Dungeons and Dragons – Mystara
Patron of Air

Patron of Air
Elements Group
Racial – Genasi Races Group
(3 Gods)
Air – noun – the invisible gaseous substance surrounding the earth, a mixture mainly of oxygen and nitrogen.
Air – racial – the Genasi race is the core of the Alphaltian people, with the Air aspected Genasi being the ruling elite of the Empire.
Note: Made part of a group called Element and Racial – Genasi Races Group.
Associated Domains – Air
Barbarian Paths – Storm Herald – Sea
Monk Ways – Elements – Air
Paladin Oaths – Thunder
Sorcerer Origins – Draconic Bloodline – Air, Elemental Essence – Air, Storm Sorcery
Warlock Pacts – Pact of the Genie Lord – Air
Wizard Traditions – Elementalist – Air
Associated Feats – Elemental Adept (ph166), Negotiator, Survivor
Associated Organisations – Thought – The Wind
Associated Secret Crafts – Airologist, Skyologist
Immortals – (Air Elemaster A33, Odin A36, Palartarkan A11) Gods (3/80 – Thought 3/80)
Primary Pantheons – Air and Sky (they fit well for the concepts of Air being one of their keywords to describe the Sky beliefs).
Elements Group Patrons
This group is linked to the Spheres pantheon. They group is not associated with any specific sphere or organisation.
Air (3), Balance (4), Chaos (2), Cold (2), Creation (6), Darkness (4), Destruction (10), Earth (4), Energy (2), Entropy (1), Fire (7), Good (3), Gravity (1), Sovereign (5)
Energy Immortals – Ixion (Balance),
Matter Immortals – Atruaghin (Balance), Djaea (Balance),
Thought Immortals – Air Elemaster (Air), Odin (Air), Palartarkan (Air),
Time Immortals – Vethandi (Balance),
Racial Group Patrons
This group is not linked to any pantheon. They are also not associated with any specific sphere or organisation.
Aerial Races Group, Aquatic Races Group, Dragonkind (5), Earth Races Group, Fey Races Group, Forest Races Group, Genasi Races Group, Humanoid Races Group, Monstrous Races Group, Planar Races Group,
Racial – Aerial Races Group
The Aerial Races group is linked to the Sky pantheon.
Aerial Races (2), Avianfolk (2),
Racial – Animalistic Races Group
The Animalistic Races group liked to the Atruaghin pantheon.
Catfolk (2), Cats (1), Lizardfolk (2)
Racial – Aquatic Races Group
The Aquatic Races group is linked to the Ocean pantheon.
Aquatic Races (1), Devilfish (1)
Racial – Demihuman Races Group
The Demihuman Races group is not linked to a pantheon.
Dwarves (2), Elven (12), Gnomes (3)
Racial – Earth Races Group
The Earth Races group is linked to the Forest pantheon.
Earth Races (4)
Racial – Fey Races Group
The Fey Races group is not linked to a pantheon.
Fey Races (1)
Racial – Forest Races Group
The Forest Races group is linked to the Forest pantheon.
Forest Races (7)
Racial – Genasi Races Group
The Genasi racial subgroup is linked to the Alphatian Empire pantheon.
Air (3), Darkness (4), Earth (4), Fire (7)
Racial – Humanoid Races Group
The Humanoid Races group is linked to the Outcast pantheon.
Bugbears (1), Giants (7), Gnolls (1), Goblins (1)
Racial – Monstrous Races Group
The Monstrous Races group is linked to the Outcast pantheon.
Racial – Planar Races Group
The Planar Races group is lined to the Alphatian Empire pantheon.
Beholders (1), Diaboli (1), Formians (1), Genie (5)
Energy Immortals – Bartziluth (Bugbears), Guidarezzo (Avianfolk),
Entropy Immortals – Aracne Prime (Aranea), Arik (Beholders),
Thought Immortals – Air Elemaster (Aerial Races, Air), Cochere (Avianfolk), Korotiku (Aranea), Odin (Air), Palartarkan (Air),
Time Immortals – Calitha (Aquatic Races), Simurgh (Aerial Races),
Secondary Pantheons – These are pantheons that have these Patron Immortals within it so look at these as lesser beliefs.
- Dwarven and Gnome (Palartarken), Forest (Air Elemaster), Halfling (Odin), Makai (Palartarken), Myoshima (Palartarken), Norse (Odin), Ocean (Air Elemaster), Radiance (Air Elemaster, Palartarken), Shadowlands (Air Elemaster), Thyatian Empire (Odin), Traladaran (Palartarken), Ylari (Air Elemaster),
Immortal Council Pantheons – These are pantheons that deal with the Immortals councils and consider this to be part of their charter.
- Ancient Ones (Air Elemaster, Odin), Assembly (Air Elemaster, Odin, Palartarken), Elemental Rules (Air Elemaster), Hierarchs (Air Elemaster, Odin), Temporals (Palartarken), Thought (Air Elemaster, Odin, Palartarken),
References
Primary Air Pantheons
Air Elemental Pantheon
Guiding Principle – The elemental culture only about the element of Air.
Associated Nations – Alphatian Empire
Single Element Organisations – Thought – Wind,
Core Immortals – Air Elemaster (Thought 33), Odin (Thought 36), Palartarken (Thought 11),
- Primary Patrons –
- Primary Secret Crafts – Airologist (Air), Skyologist (Air),

- Immortals of Thought (3) – Air Elemaster (Hierarch 33, as Astallab, Air), Odin (Hierarch 36, as The Zephyr, Air), Palartarkan (Temporal 11, as Lord of the Air, Air),
- Primary Barbarian – Storm Herald – Sea (Air)
- Primary Cleric – Air (Air,),
- Primary Monk – Elements – Air (Air),
- Primary Paladin – Thunder (Air),
- Primary Sorcerer – Draconic Bloodline – Air (Air), Elemental Essence – Air (Air), Storm Sorcery (Air),
- Primary Warlock – Genie Lord – Air (Air),
- Primary Wizard – Elementalist – Air (Air),
Alphatian Empire Cultural Pantheon
Guiding Principle – The culture is trying to bring all the gods of the world under one pantheon dominated by magic and and those to wield it.
Associated Nations – Alphatian Empire
Single Element Organisations – Entropy – The Dark, Thought – Wind, Time – The Wave
Dual Element Organisations – Thought/Time – The Storm
Core Immortals – Alphatia (Energy 16), Palartarken (Thought 11), Razud (Energy 31),
- Primary Patrons –
- Elements – Air (3),
- Nationality –
- Alphatian Empire – Alphatian Empire (3), Ar (1), Blackheart (1)
- Racial – Genasi Races – Air (3),
- Racial – Monstrous Races Aranea (2)
- Racial – Planar Races – Beholders (1)
- Primary Secret Crafts – Airologist (Air, Alphatian Empire, Ar), Bureauologist (Ambition), Diplomologist (Ambition), Entertainologist (Ambition), Shapeologist (Aranea), Skyologist (Air, Alphatian Empire, Ar),
- Immortals of Energy (3) – Alphatia (Celestial 16, as Lady of Peace, Alphatian Empire, Beauty), Iliric (Temporal 8, as The Ego, Ambition), Razud (Hierarch 31, as Razud, Alphatian Empire),
- Immortals of Entropy (8) – Aracne Prime (Temporal 8, as Spider Queen, Aranea), Arik (Celestial 18, as Lord of Madness and Nightmares, Beholders), Bachraeus (Empyreal 19, Lord of Snakes and Poisons, Betrayal), Kythria (Initiate 2, as Lady of Passion, Beauty), Loki (Eternal 30, as Prince of Lies and Deceit, Betrayal), Marwdyn (Initiate 4, as Master of Necromancy, Blackheart), Pharamond (Hierarch 32, as Master of Betrayals, Ambition), Talitha (Eternal 25, as Queen of Treachery and Vice, Avidity),
- Immortals of Matter (2) – Lornasen (Temporal 10, as Queen of Spring, Beauty), Valerias (Hierarch 31, as Lady of Charity, Beauty),
- Immortals of Thought (5) – Air Elemaster (Hierarch 33, as Sovereign of Air, Air), Freyja (Celestial 14, as Mistress of the Seidh, Beauty), Korotiku (Hierarch 32, as Lord of Spiders, Aranea), Odin (Hierarch 36, as The Zephyr, Air), Palartarkan (Temporal 11, as Lord of the Air, Air, Alphatian Empire, Ar), Thalia (Hierarch 31, as Lady of Harmony, Beauty),
- Primary Barbarian – Storm Herald – Sea (Air)
- Primary Cleric – Air (Air, Alphatian Empire, Ar), Ambition (Ambition), Arcana (Alphatian Empire, Arenea),
- Primary Monk – Elements – Air (Air),
- Primary Paladin – Thunder (Air),
- Primary Sorcerer – Draconic Bloodline – Air (Air), Elemental Essence – Air (Air), Storm Sorcery (Air),
- Primary Warlock – Genie Lord – Air (Air),
- Primary Wizard – Elementalist – Air (Air),
Sky Elemental Pantheon
Guiding Principles – The balanced elemental culture concerned with flight and air.
Associated Nations – Alphatian Empire
Single Element Organisations – Thought – Wind,
Core Immortals – Air Elemaster (Thought 33), Odin (Thought 36), Palartarken (Thought 11),
- Primary Patrons –
- Elements – Air (3),
- Racial
- Aerial Races – Aerial Races (2), Avianfolk (2)
- Genasi Races – Air (3),
- Primary Secret Crafts – Airologist (Aerial Races, Air), Skyologist (Aerial Races, Air),

- Immortals of Energy (1) – Guidarezzo (Celestial 15, as Brage, Avianfolk),
- Immortals of Thought (4) – Air Elemaster (Hierarch 33, as Astallab, Aerial Races, Air), Cochere (Temporal 12, as The Avian, Avianfolk), Odin (Hierarch 36, as The Zephyr, Air), Palartarkan (Temporal 11, as Lord of the Air, Air),
- Immortals of Time (1) – Simurgh (Eternal 26, as Simurgh, Aerial Races),
- Primary Barbarian – Storm Herald – Sea (Air)
- Primary Cleric – Air (Aerial Races, Air),
- Primary Monk – Elements – Air (Air),
- Primary Paladin – Thunder (Air),
- Primary Sorcerer – Draconic Bloodline – Air (Air), Elemental Essence – Air (Air), Storm Sorcery (Air),
- Primary Warlock – Genie Lord – Air (Air),
- Primary Wizard – Elementalist – Air (Air),
Spheres of Mystara (Council)
Guiding Principle – The council of elements of Mystara.
