Dungeons and Dragons – Mystara
Patron of Bravery

Patron of Bravery
(5 Gods)
Bravery – noun – courageous behaviour or character. “perhaps I’ll get a medal for bravery” the quality or state of having or showing mental or moral strength to face danger, fear, or difficulty.
Cleric Domains –
Single Element Organisations – Entropy – The Dark, Thought – The Wind
Dual Element Organisations – Entropy/Thought – The Howling Hatred
Associated Secret Crafts –
Immortals – (Bartziluth F24, Frey A13, Ninfangle A26, Thor A29, Turmis A1) Gods (5/93 – Energy A/24 – Thought 4/69)
Primary Pantheons – Ethengarian (they fit well for the concepts of Bravery being one of the aspects of the Ethengarian beliefs).
Inspiration Group Patrons
This group is link to the Land Guilds pantheon. They are associated with the sphere of thought.
Adventure (8), Audacity (1), Beauty (7), Boldness (2), Books (1), Bravery (5), Cleverness (9), Completeness (1), Cooperation (1), Courage (6), Defiance (1), Discovery (1), Dreams (2), Enigmas (1), Epic Deeds (1), Experience (1), Explorers (2), Femininity (2), Freedom (4), Fun (4), Harmony (5)
Energy Immortals – Alphatia (Beauty), Bartziluth (Bravery), Mealiden (Adventure), Saturnius (Adventure), Thalia (Beauty),
Entropy Immortals – Kythria (Beauty),
Matter Immortals – Lornasen (Beauty), Valerias (Beauty),
Thought Immortals – Arnelee (Adventure), Eiryndul (Adventure), Frey (Bravery), Freyja (Beauty), Ninfangle (Adventure, Bravery), Nob Nar (Adventure, Audacity), Sinbad (Adventure, Boldness), Ssu-Ma (Books), Thor (Bravery), Turmis (Adventure, Boldness, Bravery),
Time Immortals – Ahmanni (Beauty),
Inspirational Virtues Group
This group combines the spheres of Entropy and Thought.
Bravery (5)
Energy Immortals – Bartziluth (Bravery),
Thought Immortals – Frey (Bravery), Ninfangle (Bravery), Thor (Bravery), Turmis (Bravery),
Virtues Group Patrons
The Virtues group is linked to the Giantkin pantheon. They are associated with the Entropy sphere.
Bravery (5), Charity (2), Faithfulness (11), Forgiveness (1), Friendship (1), Good (3), Grace (1), Heroism (3), Honesty (2), Honour (5),
Energy Immortals – Bartziluth (Bravery),
Thought Immortals – Frey (Bravery), Ninfangle (Bravery), Thor (Bravery), Turmis (Bravery),
Secondary Pantheons – These are pantheons that have these Patron Immortals within it so look at these as lesser beliefs.
Immortal Council Pantheons – These are pantheons that deal with the Immortals councils and consider this to be part of their charter.
References
Primary Bravery Pantheons
Ethengarian Racial Pantheon
Guiding Principle – The culture of Horses, Nature, Travel and War
Associated Nations – Ethengar
Single Element Organisations – Entropy – The Dark, Thought – The Wind
Dual Element Organisations – Entropy/Thought – The Howling Hatred
Core Immortals –
- Immortals of Energy (1) – Bartziluth (Empyreal 24, as Lord of War, Bravery),
- Immortals of Thought (4) – Frey (Celestial 13, as Fredar, Bravery), Ninfangle (Eternal 26, Protector of Nomads, Bravery), Thor (Eternal 29, as The Thunderer, Bravery), Turmis (Initiate 1, as Master of Bravery and Guile, Bravery),
Giantkin Racial Pantheon
Guiding Principle – The culture centred around the Giants
Associated Nations – TBA
Core Immortals – Hymir (Time 13),
- Immortals of Energy (1) – Bartziluth (Empyreal 24, as Hruggek, Bravery),
- Immortals of Thought (4) – Frey (Celestial 13, as The Tactician, Bravery), Ninfangle (Eternal 26, Mahes, Bravery), Thor (Eternal 29, as Lord of Battle and Honour, Bravery), Turmis (Initiate 1, as Hermes, Bravery),
Land Guilds Cultural Pantheon
Guiding Principles – The culture of diplomacy, money, trade and travel.
