemy, Architecture, Astronomy), Warfare (Amazons),

Ylari (The culture of peace and male dominance) Keywords:

Below being converter to their own sections of the blog

Elemental Pantheons

Air (The elemental culture only about the element of Air) Keywords: Elements (Air), Racial (Genasi (Air Genasi)),

Forest (The elemental culture concerned with life and nature) Keywords: Living (Abundance, Agriculture, Animals), Science (Agriculture),

Ocean (The balanced elemental culture specialising in the ocean and under it.) Keywords: National (Aquarendi), Racial (Aquatic Races),

Radiance (The balanced elemental culture specialising in Fire and Magic) Keywords: Magical (Alchemy, Astrology), Science (Alchemy),

Sky (The balanced elemental culture concerned with flight and air) Keywords: Elements (Air), Racial (Aerial Races, Genasi (Air Genasi)),

Below being converter to their own sections of the blog

Immortal Pantheons

Below being converter to their own sections of the blog

  • Elemental Rulers (council) – The council of Elemental Rulers concerned with the management of the Planes. Keyword: Sovereign
  • Empyreals (council) – The council of Empyreals from all the spheres. Keywords: Empyreal.
  • Energy (sphere) – All the immortals of the Sphere of Thought. Keywords: Energy, Sphere of Energy
  • Entropy (sphere) – All the immortals of the Sphere of Thought. Keywords: Sphere of Entropy
  • Eternals (council) – The council of Eternals from all the spheres. Keywords: Eternal.
  • Hierarchs (council) – The council of Hierarchs from all the spheres. Keywords: Hierarch.
  • Initiates (council) – The council of Initiates from all the spheres. Keywords: Initiate.
  • Matter (sphere) – All the immortals of the Sphere of Matter. Keywords: Sphere of Matter
  • Spheres – The elemental culture concerned with balance between the spheres. Keyword: Element, Elemental Races
  • Celestials (council) – The council of Celestials from all the spheres. Keywords: Celestial.
  • Temporals (council) – The council of Temporals from all the spheres. Keywords: Temporal.
  • Thought (sphere) – All the immortals of the Sphere of Thought. Keywords: Sphere of Thought
  • Time (sphere) – All the immortals of the Sphere of Thought. Keywords: Sphere of Time

Special Pantheons

Ancient Ones (council) – (The council of Immortals who have no idea who their sponsors were, or had it erased.) Keyword: Ancient

Myoshima (pantheon) – (The core Rakasta beliefs, steeped in science and technology.) Keywords: Living (Agriculture), Science (Agriculture, Architecture, Astronomy)

Below being converter to their own sections of the blog

  • Assembly (council) – The council of all Mystarian Immortals. Keyword: Sphere of Energy, Sphere of Entropy, Sphere of Matter, Sphere of Thought, Sphere of Time
  • Azcan – the Hollow World culture based on the Aztec empire. Keywords: Azcan
  • Davania (pantheon) – The culture based on the continent of Davania. Keywords: Brasolia
  • Hollow World (council) – the mixture of immortals involved in the politics of the Hollow World. Keywords: Brute-men, Hollow World.
  • MyoshimaKeywords: Catfolk, Gravity, Myoshima
  • Nithian (pantheon) Based around Egyptian iconography. Keywords: Gnolls
  • Norwold (pantheon) Set to the north of the Known world on the Continent of Brun. Keywords: Denagoth, Norwold
  • Old Ones (council) – The council made up of Immortals believed to be dead, and while part of other pantheons, are not part of other councils. Keyword: Old One
  • Olympian – the culture based on the Olympian gods. Keywords: Olympus
  • Savage Coast – the culture based in the region known as the Savage Coast located on the Continent of Brun. Keywords: Lizardfolk

Patronage of the Gods

Tradable Patrons (These are work in Progress Items)

Energy with Thought

Energy with Matter or Thought

Thought with Matter

Time with Matter

Time with Energy or Thought

Concepts yet to group – Beauty (7), Boldness (2), Bravery (5),

Artists Group Patrons

The Artist group is linked to the Land Guilds pantheon. They are associated with the spheres of thought.

Architecture (1), the Arts (11)

Civilisation Group Patrons

This group is linked to the Thyatian Empire pantheon. They are also associated with the sphere of time and the organisation of The Wave.

Ambition (2), Anarchy (1), Authority (3), Circumvention (1), Cities (1), Communication (1), Culture (1), Defence (1)

Energy ImmortalsIliric (Ambition),
Entropy ImmortalsPharamond (Ambition),
Time Immortals – Tourlain (Anarchy),

Corruptors Group Patrons

The Corruptors group is linked to the Alphatian Empire pantheon. They are also associated with the sphere of entropy.

Avidity (1), Betrayal (2), Cannibalism (2), Cheating (1), Con-men (1), Corruption (6), Cruelty (2), Cunning (2), Decadence (1), Deceit (13),

Crafters Group Patrons

The Crafters group is linked to the Dwarven and Gnome, Land Guilds, and Ocean Guilds Pantheons. They are associated with the sphere of matter.

Armourers (2), Building (2), Crafts (6), Craftsmen (2)

Elements Group Patrons

This group is linked to the Spheres pantheon. They group is not associated with any specific sphere or organisation.

Air (3), Balance (4), Chaos (2), Cold (2), Creation (6), Darkness (4), Destruction (10),

Thought ImmortalsAir Elemaster (Air), Odin (Air), Palartarken (Air),

Fates Group Patrons

The Fates group is linked to the Traladaran pantheon.

Chance (1), Desire (2), Destiny (2)

Immortal Title Group Patrons

This group is not linked to any pantheon. They are also not associated with any specific sphere or organisation.

Aesirs (8), Ancient (10), Celestial (30),

Inspiration Group Patrons

This group is link to the Land Guilds pantheon. They are associated with the sphere of thought.

Adventure (8), Audacity (1), Cleverness (9), Completeness (1), Cooperation (1), Courage (6), Defiance (1),

Energy ImmortalsMealiden (Adventure), Saturnius (Adventure),
Thought ImmortalsArnelee (Adventure), Eiryndul (Adventure), Ninfangle (Adventure), Nob Nar (Adventure), Sinbad (Adventure), Turmis (Adventure),

Living Group Patrons

This group is linked to the Forest pantheon. They are also associated with the sphere of matter and the Organisation known as The Growth.

Abundance (2), Agriculture (4), Animals/Beasts Group, Birth (5), Children (1), Death (10),

Living – Animals/Beasts Group

The Animals subgroup is linked to the Atruaghin pantheon, They are associated with matter.

Animals (2), Cats (1)

Energy ImmortalsNinsun (Agriculture), Zirchev (Animals),
Matter ImmortalsFaunus (Animals), Terra (Agriculture),
Thought ImmortalsFrey (Agriculture), Freyja (Abundance), Ralon (Agriculture),
Time ImmoralsBrindorhin (Abundance),

Living Science Group Patrons

This group is when patrons fall into both the Living and the Science Groups. They are also associated with the sphere of matter and thought and the organisation known as The Sand.

Agriculture (4),

Energy ImmortalsNinsun (Agriculture),
Matter Immortals – Terra (Agriculture),
Thought ImmortalsFrey (Agriculture), Ralon (Agriculture),

Magical Group Patrons

This group is linked to the Radiance pantheon. They are also associated with the sphere of energy. They are also associated with the sphere of Energy and the organisation known as The Flame.

Alchemy (1), Astrology (2), Bards (1), the Blackflame (1), Charms (1),

Time Immortal – Hymir (Alchemy)

Magical Science Group Patrons

This group is when patrons fall into both the Magical and the Science Groups. They are also associated with the sphere of energy and thought and the organisation known as The Fog.

Alchemy (1),

Time Immortal – Hymir (Alchemy)

Nationality Group Patrons

(This group is not linked to any pantheon.

Alfheim (1), Alphatian Empire Group, Aquarendi (1), Atruaghin Clans Group, Azcan (2), Davania (Brasolia (1)), Norwold Group, Ylaruam Group

Alphatian Empire GroupAlphatian Empire (3), Ar (1), Blackheart (1),

Atruaghin Clans GroupChildren of the Atruaghin (6), Clan of the Bear (1), Clan of the Elk (1), Clan of the Horse (1), Clan of the Tiger (1), Clan of the Turtle (1)

Norwold GroupDenagoth (1)

Ylaruam GroupCyndicea (4)

Racial Group Patrons

This group is not linked to any pantheon. They are also not associated with any specific sphere or organisation.

Aerial Races Group, Aquatic Races Group, Genasi Races Group, Humanoid Races Group, Monstrous Races Group, Planar Races Group,

Racial – Aerial Races Group

The Aerial Races group is linked to the Sky pantheon.

Aerial Races (2), Avianfolk (2),

Racial – Animalistic Races Group

The Animalistic Races group liked to the Atruaghin pantheon.

Catfolk (2), Cats (1),

Racial – Aquatic Races Group

The Aerial Races group is linked to the Ocean pantheon.

Aquatic Races (1),

Racial – Genasi Races Group

The Genasi racial subgroup is linked to the Alphatian Empire pantheon.

Air (3), Darkness (4)

Racial – Humanoid Races Group

The Humanoid Races group is linked to the Outcast pantheon.

Brute-men (1), Bugbears (1),

Racial – Monstrous Races Group

The Monstrous Races group is linked to the Outcast pantheon.

Aranea (2), Centaurs (1),

Racial – Planar Races Group

The Planar Races group is lined to the Alphatian Empire pantheon.