Single Element Organisations – Thought – Wind,
Core Immortals – Terra (Leader of Matter), Odin (Leader of Thought)
- Charter Patrons
- Racial –
- Genasi Races – Air (3),
- Charter Secret Crafts – Airologist (Air), Shapeologist (Aranea), Skyologist (Air),
- Racial –
- Charter Barbarian – Storm Herald – Sea (Air)
- Charter Cleric – Air (Air,),
- Charter Monk – Elements – Air (Air),
- Charter Paladin – Thunder (Air),
- Charter Sorcerer – Draconic Bloodline – Air (Air), Elemental Essence – Air (Air), Storm Sorcery (Air),
- Charter Warlock – Genie Lord – Air (Air),
- Charter Wizard – Elementalist – Air (Air),
- Associated Patrons –
- Matter – Living – Agriculture (1)
- Thought – Artists – Architecture (1)
- Thought – Science – Agriculture (1), Architecture (1)
- Dual Matter/Thought – Living Science (Agriculture (4))
- Associated Secret Crafts – Craftologist (Architecture), Earthologist (Agriculture), Naturologist (Agriculture), Sailologist (Adventure), Shapeologist (Aranea), Skyologist (Adventure), Wagonologist (Adventure), Waterologist (Arctic),
- Associated Barbarian Paths – Storm Herald – Mountain (Agriculture) / Sea (Agriculture),
- Associated Cleric Domains – Arcana (Aranea), Creation (Architecture), Earth (Agriculture), Nature (Agriculture), Tempest (Agriculture), Water (Arctic),
- Associated Monk Ways – Elements – Air (Agriculture) / Earth (Agriculture),
- Secondary Paladin Oaths – Thunder (Agriculture),
- Associated Sorcerer Origins – Draconic Bloodline – Air (Agriculture) / Earth (Agriculture), Elemental Essence – Air (Agriculture) / Earth (Agriculture), Storm Sorcery (Agriculture),
- Associated Warlock Pacts – Genie Lord – Air (Agriculture) / Earth (Agriculture),
- Associated Wizard Traditions – Elementalist – Air (Agriculture) / Earth (Agriculture),
- Associated Feats – Elemental Adept (ph166, Agriculture), Negotiator (Agriculture), Survivor (Agriculture),
- Immortals of Energy (1) – Ixion (Hierarch 36, as Ixion, Balance),
- Immortals of Entropy (2) – Aracne Prime (Temporal 8, Aranea), Stodos (Initiate 6, Arctic),
- Immortals of Matter (3) – Atruaghin (Hierarch 32, as Atruaghin, Balance), Djaea (Hierarch 34, as Djaea, Balance), Terra (Hierarch 36, Agriculture), Polunius (Eternal 25, Architecture),
- Immortals of Thought (3) – Air Elemaster (Hierarch 33, as Sovereign of Air, Air, Air Genasi), Odin (Hierarch 36, as The Zephyr, Air, Air Genasi), Palartarkan (Temporal 11, as Lord of the Air, Air, Air Genasi),
- Immortals of Time (1) – Vethandi (Hierarch 35, as Vethandi, Balance)
Immortal Patrons of Air
Air Elemaster (Thought, Hierarch 33)
- Favoured Weapon – Natural Weapons
- Symbol – An azure circle (Shown on Holy Symbols of Mystara Day 17)
- Other Names – Astallah, Calipha of the Bright Wind, Sovereign of Air
- Patron of
- Elements – Air (3),
- Immortal Titles – Ancient (13)
- Racial
- Aerial Races – Aerial Races (2),
- Genasi Races – Air (3)
- Core Pantheons – Air (as Astallah), Sky (as Astallb),
- Core Councils – Elemental Rulers (as Air Elemaster), Spheres (as Air Elemaster),
- Single Element Organisations – Thought – The Wind,
- Secret Crafts – Airologist (Aerial Races, Air), Skyologist (Aerial Races, Air),
Appearance: a colossal androgynous humanoid (around 20′ tall) made of air, clouds and lightning.
Appearance: Astallah, djinni Calipha of the Bright Wind.
- Pantheons – Air (as Astallah, Air), Alphatian Empire (as Sovereign of Air), Forest (as Air Elemaster), Ocean (as Air Elemaster), Radiance (as Air Elemaster), Shadowlands (as Air Elemaster), Sky (as Astallb, Air), Ylari (as Calipha of the Bright Wind)
- Immortal Councils – Ancient Ones (as Air Elemaster, Ancient), Assembly (as Air Elemaster), Elemental Rulers (as Air Elemaster), Hierarch (as Air Elemaster), Spheres (as Air Elemaster, Air), Thought (as Air Elemaster)
- Barbarian – Storm Herald – Sea (Air)
- Cleric – Air (Aerial Races, Air,),
- Monk – Elements – Air (Air),
- Paladin – Thunder (Air),
- Sorcerer – Draconic Bloodline – Air (Air), Elemental Essence – Air (Air), Storm Sorcery (Air),
- Warlock – Genie Lord – Air (Air),
- Wizard – Elementalist – Air (Air),
Odin (Thought, Hierarch 36)
- Favoured Weapon – Spear
- Symbol – Silhouette of two ravens facing one another, with the head of a man between them, they whisper into his ears (Shown on Holy Symbols of Mystara Day 18)
- Other Names – Amon, Father Sky, Grammaton, He Who Watches, Jumal, Lord of Sky and Winds, Oloron, Perun, Taranos, The Zephyr, Viuden, Wotan
- Patron of
- Core Pantheons – Norse (as Odin)
- Single Element Organisations – Thought – The Wind, Time – The Wave
- Dual Element Organisations – Though/Time – The Storm
- Secret Crafts – Airologist (Air), Skaldologist (Aesirs), Skyologist (Air),
Appearance: an elderly bearded man with a patch on his left eye, with broad shoulders but an arched back, clad in grey dusty clothes, with an old hat and cloak, holding a long spear while walking as a staff. He is always followed by his two ravens, Hugin and Munin, and he often appears riding his mythical eight-legged flying horse, Sleipnir.
- Pantheons – Air (as The Zephyr, Air), Alphatian Empire (as Lord of Sky and Winds, Air, Authority), Halfling (as Wotan), Sky (as The Zephyr, Air), Thyatian Empire (as The Zephyr, Authority),
- Immortal Councils – Ancient Ones (as Odin), Assembly (as Odin), Hierarch (as Odin), Spheres (as Odin), Thought (as Odin)
- Barbarian – Storm Herald – Sea (Air)
- Cleric – Air (Aerial Races, Air), Knowledge (Aesirs), War (Aesirs),
- Monk – Elements – Air (Air),
- Paladin – Thunder (Air),
- Sorcerer – Draconic Bloodline – Air (Air), Elemental Essence – Air (Air), Storm Sorcery (Air),
- Warlock – Genie Lord – Air (Air),
- Wizard – Elementalist – Air (Air),
Palartarkan (Thought, Temporal 11)
- Favoured Weapon – Spear
- Symbol – A floating mountain (Shown on Holy Symbols of Mystara Day 19)
- Other Names – Lord of the Air, The Lofty One
- Patron of
- Core Pantheons – Air (as Lord of the Air), Alphatian Empire (as Lord of the Air), Sky (as Lord of the Air)
- Single Element Organisations – Energy – The Flame, Thought – The Wind,
- Dual Element Organisations – Energy/Thought – The Radiant
- Secret Crafts – Airologist (Air, Alphatian Empire, Ar), Divinology (Astrology), Mechologist (Astronomy), Skyologist (Air, Alphatian Empire, Ar), Starologist (Astrology, Astronomy), Technologist (Astronomy),
Appearance: a human with a large, muscular physique, with thick, pure-white, well-groomed hair, beard and moustache, dressed in clothes of blue and white tones that recall the clouds. He usually appears floating in a position of meditation, with crossed legs.
- Pantheons – Air (as Lord of the Air, Air), Alphatian Empire (as Lord of the Air, Air), Dwarven and Gnome (as Lord of the Air, Astronomy), Makai (as Lord of the Air, Astronomy), Myoshima (as The Lofty One, Astronomy), Radiance (as Lord of the Air, Astrology), Sky (as Lord of the Air), Traladaran (as The Lofty One, Astrology)
- Immortal Councils – Assembly (as Palartarkan), Spheres (as Palartarkan), Temporals (as Palartarkan), Thought (as Palartarkan),
- Barbarian – Storm Herald – Sea (Air)
- Cleric – Air (Air, Alphatian Empire, Ar), Arcana (Alphatian Empire), Clockwork (Astronomy), Prophecy (Astrology),
- Monk – Elements – Air (Air),
- Paladin – Thunder (Air),
- Sorcerer – Draconic Bloodline – Air (Air), Elemental Essence – Air (Air), Storm Sorcery (Air),
- Warlock – Genie Lord – Air (Air),
- Wizard – Elementalist – Air (Air),
Associated Class Archetypes
Barbarian Path of the Storm Herald
- Patron of
- Matter – Living (Agriculture (4)) for Mountain (Earth)
- Thought – Science (Agriculture (4)) for Sea (Air)
- Dual Matter/Thought – Living Science (Agriculture (4))
- Elements – Air (3),
- Racial – Genasi (Air (3)),
- Single Element Organisations – Thought – Wind,
- Associated Secret Crafts – Airologist (Agriculture, Air), Earthologist (Agriculture), Naturologist (Agriculture), Skyologist (Agriculture),
- Energy Immortals – Ninsun (Agriculture),
- Matter Immortals – Terra (Agriculture),
- Thought Immortals – Air Elemaster (Air), Frey (Agriculture), Odin (Air), Palartarken (Air), Ralon (Agriculture),
- Primary Pantheon/Immortals – Air (Air Elemaster, Odin, Palartarken), Alphatian Empire (Air Elemaster, Odin, Palartarken), Dwarven and Gnome (Frey, Ninsun, Ralon, Terra), Forest (Frey, Ninsun, Ralon, Terra), Halfling (Frey, Ninsun, Ralon, Terra), Land Guilds (Frey, Ninsun, Ralon, Terra), Myoshima (Frey, Ninsun, Ralon, Terra), Sky (Air Elemaster, Odin, Palartarken),