Associated Nations – Darokin
Single Element Organisations – Energy – The Flame, Entropy – The Dark, Matter – Growth, Thought – Wind, Time – The Wave
Dual Element Organisations – Energy/Thought – The Radiant, Entropy/Thought – The Howling Hatred, Matter/Thought – Sand, Thought/Time – The Storm
Core Immortals – Saturnius (Energy 20 as The Libertarian), Turmis (Thought 1, as Protector of Thieves and Adventurers),
- Primary Patrons –
- Energy – Magical – Bards (1)
- Entropy – Corruptors – Avidity (1)
- Entropy – Virtues – Bravery (5)
- Matter – Living – Agriculture (4)
- Thought – Artists – Architecture (1), the Arts (11), Bards (1), Books (1), Building (2)
- Thought – Inspiration – Adventure (8), Audacity (1), Beauty (7), Boldness (2), Books (1), Bravery (5)
- Thought – Science – Agriculture (4), Architecture (1), Books (1)
- Time – Civilisation – Books (1)
- Dual Energy/Thought – Artistic Magic – Bards (1)
- Dual Entropy/Thought – Inspectional Virtues – Bravery (5)
- Dual Matter/Thought – Artistical Crafting – Building (2)
- Dual Matter/Thought – Living Science – Agriculture (4)
- Dual Thought/Time – Civilised Artist Inspirational Science – Books (1)
- Primary Secret Crafts – Craftologist (Architecture, Armourer), Earthologist (Agriculture), Sailologist (Adventure), Skyologist (Adventure), Wagonologist (Adventure),
Holy Symbols
- Immortals of Energy (6) – Alphatia (Celestial 16, as Lady of Peace, the Arts, Beauty), Bartziluth (Empyreal 24, as Lord of War, Bravery), Guidarezzo (Celestial 15, as Brage, the Arts), Mealiden (Empyreal 23, as Starwatcher, Adventure), Ninsum (Hierarch 35, as Ninsun, Agriculture), Saturnius (Empyreal 20, Protector of Pirates, Adventure),
- Immortals of Entropy (3) – Kythria (Initiate 2, as Lady of Passion, Beauty), Ouranos (Hierarch 23, as The Dead God, Building), Talitha (Eternal 25, as Queen of Treachery and Vice, Avidity),
- Immortals of Matter (7) – Chiron (Initiate 6, as Master of Arts, the Arts), Garl (Celestial 13, as Garal, the Arts), Kagyar (Eternal 28, as The Artisan, the Arts), Lornasen (Temporal 10, as Queen of Spring, Beauty), Polunius (Eternal 25, as The Designer, Architecture, the Arts), Terra (Hierarch 36, as Mother Earth, Agriculture), The Twelve Watches (Initiate 4, as Dorangar, the Arts), Valerias (Hierarch 31, as Protector of Lovers, the Arts, Beauty),
- Immortals of Thought (16) – Arnelee (Temporal 8, as The Investigator, Adventure), Eiryndul (Empyreal 20, as The Adventurer, Adventure), Frey (Celestial 13, as Brian, Agriculture, Bravery), Freyja (Celestial 14, as Brianna, Beauty), Halav (Celestial 17, as Bane of Humanoids, Armourer), Ninfangle (Eternal 26, as Protector of Nomads, Adventure, Bravery), Nob Nar (Initiate 4, as Nob Nar, Adventure, Audacity), Palson (Initiate 3, as Master of Tactics, the Arts), Sinbad (Eternal 25, as Sinbad, Adventure, Boldness), Ralon (Temporal 9, as Ralon, Agriculture), Soubrette (Empyreal 24, as The Performer, the Arts), Ssu-Ma (Empyreal 23, as Keeper of History and Order, Books), Thalia (Hierarch 31, as The Artist, the Arts, Beauty), Thor (Eternal 29, as Lord of Battle and Honour, Bravery), Turmis (Initiate 1, as Protector of Thieves and Adventures, Adventure, Boldness, Bravery), Wayland (Empyreal 24, as The God’s Smith, Armourer, Building),
- Immortal of Time (1) – Tiresias (Temporal 9, as Master of Poetic Inspiration, Bards),
- Primary Barbarian Paths – Storm Herald – Mountain (Agriculture) / Sea (Agriculture),