Beholders (1),

Thought ImmortalsAir Elemaster (Aerial Races, Air), Odin (Air), Palartarken (Air),
Time ImmortalsSimurgh (Aerial Races),

Regional Group Patrons

This group is not linked to any pantheon. They are also not associated with any specific sphere or organisation.

Arctic (1),

Science Group Patrons

This group is linked to the Dwarven and Gnome, and Myoshima pantheons. They are also associated with the sphere of thought, and the organisation known as The Wind.

Agriculture (4), Alchemy (1), Architecture (1), Astronomy (1), Books (1),

Energy ImmortalsNinsun (Agriculture),
Matter Immortals – Terra (Agriculture),
Thought ImmortalsFrey (Agriculture), Ralon (Agriculture),
Time Immortal – Hymir (Alchemy)

Virtues Group Patrons (The Virtues group is linked to the Giantkin pantheon.) – Charity (2)

Warfare Group Patrons

This group is linked to the Thyatian Empire pantheon. They are also associated with the sphere of energy and the organisation of The Flame.

Amazons (1), Battle (9), Berserkers (3), Cavalry (1), Conquest (7)

Energy Immortals – Madarua (Amazons),

Below being converter to their own sections of the blog

Work In Progress
Hope (Finidel, Minroth, Utnapishtim)(3 Gods)
Virtues
  • Hope – noun – a feeling of expectation and desire for a particular thing to happen. he looked through her belongings in the hope of coming across some information.
  • Hope – noun – a feeling of trust. our private friendship, upon hope and affiance whereof, I presume to be your petitioner.
  • Hope – verb – want something to happen or be the case. he’s hoping for an offer of compensation.
  • Note: Made part of a patron group called Virtues.
  • Immortals – (Finidel, Minroth, Utnapishtim) Gods (5/97 – Energy 1/12)
  • PantheonsMakai (they fit well for the concepts of Hope being one of the aspects of the Makai beliefs).
    • The Virtues group is linked to the Giantkin pantheon.
  • Last Updated – 2021-12-04
Gentle Folk (1 God)
Nationality – Hollow World
  • Gentle Folk– race – includes the race of elves found in the Hollow World. The elves are found in the region near the Azcan people.
  • Note: Made part of a patron group called Hollow World.
  • Immortals – (Heimdall, Matin, Mealiden) Gods (4/54 – Matter 1/12)
  • PantheonsElven (they fit well for the concepts of Gentle Folk being one of the aspects of the Giantkin beliefs).
    • The Hollow World group is linked to the Hollow World pantheon.
  • Last Updated – 2021-12-02

Concept Patron

  • Hordes (N’grath)
  • Hunting (Crakkak, Duilanna, Malinois, Ninfangle, Pearl, Ruadhri, Sharpcrest, Zirchev)
  • Ice (Studos)
  • Immortality (Talitha)
  • Independence (Razud, Saturnius)
  • Independent Women (Arnelee)
  • Integrity (Maat)
  • Intelligence (Lokena)
  • Instinct (Bastet, Faunus, Heimdall, Pearl)
  • Intrigue (Idris, Masauwu)
  • Investigation (Noumea)
  • Jokes (Cretia, Korotiku, Raven)
  • Joy (Ralon)
  • Justice (Al-Kalim, Diamond, Finidel, Forsetta, Gorm, Maat, Paarkum, Tarastia, The Great One, The Shaper, Untampishtim)
  • Kingship (Taroyas)
  • Knowledge (Chardastes, Chiron, Coberham, Fugit, Iliric, Ixion, Ka, Kagyar, Ninsun, Nourmena, Odin, Pflarr, Qywattz, Rad, The Great One, Vethandi, Zalaj)
  • Law (Al-Kalim, Forsetta, Paarkum, Tarastia)
  • Legends (Tiresias, Turmis)
  • Liberty (Arnelee, Cochere, Diulanna, Korotiku, Saturnius)
  • Lies (Loki)
  • Life (Bastet, Chardastes, Djaea, Ka, Kersy, Luca, Madarua, Simurgh, Terra)
  • Light (Ixion, Pax)
  • Logic (Noumena)
  • Losers (Tourlain)
  • Love (Freyja, Pax, Valerias)
  • Luck (Bastet, Calitha, Raven, Tourlain, Tyche)
  • Lust (Kythria)
  • Madness (Arik, Ranivorus)
  • Malice (Kallala)
  • Martyrdom (Matin)
  • Massacres (Alphaks, Arik, Kiranjo)
  • Medicine (Chardastes)
  • Meditation (Urtson)
  • Memory (Fugit, Noumena, Ssu-Ma, Urd)
  • Men (Rathanos)
  • Mischief (Eiryndul, Korotiku, Loki)
  • Money (Asterius, Macroblan)
  • Motherhood (Patura)
  • Murder (Talitha)
  • Mysteries (Coberham, Noumena)
  • Night (Loup, Nyx)
  • Nightmares (Arik, Harrow, Jammudaru)
  • Nobility (Carnelian, Clebard, Odin, Taroyas)
  • Nonconformism (Korotiku)
  • Obedience (Forsetta)
  • Obsession (Yagrai)
  • Obstinancy (Yagrai)
  • Oppression (Aracne Prime, Brissard)
  • Order (Alphatia, Buglore, Carnelian, Clebard, Diamond, Guidarezzo, Land, Liena, Maat, Paarkum, Rad, Ssu-Ma, Tarastia, Taroyas, Urtson)
  • Outcasts (Zirchev)
  • Pacifism (Alphatia)
  • Pain (Danel, Hircismus)
  • Paradox (Fugit)
  • Passion (Kythia, Palson, Valerias)
  • Past (Urd)
  • Patience (Khoronus)
  • Patriotism (Brindorhin, Carnelian, Clebard, Finidel, Minroth, Petra)
  • Peace (Alphatia, Ilsundal, Koryis, Pax, Urtson)
  • Perfection (Infaust, Lornasen)
  • Persuasion (Khoronus, Soubrette)
  • Piety (Koryis)
  • Plants (Lornasen, Buglore)
  • Plots (Raith)
  • Poison (Bachreaus)
  • Politics (Masauwu)
  • Power (Ixion, N’grath, Oleyan, Pearl, Pharamond, Qywattz, Rathanos, Slizzark, Taroyas, Zugzul)
  • Pragmatism (The Eternal General)
  • Pranks (Raven)
  • Predators (Crakkak, Wogar)
  • Present (Vethandi)
  • Preservation (Ouranos, Vethandi)
  • Preserverance (Diulanna, Tourlain)
  • Pride (Vanya)
  • Profit (Asterius)
  • Progress (Branden, Clebard)
  • Prophecy (Tiresias, Yav)
  • Prosperity (Al-Kalim, Bastet, Brindorhin, Ka, Koryis, Macroblan, Malafor, Minroth, Ninsun, Oleyan, Sharpcrest, Terra)
  • Protection (Buglore, Ground, Heimdall, Malafor, Matin, Mealiden, Terra, Untapishtim, Valerias)
  • Purity (Chardastes, Maat, Pax)
  • Puzzles (Noumena)
  • Rebirth (Orisis)
  • Redemption (Maat)
  • Reincarnation (Hel)
  • Resistance (Petra)
  • Resurrection (Orisis)
  • Revelry (Faunus, Hymir, Nob Nar)
  • Revenge (Danel, Raith, Ruaidhri, Tahkati, Tarastia)
  • Romance (Valerias)
  • Rulership (Odin)
  • Sacrifice (Ahmanni, Halav, Matin, Tourlain)
  • Sadism (Orcus)
  • Safety (Brindorhin)
  • Secrets (Nyx, Orisis, Tiresias)
  • Security (Heimdall, Matin)
  • Seduction (Kallala, Kythria)
  • Self-Determination (Razud)
  • Self-Gratification (Talitha)
  • Self-Sufficient (Razud)
  • Sensuality (Valerias)
  • Serenity (Ilsundal)
  • Settlements (Petra)
  • Sexuality (Faunus, Kyhtia)
  • Shadow (Hel, Nyx)
  • Sincerity (Arnelee, Paarkum)
  • Slavery (Brissard)
  • Slyness (N’grath)
  • Spring (Lornasen)
  • Stealth (Cretia, Korotiku)
  • Storms (Gorm, Odin)
  • Strategy (Halav, Noumena)
  • Strength (Bartziluth, Bemarris, Crakkak, Frey, Halav, Land, N’grath, Ouranos, Vanya, Zalaj)
  • Strife (Talitha)
  • Subterfuge (Masauwu, The Shining One)
  • Suffering (Danel)
  • the Sun (Ixion)
  • Survival (Cochere, Djaea, Utnapishtim, Zirchev)
  • Temptation (Masauwu)
  • Tenacity (Yagrai)
  • Tolerance (Diamond, Koryis, Pax, The Shaper, Zirchev)
  • Torture (Hircismus,Jammudaru)
  • Traditions (Carnelian, Ilsundal, Polunius)
  • Traps (The Shining One)
  • Travel (Arnelee, Asterius, Calitha, Ninfangle, Protius, Simurgh, Sinbad, Usamigaras, Utmapishtim)
  • Treachery (Atzanteotl, Loki, Talitha)
  • Truth (Atruaghin, Benekander, Forsetta, Raith, Tarastia)
  • Unpredictability (Marwdyn, Protius)
  • Vendetta (Alphaks)
  • Vengeance (Atzanteotl, Baxhreaus, Idris, Jammudaru, Malinois, Opal, Tarastia)
  • Victory (The Eternal General, Vanya)
  • Violence (Bachraeus, Bagni, Hircismus, Kiranjo, Orcus)
  • Virility (Frey)
  • Virtue (Maat, Paarkum, Petra)
  • Visions (Skuld, Tiresias)
  • Weak (The Shaper)
  • Wealth (Brindorhin, Macroblan, Minroth, Ralon)
  • Willpower (Diulanna, Halav, Opal, Ouranos, Razud)
  • Wind (Odin)
  • Wisdom (Al-Kalim, Arnelee, Atruaghin, Chiron, Diamond, Hymir, Ilsundal, Ka, Khoronus, Korotiku, Mahmatti, Ninsun, Odin, Simurgh, Ssu-Ma, Urd)
  • Winter (Loup)
  • Women (Patura)
  • Writing (Ssu-Ma)
  • Youth (Thalia)

