Dungeons and Dragons – Mystara Immortals
Ninfangle – Sphere of Thought

Player Section – Ninfangle
White Claw, The White Claw
- Clerics:
- Patron – Hunting, Nithian, Travel.
- Patron and Title Keywords – Bravery, Epic Deeds, Racial (Animalistic Races (Catfolk)), Warfare (Battle)
- Eternals pantheon only – Sphere of Thought (Eternal)
- Thought pantheon only – Sphere of Thought (Eternal)
Ninfangle (Thought, Eternal 26)
- Favoured Weapon – Longbow or Shortbow
- Symbol – a golden bow with a white net on the black background
- Other Names – Mahes, Nin Fang Le, Protector of Nomads, The White Claw, White Claw
- Patron of
- Thought – Inspiration (Adventure (8)),
- Core Pantheons – Myoshima (as Ninfangle)
- Single Element Organisations – Air – Wind
- Secret Crafts – Sailologist (Adventure), Skyologist (Adventure), Wagonologist (Adventure)
Appearance: an anonymous mysterious wanderer with lithe but well-muscled body wrapped in a long dusty grey hooded cloak that prevents to see his features. He wears a wide-brimmed hat that comes down almost to his eyes and a scarf that covers all the lower part of his face, leaving only a glimpse of two yellow cat’s like eyes which show an incredible strength and cunning.
- Cleric Domains – Travel (Adventure)
- Pantheons – Atruaghin (as White Claw), Ethengarian (as Protector of Nomads), Land Guilds (as Protector of Nomads, Adventure), Makai (as Protector of Nomads, Adventure), Myoshima (as Nin Fang Le), Norse (as The White Claw), Thyatian Empire (as The White Claw),
- Immortal Councils – Assembly (as Ninfanlge), Eternal (as Ninfangle), Thought (as Ninfangle)
Racial Pantheons
- Atruaghin (White Claw) Due to Patron of Animalistic Races group (Catfolk) and Epic Deeds
- Ethengarian (Protector of Nomads) Due to Patron of Bravery.
Cultural Pantheons
- Makai (Protector of Nomads) Due to Patron of Adventure and Epic Deeds.
- Norse (The White Claw) Due to Patron of Battle.
- Thyatian Empire (The White Claw) Due to Patron of Warfare (Battel)
Special Pantheons
- Myoshima (Ninfangle) Due to Patron of Catfolk.
Appearance: an anonymous mysterious wanderer with lithe but well-muscled body wrapped in a long dusty grey hooded cloak that prevents to see his features. He wears a wide-brimmed hat that comes down almost to his eyes and a scarf that covers all the lower part of his face, leaving only a glimpse of two yellow cat’s like eyes which show an incredible strength and cunning.
Pantheons – Core Immortal
Myoshima Cultural Pantheon
Guiding Principles – The core Rakasta beliefs, steeped in science and technology.