- Primary Cleric Domains – Air (Agriculture), Creation (Architecture, Armourer), Earth (Agriculture), Forge (Armourer), Tempest (Agriculture), Travel (Adventure),
- Primary Monk Ways – Elements – Air (Agriculture) / Earth (Agriculture),
- Primary Paladin Oaths – Thunder (Agriculture),
- Primary Sorcerer Origins – Draconic Bloodline – Air (Agriculture) / Earth (Agriculture), Elemental Essence – Air (Agriculture) / Earth (Agriculture), Storm Sorcery (Agriculture),
- Primary Warlock Pacts – Genie Lord – Air (Agriculture) / Earth (Agriculture),
- Primary Wizard Traditions – Elementalist – Air (Agriculture) / Earth (Agriculture),
- Primary Feats – Elemental Adept (ph166, Agriculture), Negotiator (Agriculture), Survivor (Agriculture),
Immortal Patrons of Bravery
Bartziluth (Energy, Empyreal 24)
- Favoured Weapon – Morningstar
- Other Names – Hruggek, Lord of War, Modi, The Bugbear
- Symbol – A huge, spiked black Morningstar (Shown on Holy Symbols of Mystara Day 69)
- Patron of
- Energy – Warfare – Battle (9), Berserkers (3),
- Entropy – Virtues – Bravery (5)
- Core Pantheons –
- Single Element Organisations – Energy – The Flame, Entropy – The Dark, Thought – The Wind
- Dual Element Organisations – Energy/Entropy – The Eternal Flame, Energy/Thought – The Radiant, Entropy/Thought – The Howling Hatred
- Tri Element Organisations – Energy/Entropy/Thought – The Confronting Radiant
- Secret Crafts –
Appearance: an enormous bugbear with a savage and threatening snout in which sparkle two smart and intelligent eyes, wearing shining leather armour like a golden fleece and in his hand a black Morningstar.
- Pantheons – Ethengarian (as Lord of War, Bravery), Giantkin (as Hruggek, Bravery), Land Guilds (as Lord of War, Bravery), Norse (as Lord of War, Battle, Berserkers), Outcast (as Hruggek, Bugbears), Shadowlands (as Lord of War, Bugbears), Thyatian Empire (as The Bugbear, Battle, Berserkers)
- Immortal Councils – Assembly (as Bartziluth), Empyreals (as Bartziluth), Energy (as Bartziluth),
- Clerical Domains – War (Battle)
Frey (Thought, Celestial 13)
- Favoured Weapon – Longsword
- Symbol – Golden boar and a crossed sceptre and sickle (Shown on Holy Symbols of Mystara Day 11), or A great golden boar pulling a flying chariot (Shown on Holy Symbols of Mystara Day 12)
- Other Names – Brian, Fredar, Jarilo, Odin’s Tactician, The Tactician
- Patron of
- Entropy – Virtues – Bravery (5)
- Matter – Living – Agriculture (4)
- Thought – Inspiration – Bravery (5)
- Thought – Science – Agriculture (4)
- Dual Entropy/Thought – Inspectional Virtues – Bravery (5)
- Dual Matter/Thought – Living Science – Agriculture (4)
- Immortal Titles – Aesirs (8), Celestial (30)
- Core Pantheons – Norse (as Frey),
- Single Element Organisations – Entropy – The Dark, Matter – The Growth, Thought – The Wind,
- Dual Element Organisations – Entropy/Matter – The Black Earth, Entropy/Thought – The Howling Hatred, Matter/Thought – The Sand
- Tri Element Organisations – Entropy/Matter/Thought – The Grasping Sand
- Secret Crafts – Earthologist (Agriculture), Naturologist (Agriculture), Skaldologist (Aesirs),
Appearance: Frey is a tall blond Antalian with a charming outlook and a lithe figure (he fights more with cleverness than with raw force). He’s dressed in typical Northman’s clothes (chain mail, longsword at his side, horned helm and a pelt cloak). Frey is always accompanied by his golden magical boar, Gullinbursti, which he rides when charging into battle, and he owns Skipbladnir, a magical ship that can be folded to become so tiny to stay in his pockets.