- Secondary Pantheon/Immortals – Dragonkin (Freyja, Terra), Dwarven and Gnome (Palartarken), Earth (Terra), Elven (Frey), Ethengarian (Frey), Forest (Air Elemaster), Giantkin (Frey), Halfling (Odin), Makai (Palartarken), Myoshima (Palartarken), Norse (Frey, Odin), Ocean (Air Elemaster), Radiance (Air Elemaster, Palartarken), Shadowlands (Air Elemaster), Thyatian Empire (Frey, Odin), Traladaran (Palartarken), Ylari (Air Elemaster),
- Councils – Ancient Ones (Air Elemaster, Odin), Assembly (Air Elemaster, Frey, Ninsun, Odin, Palartarken, Ralon, Terra), Celestials (Frey), Elemental Rules (Air Elemaster), Energy (Ninsun), Hierarch (Air Elemaster, Ninsun, Odin, Terra), Matter (Terra), Sphere (Terra), Temporal (Palartarken, Ralon), Thought (Air Elemaster, Frey, Odin, Palartarken, Ralon),
Clerical Domain of Air
- Patrons of
- Matter – Living – Agriculture (4)
- Thought – Science – Agriculture (4)
- Dual Matter/Thought – Living Science – Agriculture (4)
- Elements – Air (3)
- Nationality – Alphatian Empire – Alphatian Empire (3), Ar (1),
- Racial –
- Aerial Races – Aerial Races (2)
- Genasi Races – Air (3)
- Single Element Organisations – Thought – Wind,
- Associated Secret Crafts – Airologist (Agriculture, Air, Alphatian Empire, Ar), Skyologist (Agriculture, Air, Alphatian Empire, Ar),
- Energy Immortals – Alphatia (Alphatian Empire), Ninsun (Agriculture), Razud (Alphatian Empire),
- Matter Immortals – Terra (Agriculture),
- Thought Immortals – Air Elemaster (Aerial Races, Air), Frey (Agriculture), Odin (Air), Palartarken (Air, Alphatian Empire, Ar), Ralon (Agriculture),
- Time Immortals – Simurgh (Aerial Races),
- Primary Domain Pantheons – Air (Air Elemaster, Odin, Palartarkan), Alphatian Empire (Air Elemaster, Alphatia, Odin, Palartarkan, Razud), Sky (Air Elemaster, Odin, Palartarkan, Simurgh),
- Secondary Domain Pantheons – Darkness (Simurgh), Dragonkin (Simurgh), Dwarven and Gnome (Palartarkan, Simurgh), Elven (Alphatia), Forest (Air Elemaster, Simurgh), Giantkin (Simurgh), Halfling (Odin, Razud), Hollow World (Alphatia), Land Guilds (Alphatia), Makai (Razud), Myoshima (Palartarkan), Ocean (Air Elemaster), Outcast (Simurgh), Radiance (Air Elemaster, Palartarkan), Shadowlands (Air Elemaster), Thyatian Empire (Odin, Razud), Traladaran (Palartarkan), Ylari (Air Elemaster)
- Council Pantheons – Ancient Ones (Air Elemaster, Odin, Razud, Simurgh), Assembly (Air Elemaster, Alphatia, Odin, Palartarkan, Simurgh, Razud), Celestials, (Alphatia), Elemental Rulers (Air Elemaster), Energy (Alphatia, Razud), Eternal (Simurgh), Hierarch (Air Elemaster, Odin, Razud), Spheres (Air Elemaster, Odin, Palartarkan), Thought (as Air Elemaster, Odin), Time (Simurgh)
Monk Way of the Elements
- Patron of
- Matter – Living (Agriculture (4)) for Earth
- Thought – Science (Agriculture (4)) for Air
- Dual Matter/Thought – Living Science (Agriculture (4))
- Elements – Air (3),
- Racial – Genasi (Air (3)),
- Associated Secret Crafts – Airologist (Agriculture, Air), Earthologist (Agriculture), Naturologist (Agriculture), Skyologist (Agriculture),
- Energy Immortals – Ninsun (Agriculture),
- Matter Immortals – Terra (Agriculture),
- Thought Immortals – Air Elemaster (Air), Frey (Agriculture), Odin (Air), Palartarken (Air), Ralon (Agriculture),
- Primary Pantheon/Immortals – Air (Air Elemaster, Odin, Palartarken), Alphatian Empire (Air Elemaster, Odin, Palartarken), Dwarven and Gnome (Frey, Ninsun, Ralon, Terra), Forest (Frey, Ninsun, Ralon, Terra), Halfling (Frey, Ninsun, Ralon, Terra), Land Guilds (Frey, Ninsun, Ralon, Terra), Myoshima (Frey, Ninsun, Ralon, Terra), Sky (Air Elemaster, Odin, Palartarken),
- Secondary Pantheon/Immortals – Dragonkin (Freyja, Terra), Dwarven and Gnome (Palartarken), Earth (Terra), Elven (Frey), Ethengarian (Frey), Forest (Air Elemaster), Giantkin (Frey), Halfling (Odin), Makai (Palartarken), Myoshima (Palartarken), Norse (Frey, Odin), Ocean (Air Elemaster), Radiance (Air Elemaster, Palartarken), Shadowlands (Air Elemaster), Thyatian Empire (Frey, Odin), Traladaran (Palartarken), Ylari (Air Elemaster),
- Councils – Ancient Ones (Air Elemaster, Odin), Assembly (Air Elemaster, Frey, Ninsun, Odin, Palartarken, Ralon, Terra), Celestials (Frey), Elemental Rules (Air Elemaster), Energy (Ninsun), Hierarch (Air Elemaster, Ninsun, Odin, Terra), Matter (Terra), Sphere (Terra), Temporal (Palartarken, Ralon), Thought (Air Elemaster, Frey, Odin, Palartarken, Ralon),
Paladin Oath of Thunder
- Patron of
- Matter – Living (Agriculture (4)) for Earth
- Thought – Science (Agriculture (4)) for Air
- Dual Matter/Thought – Living Science (Agriculture (4))
- Elements – Air (3),
- Racial – Genasi (Air (3)),
- Associated Secret Crafts – Airologist (Agriculture, Air), Earthologist (Agriculture), Naturologist (Agriculture), Skyologist (Agriculture),
- Energy Immortals – Ninsun (Agriculture),
- Matter Immortals – Terra (Agriculture),
- Thought Immortals – Air Elemaster (Air), Frey (Agriculture), Odin (Air), Palartarken (Air), Ralon (Agriculture),
- Primary Pantheon/Immortals – Air (Air Elemaster, Odin, Palartarken), Alphatian Empire (Air Elemaster, Odin, Palartarken), Dwarven and Gnome (Frey, Ninsun, Ralon, Terra), Forest (Frey, Ninsun, Ralon, Terra), Halfling (Frey, Ninsun, Ralon, Terra), Land Guilds (Frey, Ninsun, Ralon, Terra), Myoshima (Frey, Ninsun, Ralon, Terra), Sky (Air Elemaster, Odin, Palartarken),
- Secondary Pantheon/Immortals – Dragonkin (Freyja, Terra), Dwarven and Gnome (Palartarken), Earth (Terra), Elven (Frey), Ethengarian (Frey), Forest (Air Elemaster), Giantkin (Frey), Halfling (Odin), Makai (Palartarken), Myoshima (Palartarken), Norse (Frey, Odin), Ocean (Air Elemaster), Radiance (Air Elemaster, Palartarken), Shadowlands (Air Elemaster), Thyatian Empire (Frey, Odin), Traladaran (Palartarken), Ylari (Air Elemaster),
- Councils – Ancient Ones (Air Elemaster, Odin), Assembly (Air Elemaster, Frey, Ninsun, Odin, Palartarken, Ralon, Terra), Celestials (Frey), Elemental Rules (Air Elemaster), Energy (Ninsun), Hierarch (Air Elemaster, Ninsun, Odin, Terra), Matter (Terra), Sphere (Terra), Temporal (Palartarken, Ralon), Thought (Air Elemaster, Frey, Odin, Palartarken, Ralon),
Sorcerer Origin of Draconic Bloodline
- Patron of
- Matter – Living (Agriculture (4)) for Earth or Green
- Thought – Science (Agriculture (4)) for Air or White
- Dual Matter/Thought – Living Science (Agriculture (4))
- Associated Secret Crafts – Airologist (Agriculture, Air), Earthologist (Agriculture), Naturologist (Agriculture), Skyologist (Agriculture),
- Energy Immortals – Ninsun (Agriculture),
- Matter Immortals – Terra (Agriculture),
- Thought Immortals – Air Elemaster (Air), Frey (Agriculture), Odin (Air), Palartarken (Air), Ralon (Agriculture),
- Primary Pantheon/Immortals – Air (Air Elemaster, Odin, Palartarken), Alphatian Empire (Air Elemaster, Odin, Palartarken), Dwarven and Gnome (Frey, Ninsun, Ralon, Terra), Forest (Frey, Ninsun, Ralon, Terra), Halfling (Frey, Ninsun, Ralon, Terra), Land Guilds (Frey, Ninsun, Ralon, Terra), Myoshima (Frey, Ninsun, Ralon, Terra), Sky (Air Elemaster, Odin, Palartarken),
- Secondary Pantheon/Immortals – Dragonkin (Freyja, Terra), Dwarven and Gnome (Palartarken), Earth (Terra), Elven (Frey), Ethengarian (Frey), Forest (Air Elemaster), Giantkin (Frey), Halfling (Odin), Makai (Palartarken), Myoshima (Palartarken), Norse (Frey, Odin), Ocean (Air Elemaster), Radiance (Air Elemaster, Palartarken), Shadowlands (Air Elemaster), Thyatian Empire (Frey, Odin), Traladaran (Palartarken), Ylari (Air Elemaster),
- Councils – Ancient Ones (Air Elemaster, Odin), Assembly (Air Elemaster, Frey, Ninsun, Odin, Palartarken, Ralon, Terra), Celestials (Frey), Elemental Rules (Air Elemaster), Energy (Ninsun), Hierarch (Air Elemaster, Ninsun, Odin, Terra), Matter (Terra), Sphere (Terra), Temporal (Palartarken, Ralon), Thought (Air Elemaster, Frey, Odin, Palartarken, Ralon),
Sorcerer Origin of Elemental Essence
- Patron of
- Matter – Living (Agriculture (4)) for Earth
- Thought – Science (Agriculture (4)) for Air
- Dual Matter/Thought – Living Science (Agriculture (4))
- Associated Secret Crafts – Airologist (Agriculture, Air), Earthologist (Agriculture), Naturologist (Agriculture),
- Energy Immortals – Ninsun (Agriculture),
- Matter Immortals – Terra (Agriculture),
- Thought Immortals – Air Elemaster (Air), Frey (Agriculture), Odin (Air), Palartarken (Air), Ralon (Agriculture),
- Primary Pantheon/Immortals – Air (Air Elemaster, Odin, Palartarken), Alphatian Empire (Air Elemaster, Odin, Palartarken), Dwarven and Gnome (Frey, Ninsun, Ralon, Terra), Forest (Frey, Ninsun, Ralon, Terra), Halfling (Frey, Ninsun, Ralon, Terra), Land Guilds (Frey, Ninsun, Ralon, Terra), Myoshima (Frey, Ninsun, Ralon, Terra), Sky (Air Elemaster, Odin, Palartarken),