Associated Nations – Mystara’s Hidden Moon
Associated Organisations – Matter/Growth, Thought – Wind,
Dual Element Organisations – Matter/Thought – Sand
Core Immortals – Ninfangle (Thought 26),
- Primary Patrons – Artists (Architecture (1)), Magical (Alchemy (1)), Science (Alchemy (1), Architecture (1), Astronomy (1)),
- Matter – Living (Agriculture (4))
- Thought – Science (Agriculture (4))
- Dual Matter/Thought – Living Science (Agriculture (4))
- Primary Secret Crafts – Alchemologist (Alchemy), Craftologist (Architecture), Earthologist (Agriculture), Mechologist (Astronomy), Naturologist (Agriculture), Starologist (Astronomy), Technologist (Astronomy),
Holy Symbols
- Primary Barbarian Paths – Storm Herald – Mountain (Agriculture) / Sea (Agriculture),
- Primary Cleric Domains – Air (Agriculture), Beer (Alchemy), Clockwork (Astronomy), Creation (Architecture), Earth (Agriculture), Nature (Agriculture), Tempest (Agriculture),
- Primary Monk Ways – Elements – Air (Agriculture) / Earth (Agriculture),
- Primary Paladin Oaths – Thunder (Agriculture),
- Primary Sorcerer Origins – Draconic Bloodline – Air (Agriculture) / Earth (Agriculture), Elemental Essence – Air (Agriculture) / Earth (Agriculture), Storm Sorcery (Agriculture),
- Primary Warlock Pacts – Genie Lord – Air (Agriculture) / Earth (Agriculture),
- Primary Wizard Traditions – Elementalist – Air (Agriculture) / Earth (Agriculture),
- Primary Feats – Elemental Adept (ph166, Agriculture), Negotiator (Agriculture), Survivor (Agriculture),
- Secondary Patrons – Elements (Air (1)), Magical (Astrology (2)), Racial (Genasi (Air Genasi (1))),
- Thought – Inspiration (Adventure (1)),
- Nationality – Alphatian Empire (1, Ar (1)),
- Immortal Titles – Aesirs (1)
- Secondary Domains – Air (Air, Air Genasi, Alphatian Empire, Ar), Arcana (Alphatian Empire), Knowledge (Aesirs), Prophecy (Astrology), Travel (Adventure), War (Aesirs),
- Secondary Secret Crafts – Airologist (Air, Air Genasi, Alphatian Empire), Ar, Divinology (Astrology), Sailologist (Adventure), Skaldologist (Aesirs), Skyologist (Adventure, Air, Air Genasi, Alphatian Empire, Are, Starologist (Astrology), Wagonologist (Adventure),
- Immortals of Energy (1) – Ninsum (Hierarch 35, as The Rainbow Path, Agriculture),
- Immortals of Matter (2) – Polunius (Eternal 25, as The Designer, Architecture), Terra (Hierarch 36, as Mother Earth, Agriculture),
- Immortals of Thought (4) – Frey (Celestial 13, as Brian, Aesirs, Agriculture), Ninfangle (Eternal 26, as Nin Fang Le, Adventure), Palartarken (Temporal 11, as Lord of the Air, Air, Air Genasi, Alphatian Empire, Ar, Astrology, Astronomy), Ralon (Temporal 9, as Sister Grain, Agriculture),
- Immortals of Time (1) – Hymir (Celestial 13, as Master of Alchemy, Alchemy),
Pantheons
Atruaghin Clans Racial Pantheon
(Atruaghin Clans)
(The culture of animalistic races and humans working together)
- Primary Patrons – Living (Animals (2)), Warfare (Amazons (1)),
- Primary Domains – Cat (Animals), Hunting (Animals), Nature (Animals), War (Amazons),
- Primary Secret Crafts – Beastologist (Animals), Naturologist (Animals), Warologist (Amazons), Weaponologist (Amazons),
- Core Immortals –
- Secondary Patrons – Magical (Astrology (1)),
- Thought – Inspiration (Adventure (2)),
- Secondary Immortal Titles – Aesirs (1)
- Secondary Domains – Knowledge (Aesirs), Prophecy (Astrology), Travel (Adventure), War (Aesirs),