Holy Symbols
- Pantheons – Dwarven and Gnome (as Fredar, Agriculture), Elven (as Fredar), Ethengarian (as Fredar, Bravery), Forest (as Jarilo, Agriculture), Giantkin (as The Tactician, Bravery), Halfling (as Jarilo, Agriculture), Land Guilds (as Brian, Agriculture, Bravery), Myoshima (as The Tactician, Agriculture), Norse (as Frey, Aesirs), Thyatian Empire (as The Tactician),
- Immortal Councils – Assembly (as Frey), Celestials (as Frey), Thought (as Frey)
- Barbarian Paths – Storm Herald – Mountain (Agriculture) / Sea (Agriculture),
- Clerical Domains – Air (Agriculture), Earth (Agriculture), Knowledge (Aesirs), Nature (Agriculture), Tempest (Agriculture), War (Aesirs),
- Monk Ways – Elements – Air (Agriculture) / Earth (Agriculture),
- Paladin Oaths – Thunder (Agriculture),
- Sorcerer Origins – Draconic Bloodline – Air (Agriculture) / Earth (Agriculture), Elemental Essence – Air (Agriculture) / Earth (Agriculture), Storm Sorcery (Agriculture),
- Warlock Pacts – Genie Lord – Air (Agriculture) / Earth (Agriculture),
- Wizard Traditions – Elementalist – Air (Agriculture) / Earth (Agriculture),
- Available Feats – Elemental Adept (ph166, Agriculture), Negotiator (Agriculture), Survivor (Agriculture),
Ninfangle (Thought, Eternal 26)
- Favoured Weapon – Longbow or Shortbow
- Symbol – A golden bow with a white net on the black background (Shown on Holy Symbols of Mystara Day 6)
- Other Names – Mahes, Nin Fang Le, Protector of Nomads, The White Claw, White Claw
- Patron of
- Core Pantheons – Myoshima (as Ninfangle)
- Single Element Organisations – Energy – The Flame, Entropy – The Dark, Thought – The Wind
- Dual Element Organisations – Energy/Entropy – The Eternal Flame, Energy/Thought – The Radiant, Entropy/Thought – The Howling Hatred
- Tri Element Organisations – Energy/Entropy/Thought – The Confronting Radiant
- Secret Crafts – Sailologist (Adventure), Skyologist (Adventure), Wagonologist (Adventure)
Appearance: an anonymous mysterious wanderer with lithe but well-muscled body wrapped in a long dusty grey hooded cloak that prevents to see his features. He wears a wide-brimmed hat that comes down almost to his eyes and a scarf that covers all the lower part of his face, leaving only a glimpse of two yellow cat’s like eyes which show an incredible strength and cunning.