Creation Patron

  • Invention (Branden, Garl, Ilmarinen)
  • Mechanics (Garl)
  • Metallurgy (Kagyar, Wayland)
  • Music (Cochere, Faunus, Guidarezzo, Palson, Tiresias)
  • Painting (Palson)
  • Philosophy (Khoronus)
  • Poetry (Faunus, Palson, Tiresias)
  • Prose (Palson)
  • Science (Garl, Rafiel)
  • Sculpture (Kagyar, Polonius)
  • Song (Cochere)
  • Talent (Palson, Soubrette)
  • Theatre (Palson)
  • Weaponsmiths (Halav, Malinois)

Creature Patron

  • Horses (Tahkari)
  • Insects (Buglore)
  • Magical Constructs (Mazikeen)
  • Marine Creatures (Protius)
  • Mortals (Benekander)
  • Proteans (Luca)
  • Reptiles (Demogorgon)
  • Sharks (Crakkak)
  • Snakes (Bachreaus)
  • Spiders (Aracne Prime, Korotiku)
  • Wolves (Wogar)
  • Wyvern (Idris)

Elemental Patron

  • Radiance (Rad, Rafiel)
  • Thought (Garl, Korotiku)
  • Time (Fugit, Khoronus. Vethandi)
  • Water (Humir, Protius, Water Elemaster)

Profession Patron

  • Hunters (Ruaidhri)
  • Mercenaries (The Eternal General)
  • Merchants (Asterius)
  • Messengers (Arnelee, Usamigaras)
  • Miners (Kagyar)
  • Nomads (Loup)
  • Pirates (Saturnius)
  • Sages (Ssu-Ma)
  • Sailors (Protius)
  • Scholarship (Ilsundal)
  • Scribes (Ssu-Ma)
  • Seers (Tiresias, Yav)
  • Shepherds (Terra)
  • Smith (Wayland)
  • Soldiers (The Eternal General)
  • Spies (Masauwu)
  • Spokesmen (Masauwu)
  • Travellers (Simurgh, Sinbad)
  • Thieves (Asterius, Masauwu, Turmis, Talitha, Usamigaras)
  • Trade (Asterius, Macroblan, Ralon, Sharpcrest)
  • Wanderers (Nob Nar)
  • Warriors (Petra, Thor)

Magic Patron

  • Healing (Asterius, Chardastes, Chiron, Ka, Ralon, Usamigaras)
  • Illusions (Harrow, Masauwu, Soubrette)
  • Magic (Coberhman, Idris, Iliric, Ilsundal, Ka, Kersy, Lokena, Mahmatti, Marwdyn, Mazikeen, Ninsun, Noumena, Nyx, Palartarkan, Pflarr, Pharamond, Polunius, Rad, Ssu-Ma, The Great One, The Korrigans, Usamigaras, Zalaj, Zirchev)
  • Magical Research (Mazikeen, Palartarkan, Pflarr, Rafiel)
  • Necromancy (Demogorgon, Marwdyn, Nyx, Saasskas, Yagrai, Zugzul)
  • Portals (Heimdall)
  • Technomancy (Branden)
  • Witchcraft (Domogorgon, Kersy)

Racial Patron

  • Animalistic Patrons
    • Hutaaka (Pflarr)
    • Lizardfolk (Demogorgon, Ka, Opal, Pearl, The Great One)
    • Lupins (Clebard, Korotiku, Loup, Malinois, Matin, Ralon)
    • Minotaur (Kiranjo)
    • Scorpionfolk (Bagni, Ranivorus, Thanatos, Yagrai)
  • Halflings (Brindorhin, Coberham, Nob Nar, Raven, Ruaidhri)
  • Humanoids (Bagni, Hircismus, Idris, Karaash, Yagrai)
    • Kobolds (The Shining One)
    • Orcs (Karaaash, Wogar)
  • Kna (Sharpcrest)
  • Kogolor (Frey, Freyja)
  • Korpru (Slizzark)
  • Kubbits (Vanya)
  • Kryst (Urtson)
  • Living Races (Ka)
  • Lycanthropes (Orcus, Wogar)
  • Medusa (Bachreaus)
  • Merrow (Malafor)
  • Naga (Idris)
  • Neh-Thalggu (Qywattz)
  • Nixies (Kallala)
  • Nuari – Pearl Islanders (Korotiku)
  • Ogres (Jammudaru)
  • Renardy (Clebard, Matin, Ralon)
  • Shark-kin (Crakkak)
  • Sylvan Races (Chiron, Djaea, Faunus, Ordana, Zirchev)
  • Tanagogres (Macroblan)
  • Tanagoro (Korotiku)
  • Tortles (Calitha, Ka, Matin)
  • Traldara (Halav)
  • Treants (Ordana)
  • Tritons (Polunius)
  • Trolls (Bagni)
  • Undeath (Nyx, Orcus, Saasskas)
  • Yuan-ti (Bracheaus)

Regional Patron

  • Heldannic Knights (Vanya)
  • Hollow World (Ka)
  • Hule (Loki)
  • Ierendi (Kythria)
  • Kendach (Halav)
  • Kerswig (Madarua)
  • Leeha (Usamigaras)
  • Machetos (Carnelian)
  • Meditor (Calitha)
  • Milenia (Petra, Taroyas)
  • Minrothad (Minroth)
  • Nature (Buglore, Djaea, Ilsundal, Lornasen, Mahmatti, Ordana, Terra, Zirchev)
  • Nithia (Chardastes, Pflarr, Rathanos
  • Northlands (Odin)
  • Norwold (Bemarris, Liena)
  • Ocean (Calitha, Gorrziok, Malafor, Protius, Saasskas)
  • Ocensend (Liena)
  • Ochelean (Koryis)
  • Renardy (Ralon)
  • Sea (Ahmanni, Protius)
  • Seidh (Freyja)
  • Sky (Odin)
  • Snartan (Branden)
  • Thyatis (Liena)
  • Traladaran (Petra)
  • Traldara (Petra)
  • Verdier (Oleyan)
  • Vestland (Forsetta)
  • Wendar (The Korrigans)
  • Yavdlom (Yav)
  • Ylaruam (Al-Kalim)

Warfare Patron

  • Intelligent Warfare (Frey, Freyja)
  • Raiders (Ranivorus)
  • Tactics (Al-Kalim, Cretia, Frey, Halav, Lokena, Karaash, Noumena, Palson, Wogar)
  • War (Al-Kalim, Bartziluth, Cretia, Gorm, Ixion, Liena, Lokena, Malinois, Mealiden, Ranivorus, The Eternal General, The Shining One, Thor, Vanya, Wogar, Zugzul)
  • Warrior Women (Freyja, Madarua)

Completed Patron or Title Descriptions (177)