- Secondary Secret Crafts – Divinology (Astrology), Sailologist (Adventure), Skaldologist (Aesirs), Skyologist (Adventure), Starology (Astrology), Wagonologist (Adventure)
- Immortal of Energy (2) – Madarua (Eternal 26, as The Amazon, Aesirs, Amazons), Zirchev (Celestial 17, as The Huntsman, Animals),
- Immortal of Matter (1) – Faunus (Temporal 11, as The Faun, Animals),
- Immortals of Thought (3) – Eiryndul (Empyreal 20, as Shaibuth, Adventure), Ninfangle (Eternal 26, as White Claw, Adventure), Tiresias (Temporal 9, as Dallbard, Astrology),
Ethengarian Racial Pantheon
Guiding Principle – The culture of Horses, Nature, Travel and War
Associated Nations – Ethengar
Core Immortals –
- Primary Patrons –
- Secondary Patrons – Living (Agriculture (1)), Magical (Astrology (1)), Science (Agriculture (1)),
- Thought – Inspiration (Adventure (2)),
- Dual Matter/Thought – Living Science (Agriculture (4))
- Immortal Titles – Aesirs (2)
- Secondary Secret Crafts – Divinology (Astrology), Earthologist (Agriculture) Naturologist (Agriculture), Sailologist (Adventure), Skaldologist (Aesirs), Skyologist (Adventure), Starology (Astrology), Wagonologist (Adventure)
- Secondary Barbarian Paths – Storm Herald – Mountain (Agriculture),
- Secondary Cleric Domains – Earth (Agriculture), Knowledge (Aesirs), Nature (Agriculture), Prophecy (Astrology), Travel (Adventure), War (Aesirs),
- Secondary Monk Ways – Elements – Earth (Agriculture),
- Secondary Sorcerer Origins – Draconic Bloodline – Earth (Agriculture), Elemental Essence – Earth (Agriculture),
- Secondary Warlock Pacts – Genie Lord – Earth (Agriculture),
- Secondary Wizard Traditions – Elementalist – Earth (Agriculture),
- Secondary Feats – Elemental Adept (ph166, Agriculture), Negotiator (Agriculture), Survivor (Agriculture),
- Immortals of Thought (4) – Frey (Celestial 13, as Fredar, Aesirs, Agriculture), Ninfangle (Eternal 26, Protector of Nomads, Adventure), Thor (Eternal 29, as The Thunderer, Aesirs), Turmis (Initiate 1, as Master of Bravery and Guile, Adventure),
- Immortals of Time (1) – Tiresias (Temporal 9, as Dallbard, Astrology),
Makai Cultural Pantheon
Guiding Principle – The culture of island living, freedom and travel.
Associated Nationalities – Ierendi, Minrothad
Also Known as the Islander Pantheon or the Ocean Path
Single Element Organisations – Air – Wind
Core Immortals – Calitha (Time 18 as Barramundje), Saturnius (Energy 20 as Protector of Pirates), Turmis (Thought 1, as Protector of Thieves and Adventurers),
- Primary Patrons – Science (Astronomy (1)),
- Thought – Inspiration (Adventure (8)),
- Primary Secret Crafts – Mechologist (Astronomy), Sailologist (Adventure), Skyologist (Adventure), Starologist (Astronomy), Technologist (Astronomy), Wagonologist (Adventure),

Holy Symbols
- Secondary Patrons – Crafters (Armourer (1)), Elements (Air (1)), Magical (Astrology (1)), Racial (Aquatic Races (1), Genasi (Air Genasi (1))), Warfare (Amazons (1)),
- Nationality – Alfheim (1), Alphatian Empire (2, Ar (1)), Aquarendi (1),
- Immortal Titles – Aesirs (2)
- Secondary Secret Crafts – Airologist (Air, Air Genasi, Alphatian Empire, Ar), Craftologist (Armourer), Divinology (Astrology), Elvenologist (Alfheim, Aquarendi), Naturologist (Alfheim), Skaldologist (Aesirs), Skyologist (Air, Air Genasi, Alphatian Empire, Ar), Starology (Astrology),Warologist (Amazons), Waterologist (Aquarendi), Aquatic Races, Weaponologist (Amazons),