- Secondary Pantheon/Immortals – Dragonkin (Freyja, Terra), Dwarven and Gnome (Palartarken), Earth (Terra), Elven (Frey), Ethengarian (Frey), Forest (Air Elemaster), Giantkin (Frey), Halfling (Odin), Makai (Palartarken), Myoshima (Palartarken), Norse (Frey, Odin), Ocean (Air Elemaster), Radiance (Air Elemaster, Palartarken), Shadowlands (Air Elemaster), Thyatian Empire (Frey, Odin), Traladaran (Palartarken), Ylari (Air Elemaster),
- Councils – Ancient Ones (Air Elemaster, Odin), Assembly (Air Elemaster, Frey, Ninsun, Odin, Palartarken, Ralon, Terra), Celestials (Frey), Elemental Rules (Air Elemaster), Energy (Ninsun), Hierarch (Air Elemaster, Ninsun, Odin, Terra), Matter (Terra), Sphere (Terra), Temporal (Palartarken, Ralon), Thought (Air Elemaster, Frey, Odin, Palartarken, Ralon),
Sorcerer Origin of Storm Sorcery
- Patron of
- Matter – Living (Agriculture (4)) for Earth
- Thought – Science (Agriculture (4)) for Air
- Dual Matter/Thought – Living Science (Agriculture (4))
- Elements – Air (3),
- Racial – Genasi (Air (3)),
- Associated Secret Crafts – Airologist (Agriculture, Air), Earthologist (Agriculture), Naturologist (Agriculture), Skyologist (Agriculture),
- Energy Immortals – Ninsun (Agriculture),
- Matter Immortals – Terra (Agriculture),
- Thought Immortals – Air Elemaster (Air), Frey (Agriculture), Odin (Air), Palartarken (Air), Ralon (Agriculture),
- Primary Pantheon/Immortals – Air (Air Elemaster, Odin, Palartarken), Alphatian Empire (Air Elemaster, Odin, Palartarken), Dwarven and Gnome (Frey, Ninsun, Ralon, Terra), Forest (Frey, Ninsun, Ralon, Terra), Halfling (Frey, Ninsun, Ralon, Terra), Land Guilds (Frey, Ninsun, Ralon, Terra), Myoshima (Frey, Ninsun, Ralon, Terra), Sky (Air Elemaster, Odin, Palartarken),
- Secondary Pantheon/Immortals – Dragonkin (Freyja, Terra), Dwarven and Gnome (Palartarken), Earth (Terra), Elven (Frey), Ethengarian (Frey), Forest (Air Elemaster), Giantkin (Frey), Halfling (Odin), Makai (Palartarken), Myoshima (Palartarken), Norse (Frey, Odin), Ocean (Air Elemaster), Radiance (Air Elemaster, Palartarken), Shadowlands (Air Elemaster), Thyatian Empire (Frey, Odin), Traladaran (Palartarken), Ylari (Air Elemaster),
- Councils – Ancient Ones (Air Elemaster, Odin), Assembly (Air Elemaster, Frey, Ninsun, Odin, Palartarken, Ralon, Terra), Celestials (Frey), Elemental Rules (Air Elemaster), Energy (Ninsun), Hierarch (Air Elemaster, Ninsun, Odin, Terra), Matter (Terra), Sphere (Terra), Temporal (Palartarken, Ralon), Thought (Air Elemaster, Frey, Odin, Palartarken, Ralon),
Warlock Pact of the Genie Lord
- Patron of
- Matter – Living (Agriculture (4)) for Earth
- Thought – Science (Agriculture (4)) for Air
- Dual Matter/Thought – Living Science (Agriculture (4))
- Elements – Air (3),
- Racial – Genasi (Air (3)),
- Associated Secret Crafts – Airologist (Agriculture, Air), Earthologist (Agriculture), Naturologist (Agriculture), Skyologist (Agriculture),
- Energy Immortals – Ninsun (Agriculture),
- Matter Immortals – Terra (Agriculture),
- Thought Immortals – Air Elemaster (Air), Frey (Agriculture), Odin (Air), Palartarken (Air), Ralon (Agriculture),
- Primary Pantheon/Immortals – Air (Air Elemaster, Odin, Palartarken), Alphatian Empire (Air Elemaster, Odin, Palartarken), Dwarven and Gnome (Frey, Ninsun, Ralon, Terra), Forest (Frey, Ninsun, Ralon, Terra), Halfling (Frey, Ninsun, Ralon, Terra), Land Guilds (Frey, Ninsun, Ralon, Terra), Myoshima (Frey, Ninsun, Ralon, Terra), Sky (Air Elemaster, Odin, Palartarken),
- Secondary Pantheon/Immortals – Dragonkin (Freyja, Terra), Dwarven and Gnome (Palartarken), Earth (Terra), Elven (Frey), Ethengarian (Frey), Forest (Air Elemaster), Giantkin (Frey), Halfling (Odin), Makai (Palartarken), Myoshima (Palartarken), Norse (Frey, Odin), Ocean (Air Elemaster), Radiance (Air Elemaster, Palartarken), Shadowlands (Air Elemaster), Thyatian Empire (Frey, Odin), Traladaran (Palartarken), Ylari (Air Elemaster),
- Councils – Ancient Ones (Air Elemaster, Odin), Assembly (Air Elemaster, Frey, Ninsun, Odin, Palartarken, Ralon, Terra), Celestials (Frey), Elemental Rules (Air Elemaster), Energy (Ninsun), Hierarch (Air Elemaster, Ninsun, Odin, Terra), Matter (Terra), Sphere (Terra), Temporal (Palartarken, Ralon), Thought (Air Elemaster, Frey, Odin, Palartarken, Ralon),
Wizard Tradition of Elementalist
- Patron of
- Matter – Living (Agriculture (4)) for Earth
- Thought – Science (Agriculture (4)) for Air
- Dual Matter/Thought – Living Science (Agriculture (4))
- Elements – Air (3),
- Racial – Genasi (Air (3)),
- Associated Secret Crafts – Airologist (Agriculture, Air), Earthologist (Agriculture), Naturologist (Agriculture), Skyologist (Agriculture),
- Energy Immortals – Ninsun (Agriculture),
- Matter Immortals – Terra (Agriculture),
- Thought Immortals – Air Elemaster (Air), Frey (Agriculture), Odin (Air), Palartarken (Air), Ralon (Agriculture),
- Primary Pantheon/Immortals – Air (Air Elemaster, Odin, Palartarken), Alphatian Empire (Air Elemaster, Odin, Palartarken), Dwarven and Gnome (Frey, Ninsun, Ralon, Terra), Forest (Frey, Ninsun, Ralon, Terra), Halfling (Frey, Ninsun, Ralon, Terra), Land Guilds (Frey, Ninsun, Ralon, Terra), Myoshima (Frey, Ninsun, Ralon, Terra), Sky (Air Elemaster, Odin, Palartarken),
- Secondary Pantheon/Immortals – Dragonkin (Freyja, Terra), Dwarven and Gnome (Palartarken), Earth (Terra), Elven (Frey), Ethengarian (Frey), Forest (Air Elemaster), Giantkin (Frey), Halfling (Odin), Makai (Palartarken), Myoshima (Palartarken), Norse (Frey, Odin), Ocean (Air Elemaster), Radiance (Air Elemaster, Palartarken), Shadowlands (Air Elemaster), Thyatian Empire (Frey, Odin), Traladaran (Palartarken), Ylari (Air Elemaster),
- Councils – Ancient Ones (Air Elemaster, Odin), Assembly (Air Elemaster, Frey, Ninsun, Odin, Palartarken, Ralon, Terra), Celestials (Frey), Elemental Rules (Air Elemaster), Energy (Ninsun), Hierarch (Air Elemaster, Ninsun, Odin, Terra), Matter (Terra), Sphere (Terra), Temporal (Palartarken, Ralon), Thought (Air Elemaster, Frey, Odin, Palartarken, Ralon),
Associated Secret Crafts
Airologist Secret Craft
Associated Options – This is the Association between secret crafts, patrons, Immortals and classes and other class options.
- Patrons of
- Matter – Living – Agriculture (4)
- Thought – Science – Agriculture (4)
- Dual Matter/Thought – Living Science – Agriculture (4)
- Elements – Air (3)
- Nationality – Alphatian Empire – Alphatian Empire (3)
- Racial –
- Aerial Races – Aerial Races (2)
- Genasi Races – Air (3)
- Energy Immortals – Alphatia (Alphatian Empire), Ninsun (Agriculture), Razud (Alphatian Empire)
- Matter Immortals – Terra (Agriculture),
- Thought Immortals – Air Elemaster (Aerial Races, Air), Frey (Agriculture), Odin (Air), Palartarken (Air, Alphatian Empire), Ralon (Agriculture),
- Time Immortals – Simurgh (Aerial Races)
Pantheons
- Primary Pantheon/Immortals – Air (Air Elemaster, Odin, Palartarkan), Alphatian Empire (Air Elemaster, Alphatia, Odin, Palartarkan, Razud), Dwarven and Gnome (Frey, Ninsun, Ralon, Terra), Forest (Frey, Ninsun, Ralon, Terra), Halfling (Frey, Ninsun, Ralon, Terra), Land Guilds (Frey, Ninsun, Ralon, Terra), Myoshima (Frey, Ninsun, Ralon, Terra),
- Secondary Pantheon/Immortals – Dwarven and Gnome (Palartarkan, Terra), Earth (Terra), Elven (Alphatia, Frey), Ethengarian (Frey), Forest (Air Elemaster), Giantkin (Frey), Halfling (Odin, Razud), Hollow World (Alphatia), Land Guilds (Alphatia), Makai (Palartarkan, Razud), Myoshima (Palartarkan), Norse (Frey, Odin), Ocean (Air Elemaster), Radiance (Air Elemaster, Palartarkan), Shadowlands (Air Elemaster), Thyatian Empire (Frey, Odin, Razud), Traladaran (Palartarkan), Ylari (Air Elemaster),
- Councils – Ancient Ones (Air Elemaster, Odin), Assembly (Air Elemaster, Alphatia, Frey, Ninsun, Odin, Palartarkan, Ralon, Razud, Terra), Celestials (Alphatia, Frey), Elemental Rules (Air Elemaster), Energy (Alphatia, Ninsun, Razud), Hierarchs (Air Elemaster, Ninsun, Odin, Razud, Terra), Matter (Terra), Spheres (Air Elemaster, Odin, Terra), Temporals (Palartarkan, Ralon), Thought (Air Elemaster, Frey, Odin, Palartarkan, Ralon),
Class Options
- Barbarian – Storm Herald – Sea (Agriculture, Air)
- Cleric – Air (Agriculture, Air), Tempest (Agriculture, Air)
- Monk – Elements – Air (Agriculture, Air),
- Paladin – Thunder (Agriculture, Air),
- Sorcerer – Draconic Bloodline – Air (Agriculture, Air), Elemental Essence – Air (Agriculture, Air), Storm Sorcery (Agriculture, Air),
- Warlock – Genie Lord – Air (Agriculture, Air),
- Wizard – Elementalist – Air (Agriculture, Air),
Available Feats
Elemental Adept (ph166, Agriculture, Air), Negotiator (Agriculture, Air), Survivor (Agriculture, Air),
Skyologist Secret Craft
Associated Options – This is the Association between secret crafts, patrons, Immortals and classes and other class options.