Devilfish (1 God)
Racial – Aquatic Races
  • Devilfish – Race – One of the rare races of the setting. An intelligent manta ray with hands near their mouths and most have the ability to cast spells. Also known as Ixitxachitl and Ixzan.
  • Note: Made part of a patron group called Aquatic Races.
  • Immortals – (Saasskas E23) Gods (1/23 – Entropy 1/23)
  • PantheonsShadowlands (they fit well for the concepts of Devilfish being one of the aspects of the Shadowlands beliefs).
    • The Aquatic Races group is linked to the Ocean pantheon.
  • Last Updated – 2021-09-29
Diaboli (1 God)
Racial – Planar Races
  • Diaboli – Race – One of the unique races of the setting. An intelligent creature from the Dimension of Nightmares with an affinity to Illusion magic. They resemble Tieflings but are a race of their own and do not share an ancestry with humans or other humanoid races of Mystara.
  • Note: Made part of a patron group called Planar Races.
  • Immortals – (Harrow D11) Gods (1/11 – Entropy 1/11)
  • PantheonsRadiance (they fit well for the concepts of Diaboli being one of the aspects of the Radiance beliefs).
  • Last Updated – 2021-09-29
Diplomacy (4 Gods)
Civilisation
  • Diplomacy – noun – the established method of influencing the decisions and behaviour of foreign governments and peoples through dialogue, negotiation, and other measures short of war or violence. Historically, diplomacy meant the conduct of official (usually bilateral) relations between sovereign states.
  • Immortals – (Atruaghin E32, Khoronus W36, Koryis A10, Urtson A7) Gods (4/85 – Matter 1/32 – Thought 2/17 – Time 1/36)
  • PantheonsLand Guilds (they fit well for the concepts of Diplomacy being one of the aspects of the Land Guilds beliefs).
  • Last Updated – 2021-09-18, 2021-09-26
Discipline (2 Gods)
Civilisation
  • Discipline – noun – the practice of training people to obey rules or a code of behaviour, using punishment to correct disobedience. a lack of proper parental and school discipline.
  • Discipline – verb – train (someone) to obey rules or a code of behaviour, using punishment to correct disobedience. many parents have been afraid to discipline their children.
  • Immortals – (Liena W1, The Eternal General E14) Gods (2/15 – Matter 1/14 – Time 1/1)
  • PantheonsYlari (they fit well for the concepts of Discipline being one of the aspects of the Ylari beliefs).
  • Last Updated – 2021-09-18, 2021-09-28
Discovery (1 God)
  • Discovery – noun – the action or process of discovering or being discovered. the discovery of the body.
  • Immortals – (Sinbad A25) Gods (1/25 – Thought 1/25)
  • PantheonsDwarven and Gnome (they fit well for the concepts of Discovery being one of the aspects of the Dwarven and Gnome beliefs).
  • Last Updated – 2021-09-18
Disease (1 God)
Corruptors
  • Disease – noun – any harmful deviation from the normal structural or functional state of an organism, generally associated with certain signs and symptoms and differing in nature from physical injury. A diseased organism commonly exhibits signs or symptoms indicative of its abnormal state.
  • Note: Made part of a patron group called Corruptors.
  • Immortals – (Demogorgon D29) Gods (1/30 – Entropy 1/29)
  • PantheonsShadowlands (they fit well for the concepts of Disease being one of the aspects of the Shadowlands beliefs).
  • Last Updated – 2021-09-18, 2021-09-20
Dishonesty (2 Gods)
Corruptors
  • Dishonesty – noun – not honest. disposed to lie, cheat, or steal; not worthy of trust or belief: a dishonest person. proceeding from or exhibiting lack of honesty; fraudulent: a dishonest advertisement.
  • Fast Taking – adjective – to persuade people. with a lot of quick, clever, but usually dishonest talk: He fast-talked his way into a powerful job. Cheating & tricking.
  • Note: Made part of a patron group called Corruptors.
  • Immortals – (Masauwu D28, Pharamond D32) Gods (2/60 – Entropy 2/60)
  • PantheonsOcean Guilds (they fit well for the concepts of Dishonesty being one of the aspects of the Ocean Guilds beliefs).
  • Last Updated – 2021-09-19, 2021-11-07
Divination (2 Gods)
Magical
  • Divination – School –  One of the core Schools of magic of the setting. the art or practice that seeks to foresee or foretell future events or discover hidden knowledge usually by the interpretation of omens or by the aid of supernatural powers.
  • Note: Made part of a patron group called Magical.
  • Immortals – (Skuld, Yav) Gods (2/54 – Time 2/54)
  • PantheonsTraladaran (they fit well for the concepts of Divination being one of the aspects of the Traladaran beliefs).
    • The Magical group is linked to the Radiance pantheon.
  • Last Updated – 2021-09-29, 2021-11-07
Dolphins (1 God)
Living – Animals
  • Dolphins – noun –  any of various small marine toothed whales. (family Delphinidae) with the snout more or less elongated into a beak and the neck vertebrae partially fused. Note: While not closely related, dolphins and porpoises share a physical resemblance that often leads to misidentification.
  • Note: Made part of a patron group called Animals.
  • Note: Made part of a patron group called Living.
  • Immortals – (Malafor W15) Gods (1/15 – Time 1/15)
  • PantheonsOcean (they fit well for the concepts of Dolphins being one of the aspects of the Ocean beliefs).
    • The Animals group is linked to the Atruaghin pantheon.
    • The Living group is linked to the Forest pantheon.
  • Last Updated – 2021-09-29
Domination (3 Gods)
  • Domination – noun – supremacy or preeminence over another. exercise of mastery or ruling power. exercise of preponderant, governing, or controlling influence.
  • Immortals – (Brissard D10, Idris D15, Slizzark D17) Gods (3/42 – Entropy 3/42)
  • PantheonsAlphatian Empire (they fit well for the concepts of Domination being one of the aspects of the Alphatian Empire beliefs).
  • Last Updated – 2021-09-28
Dragonkind (5 Gods)
Racial
  • Dragonkind – Race – One of the rare races of the setting. An intelligent winged reptile with four legs and an affinity with magic.
  • Immortals – (Diamond E21, Idris D15, Opal E18, Pearl E12, The Great One E26) Gods (5/92 – Entropy 1/15 – Matter 4/77)
  • PantheonsDragonkin (they fit well for the concepts of Dragonkind being one of the aspects of the Dragonkin beliefs).
  • Last Updated – 2021-10-02
Dreams (2 Gods)
  • Dreams – noun – to have a series of thoughts, images, or emotions while sleeping. to have a dream. doesn’t recall dreaming last night, dream of departed loved ones. to indulge in daydreams or fantasies dreaming of a better future.
  • Immortals – (Harrow D11, Tiresias W9) Gods (2/20 – Entropy 1/11 – Time 1/9)
  • PantheonsAtruaghin and Ethengarian (they fit well for the concepts of Dreams being one of the aspects of the Atruaghin and Ethengarian beliefs).
  • Last Updated – 2021-09-29
Druids (1 God)
Magical
  • Druids – Class –  One of the core classes of the setting. A caretaker of nature depending on the archetype taken.
  • Note: Made part of a patron group called Magical.
  • Immortals – (Djaea E34, Ordana W31) Gods (2/65 – Matter 1/34 – Time 1/31)
  • PantheonsForest (they fit well for the concepts of Druids being one of the aspects of the Forest beliefs).
    • The Magical group is linked to the Radiance pantheon.
  • Last Updated – 2021-09-29, 2021-11-15
Drunkenness (1 God)
  • Drunkenness – noun –  a temporary state resulting from excessive consumption of alcohol. synonyms: inebriation, inebriety, insobriety, intoxication, tipsiness. Antonyms: soberness, sobriety. the state of being sober and not intoxicated by alcohol.
  • Immortals – (Faunus E22) Gods (2/22 – Matter 1/11)
  • PantheonsForest and Norse (they fit well for the concepts of Drunkenness being one of the aspects of the Forest and Norse beliefs).
  • Last Updated – 2021-09-29
Dwarves (2 Gods)
Racial – Demihuman
  • Dwarves – Race – One of the rare races of the setting. An intelligent medium sized bearded race with an affinity to stone.
  • Immortals – (Kagyar E28, Ruaidhri D3) Gods (2/31 – Entropy 1/3 – Matter 1/28)
  • PantheonsDwarven and Gnome (they fit well for the concepts of Dwarves being one of the aspects of the Dwarven and Gnome beliefs).
  • Last Updated – 2021-10-02
Earth (4 Gods)
Elements
  • Earth – noun – the substance of the land surface; soil. a layer of earth.
  • Earth– racial – the Genasi race is the core of the Alphaltian people, with the Earth aspected Genasi being the middle class of the Empire.
  • Note: Made part of a patron group called Elements.
  • Immortals – (Earth Elemaster E33, Ground E19, Land E27, Terra E36) Gods (4/115 – Matter 4/115)
  • PantheonsEarth and Forest (they fit well for the concepts of Earth being one of the aspects of the Earth and Forest beliefs).
  • Last Updated – 2021-10-24, 2021-11-19
Earth Races (4 Gods)
Racial
  • Earth Races – noun – A race of people closely associated with the element of Earth. Some of these can be Earth Aspected, from Elemental Earth.
  • Note: Made part of a group called Racial group.
  • Immortals – (Earth Elemaster E33, Ground E19, Land E27, Terra E36) Gods (4/115 – Matter 4/115)
  • PantheonsEarth and Forest (they fit well for the concepts of Earth Races being one of the aspects of the Earth and Forest beliefs).
  • Last Updated – 2021-11-05
Education (1 God)
Civilisation
  • Education – noun – the process of receiving or giving systematic instruction, especially at a school or university. a course of education.
  • Education – noun – an enlightening experience. Petrus is a good workman – it is an education to watch him.
  • Note: Made part of a patron group called Education.
  • Immortals – (Ssu-Ma A23) Gods (1/23 – Thought 1/23)
  • PantheonsDragonkin (they fit well for the concepts of Education being one of the aspects of the Dragonkin beliefs).
  • Last Updated – 2021-10-11
Egotism (3 Gods)
Corruptors
  • Egotism – noun – the fact of being excessively conceited or absorbed in oneself. in his arrogance and egotism, he underestimated Gill.
  • Note: Made part of a patron group called Corruptors.
  • Immortals – (Iliric F8, Kersy A21, Talitha D25) Gods (3/54 – Energy 1/8 – Entropy 1/25 – Thought 1/21)
  • PantheonsDragonkin (they fit well for the concepts of Egotism being one of the aspects of the Dragonkin beliefs).
  • Last Updated – 2021-10-11, 2021-10-22
Elven (12 Gods)
Racial, Demi-humans
  • Elves – noun – One of the core races of the Setting. An intelligent long lived race with an affinity to magic and nature.
    • Subrace Faenare (with avianfolk traits)
  • Note: Made part of a group called Racial and Demi-Humans group.
  • Immortals – (Calitha W18, Cochere A12, Eiryndul A20, Guidarezzo F15, Idris D15, Ilsundal F34, Lornasen E10, Mealiden F23, Ordana W31, Rafiel F21, Ruaidhri D3, The Korrigans E22) Gods (12/223 – Energy 4/93 – Entropy 2/18 – Matter 2/32 – Thought 2/32 – Time 2/49)