- Secondary Cleric Domains – Air (Air, Air Genasi, Alphatian Empire, Ar), Arcana (Alphatian Empire), Creation (Armourer), Knowledge (Aesirs), Nature (Alfheim), Oceans (Aquarendi, Aquatic Races), Prophecy (Astrology), War (Aesirs, Amazons), Water (Aquarendi, Aquatic Races),
- Immortals of Energy (4) – Madarua (Eternal 26, as The Amazon, Aesirs, Amazons), Mealiden (Empyreal 23, as Starwatcher, Adventure, Alfheim), Razud (Hierarch 31, as The Granite Tree, Alphatian Empire), Saturnius (Empyreal 20, Protector of Pirates, Adventure),
- Immortals of Matter (1) – Wayland (Empyreal 24, as The God’s Smith, Armourer),
- Immortals of Thought (7) – Arnelee (Temporal 8, as The Investigator, Adventure, Aesirs), Eiryndul (Empyreal 20, as The Adventurer, Adventure), Ninfangle (Eternal 26, as Protector of Nomads, Adventure), Nob Nar (Initiate 4, as Nob Nar, Adventure), Palartarken (Temporal 11, as Lord of the Air, Air, Air Genasi, Alphatian Empire, Ar, Astrology, Astronomy), Sinbad (Eternal 25, as Sinbad, Adventure), Turmis (Initiate 1, as Protector of Thieves and Adventurers, Adventure),
- Immortal of Time (1) – Calitha (Celestial 18, as Barramundje, Aquarendi, Aquatic Races),
Norse Cultural Pantheon
Guiding Principle – The culture based around Asgard and its Gods
Associated Nations – Northern Reaches
Core Immortals – Arnelee (Thought 8), Forsetta (Matter 7), Frey (Thought 13), Freyja (Thought 14), Madarua (Energy 26), Odin (Thought 36 Leader), Thor (Thought 29),
- Primary Patrons – Crafters (Armourer (2)),
- Immortal Titles – Aesirs (8),
- Primary Secret Crafts – Craftologist (Armourer), Skaldologist (Aesirs),
- Secondary Patrons – Living (Amazons (1), Animals (1)), Science (Agriculture (1)), Warfare (Amazons (1)),
- Matter – Living (Abundance (1)),
- Thought – Inspiration (Adventure (2)),
- Dual Matter/Thought – Living Science (Agriculture (4))
- Secondary Secret Crafts – Beastologist (Animals), Earthologist (Agriculture), Naturologist (Abundance, Agriculture, Animals), Sailologist (Adventure), Skyologist (Adventure), Wagonologist (Adventure), Warologist (Amazons), Weaponologist (Amazons),
- Secondary Cleric Domains – Cat (Animals), Earth (Agriculture), Hunting (Animals), Nature (Abundance, Agriculture, Animals), Travel (Adventure), War (Amazons),
- Secondary Sorcerer Origins – Draconic Bloodline – Earth (Agriculture), Elemental Essence – Earth (Agriculture),
- Secondary Warlock Pacts – Genie Lord – Earth (Agriculture),
- Secondary Barbarian Paths – Storm Herald – Mountain (Agriculture),
- Secondary Wizard Traditions – Elementalist – Earth (Agriculture),
- Secondary Monk Ways – Elements – Earth (Agriculture),
- Secondary Feats – Elemental Adept (ph166, Agriculture), Negotiator (Agriculture), Survivor (Agriculture),
- Immortals of Energy (2) – Heimdall (Eternal 30, as Heimdall, Aesirs), Madarua (Eternal 26, as Sif, Aesirs, Amazons),
- Immortal of Matter (3) – Faunus (Temporal 11, as The Faun, Animals), Forsetta (Temporal 7, as Forsetta, Aesirs), Wayland (Empyreal 24, as The God’s Smith, Armourer),
- Immortals of Thought (7) – Arnelee (Temporal 8, as Gna, Adventure, Aesirs), Frey (Celestial 13, as Fredar, Agriculture, Aesirs), Freyja (Celestial 14, as Freyja, Abundance, Aesirs), Halav (Celestial 17, as Svetovid, Armourer), Ninfangle (Eternal 26, as The White Claw, Adventure), Odin (Hierarch 36, as Odin, Aesirs), Thor (Eternal 29, as Thor, Aesirs),
Thyatian Empire Cultural Pantheon
Guiding Principle – The culture is trying to bring all the gods of the world under one pantheon that is human centric, and does not cater to aspects of other races or species.