- Patrons of
- Nationality – Alphatian Empire – Alphatian Empire (3)
- Racial –
- Aerial Races – Aerial Races (2)
- Genasi Races – Air (3)
- Energy Immortals – Alphatia (Alphatian Empire), Mealiden (Adventure), Razud (Alphatian Empire), Saturnius (Adventure),
- Thought Immortals – Air Elemaster (Aerial Races, Air), Arnelee (Adventure), Eiryndul (Adventure), Ninfangle (Adventure), Nob Nar (Adventure), Odin (Air), Palartarken (Air), Sinbad (Adventure), Turmis (Adventure),
- Time Immortals – Simurgh (Aerial Races)
Pantheons
- Primary Pantheon/Immortals – Air (Air Elemaster, Odin, Palartarkan), Alphatian Empire (Air Elemaster, Alphatia, Odin, Palartarkan, Razud), Makai (Arnelee, Eiryndul, Mealiden, Ninfangle, Nob Nar, Saturnius, Sinbad, Turmis), Sky (Air Elemaster, Odin),
- Secondary Pantheon/Immortals – Alphatian Empire (Turmis), Atruaghin (Eiryndul, Ninfangle), Dragonkin (Mealiden), Dwarven and Gnome (Palartarkan, Sinbad), Elven (Alphatia, Eiryndul, Mealiden), Ethengarian (Ninfangle, Turmis), Forest (Air Elemaster, Eiryndul), Giantkin (Arnelee, Mealiden, Nob Nar), Halfling (Nob Nar, Odin, Razud), Hollow World (Alphatia), Makai (Palartarkan, Razud), Myoshima (Ninfangle, Palartarkan), Norse (Arnelee, Ninfangle, Odin), Ocean (Air Elemaster), Radiance (Air Elemaster, Palartarkan), Shadowlands (Air Elemaster), Thyatian Empire (Arnelee, Eiryndul, Mealiden, Ninfangle, Odin, Razud), Traladaran (Mealiden, Palartarkan, Sinbad), Ylari (Air Elemaster, Turmis),
- Councils – Ancient Ones (Air Elemaster, Odin), Assembly (Air Elemaster, Alphatia, Arnelee, Eiryndul, Mealiden, Ninfangle, Nob Nar, Odin, Palartarkan, Razud, Saturnius, Sinbad, Turmis), Celestials (Alphatia), Elemental Rules (Air Elemaster), Empyreal (Eiryndul, Mealiden, Saturnius), Energy (Alphatia, Mealiden, Razud, Saturnius), Eternal (Ninfangle, Sinbad), Hierarchs (Air Elemaster, Odin, Razud), Initiate (Nob Nar, Turmis), Temporals (Arnelee, Palartarkan), Thought (Air Elemaster, Arnelee, Eiryndul, Ninfangle, Nob Nar, Odin, Palartarkan, Sinbad, Turmis),
Class Options
- Barbarian – Storm Herald – Sea (Air)
- Cleric – Air (Air), Tempest (Air), Travel (Adventure)
- Monk – Elements – Air (Air),
- Paladin – Thunder (Air),
- Sorcerer – Draconic Bloodline – Air (Air), Elemental Essence – Air (Air), Storm Sorcery (Air),
- Warlock – Genie Lord – Air (Air),
- Wizard – Elementalist – Air (Air),
Available Feats
Elemental Adept (ph166, Agriculture, Air), Negotiator (Agriculture, Air), Survivor (Agriculture, Air),
Secondary Air Pantheons
Dwarven and Gnome Racial Pantheon
Guiding Principle – The culture concerned with Dwarves, Gnomes and Crafting, Invention and Technology
Associated Nations – Darokin, Ethengar, Ierendi, Karameikos, Minrothad, Northern Reaches, Rockhome, Thyatis
Single Element Organisations – Energy – Flame, Matter – Growth, Thought – Wind,, Time – The Wave
Dual Element Organisations – Energy/Thought – Radiant, Matter/Thought – Sand, Thought/Time – The Storm
Core Immortals –
- Primary Patrons –
- Energy – Magical – Alchemy (1)
- Matter – Crafters – Armourer (2), Building (2)
- Matter – Living – Agriculture (4)
- Thought – Artists – Architecture (1), Books (1), Building (2)
- Thought – Inspiration – Books (1)
- Thought – Science – Agriculture (4), Alchemy (1), Architecture (1), Astronomy (1), Books (1)
- Time – Civilisation – Books (1)
- Dual Energy/Thought – Magical Science – Alchemy (1)
- Dual Matter/Thought – Artistical Crafting – Building
- Dual Matter/Thought – Living Science – Agriculture (4)
- Dual Thought/Time – Civilised Artist Inspirational Science – Books (1)
- Primary Secret Crafts – Alchemologist (Alchemy), Craftologist (Architecture, Armourer), Earthologist (Agriculture), Mechologist (Astronomy), Starologist (Astronomy), Technologist (Astronomy),
Holy Symbols
- Immortals of Energy (1) – Ninsum (Hierarch 35, as Ninsun, Agriculture),
- Immortals of Entropy (1) – Ouranos (Hierarch 23, as The Dead God, Building),
- Immortals of Matter (2) – Polunius (Eternal 25, as The Celestial Architect, Architecture), Terra (Hierarch 36, as Mother Earth, Agriculture),
- Immortals of Thought (6) – Frey (Celestial 13, as Fredar, Agriculture), Halav (Celestial 17, as The Redhair, Armourer), Palartarkan (Temporal 11, as Lord of the Air, Astronomy), Ralon (Temporal 9, as Sister Grain, Agriculture), Ssu-Ma (Empyreal 23, as Keeper of History and Order, Books), Wayland (Empyreal 24, as The God’s Smith, Armourer, Building),
- Immortals of Time (1) – Hymir (Celestial 13, as Master of Alchemy, Alchemy),
- Primary Barbarian Paths – Storm Herald – Mountain (Agriculture) / Sea (Agriculture),
- Primary Clerical Domains – Air (Agriculture), Beer (Alchemy), Clockwork (Astronomy), Creation (Architecture, Armourer), Earth (Agriculture), Forge (Armourer), Tempest (Agriculture),
- Primary Monk Ways – Drunken Master (xge33, Alchemy), Elements – Air (Agriculture) / Earth (Agriculture),
- Primary Paladin Oaths – Thunder (Agriculture),
- Primary Sorcerer Origins – Draconic Bloodline – Air (Agriculture) / Earth (Agriculture), Elemental Essence – Air (Agriculture) / Earth (Agriculture), Storm Sorcery (Agriculture),
- Primary Warlock Pacts – Genie Lord – Air (Agriculture) / Earth (Agriculture),
- Primary Wizard Traditions – Elementalist – Air (Agriculture) / Earth (Agriculture),
- Primary Feats – Elemental Adept (ph166, Agriculture), Negotiator (Agriculture), Survivor (Agriculture),
Forest Elemental Pantheon
Guiding Principles – The elemental culture concerned with life and nature.
Associated Nations – Five Shires, Karameikos
Single Element Organisations – Matter – Growth, Thought – Wind,
Dual Element Organisations – Matter/Thought – Sand
Core Immortals – Djaea (Matter 34), Eiryndul (Thought 20), Faunus (Matter 11),
- Primary Patrons –
- Matter – Living – Abundance (2), Agriculture (4),
- Matter – Living – Animal Group – Animals (2)
- Matter Living – Lifecycle – Birth (6)
- Thought – Science – Agriculture (4),
- Elements – Balance (4)
- Dual Matter/Thought – Living Science (Agriculture (4))
- Primary Secret Crafts – Beastologist (Animals), Naturologist (Abundance, Animals, Agriculture),
Holy Symbols
- Immortals of Energy (3) – Ixion (Hierarch 36, as The Sun Prince, Balance), Ninsum (Hierarch 35, as The Rainbow Path, Agriculture), Zirchev (Celestial 17, as The Huntsman, Animals),
- Immortals of Matter (4) – Atruaghin (Hierarch 32, as Atruaghin, Balance), Djaea (Hierarch 34, as Mother Nature, Balance), Faunus (Temporal 11, as Keeper of the Sylvan Races, Animals), Terra (Hierarch 36, as Mother Earth, Agriculture, Birth),
- Immortals of Thought (3) – Frey (Celestial 13, as Fredar, Agriculture), Freyja (Celestial 14, as Keeper of Souls, Abundance), Ralon (Temporal 9, as Sister Grain, Agriculture),
- Immortals of Time (6) – Brindorhin (Celestial 14, as High Hero, Abundance), Chardastes (Empyreal 24, as Chardastes, Birth), Simurgh (Eternal 26, as Keeper of the Flow of Time, Birth), Urd (Hierarch 32, as The Maiden, Birth), Vanya (Empyreal 23, as The Grey Lady, Birth), Vethandi (Hierarch 35, as The Mother, Balance)
- Primary Barbarian Paths – Storm Herald – Mountain (Agriculture) / Sea (Agriculture),
- Primary Clerical Domains – Air (Agriculture), Cat (Animals), Earth (Agriculture), Hunting (Animals), Nature (Animals, Agriculture), Tempest (Agriculture),
- Primary Monk Ways – Elements – Air (Agriculture) / Earth (Agriculture),
- Primary Paladin Oaths – Thunder (Agriculture),
- Primary Sorcerer Origins – Draconic Bloodline – Air (Agriculture) / Earth (Agriculture), Elemental Essence – Air (Agriculture) / Earth (Agriculture), Storm Sorcery (Agriculture),
- Primary Warlock Pacts – Genie Lord – Air (Agriculture) / Earth (Agriculture),
- Primary Wizard Traditions – Elementalist – Air (Agriculture) / Earth (Agriculture),
- Primary Feats – Elemental Adept (ph166, Agriculture), Negotiator (Agriculture), Survivor (Agriculture),
Halfling Racial Pantheon
Guiding Principles – The culture concerned with Halflings first
Associated Nations – Five Shires
Single Element Organisations – Matter – Growth, Thought – Wind,
Dual Element Organisations – Matter/Thought – Sand
Core Immortals – Brindorhin (Time 14), Coberham (Energy 18), Nob Nar (Thought 4)
- Primary Patrons –
- Energy – Magical – Bards (1), the Blackflame (1)
- Matter – Living – Abundance (2), Agriculture (4)
- Thought – Artists – Bards (1)
- Thought – Inspiration – Audacity (1)
- Thought – Science – Agriculture (4)
- Dual Energy/Thought – Artistic Magic – Bards (1)
- Dual Matter/Thought – Living Science – Agriculture (4)
- Primary Secret Crafts – Earthologist (Agriculture), Naturologist (Abundance, Agriculture),
Holy Symbols
- Immortals of Energy (2) – Coberham (Celestial 18, as Coberham – Protector of the Five Shires, the Blackflame), Ninsum (Hierarch 35, as Ninsun, Agriculture),
- Immortals of Matter (1) – Terra (Hierarch 36, as Mother Earth, Agriculture),
- Immortals of Thought (4) – Frey (Celestial 13, as Jarilo, Agriculture), Freyja (Celestial 14, as Lada, Abundance), Nob Nar (Initiate 4, as Nob Nar, Adventure, Audacity), Ralon (Temporal 9, as Sister Grain, Agriculture),
- Immortals of Time (2) – Brindorhin (Celestial 14, as Protector of the Shires, Abundance), Tiresias (Temporal 9, as Master of Poetic Inspiration, Bards),
- Primary Barbarian Paths – Storm Herald – Mountain (Agriculture) / Sea (Agriculture),
- Primary Cleric Domains – Air (Agriculture), Earth (Agriculture), Nature (Abundance, Agriculture), Tempest (Agriculture),
- Primary Monk Ways – Elements – Air (Agriculture) / Earth (Agriculture),
- Primary Paladin Oaths – Thunder (Agriculture),
- Primary Sorcerer Origins – Draconic Bloodline – Air (Agriculture) / Earth (Agriculture), Elemental Essence – Air (Agriculture) / Earth (Agriculture), Storm Sorcery (Agriculture),
- Primary Warlock Pacts – Genie Lord – Air (Agriculture) / Earth (Agriculture),
- Primary Wizard Traditions – Elementalist – Air (Agriculture) / Earth (Agriculture),
- Primary Feats – Elemental Adept (ph166, Agriculture), Negotiator (Agriculture), Survivor (Agriculture),
Makai Cultural Pantheon
Guiding Principle – The culture of island living, freedom and travel.