  • PantheonsElven (they fit well for the concepts of Elven being one of the aspects of the Elven beliefs).
  • Last Updated – 2021-11-06, 2021-11-20
Empyreals (30 Gods)
Nobility
Energy (2 Gods)
Elements
  • Energy – noun – the ability and strength to do active physical things and the feeling that you are full of physical power and life. He was saving his energy for next week’s race in Belgium. We try to boost our energy by eating. Synonyms: strength, might, force, power More Synonyms of energy.
  • Note: Made part of a patron group called Elements.
  • Immortals – (Ixion F36, Rathanos F28) Gods (2/64 – Energy 2/64)
  • PantheonsFire and Radiance (they fit well for the concepts of Energy being one of the aspects of the Fire and Radiance beliefs).
    • The Element group is linked to the Spheres pantheon.
  • Last Updated – 2021-11-04
Engineering (1 God)
Science
  • Engineering – noun – the activities or function of an engineer. the application of science and mathematics by which the properties of matter and the sources of energy in nature are made useful to people. the design and manufacture of complex products software engineering.
  • Note: Made part of a patron group called Science.
  • Immortals – (Wayland E24) Gods (1/24 – Matter 1/24)
  • PantheonsMakai (they fit well for the concepts of Engineering being one of the aspects of the Makai beliefs).
  • Last Updated – 2021-10-23
Enigmas (1 God)
  • Enigmas – noun – something hard to understand or explain. an inscrutable or mysterious person. an obscure speech or writing.
  • Immortals – (Noumena A34) Gods (1/34 – Thought 1/34)
  • PantheonsDragonkin and Halfling (they fit well for the concepts of Enigmas being one of the aspects of the Dragonkin and Halfling beliefs).
  • Last Updated – 2021-10-22
Entropy (1 God)
Elements
  • Entropy – noun – A measure of the disorder of any system, or of the unavailability of its heat energy for work. We see evidence that the universe tends toward highest entropy many places in our lives. A campfire is an example of entropy. … Ice melting, salt or sugar dissolving, making popcorn and boiling water for tea are processes with increasing entropy in your kitchen.
  • Note: Made part of a patron group called Elements.
  • Immortals – (Thanatos D35) Gods (1/35 – Entropy 1/35)
  • PantheonsDarkness and Shadowlands (they fit well for the concepts of Entropy being one of the aspects of the Darkness and Shadowlands beliefs).
    • The Element group is linked to the Spheres pantheon.
  • Last Updated – 2021-11-04
Envy (1 God)
Corruptors
  • Envy – noun – painful or resentful awareness of an advantage enjoyed by another joined with a desire to possess the same advantage. obsolete : malice. an object of envious notice or feeling his new car made him the envy of his friends.
  • Note: Made part of a patron group called Corruptors.
  • Immortals – (Talitha D25) Gods (1/25 – Entropy 1/25)
  • PantheonsOutcast (they fit well for the concepts of Envy being one of the aspects of the Outcast beliefs).
  • Last Updated – 2021-10-22
Epic Deeds (1 God)
  • Epic – adjective – large and impressive in size, grandeur, extent, or conception.
  • Deed – noun – an act of notable skill, strength, or cleverness.
  • Epic Deed – phrase – a heroic, grand or monumental act of notable skill strength or cleverness.
  • Immortals – (Ninfangle A26) Gods (1/26 – Thought 1/26)
  • PantheonsAtruaghin and Makai (they fit well for the concepts of Epic Deeds being one of the aspects of the Atruaghin and Makai beliefs).
  • Last Updated – 2021-10-22
Equality (1 God)
Civilisation
  • Equality – adjective – the state of being equal. It’s one of the ideals a democratic society, and so the fight to attain different kinds of equality, like racial equality, gender equality, or equality of opportunity between rich and poor, is often associated with progress toward that ideal of everyone being truly equal
  • Note: Made part of a patron group called Civilisation.
  • Immortals – (The Shaper F7) Gods (1/7 – Energy 1/7)
  • PantheonsAtruaghin and Makai (they fit well for the concepts of Equality being one of the aspects of the Atruaghin and Makai beliefs).
  • Last Updated – 2021-10-22, 2021-10-23
Eternals (30 Gods)
Nobility
Experience (1 God)
  • Experience – noun – practical contact with and observation of facts or events. he had learned his lesson by painful experience.
  • Experience – noun – an event or occurrence which leaves an impression on someone. audition day is an enjoyable experience for any seven-year old.
  • Experience – verb – encounter or undergo (an event or occurrence). the company is experiencing difficulties.
  • Immortals – (Fugit W30) Gods (1/30 – Time 1/30)
  • PantheonsElven (they fit well for the concepts of Experience being one of the aspects of the Elven beliefs).
  • Last Updated – 2021-10-22, 2021-10-23
Explorers (2 Gods)
  • Explorers – noun – one that explores especially. a person who travels in search of geographical or scientific information.
  • Immortals – (Mealiden F23, Sinbad A25) Gods (1/48 – Energy 1/23 – Thought 1/25)
  • PantheonsMakai and Traladaran (they fit well for the concepts of Explorers being one of the aspects of the Makai and Traladaran beliefs).
  • Last Updated – 2021-10-23
Faithfulness (11 Gods)
Virtues
  • Faithfulness – Adjective – firm in adherence to whatever one owes allegiance. faithful, loyal, constant, staunch, steadfast, resolute. faithful implies unswerving adherence to a person or thing or to the oath or promise by which a tie was contracted.
  • Loyalty – noun – the quality of being loyal. a strong feeling of support or allegiance.
  • Loyal – Adjective – giving or showing firm and constant support or allegiance to a person or institution.
  • Fidelity, allegiance, fealty, loyalty, devotion, piety – noun – mean faithfulness to something to which one is bound by pledge or duty. fidelity implies strict and continuing faithfulness to an obligation, trust, or duty.
  • Note: Made part of a patron group called Virtues.
  • Immortals – (Arnelee A8, Clebard A2, Forsetta E7, Frey A13, Hattani E15, Loup D9, Maat E30, Mealiden F23, Paarkum E8, Patura F10, The Eternal General E14) Gods (11/139 – Energy 2/33 – Entropy 1/9 – Matter 5/74 – Thought 3/23)
  • PantheonsThyatian Empire (they fit well for the concepts of Faithfulness being one of the aspects of the Thyatian Empire beliefs).
    • The Virtues group is linked to the Giantkin pantheon.
  • Last Updated – 2021-11-06, 2021-11-15
Family (7 Gods)
Living
  • Family – noun – a group of one or more parents and their children living together as a unit. “the family lived in a large house with a lot of land”.
  • Family – noun – all the descendants of a common ancestor. “the house has been owned by the same family for 300 years”.
  • Note: Made part of a group called Living group.
  • Immortals – (Ahmanni W16, Brindorhin W14, Clebard A2, Cochere A12, Finidel W7, Freyja A14, Patura F10) Gods (7/75 – Energy 1/10 – Thought 3/28 – Time 3/37)
  • PantheonsDragonkin, Dwarven and Gnome and Halfling (they fit well for the concepts of family being one of the aspects of the Dragonkind, Dwarven and Gnome and Halfling beliefs).
    • The Living group is linked to the Forest pantheon.
  • Last Updated – 2021-11-07
Fate (4 Gods)
Living
  • Fate – noun – the development of events outside a person’s control, regarded as predetermined by a supernatural power. “fate decided his course for him”.
  • Fate – Greek Mythology – three goddesses who presided over the birth and life of humans. Each person’s destiny was thought of as a thread spun, measured, and cut by the three Fates, Clotho, Lachesis, and Atropos.
  • Fate – verb – be destined to happen, turn out, or act in a particular way. “the regime was fated to end badly”
  • Note: Made part of a group called Fates group.
  • Immortals – (Skuld W34, Tyche W28, Urd W32, Vethandi W35) Gods (4/129 – Time 4/129)
  • PantheonsNorse and Ylari (they fit well for the concepts of fate being one of the aspects of the Norse and Ylari beliefs).
    • The Fates group is linked to the Traladaran pantheon
  • Last Updated – 2021-11-08
Fear (1 God)
  • Fear – noun – an unpleasant often strong emotion caused by anticipation or awareness of danger. “whether the threat is real or imagined; the feeling or condition of being afraid. Also to have reverential awe of an Immortal.”.
  • Immortals – (Jammudaru D5) Gods (1/5 – Entropy 1/5)
  • PantheonsShadowlands (they fit well for the concepts of fear being one of the aspects of the Shadowlands beliefs).
  • Last Updated – 2021-11-08
Femininity (2 Gods)
  • Femininity – noun – pertaining to a woman or girl. feminine beauty. feminine dress. having qualities traditionally ascribed to women, as sensitivity or gentleness. effeminate; womanish: a man with a feminine walk. belonging to the female sex; female: feminine staff members.
  • Immortals – (Kallala D22, Vanya W23) Gods (2/45 – Entropy 1/22 – Time 1/23)
  • PantheonsElven (they fit well for the concepts of femininity being one of the aspects of the Elven beliefs).
  • Last Updated – 2021-11-08
Ferocity (2 Gods)
  • Ferocity – noun – the quality or state of being frightening and violentthe ferocity of the lion’s attack, savage fierceness. wild, scary, and fierce.
  • Fierceness – noun – the property of being wild or turbulent. synonyms: ferocity, furiousness, fury, vehemence, violence, wildness. types: savageness, savagery. the property of being untamed and ferocious
  • Immortals – (Loup D9, Tahkati E17) Gods (2/26 – Entropy 1/9 – Matter (1/17)
  • PantheonsAtruaghin and Ethengarian (they fit well for the concepts of ferocity being one of the aspects of the Atruaghin and Ethengarian beliefs).
  • Last Updated – 2021-11-08, 2021-11-15
Fertility (11 Gods)
Living
  • Fertility – noun – the ability to have babies or to reproduceFertility is the quality of a human’s ability to produce offspring, which is dependent on age, health, and other factors. The noun can also refer to the state of a plant or animal’s being capable of reproduction.
  • Immortals – (Bastet W15, Calitha W18, Frey A13, Freyja A14, Lornasen E10, Madarua F26, Ninsun F35, Ordana W31, Ralon A8, Terra E36, Valerias E31) Gods (11/237 – Fire 2/61 – Matter 3/77 – Thought 3/35 – Time 3/64)
  • PantheonsHalfling and Land Guilds (they fit well for the concepts of fertility being one of the aspects of the Halfling and Land Guilds beliefs).
    • The Living group is linked to the Forest pantheon.
  • Last Updated – 2021-11-15
Fey Races (1 God)
Racial – Elemental Races
  • Fey Races – race – includes the race of fey found in Mystara. The few are all elemental creatures and known for their mischievous natures. They have aspects of one or more elements as a key part of who and what they are.
    • Types of Fey Creatures – Gremlins (Loki)
  • Note: Made part of a patron group called Elemental Races.
  • Immortals – (Loki D30) Gods (1/30 – Entropy 1/30)