- Cleric Domains – Travel (Adventure)
- Pantheons – Atruaghin (as White Claw), Ethengarian (as Protector of Nomads), Giantkin (as Mahes, Bravery), Land Guilds (as Protector of Nomads, Adventure), Makai (as Protector of Nomads, Adventure), Myoshima (as Nin Fang Le), Norse (as The White Claw, Battle), Thyatian Empire (as The White Claw, Battle),
- Immortal Councils – Assembly (as Ninfanlge), Eternal (as Ninfangle), Thought (as Ninfangle)
Thor (Thought, Eternal 29)
- Favoured Weapon – Warhammer
- Symbol – The War Hammer (Shown on Holy Symbols of Mystara Day 30)
- Other Names – Donar, Donegal, Dugong, Lord of Battle and Honour, The General, The Thunderer, Tuatis
- Patron of
- Core Pantheons – Norse (as Thor)
- Single Element Organisations – Energy – The Flame, Entropy – the Dark, Thought – The Wind
- Dual Element Organisations – Energy/Entropy – The Eternal Flame, Energy/Thought – The Radiant, Entropy/Thought – The Howling Hatred
- Tri Element Organisations – Energy/Entropy/Thought – The Confronting Radiant
- Secret Crafts – Skaldologist (Aesirs),
Appearance: a powerfully built Antalian with fiery red hair and beard, wearing a chain mail with a typical Norse horned helm and a huge warhammer at his belt.
- Pantheons – Ethengarian (as The Thunderer, Bravery), Giantkin (as Lord of Battle and Honour, Bravery), Land Guilds (as Lord of Battle and Honour, Bravery), Norse (as Thor, Aesirs, Battle, Berserkers), Thyatian Empire (as The General, Battle, Berserkers), Ylari (as Lord of Battle and Honour),
- Immortal Councils – Assembly (as Thor), Eternal (as Thor), Thought (as Thor),
Turmis (Thought, Initiate 1)
- Favoured Weapon – Rapier
- Symbol – A pair of winged sandals (Shown on Holy Symbols of Mystara Day 10)
- Other Names – Hermes, Master of Bravery and Guile, Protector of Thieves and Adventurers
- Patron of
- Core Immortal – Land Guilds (as Protector of Thieves and Adventurers), Makai (as Protector of Thieves and Adventurers),
- Single Element Organisations – Entropy – the Dark, Thought – The Wind
- Dual Element Organisations – Entropy/Thought – The Howling Hatred
- Secret Crafts – Sailologist (Adventure), Skyologist (Adventure), Wagonologist (Adventure)
Appearance: a young olive skinned lithe man with black eyes and short brown hair, a common face with a cunning and self-confident look, clad in a comfortable brown leather cuirass and white robe, with a pair of winged sandals at his feet. A rapier hangs from his belt on one side and on the other one he carries a small purse filled with thieves’ gear and dozens of other trinkets.
- Pantheons – Alphatian Empire (as Master of Bravery and Guile), Ethengarian (as Master of Bravery and Guile, Bravery), Giantkin (as Hermes, Bravery), Land Guilds (as Protector of Thieves and Adventurers, Adventure, Boldness, Bravery), Makai (as Protector of Thieves and Adventurers, Adventure, Boldness), Ylari (as Master of Bravery and Guile)
- Immortal Councils – Assembly (as Turmis), Initiate (as Turmis), Thought (as Turmis)
- Cleric Domains – Travel (Adventure)
Associated Class Template
Associated Secret Crafts
Associated Organisations
Secondary Template Pantheons
Associated Councils
Design changes for Patrons
Content Updates
- 2022-05-21 – Moved to own page.
- 2021-09-26 – Section updated.
- 2021-09-20 – Section updated.
- 2021-09-10 – Section created.