Associated Nationalities – Ierendi, Minrothad
Also Known as the Islander Pantheon or the Ocean Path
Single Element Organisations – Air – Wind
Core Immortals – Calitha (Time 18 as Barramundje), Saturnius (Energy 20 as Protector of Pirates), Turmis (Thought 1, as Protector of Thieves and Adventurers),
- Primary Patrons –
- Primary Secret Crafts – Mechologist (Astronomy), Sailologist (Adventure), Skyologist (Adventure), Starologist (Astronomy), Technologist (Astronomy), Wagonologist (Adventure),

Holy Symbols
- Immortals of Energy (2) – Mealiden (Empyreal 23, as Starwatcher, Adventure), Saturnius (Empyreal 20, Protector of Pirates, Adventure),
- Immortals of Matter () –
- Immortals of Thought (7) – Arnelee (Temporal 8, as The Investigator, Adventure), Eiryndul (Empyreal 20, as The Adventurer, Adventure), Ninfangle (Eternal 26, as Protector of Nomads, Adventure), Nob Nar (Initiate 4, as Nob Nar, Adventure), Palartarken (Temporal 11, as Lord of the Air, Astronomy), Sinbad (Eternal 25, as Sinbad, Adventure, Boldness), Turmis (Initiate 1, as Protector of Thieves and Adventurers, Adventure, Boldness),
- Immortal of Time () –
Myoshima Cultural Pantheon
Guiding Principles – The core Rakasta beliefs, steeped in science and technology.
Associated Nations – Mystara’s Hidden Moon
Associated Organisations – Energy – Flame, Matter – Growth, Thought – Wind,
Dual Element Organisations – Energy/Thought – Radiant, Matter/Thought – Sand
Core Immortals – Ninfangle (Thought 26),
- Primary Patrons –
- Energy – Magical – Alchemy (1)
- Matter – Living – Agriculture (4)
- Thought – Artists – Architecture (1)
- Thought – Science – Agriculture (4), Alchemy (1), Architecture (1), Astronomy (1)
- Dual Energy/Thought – Magical Science – Alchemy (1)
- Dual Matter/Thought – Living Science – Agriculture (4)
- Primary Secret Crafts – Alchemologist (Alchemy), Craftologist (Architecture), Earthologist (Agriculture), Mechologist (Astronomy), Naturologist (Agriculture), Starologist (Astronomy), Technologist (Astronomy),
Holy Symbols
- Primary Barbarian Paths – Storm Herald – Mountain (Agriculture) / Sea (Agriculture),
- Primary Cleric Domains – Air (Agriculture), Beer (Alchemy), Clockwork (Astronomy), Creation (Architecture), Earth (Agriculture), Nature (Agriculture), Tempest (Agriculture),
- Primary Monk Ways – Drunken Master (xge33, Alchemy), Elements – Air (Agriculture) / Earth (Agriculture),
- Primary Paladin Oaths – Thunder (Agriculture),
- Primary Sorcerer Origins – Draconic Bloodline – Air (Agriculture) / Earth (Agriculture), Elemental Essence – Air (Agriculture) / Earth (Agriculture), Storm Sorcery (Agriculture),
- Primary Warlock Pacts – Genie Lord – Air (Agriculture) / Earth (Agriculture),
- Primary Wizard Traditions – Elementalist – Air (Agriculture) / Earth (Agriculture),
- Primary Feats – Elemental Adept (ph166, Agriculture), Negotiator (Agriculture), Survivor (Agriculture),
- Secondary Patrons –
- Energy – Magical – Astrology (2),
- Immortal Titles – Aesirs (1)
- Nationality – Alphatian Empire – Alphatian Empire (1), Ar (1)
- Racial – Genasi Races (Air (1))
- Secondary Secret Crafts – Airologist (Air, Alphatian Empire), Ar, Divinology (Astrology), Sailologist (Adventure), Skaldologist (Aesirs), Skyologist (Adventure, Air, Alphatian Empire, Ar), Starologist (Astrology), Wagonologist (Adventure),
- Secondary Barbarian – Storm Herald – Sea (Air)
- Secondary Cleric – Air (Air,), Arcana (Alphatian Empire), Knowledge (Aesirs), Prophecy (Astrology), Travel (Adventure), War (Aesirs),
- Secondary Monk – Elements – Air (Air, Alphatian Empire, Ar),
- Secondary Paladin – Thunder (Air),
- Secondary Sorcerer – Draconic Bloodline – Air (Air), Elemental Essence – Air (Air), Storm Sorcery (Air),
- Secondary Warlock – Genie Lord – Air (Air),
- Secondary Wizard – Elementalist – Air (Air),
- Immortals of Energy (1) – Ninsum (Hierarch 35, as The Rainbow Path, Agriculture),
- Immortals of Matter (2) – Polunius (Eternal 25, as The Designer, Architecture), Terra (Hierarch 36, as Mother Earth, Agriculture),
- Immortals of Thought (4) – Frey (Celestial 13, as Brian, Aesirs, Agriculture), Ninfangle (Eternal 26, as Nin Fang Le, Adventure), Palartarken (Temporal 11, as Lord of the Air, Air, Alphatian Empire, Ar, Astrology, Astronomy), Ralon (Temporal 9, as Sister Grain, Agriculture),
- Immortals of Time (1) – Hymir (Celestial 13, as Master of Alchemy, Alchemy),
Oceans Elemental Pantheon
Guiding Principles – The balanced elemental culture specialising in the ocean and under it.)
Nationalities – Minrothad
Core Immortals – Calitha (Time 18, Aquarendi),
- Primary Patrons –
- Nationality – Aquarendi (1)
- Racial – Aquatic Races – Aquatic Races (1)
- Primary Secret Crafts – Elvenologist (Aquarendi), Waterologist (Aquarendi, Aquatic Races),

- Immortals of Thought () –
- Immortal of Time (1) – Calitha (Celestial 18, as Mother Ocean, Aquarendi, Aquatic Races),
Radiance Elemental Pantheon
Guiding Principle – The balanced elemental culture specialising in Fire and Magic.
Associated Nations – Glantri
Core Immortals –
- Primary Patrons –
- Thought – Science – Alchemy (1)
- Dual Energy/Thought – Artistic Magic – Bards (1)
- Dual Energy/Thought – Magical Science – Alchemy (1)
- Primary Secret Crafts – Alchemologist (Alchemy), Divinology (Astrology), Starology (Astrology),
Holy Symbols
- Immortals of Energy (1) – Coberham (Celestial 18, as First Master, the Blackflame),
- Immortals of Thought (2) – Palartarkan (Temporal 11, as Lord of the Air, Astrology),
- Immortals of Time (2) – Hymir (Celestial 13, as Master of Alchemy, Alchemy), Tiresias (Temporal 9, as Dallbard, Astrology, Bards),
- Primary Cleric Domains – Beer (Alchemy), Prophecy (Astrology),
- Primary Monk Ways – Drunken Master (xge33, Alchemy),
Shadowlands Elemental Pantheon
Guiding Principle – The balanced elemental culture concerned with living underground and darkness.
Nationalities – Shadowlands
Core Immortals –
- Immortals of Energy (1) – Bartziluth (Empyreal 24, as Lord of War, Bugbears),
- Immortals of Entropy (1) – Arik (Celestial 18, as Lord of Madness and Nightmares, Beholders),
- Immortals of Thought () –
Thyatian Empire Cultural Pantheon
Guiding Principle – The culture is trying to bring all the gods of the world under one pantheon that is human centric, and does not cater to aspects of other races or species.
Associated Nations – Karameikos, Thyatis
Single Element Organisations – Energy – The Flame, Matter – The Growth, Thought – The Wind, Time – the Wave
Dual Element Organisations – Energy/Thought – The Radiant, Matter/Thought – The Sand, Thought/Time – The Storm
Core Immortals –
- Primary Patrons –
- Energy – Magical – Alchemy (1)
- Energy – Warfare – Amazons (1), Battle (9), Berserkers (3),
- Matter – Crafting – Building (2)
- Thought – Artists – Architecture (1), Books (1), Building (2)
- Thought – Inspiration – Books (1)
- Thought – Science – Alchemy (1), Architecture (1), Books (1)
- Time – Civilisation – Ambition (2), Anarchy (1), Authority (3), Books (1)
- Dual Energy/Thought – Magical Science – Alchemy (1)
- Dual Matter/Thought – Artistical Crafting – Building
- Dual Thought/Time – Civilised Artist Inspirational Science – Books (1)
- Primary Secret Crafts – Alchemologist (Alchemy), Bureauologist (Ambition), Chaosologist (Anarchy), Craftologist (Architecture), Diplomologist (Ambition), Entertainologist (Ambition), Warologist (Amazons), Weaponologist (Amazons),
- Immortals of Energy (4) – Bartziluth (Empyreal 24, as The Bugbear, Battle, Berserkers), Bemarris (Initiate 3, as The Dragonslayer, Battle), Iliric (Temporal 8, as The Ego, Ambition), Madarua (Eternal 26, as The Amazon, Amazons),
- Immortals of Entropy (2) – Kiranjo (Temporal 7, as The Minotaur, Berserkers), Ouranos (Hierarch 23, as The Giant, Building), Pharamond (Hierarch 32, as The Betrayer, Ambition),
- Immortals of Matter (5) – Hattani (Celestial 15, as The Bear Lord, Battle), Polunius (Eternal 25, as The Designer, Architecture), Tahkati (Celestial 17, as The Horse Lord, Battle), The Eternal General (Celestial 14, as The Eternal General, Battle), Wayland (Empyreal 24, as The God’s Smith, Building),
- Immortals of Thought (5) – Karaash (Initiate 5, as The Orc Lord, Battle), Ninfangle (Eternal 26, as The White Claw, Battle), Ssu-Ma (Empyreal 23, as Keeper of History and Order, Books), Thor (Eternal 29, as Thor, Battle, Berserkers), Wayland (Empyreal 24, as The God’s Smith, Building),
- Immortals of Time (3) – Crakkak (Celestial 10, as The Sharp Tooth, Battle), Hymir (Celestial 13, as Master of Alchemy, Alchemy), Tourlain (Temporal 8, as The Guidemaster, Anarchy),
- Primary Cleric Domains – Ambition (Ambition), Beer (Alchemy), Chaos (Anarchy), Creation (Architecture), War (Amazons, Battle),
- Primary Monk Ways – Drunken Master (xge33, Alchemy),
Traladaran Racial Pantheon
Guiding Principle – The culture of curses, superstition.