  • PantheonsForest, Ocean, Radiance, Sky and Shadowlands (they fit well for the concepts of fey races being one of the aspects of the Forest, Ocean, Radiance, Shadowlands and Sky beliefs).
    • The Elemental Races group linked to the Spheres pantheon.
  • Last Updated – 2021-12-01, 2021-12-02
Fire (7 Gods)
Elements and Racial – Genasi
  • Fire – noun – the light and heat and especially the flame produced by burning. fuel that is burning in a controlled setting (as in a fireplace) the destructive burning of something (as a building).
  • Fire – racial – the Genasi race is the core of the Alphaltian people, with the Fire aspected Genasi being in the lower class of the Empire.
  • Note: Made part of a patron group called Nationality.
  • Immortals – (Branden F11, Fire Elemaster F32, Ixion F36, Loki D30, Rathanos F28, The Shining One F29, Zugzul F32) Gods (7/198 – Energy 6/168 – Entropy 1/30)
  • PantheonsFire and Radiance (they fit well for the concepts of fire being one of the aspects of the Fire and Radiance beliefs).
    • The Element group is linked to the Spheres pantheon.
  • Last Updated – 2021-11-20
Five Shires (1 God)
Nationality
  • Five Shires– Nation – The halfling domain located in the Known World region of Brun.
  • Note: Made part of a patron group called Nationality.
  • Immortals – (Brindorhin W14) Gods (1/14 – Time 1/14)
  • PantheonsHalfling (they fit well for the concepts of Five Shires being one of the nationalities of the Halfling beliefs).
  • Last Updated – 2021-11-21
Flight (2 Gods)
Science
  • Flight – noun – the action or process of flying through the airan eagle in flight.
  • Note: Made part of a patron group called Science.
  • Immortals – (Palartarkan A11, Simurgh W26) Gods (2/37 – Thought 1/11 – Time 1/26)
  • PantheonsSky (they fit well for the concepts of flight being one of the aspects of the Sky beliefs).
  • Last Updated – 2021-11-15
Forest (1 God)
Regional
  • Forest– noun – a dense growth of trees and underbrush covering a large tract. A fire destroyed acres of forest. forests of pine and mahogany. a tract of wooded land in England formerly owned by the sovereign and used for game.
  • Note: Made part of a patron group called Regional.
  • Immortals – (Ordana W31) Gods (1/31 – Time 1/31)
  • PantheonsForest (they fit well for the concepts of forest being one of the aspects of the Forest beliefs).
  • Last Updated – 2021-11-21
Forest Races (7 Gods)
Racial
  • Forest Races – racial – the races found mainly in the forest of Mystara.
  • Note: Made part of a patron group called Nationality.
  • Immortals – (Chiron E6, Djaea E34, Eiryndul A20, Faunus E11, Ordana W31, The Korrigans E22, Zirchev F17) Gods (7/141 – Energy 1/17 – Matter 4/73 – Thought 1/20 – Time 1/31)
  • PantheonsAtruaghin and Forest (they fit well for the concepts of forest races being one of the aspects of the Atruaghin and Forest beliefs).
  • Last Updated – 2021-11-21
Forgiveness (1 God)
Virtues
  • Forgiveness – verb – to cease to feel resentment against (an offender). pardon forgive one’s enemies. to give up resentment of or claim to requital for forgive an insult. or to grant relief from payment of forgive a debt.
  • Forgive, condone, excuse, and pardon – synonyms – all these words mean “to exact neither punishment nor redress,”
  • Note: Made part of a patron group called Virtues.
  • Immortals – (Pax A35) Gods (1/35 – Thought 1/35)
  • PantheonsElven (they fit well for the concepts of forgiveness being one of the aspects of the Elven beliefs).
    • The Virtues group is linked to the Giantkin pantheon.
  • Last Updated – 2021-11-15, 2021-11-17
Formians (1 God)
Racial
  • Formians – race – an insect like race found in Mystara. A race with different castes reflected in their size and function within their hive.
  • Formians – Irish Mythology – are a supernatural race in Irish mythology. … The Fomorians seem to have been gods who represent the harmful or destructive powers of nature; personifications of chaos, darkness, death, blight and drought.
  • Note: Made part of a patron group called Racial.
  • Immortals – (Buglore E9) Gods (1/9 – Matter 1/9)
  • PantheonsShadowlands (they fit well for the concepts of formians being one of the aspects of the Shadowlands beliefs).
  • Last Updated – 2021-11-21
Fortresses (1 God)
Warfare
  • Fortresses– verb – a large, strong building or group of buildings that can be defended from attack. Structure usually a castle, Keep or larger compound..
  • Note: Made part of a patron group called Warfare.
  • Immortals – (Matin A19) Gods (1/19 – Energy 1/19)
  • PantheonsDwarven and Gnome (they fit well for the concepts of fortess being one of the aspects of the Dwarven and Gnome beliefs).
  • Last Updated – 2021-11-21
Freedom (4 Gods)
  • Freedom – noun – the quality or state of being free. such as. the absence of necessity, coercion, or constraint in choice or action. liberation from slavery or restraint or from the power of another. independence.
  • Immortals – (Benekander F1, Minroth F13, Razud F31, The Korrigans E22) Gods (4/67 – Energy 3/45 – Matter 1/22)
  • PantheonsHalflings and Makai (they fit well for the concepts of freedom being one of the aspects of the Halfling and Makai beliefs).
  • Last Updated – 2021-11-19
Friendship (1 God)
Virtues
  • Friendship – verb – the state of being friends they have a long-standing. the quality or state of being friendly, friendliness the friendship shown him by his coworkers.
  • Friend – noun – a person who has a strong liking for and trust in another person. a person who is not an enemy friend or foe. a person who helps or supports something. She was a friend to environmental causes.
  • Note: Made part of a patron group called Virtues.
  • Immortals – (Frey A13) Gods (1/13 – Thought 1/13)
  • PantheonsElven and Halflings (they fit well for the concepts of friendship being one of the aspects of the Elven and Halfling beliefs).
    • The Virtues group is linked to the Giantkin pantheon.
  • Last Updated – 2021-11-17, 2021-11-19
Fun (4 Gods)
  • Fun – noun – Pleasure. pleasure, enjoyment, or entertainment: Have fun (= enjoy yourself). lively, joyous play or playfulness; amusement, sport, recreation, etc. b. enjoyment or pleasure.
  • Games – noun – a physical or mental competition conducted according to rules with the participants in direct opposition to each other. a division of a larger contest. the manner of playing in a contest. a particular aspect or phase of play in a game or sport a football team’s kicking game.
  • Hedonism – noun the doctrine that pleasure or happiness is the highest good. devotion to pleasure as a way of life: The later Roman emperors were notorious for their hedonism.
  • Immortals – (Faunus E11, Korotiku A32, Noumena A34, Raven W21) Gods (4/98 – Matter 1/11 – Thought 2/66 – Time 1/21)
  • PantheonsElven and Halflings (they fit well for the concepts of fun being one of the aspects of the Elven and Halfling beliefs).
  • Last Updated – 2021-11-19, 2021-11-21, 2021-12-02
Future (1 God)
Fates
  • Future – noun – time that is to come. what is going to happen. an expectation of advancement or progressive development.
  • Note: Made part of a patron group called Fates.
  • Immortals – (Skuld W34) Gods (1/34 – Time 1/34)
  • PantheonsGiantkin (they fit well for the concepts of future being one of the aspects of the Giantkin beliefs).
    • The Fates group is linked to the Traladaran pantheon
  • Last Updated – 2021-11-19
Genie (5 Gods)
Racial – Elemental Races
  • Genie– racial – a magic spirit believed to take human form and serve the person who calls it. This is an aspect and not a Patron. They are the source of all wishes in the Mystarian realm.
  • Note: Made part of a patron group called Racial and Elemental Races.
  • Immortals – (Air Elemaster A33, Earth Elemaster E33, Fire Elemaster F33, Nyx D33, Water Elemaster W33) Gods (5/165 – Energy 1/33 – Entropy – 1/33 – Matter 1/33 – Thought 1/33 – Time 1/33)
  • PantheonsYlari (they fit well for the concepts of Genie being one of the aspects of the Ylari beliefs).
    • The Element Races group is linked to the Spheres pantheon.
  • Last Updated – 2021-10-24.
Gentle Folk (1 God)
Nationality – Hollow World
  • Gentle Folk– race – includes the race of elves found in the Hollow World. The elves are found in the region near the Azcan people.
  • Note: Made part of a patron group called Hollow World.
  • Immortals – (Heimdall, Matin, Mealiden) Gods (4/54 – Matter 1/12)
  • PantheonsElven (they fit well for the concepts of Gentle Folk being one of the aspects of the Giantkin beliefs).
    • The Hollow World group is linked to the Hollow World pantheon.
  • Last Updated – 2021-12-02
Giants (7 Gods)
Racial
  • Giants – race – includes the race of giants found in Mystara. The giants can be found scattered over the world due to an ancient agreement with the Dragon Empire.
    • Subgroups – Cloud (Zalaj), Hill (Jammudaru), Ogres (Jammudaru, Macroblan), Sea (Gorrziok, Hymir), Stone (Ka, Zalaj), Storm (Gorrziok)
  • Note: Made part of a patron group called Racial.
  • Immortals – (Gorrziok W25, Hymir W13, Jammudaru D5, Ka E35, Macroblan D27, Ouranos D34, Zalaj W27) Gods (7/166 – Entropy 3/66 – Matter 1/35 – Time 3/65)
  • PantheonsGiantkin (they fit well for the concepts of giants being one of the aspects of the Giantkin beliefs).
  • Last Updated – 2021-11-29
Glantri (1 God)
National
  • Glantri – national – Magocracy of Princes found in the Known World region of Mystara. This is located on the continent of Brun..
  • Note: Made part of a patron group called National.
  • Immortals – (Rad F22) Gods (1/22 – Energy 1/22)
  • PantheonsRadiance (they fit well for the concepts of Glantri being one of the aspects of the Radiance beliefs).
  • Last Updated – 2021-12-02
Good (3 Gods)
Virtues
  • Good – noun – that which is morally right. righteousness. a mysterious balance of good and evil.
  • Opposing Evil – verb – Those who are good are actively opposing the evil of the world.
  • Note: Made part of a patron group called Warfare.
  • Immortals – (Al-Kalim W3, Atruaghin E32, Pax A35) Gods (3/70 – Matter 1/32 – Thought 1/35 – Time 1/3)
  • PantheonsDragonkin (they fit well for the concepts of good being one of the aspects of the Dragonkin beliefs).
    • The Virtues group is linked to the Giantkin pantheon.
  • Last Updated – 2021-11-21
Government (2 Gods)
Civilisation
  • Government – noun – the body of persons that constitutes the governing authority of a political unit or organization. such as. a : the officials comprising the governing body of a political unit and constituting the organization as an active agency The government was slow to react to the crisis.
  • Note: Made part of a patron group called Civilisation.
  • Immortals – (Khoronus W36, Taroyas A6) Gods (2/42 – Thought 1/6 – Time 1/36)