WRATH Campaign
Campaign References: Books,
Base Calendar (Darokin, Ethengar, Five Shires, Glantri, Karameikos, Minrothad, Rockhome), Personalities,
Transports ((A) Airships, (G) Ground, (S) Ships)
Barvarossa (S-SL), Blackbeard (S-GS), Bounty (S-SS), Buccaneer (S-GS), Cutlass (S-GL), Magnussen (S-LS), Renegade (S-SL), Revenge (S-GW), Sea Hag (S-SS), Sea Hawk (S-GL), Sigtrygg (S-LS), Swashbucker (S-GS), The Pride (S-SS), Thorgrim (S-LS), Tortuga (S-SS)
Patrons Page: Abundance, Adventure, Aerial Races, Agriculture, Air, Alchemy, Amazons, Ambition, Anarchy, Animals, Aquatic Races, Aranea, Architecture, Arctic, Armourer, the Arts, Astrology, Astronomy, Audacity, Authority, Avianfolk, Avidity, Balance, Battle, Bards, Beauty, Beholders, Berserkers, Betrayal, Birth, the Blackflame, Boldness, Books, Bravery, Brute-men, Bugbears, Building, Cannibalism, Catfolk, Cats, Cavalry, Centaurs, Chance, Chaos, Charity, Charms, Cheating, Children, Circumvention, Cities, Cleverness, Cold, Communication, Completeness, Con-men, Conquest, Cooperation, Corruption, Courage, Crafts, Craftsmen, Creation, Cruelty, Culture, Cunning, Darkness, Death, Decadence, Deceit, Defence, Defiance, Desire, Destiny, Destruction, Devilfish, Diaboli, Diplomacy, Discipline, Discovery, Disease, Dishonesty, Divination, Dolphins, Domination, Dragonkind, Dreams, Druids, Drunkenness, Dwarves, Earth, Earth Races, Education, Egotism, Elven, Energy, Engineering, Enigmas, Entropy, Envy, Epic Deeds, Equality, Experience, Explorers, Faithfulness, Family, Fate, Fear, Femininity, Ferocity, Fertility, Fey Races, Fire, Flight, Forest, Fprest Races, Forgiveness, Formians, Fortresses, Frredom, Friendship, Fun, Future, Genie, Giants, Good, Government, Gnolls, Gnomes, Goblins, Grace, Gravity, Greed, Guardians, Harmony, Hatred, Health, Hearth, Heroism, History, Honesty, Honour, Lizardfolk
Immortal Titles: Aesirs, Ancient, Celestial, Empyreal, Eternal, Hierarch, Initiates, Old Ones, Sovereign, Sphere (Energy, Entropy, Matter, Thought)
National Patrons: Alfheim, Alphatian Empire, Aquarendi, Ar, Azcan, Blackheart, Brasolia, Children of Atruaghin, Clan of the (Bear, Elk, Horse, Tiger, Turtle), Cyndicea, Denagoth, Five Shires, Gentle Folk, Glantri, Myoshima
D&D 5E in Mystara
D&D Menu – Adventures, Artefacts, Backgrounds, Classes, Dominions, Downtime, Feats, Gazetteers, Gods, Magical Items, Monsters, Organisations, Pantheons, Races, Ranks & Titles, Rune Magic, Secret Crafts, Settlements, Spells, Timeline, Weapons Mastery
Game Management – Annotated Stat Block, Character Creation, Choosing a New Campaign, Gaming over Skype, GM’s Luck Roll, Tracking Experience
Class Builds –
Artificer – Bombardier (Tinkerkin),
Barbarian – Totem Warrior (Plamin, Camdu),
Bard – College of Valour (Sunfey),
Druid – Circle of Dreams (Woodfey), Circle of the Tree of Life (Seasonfey),
Fighter – Battlemaster (Seashire), Eldritch Knight (Kerendan), Weapons Master (Lani), Weapons Master (Stonebound),
Monk – Way of the Elements (Tidal),
Paladin – Oath of Radiance (Sunfey), Oath of Vengeance (Firechild),
Sorcerer – Wild Magic (Shadowfey),
Warlock – Celestial (Llewell),
Wizard – Bladesinger (Nerye),
Dragon – White (Calcryx).
Multiclass – Cleric/Wizard (Xhall), Rogue/Cleric (Dracnomir), Rogue/Sorcerer (Yodrey), Wizard/Rogue (Traladaran)
Floorplans – Thyatian
Session Recordings – Campaign Journals
Library of Books
B5, d20 System, Pathfinder, SW

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