Associated Locations – Darokin, Karameikos
Core Immortals – Halav (Thought 17), Zirchev (Energy 17),
- Primary Patrons –
- Energy – Magical – Astrology (2),
- Primary Secret Crafts – Divinology (Astrology), Starology (Astrology),

- Immortals of Energy () –
- Immortals of Thought (1) – Palartarkan (Temporal 11, as The Lofty One, Astrology),
- Immortals of Time (1) – Tiresias (Temporal 9, as Tiresias, Astrology),
- Primary Domains – Prophecy (Astrology),
Ylari Cultural Pantheon
(Ylaruam)
(The culture of peace and male dominance)
Core Immortals (Cyndicea) – Madarua (Energy 26),
- Primary Patrons –
- Immortals of Energy (1) – Madarua (Eternal 26, as The Amazon, tba),
Associated Air Councils
Ancient Ones (Council)
- Core Immortals –
- Charter Patrons –
- Elements – Air (2)
- Immortal Titles – Aesirs (1), Ancient (13),
- Racial –
- Aerial Races – Aerial Races (2)
- Genasi Races – Air (2)
- Monstrous Races – Aranea (1)
- Charter Secret Crafts – Airologist (Aerial Races, Air), Shapeologist (Aranea), Skyologist (Aerial Races, Air), Skaldologist (Aesirs),
- Barbarian – Storm Herald – Sea (Air)
- Cleric – Air (Aerial Races, Air,), Arcana (Aranea), Knowledge (Aesirs), War (Aesirs),
- Monk – Elements – Air (Air),
- Paladin – Thunder (Air),
- Sorcerer – Draconic Bloodline – Air (Air), Elemental Essence – Air (Air), Storm Sorcery (Air),
- Warlock – Genie Lord – Air (Air),
- Wizard – Elementalist – Air (Air),
- Immortal of Energy (2) – Ixion (Hierarch 36, Ancient), Fire Elemaster (Hierarch 33, Ancient), Zugzul (Hierarch 32, Ancient),
- Immortals of Entropy (3) – Thanatos (Hierarch 36, Ancient), Hel (Hierarch 35, Ancient), Ouranos (Hierarch 34, Ancient)
- Immortals of Matter (1) – Earth Elemaster (Hierarch 33, Ancient),
- Immortals of Thought (3) – Odin (Hierarch 36, Aesirs, Air, Ancient), Air Elemaster (Hierarch 33, Aerial Races, Air, Ancient), Korotiku (Hierarch 32, Aranea),
- Immortals of Time (4) – Khoronus (Hierarch 36, Ancient), Water Elemaster (Hierarch 33, Ancient), Urd (Hierarch 32, Ancient), Simurgh (Eternal 26, Aerial Races, Ancient),
Assembly (Council)
All Immortals of Mystara are part of the Assembly Council. It is run by the five Hierarchs of rank 36, one from each xphere.
- Core Immortals – Odin (Thought), Terra (Matter),
- Charter Patrons – Living (Animals (2)),
- Energy – Magical – Alchemy (1), Astrology (2)
- Energy – Warfare – Amazons (1)
- Matter – Crafters – Armourer (2)
- Matter – Living – Abundance (2), Agriculture (4)
- Thought – Artists – Architecture (1)
- Thought – Inspiration – Adventure (8)
- Thought – Science – Agriculture (4), Alchemy (1), Architecture (1), Astronomy (1)
- Time – Civilisation – Ambition (2), Anarchy (1)
- Dual Energy/Thought – Magical Science – Alchemy (1)
- Dual Matter/Thought – Living Science – Agriculture (4)
- Elements – Air (3)
- Immortal Titles – Aesirs (8)
- Nationality – Alfheim (1), Alphatian Empire Group, Aquarendi (1)
- Alphatian Empire Group – Alphatian Empire (3), Ar (1)
- Racial –
- Aerial Races – Aerial Races (2)
- Aquatic Races – Aquatic Races (1),
- Genasi Races – Air (3)
- Monstrous Races – Aranea (2)
- Regional – Arctic (1),
- Charter Secret Crafts – Airologist (Aerial Races, Air, Alphatian Empire, Ar), Alchemologist (Alchemy), Beastologist (Animals), Bureauologist (Ambition), Chaosologist (Anarchy), Craftologist (Architecture, Armourer), Diplomologist (Ambition), Divinology (Astrology), Earthologist (Agriculture), Elvenologist (Alfheim, Aquarendi), Entertainologist (Ambition), Mechologist (Astronomy), Naturologist (Abundance, Agriculture, Alfheim, Animals), Sailologist (Adventure), Shapeologist (Aranea), Skyologist (Adventure, Aerial Races, Air, Alphatian Empire, Ar), Starology (Astrology, Astronomy), Technologist (Astronomy), Wagonologist (Adventure), Warologist (Amazons), Waterologist (Aquarendi, Aquatic Races, Arctic), Weaponologist (Amazons),
- Barbarian Paths – Storm Herald – Mountain (Agriculture) / Sea (Agriculture, Air),
- Cleric Domains – Air (Aerial Races, Agriculture, Air, Alphatian Empire, Ar), Ambition (Ambition), Arcana (Alphatian Empire, Aranea), Beer (Alchemy), Cat (Animals), Chaos (Anarchy), Clockwork (Astronomy), Creation (Architecture, Armourer), Earth (Agriculture), Forge (Armourer), Hunting (Animals), Knowledge (Aesirs), Nature (Abundance, Agriculture, Alfheim, Animals), Oceans (Aquarendi, Aquatic Races), Prophecy (Astrology), Tempest (Agriculture), Travel (Adventure), War (Aesirs, Amazons), Water (Aquarendi, Aquatic Races, Arctic),
- Monk Ways – Drunken Master (xge33, Alchemy), Elements – Air (Agriculture, Air) / Earth (Agriculture),
- Paladin Oaths – Thunder (Agriculture, Air),
- Sorcerer Origins – Draconic Bloodline – Air (Agriculture, Air) / Earth (Agriculture), Elemental Essence – Air (Agriculture, Air) / Earth (Agriculture), Storm Sorcery (Agriculture, Air),
- Warlock Pacts – Genie Lord – Air (Agriculture, Air) / Earth (Agriculture),
- Wizard Traditions – Elementalist – Air (Agriculture, Air) / Earth (Agriculture),
- Charter Feats – Elemental Adept (ph166, Agriculture, Air), Negotiator (Agriculture, Air), Survivor (Agriculture, Air),
- Immortals of Energy (8) – Ninsum (Hierarch 35, Agriculture), Razud (Hierarch 31, Alphatian Empire), Heimdall (Eternal 30, Aesirs), Madarua (Eternal 26, Aesirs, Amazons), Mealiden (Empyreal 23, Adventure, Alfheim), Saturnius (Empyreal 20, Adventure), Zirchev (Celestial 17, Animals), Alphatia (Celestial 16, Alphatian Empire), Iliric (Temporal 8, Ambition),
- Immortals of Entropy (3) – Pharamond (Hierarch 32, Ambition), Aracne Prime (Temporal 8, Aranea), Stodos (Initiate 6, Arctic),
- Immortals of Matter (5) – Terra (Hierarch 36, Agriculture), Polunius (Eternal 25, Architecture), Wayland (Empyreal 24, Armourer), Faunus (Temporal 11, Animals), Forsetta (Temporal 7, Aesirs),
- Immortals of Thought (15) – Odin (Hierarch 36, Aesirs, Air), Air Elemaster (Hierarch 33, Aerial Races, Air), Korotiku (Hierarch 32, Aranea), Thor (Eternal 29, Aesirs), Ninfangle (Eternal 26, Adventure), Sinbad (Eternal 25, Adventure), Eiryndul (Empyreal 20, Adventure), Halav (Celestial 17, Armourer), Freyja (Celestial 14, Abundance, Aesirs), Frey (Celestial 13, Aesirs, Agriculture), Palartarkan (Temporal 11, Air, Alphatian Empire, Ar, Astrology, Astronomy), Ralon (Temporal 9, Agriculture), Arnelee (Temporal 8, Adventure, Aesirs), Nob Nar (Initiate 4, Adventure), Turmis (Initiate 1, Adventure),
- Immortals of Time (6) – Simurgh (Eternal 26, Aerial Races), Calitha (Celestial 18, Aquarendi, Aquatic Races), Brindorhin (Celestial 14, Abundance), Hymir (Celestial 13, Alchemy), Tiresias (Temporal 9, Astrology), Tourlain (Temporal 8, Anarchy),
Elemental Rulers (Council)
- Core Immortals – Air Elemaster (Thought 33),
- Charter Patrons –
- Elements – Air (1)
- Racial – Genasi Races (Air (1))
- Charter Secret Crafts – Airologist (Air), Skyologist (Air,),
- Barbarian – Storm Herald – Sea (Air)
- Cleric – Air (Air,),
- Monk – Elements – Air (Air),
- Paladin – Thunder (Air),
- Sorcerer – Draconic Bloodline – Air (Air), Elemental Essence – Air (Air), Storm Sorcery (Air),
- Warlock – Genie Lord – Air (Air),
- Wizard – Elementalist – Air (Air),
- Immortals of Thought (1) – Air Elemaster (Hierarch 33, as Sovereign of Air, Air),
Hierarchs of Mystara (Council)
- Core Immortals –
- Charter Patrons –
- Matter – Living – Agriculture (2)
- Thought – Science – Agriculture (2)
- Time – Civilisation – Ambition (1)
- Dual Matter/Thought – Living Science – Agriculture (4)
- Elements – Air (2)
- Immortal Titles – Aesirs (1)
- Nationality – Alphatian Empire – Alphatian Empire (1)
- Racial –
- Aerial Races – Aerial Races (1)
- Genasi Races – Air (2)
- Monstrous Races – Aranea (1)
- Charter Secret Crafts – Airologist (Aerial Races, Air, Alphatian Empire), Bureauologist (Ambition), Diplomologist (Ambition), Earthologist (Agriculture), Entertainologist (Ambition), Naturologist (Agriculture), Sailologist (Adventure), Shapeologist (Aranea), Skaldologist (Aesirs), Skyologist (Adventure, Aerial Races, Air, Alphatian Empire), Wagonologist (Adventure)
- Charter Barbarian Paths – Storm Herald – Mountain (Agriculture) / Sea (Agriculture, Air),
- Charter Cleric Domains – Air (Aerial Races, Air, Alphatian Empire), Ambition (Ambition), Arcana (Alphatian Empire, Aranea), Earth (Agriculture), Knowledge (Aesirs), Nature (Agriculture), War (Aesirs),
- Charter Monk Ways – Elements – Air (Agriculture, Air) / Earth (Agriculture),
- Secondary Paladin Oaths – Thunder (Agriculture, Air),
- Charter Sorcerer Origins – Draconic Bloodline – Air (Agriculture, Air) / Earth (Agriculture), Elemental Essence – Air (Agriculture, Air) / Earth (Agriculture), Storm Sorcery (Agriculture, Air),
- Charter Warlock Pacts – Genie Lord – Air (Agriculture, Air) / Earth (Agriculture),
- Charter Wizard Traditions – Elementalist – Air (Agriculture, Air) / Earth (Agriculture),
- Charter Feats – Elemental Adept (ph166, Agriculture, Air), Negotiator (Agriculture, Air), Survivor (Agriculture, Air),
- Immortals of Energy (2) – Ninsum (Hierarch 35, Agriculture), Razud (Hierarch 31, Alphatian Empire),
- Immortals of Entropy (1) – Pharamond (Hierarch 32, Ambition),
- Immortals of Matter (1) – Terra (Hierarch 36, Agriculture),
- Immortals of Thought (3) – Odin (Hierarch 36, Aesirs, Air), Air Elemaster (Hierarch 33, Aerial Races, Air), Korotiku (Hierarch 32, Aranea),
Sphere of Thought (Council)
All Immortals of the Sphere of Thought in Mystara are part of the Sphere of Thought Council. It is run by the Six immortal Hierarchs who represent all the immortal tiers.