  • PantheonsLand Guilds (they fit well for the concepts of government being one of the aspects of the Land Guilds beliefs).
  • Last Updated – 2021-11-22
Gnolls (1 God)
Racial – Humanoids
  • Gnolls – race – includes the race of twisted hyena like humanoids found in Mystara. They are a pest race created long ago as servants of a lost civilisation.
  • Note: Made part of a patron group called Humanoids.
  • Immortals – (Ranivorus D16) Gods (1/16 – Entropy 1/16)
  • PantheonsNithian (they fit well for the concepts of Gnolls being one of the aspects of the Nithian beliefs).
    • The Humanoids group linked to the Outcast pantheon.
  • Last Updated – 2021-12-02
Gnomes (3 Gods)
Racial
  • Gnomes – race – includes the race of gnomes found in Mystara. The gnomes can be found over the world with little pockets relating to their interests.
  • Note: Made part of a patron group called Racial.
  • Immortals – (Branden F11, Garl E13, Ruaidhri D3) Gods (3/27 – Energy 1/11 – Entropy 1/3 – Matter 1/13)
  • PantheonsDwarven and Gnome (they fit well for the concepts of gnomes being one of the aspects of the Dwarven and Gnome beliefs).
  • Last Updated – 2021-11-29
Goblins (1 God)
Racial – Humanoids
  • Goblins – race – includes the race of small green humanoids found in Mystara. They are a pest race descendant of the Beast-Men..
  • Note: Made part of a patron group called Humanoids.
  • Immortals – (Wogar E5) Gods (1/5 – Matter 1/5)
  • PantheonsShadowlands (they fit well for the concepts of Goblins being one of the aspects of the Shadowlands beliefs).
    • The Humanoids group linked to the Outcast pantheon.
  • Last Updated – 2021-12-02
Grace (1 God)
Virtues
  • Grace – noun – smoothness and elegance of movement. she moved through the water with effortless grace.
  • Grace – noun – courteous good will. he had the good grace to apologize to her afterwards.
  • Note: Made part of a patron group called Virtues.
  • Immortals – (Lornasen E10) Gods (1/10 – Matter 1/10)
  • PantheonsElven (they fit well for the concepts of grace being one of the aspects of the Elven beliefs).
    • The Virtues group is linked to the Giantkin pantheon.
  • Last Updated – 2021-11-22
Gravity (1 God)
Elements
  • Gravity – noun – a force of attraction that tends to draw particles or bodies together. the attraction of bodies by the force of gravity toward the center of the earth. great seriousness.
  • Note: Made part of a patron group called Elements.
  • Immortals – (Ground E19) Gods (1/19 – Matter 1/19)
  • PantheonsMyoshima (they fit well for the concepts of gravity being one of the aspects of the Myoshima beliefs).
    • The Element group is linked to the Spheres pantheon.
  • Last Updated – 2021-11-22
Greed (4 Gods)
Corruptors
  • Greed – noun – a selfish and excessive desire for more of something. More such as money than is needed motivated by naked ambition and greed.
  • Note: Made part of a patron group called Corruptors.
  • Immortals – (Iliric F8, Kiranjo D7, Macroblan D27, Pearl E12) Gods (4/54 – Energy 1/8 – Entropy 2/34 – Matter 1/12)
  • PantheonsDragonkin (they fit well for the concepts of greed being one of the aspects of the Dragonkin beliefs).
  • Last Updated – 2021-11-22
Guardians (3 Gods)
  • Guardians– noun – a person who guards or looks after something. custodian. a person who legally has the care of another person or of another person’s property. Other Words from guardian. guardianship.
  • Immortals – (Heimdall F30, Matin F19, Mealiden F23) Gods (3/72 – Energy 3/72)
  • PantheonsDragonkin (they fit well for the concepts of guardians being one of the aspects of the Dragonkin beliefs).
  • Last Updated – 2021-11-22
Harmony (5 Gods)
Artists
  • Harmony – noun – the combination of simultaneously sounded musical notes to produce a pleasing effect. the piece owes its air of tranquillity largely to the harmony.
  • Harmony – noun – agreement of ideas, feelings, or actions.
  • Note: Made part of a patron group called Artists.
  • Immortals – (Alphatia F16, Guidarezzo F15, Infaust E16, Pax A35, Thalia A31) Gods (5/113 – Energy 2/31 – Matter 1/16 – Thought 2/66)
  • PantheonsElven (they fit well for the concepts of Harmony being one of the aspects of the Elven beliefs).
    • The Artist group is linked to the Land Guilds pantheon.
  • Last Updated – 2021-12-02
Hatred (2 Gods)
Corruptors
  • Hatred– noun – extreme dislike or disgust. hate. ill will or resentment that is usually mutual : prejudiced hostility or animosity old racial prejudices and national hatreds.
  • Note: Made part of a patron group called Corruptors.
  • Immortals – (Alphaks D20, Bachraeus D19) Gods (2/39 – Entropy 2/38)
  • PantheonsOutcast (they fit well for the concepts of Hatred being one of the aspects of the Outcast beliefs).
  • Last Updated – 2021-12-02
Health (2 Gods)
Living
  • Health– noun – the condition of being well or free from disease. We nursed him back to health. My aunt is quite elderly, but she still has her health. she is still healthy. She is the picture of health. she is very healthy. the overall condition of someone’s body or mind He’s in good/poor health these days.
  • Note: Made part of a patron group called Living.
  • Immortals – (Chardastes W24, Simurgh W26) Gods (2/50 – Time 2/50)
  • PantheonsGiantkin (they fit well for the concepts of Health being one of the aspects of the Giantkin beliefs).
    • The Living group is linked to the Forest pantheon.
  • Last Updated – 2021-12-02
Hearth (God)
Crafters
  • Hearth – noun – a brick, stone, or concrete area in front of a fireplace. the floor of a fireplace also fireplace. the lowest section of a furnace especially. the section of a furnace on which the ore or metal is exposed to the flame or heat. home longed for the comforts of hearth and home.
  • Note: Made part of a patron group called Crafters.
  • Immortals – (Patura F10) Gods (1/10 – Time 1/10)
  • PantheonsHalfling (they fit well for the concepts of Hearth being one of the aspects of the Halfling beliefs).
  • Last Updated – 2021-12-02
Heroism (3 Gods)
Virtues
  • Hearth – noun – heroic conduct especially as exhibited in fulfilling a high purpose or attaining a noble end. the qualities of a hero.
  • Note: Made part of a patron group called Virtues.
  • Immortals – (Bemarris F3, Ixion F36, Nob Nar A4) Gods (3/43 – Energy 2/39 – Thought 1/4)
  • PantheonsHalfling (they fit well for the concepts of Heroism being one of the aspects of the Halfling beliefs).
    • The Virtues group is linked to the Giantkin pantheon.
  • Last Updated – 2021-12-02
Hierarch (30 Gods)
Nobility
History (5 Gods)
Science
  • History – noun – the study of past events, particularly in human affairs. medieval European history.
  • History – noun – the whole series of past events connected with a particular person or thing. the history of the Empire.
  • Note: Made part of a patron group called Science.
  • Immortals – (Fugit W30, Khoronus W36, Liena W1, Ssu-Ma A23, Urd W32) Gods (5/122 – Thought 1/23 – Time 4/99)
  • PantheonsDragonkin (they fit well for the concepts of History being one of the aspects of the Dragonkin beliefs).
  • Last Updated – 2021-12-03
Honesty (2 Gods)
Virtues
  • Honesty – noun – the quality or fact of being honest. uprightness and fairness. truthfulness, sincerity, or frankness. freedom from deceit or fraud.
  • Note: Made part of a patron group called Virtues.
  • Immortals – (Al-Kalim W3, Maat E30) Gods (2/33 – Matter 1/30 – Time 1/3)
  • PantheonsYlari (they fit well for the concepts of Honesty being one of the aspects of the Ylari beliefs).
    • The Virtues group is linked to the Giantkin pantheon.
  • Last Updated – 2021-12-03
Honour (5 Gods)
Virtues
  • Honour – noun – high respect; great esteem. his portrait hangs in the place of honour.
  • Honour – noun – the quality of knowing and doing what is morally right. I must as a matter of honour avoid any taint of dishonesty.
  • Honour – verb – regard with great respect. they honoured their parents in all they did.
  • Honour – verb – fulfil an obligation or keep an agreement. make sure the franchisees honour the terms of the contract.
  • Note: Made part of a patron group called Virtues.
  • Immortals – (Al-Kalim W3, Maat E30, Raith F12, Thor A29, Vayna W23) Gods (5/97 – Energy 1/12 – Matter 1/30 – Thought 1/29 – Time 2/26)
  • PantheonsEthengarian, Norse and Ylari (they fit well for the concepts of Honour being one of the aspects of the Ethengarian, Norse and Ylari beliefs).
    • The Virtues group is linked to the Giantkin pantheon.
  • Last Updated – 2021-12-03
Initiates (16 Gods)
Nobility
Lizardfolk (2 God)
Racial – Animalistic Races
  • Lizardfolk– noun – a humanoid body with characteristics of a reptile.
    • Cayma (The Shining One) – subrace associated with Gators.
  • Note: Made part of a group called Monstrous Races.
  • Immortals – (Ka E35, The Shining One F29) Gods (2/64 – Energy 1/29 – Matter 1/35)
  • PantheonsSavage Coast and Shadowlands (they fit well for the concepts of Lizardfolk being one of the aspects of the Savage Coast and Shadowlands beliefs).
    • The Animalistic Races group is linked to the Atruaghin pantheon.
  • Last Updated – 2021-09-17, 2021-09-27, 2021-11-25
Myoshima (1 God)
Nationality
  • Myoshima– Nation – The catfolk (rakasta) domain located on the moon of Patera. The moon of Patera is not visible in the night sky and is a second hidden moon of Mystara.
  • Note: Made part of a patron group called Nationality.
  • Immortals – (Bastet W22) Gods (1/22 – Time 1/22)
  • Pantheons – Myoshima (they fit well for the concepts of Myoshima being one of the nationalities of the Myoshima beliefs).
  • Last Updated – 2021-11-19
Old Ones (6 Gods)
Nobility
  • Old Ones – title – The Mystarian Immortal rank of Old Ones. The immortals who were once leaders of the Spheres and have stepped back and changed, while little is known about them they still influence the world to some extent.
  • Immortals – (Ouranos (D34), Pax (A35), Skuld (W34), Thalia (A31), Urd (W32), Vethandi (35))
  • PantheonsOld Ones (All immortals of the Old Ones rank sit on this council of gods and appear to have left the politics of the setting).
  • Last Updated – 2021-09-20
Sovereign (5 Gods)
Nobility
  • Sovereign – title – The rulers of the Elemental domain. This is an aspect and not a Patron. They are the rulers and protectors of each of the five different elemental domains.
  • Immortals – (Air Elemaster A33, Earth Elemaster, Fire Elemaster, Nyx, Water Elemaster) Gods (5/165 – Energy 1/33 – Entropy 1/33 – Matter 1/33 – Thought 1/33 – Time 1/33)
  • PantheonsAlphatian Empire, Forest, Ocean, Radiance, Sky and Shadowlands (they provide the elemental connection to all the elemental pantheons and once element cannot exist without the others).
  • Last Updated – 2021-09-20
Sphere of Energy (31 Gods)
Sphere of Entropy (35 Gods)
Sphere of Matter (34 Gods)
Sphere of Thought (36 Gods)
Sphere of Time (33 Gods)
Temporals (29 Gods)
Nobility

Content Updates

  • 2021-12-03 – 3 H’s Completed (177 total)
  • 2021-12-02 – 4 G’s Completed, 5 H’s Completed (174 total) 3 Updated
  • 2021-12-01 – 1 F’s Completed (165 total)
  • 2021-11 – 1 A’s Completed, 1 B’s Completed, 1 C’s Completed, 4 E’s Completed, 19 F’s Completed, 8 G’s Completed, 1 M’s Completed (164 total) 23 Updated
  • 2021-10 – 3 D’s Completed, 10 E’s Completed. 1 G’s Completed (129 total) 3 Updated
  • 2021-09 – 28 A’s Completed, 16 B’s Completed, 35 C’s Completed, 22 D’s Completed, 2 E’s Completed, 1 H’s Completed, 1 I’s Completed, 1 L’s Completed, 1 O’s Completed, 6 S’s Completed, 2 T’s Completed (115 total) 82 Updated
WRATH Design

Setting Design:
Part 1 – Five Elements,
Part 2 – Five Spheres,
Part 3 – Pantheons,
Part 4 – Divine Features,
Part 5 – Reference Material,
Part 6 – Races,
Part 7 – Secret Crafts,
Part 8 – Weapons Mastery,
Part 9 – Setting,
Part 10 – Timeline,
Part 11 – Magical Item,
Part 12 – Classes,
Part 13 – Downtime,
Part 14 – Immortality,
Part 15 – Elemental Aspects,
Part 16 – Immortal Patrons,
Part 17 – New Directions,
Part 18 – Symbols

Kingdom Building:
Part 1 – Mapping

D&D Pantheons

The Pantheons, The Immortals, The Divine Features

Racial Pantheons: Atruaghin, Dragonkin, Dwarven and Gnome, Elven, Ethengarian, Giantkin, Halfling, Traladaran

Cultural Pantheons: Alphatian Empire, Land Guilds, Makai, Norse, Ocean Guilds, Outcast, Thyatian Empire, Ylari

Elemental Pantheons: Air, Darkness, Earth, Fire, Forest, Ocean, Radiance, Shadowlands, Sky, Water

Immortal Pantheons: Celestials, Elemental Rulers, Empyreals, Energy, Entropy, Eternals, Hierarchs, Initiates, Matter, Spheres, Temporals, Thought, Time

Special Pantheons: Ancient Ones, Assembly, Azcan, Davania, Hollow World, Myoshima, Nithian, Norwold, Old Ones, Olympian, Savage Coast

D&D 5E in Mystara

D&D MenuAdventures, Artefacts, Backgrounds, Classes, Dominions, Downtime, Feats, Gazetteers, Gods, Magical Items, Monsters, Organisations, Pantheons, Races, Ranks & Titles, Rune Magic, Secret Crafts, Settlements, Spells, Timeline, Weapons Mastery

WRATH: Campaign, Design

Game ManagementAnnotated Stat Block, Character Creation, Choosing a New Campaign, Gaming over Skype, GM’s Luck Roll, Tracking Experience

Class Builds – Artificer – Bombardier (Tinkerkin), Barbarian – Totem Warrior (Ethegnarian), Totem Warrior (Heldannic), Bard – College of Valour (Sunfey), Druid – Circle of Dreams (Woodfey), Circle of the Tree of Life (Seasonfey), Fighter – Battlemaster (Seashire), Eldritch Knight (Kerendan), Weapons Master (Makai), Weapons Master (Stonebound), Monk – Way of the Elements (Waterchild), Paladin – Oath of Radiance (Sunfey), Oath of Vengeance (Firechild), Sorcerer – Wild Magic (Shadowfey), Warlock – Celestial (Sunfey), Wizard – Bladesinger (Seasonfey), Dragon – White. Multiclass – Cleric/Wizard (Ethengarian), Rogue/Cleric (Atruaghin), Rogue/Sorcerer (Seashire), Wizard/Rogue (Traladaran)

FloorplansThyatian

Session Recordings – Campaign Journals

Library of Books

B5, d20 System, Pathfinder, SW

Main Logo

This site is constantly under revision, no blog posts are final as this is a work in progress place for me to develop my game settings and rules. Some posts might be placeholders for future content, so feel free to check back later for updated information.

Basic Links: Who Am I?, Home, Game Tools, Game Session Videos, My Campaigns, My Library, Site Map, Subscription Information

Game Systems: Dungeons & Dragons, Pathfinder 1 & 2, Shadowrun, Star Wars. Other Game Systems

Site sponsored by the author AS Hamilton (my wife) with her books available on amazon kindle.

By thedarkelf007

I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

Leave a Reply

Please log in using one of these methods to post your comment:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s