- Core Immortals – Odin (Overall Leader), Air Elemaster (Master of Temporals), Korotiku (Master of Initiate)
- Charter Patrons –
- Energy – Magical – Astrology (1)
- Matter – Crafters – Armourer (1)
- Matter – Living – Abundance (1), Agriculture (1),
- Thought – Inspiration – Adventure (6),
- Thought – Science – Agriculture (2), Astronomy (1)
- Dual Matter/Thought – Living Science – Agriculture (4)
- Elements – Air (3)
- Immortal Titles – Aesirs (5)
- Nationality – Alphatian Empire – Alphatian Empire (1), Ar (1)
- Racial –
- Aerial Races – Aerial Races (1)
- Genasi Races (Air (3))
- Monstrous Races – Aranea (1)
- Charter Secret Crafts – Airologist (Aerial Races, Air, Alphatian Empire, Ar), Craftologist (Armourer), Divinology (Astrology), Earthologist (Agriculture), Mechologist (Astronomy), Naturologist (Abundance, Agriculture), Sailologist (Adventure), Shapeologist (Aranea), Skaldologist (Aesirs), Skyologist (Adventure, Aerial Races, Air, Alphatian Empire, Ar), Starology (Astrology, Astronomy), Technologist (Astronomy), Wagonologist (Adventure)
- Charter Barbarian Paths – Storm Herald – Mountain (Agriculture) / Sea (Agriculture, Air),
- Charter Cleric Domains – Air (Aerial Races, Air, Alphatian Empire, Ar), Arcana (Alphatian Empire, Aranea), Clockwork (Astronomy), Creation (Armourer), Forge (Armourer), Knowledge (Aesirs), Nature (Abundance, Agriculture), Prophecy (Astrology), Tempest (Agriculture), Travel (Adventure), War (Aesirs),
- Charter Monk Ways – Elements – Air (Agriculture, Air) / Earth (Agriculture),
- Secondary Paladin Oaths – Thunder (Agriculture, Air),
- Charter Sorcerer Origins – Draconic Bloodline – Air (Agriculture, Air) / Earth (Agriculture), Elemental Essence – Air (Agriculture, Air) / Earth (Agriculture), Storm Sorcery (Agriculture, Air),
- Charter Warlock Pacts – Genie Lord – Air (Agriculture), Air / Earth (Agriculture),
- Charter Wizard Traditions – Elementalist – Air (Agriculture), Air / Earth (Agriculture),
- Charter Feats – Elemental Adept (ph166, Agriculture, Air), Negotiator (Agriculture, Air), Survivor (Agriculture, Air),
- Immortals of Thought (14) – Odin (Hierarch 36, Aesirs, Air), Air Elemaster (Hierarch 33, Aerial Races, Air), Korotiku (Hierarch 32, Aranea), Thor (Eternal 29, Aesirs), Ninfangle (Eternal 26, Adventure), Sinbad (Eternal 25, Adventure), Eiryndul (Empyreal 20, Adventure), Halav (Celestial 17, Armourer), Freyja (Celestial 14, Abundance, Aesirs), Frey (Celestial 13, Aesirs, Agriculture), Palartarkan (Temporal 11, Air, Alphatian Empire, Ar, Astrology, Astronomy), Ralon (Temporal 9, Agriculture), Arnelee (Temporal 8, Adventure, Aesirs), Nob Nar (Initiate 4, Adventure), Turmis (Initiate 1, Adventure),
Temporals of Mystara (Council)
- Core Immortals –
- Charter Patrons – Living (Animals (1)),
- Energy – Magical – Astrology (1)
- Matter – Living – Agriculture (1)
- Thought – Inspiration – Adventure (1)
- Thought – Science – Agriculture (1), Astronomy (1)
- Time – Civilisation – Ambition (1), Anarchy (1)
- Dual Matter/Thought – Living Science – Agriculture (4)
- Elements – Air (1)
- Immortal Titles – Aesirs (2)
- Nationality Alphatian Empire – Alphatian Empire (1), Ar (1),
- Charter Secret Crafts – Airologist (Air, Alphatian Empire, Ar), Beastologist (Animals), Bureauologist (Ambition), Chaosologist (Anarchy), Diplomologist (Ambition), Divinology (Astrology), Earthologist (Agriculture), Entertainologist (Ambition), Mechologist (Astronomy), Naturologist (Agriculture, Animals), Sailologist (Adventure), Shapeologist (Aranea), Skaldologist (Aesirs), Skyologist (Adventure, Air, Alphatian Empire, Ar), Starology (Astrology, Astronomy), Technologist (Astronomy), Wagonologist (Adventure)
- Charter Barbarian Paths – Storm Herald – Mountain (Agriculture) / Sea (Agriculture, Air),
- Charter Cleric Domains – Air (Air, Alphatian Empire, Ar), Ambition (Ambition), Arcana (Alphatian Empire, Aranea), Cat (Animals), Chaos (Anarchy), Clockwork (Astronomy), Hunting (Animals), Knowledge (Aesirs), Nature (Agriculture, Animals), Prophecy (Astrology), Tempest (Agriculture), Travel (Adventure), War (Aesirs),
- Charter Monk Ways – Elements – Air (Agriculture, Air) / Earth (Agriculture),
- Secondary Paladin Oaths – Thunder (Agriculture, Air),
- Charter Sorcerer Origins – Draconic Bloodline – Air (Agriculture, Air) / Earth (Agriculture), Elemental Essence – Air (Agriculture, Air) / Earth (Agriculture), Storm Sorcery (Agriculture, Air),
- Charter Warlock Pacts – Genie Lord – Air (Agriculture), Air / Earth (Agriculture),
- Charter Wizard Traditions – Elementalist – Air (Agriculture, Air) / Earth (Agriculture),
- Charter Feats – Elemental Adept (ph166, Agriculture, Air), Negotiator (Agriculture, Air), Survivor (Agriculture, Air),
- Immortals of Energy (1) – Iliric (Temporal 8, Ambition),
- Immortals of Entropy (1) – Aracne Prime (Temporal 8, Aranea),
- Immortals of Matter (1) – Faunus (Temporal 11, Animals), Forsetta (Temporal 7, Aesirs),
- Immortals of Thought (3) – Palartarkan (Temporal 11, Air, Alphatian Empire, Ar, Astrology, Astronomy), Ralon (Temporal 9, Agriculture), Arnelee (Temporal 8, Adventure, Aesirs),
- Immortals of Time (2) – Tiresias (Temporal 9, Astrology), Tourlain (Temporal 8, Anarchy),
Design changes for Patrons
Content Updates
- 2022-04-29 – Added in Genasi sungroup to Racial (Genasi (Air Genasi)).
- 2022-04-27 – Moved to its own section and expanded.
- 2021-09-08 – Section updated.
- 2021-09-26 – Section updated.
- 2021-11-19 – Section Created.
WRATH Campaign
Campaign References: Books,
Base Calendar (Darokin, Ethengar, Five Shires, Glantri, Karameikos, Minrothad, Rockhome), Personalities,
Transports ((A) Airships, (G) Ground, (S) Ships)
Barvarossa (S-SL), Blackbeard (S-GS), Bounty (S-SS), Buccaneer (S-GS), Cutlass (S-GL), Magnussen (S-LS), Renegade (S-SL), Revenge (S-GW), Sea Hag (S-SS), Sea Hawk (S-GL), Sigtrygg (S-LS), Swashbucker (S-GS), The Pride (S-SS), Thorgrim (S-LS), Tortuga (S-SS)
Patrons Page: Abundance, Adventure, Aerial Races, Agriculture, Air, Alchemy, Amazons, Ambition, Anarchy, Animals, Aquatic Races, Aranea, Architecture, Arctic, Armourer, the Arts, Astrology, Astronomy, Audacity, Authority, Avianfolk, Avidity, Balance, Battle, Bards, Beauty, Beholders, Berserkers, Betrayal, Birth, the Blackflame, Boldness, Books, Bravery, Brute-men, Bugbears, Building, Cannibalism, Catfolk, Cats, Cavalry, Centaurs, Chance, Chaos, Charity, Charms, Cheating, Children, Circumvention, Cities, Cleverness, Cold, Communication, Completeness, Con-men, Conquest, Cooperation, Corruption, Courage, Crafts, Craftsmen, Creation, Cruelty, Culture, Cunning, Darkness, Death, Decadence, Deceit, Defence, Defiance, Desire, Destiny, Destruction, Devilfish, Diaboli, Diplomacy, Discipline, Discovery, Disease, Dishonesty, Divination, Dolphins, Domination, Dragonkind, Dreams, Druids, Drunkenness, Dwarves, Earth, Earth Races, Education, Egotism, Elven, Energy, Engineering, Enigmas, Entropy, Envy, Epic Deeds, Equality, Experience, Explorers, Faithfulness, Family, Fate, Fear, Femininity, Ferocity, Fertility, Fey Races, Fire, Flight, Forest, Fprest Races, Forgiveness, Formians, Fortresses, Frredom, Friendship, Fun, Future, Genie, Giants, Good, Government, Gnolls, Gnomes, Goblins, Grace, Gravity, Greed, Guardians, Harmony, Hatred, Health, Hearth, Heroism, History, Honesty, Honour, Lizardfolk
Immortal Titles: Aesirs, Ancient, Celestial, Empyreal, Eternal, Hierarch, Initiates, Old Ones, Sovereign, Sphere (Energy, Entropy, Matter, Thought)
National Patrons: Alfheim, Alphatian Empire, Aquarendi, Ar, Azcan, Blackheart, Brasolia, Children of Atruaghin, Clan of the (Bear, Elk, Horse, Tiger, Turtle), Cyndicea, Denagoth, Five Shires, Gentle Folk, Glantri, Myoshima
D&D 5E in Mystara
D&D Menu – Adventures, Artefacts, Backgrounds, Classes, Dominions, Downtime, Feats, Gazetteers, Gods, Magical Items, Monsters, Organisations, Pantheons, Races, Ranks & Titles, Rune Magic, Secret Crafts, Settlements, Spells, Timeline, Weapons Mastery
Game Management – Annotated Stat Block, Character Creation, Choosing a New Campaign, Gaming over Skype, GM’s Luck Roll, Tracking Experience
Class Builds –
Artificer – Bombardier (Tinkerkin),
Barbarian – Totem Warrior (Plamin, Camdu),
Bard – College of Valour (Sunfey),
Druid – Circle of Dreams (Woodfey), Circle of the Tree of Life (Seasonfey),
Fighter – Battlemaster (Seashire), Eldritch Knight (Kerendan), Weapons Master (Lani), Weapons Master (Stonebound),
Monk – Way of the Elements (Tidal),
Paladin – Oath of Radiance (Sunfey), Oath of Vengeance (Firechild),
Sorcerer – Wild Magic (Shadowfey),
Warlock – Celestial (Llewell),
Wizard – Bladesinger (Nerye),
Dragon – White (Calcryx).
Multiclass – Cleric/Wizard (Xhall), Rogue/Cleric (Dracnomir), Rogue/Sorcerer (Yodrey), Wizard/Rogue (Traladaran)
Floorplans – Thyatian
Session Recordings – Campaign Journals
Library of Books
B5, d20 System, Pathfinder, SW

This site is currently undergoing migration to www.thedarkelf007.com website due to needing a different set of tools that I had available to me on here.
General Links
Basic Links: Who Am I?, Home, Game Tools, Game Session Videos, My Campaigns, My Library, Site Map, Subscription Information
Game Systems: Dungeons & Dragons, Pathfinder 1 & 2, Shadowrun, Star Wars. Other Game Systems
Site sponsored by the author AS Hamilton (my wife) with her books available on amazon kindle.