Associated Nations – Karameikos, Thyatis
Core Immortals –
- Primary Patrons – Artists (Architecture (1)), Civilisation (Ambition (2), Anarchy (1)), Magical (Alchemy (1)), Science (Alchemy (1), Architecture (1)), Warfare (Amazons (1)),
- Primary Secret Crafts – Alchemologist (Alchemy), Bureauologist (Ambition), Chaosologist (Anarchy), Craftologist (Architecture), Diplomologist (Ambition), Entertainologist (Ambition), Warologist (Amazons), Weaponologist (Amazons),
- Primary Cleric Domains – Ambition (Ambition), Beer (Alchemy), Chaos (Anarchy), Creation (Architecture), War (Amazons),
- Secondary Patrons – Crafters (Armourer (1)), Elements (Air (1)), Living (Agriculture (1)), Racial (Genasi (Air Genasi (1)), Monstrous Races (Arenea (1))), Science (Agriculture (1)),
- Thought – Inspiration (Adventure (4)),
- Dual Matter/Thought – Living Science (Agriculture (4))
- Nationality – Alfheim (1), Alphatian Empire (1),
- Immortal Titles – Aesirs (6)
- Secondary Secret Crafts – Airologist (Air, Air Genasi, Alphatian Empire), Craftologist (Armourer), Earthologist (Agriculture), Elvenologist (Alfheim), Naturologist (Agriculture, Alfheim), Sailologist (Adventure), Shapeologist (Arenea), Skaldologist (Aesirs), Skyologist (Adventure, Air, Air Genasi, Alphatian Empire), Wagonologist (Adventure)
- Secondary Barbarian Paths – Storm Herald – Mountain (Agriculture),
- Secondary Cleric Domains – Air (Air, Air Genasi, Alphatian Empire), Arcana (Alphatian Empire, Arenea), Creation (Armourer), Earth (Agriculture), Forge (Armourer), Knowledge (Aesirs), Nature (Agriculture, Alfheim), Travel (Adventure), War (Aesirs),
- Secondary Monk Ways – Elements – Earth (Agriculture),
- Secondary Sorcerer Origins – Draconic Bloodline – Earth (Agriculture), Elemental Essence – Earth (Agriculture),
- Secondary Warlock Pacts – Genie Lord – Earth (Agriculture),
- Secondary Wizard Traditions – Elementalist – Earth (Agriculture),
- Secondary Feats – Elemental Adept (ph166, Agriculture), Negotiator (Agriculture), Survivor (Agriculture),
- Immortals of Energy (4) – Iliric (Temporal 8, as The Ego, Ambition), Madarua (Eternal 26, as The Amazon, Aesirs, Amazons), Mealiden (Empyreal 23, as The Guardian, Adventure, Alfheim), Razud (Hierarch 31, as The Granite Tree, Alphatian Empire),
- Immortals of Entropy (1) – Pharamond (Hierarch 32, as The Betrayer, Ambition),
- Immortals of Matter (3) – Forsetta (Temporal 7, as The Lawbringer, Aesirs), Polunius (Eternal 25, as The Designer, Architecture), Wayland (Empyreal 24, as The God’s Smith, Armourer),
- Immortals of Thought (7) – Arnelee (Temporal 8, as The Investigator, Adventure, Aesirs), Eiryndul (Empyreal 20, as The Adventurer), Frey (Celestial 13, as The Tactician, Aesirs, Agriculture), Korotiku (Hierarch 32, as The Trickster, Arenea), Ninfangle (Eternal 26, as The White Claw, Adventure), Odin (Hierarch 36, as The Zephyr, Aesirs, Air, Air Genasi), Thor (Eternal 29, as Thor, Aesirs),
- Immortals of Time (2) – Hymir (Celestial 13, as Master of Alchemy, Alchemy), Tourlain (Temporal 8, as The Guidemaster, Anarchy),
Councils
Assembly (Council)
All Immortals of Mystara are part of the Assembly Council. It is run by the five Hierarchs of rank 36, one from each xphere.
- Core Immortals – Odin (Thought), Terra (Matter),
- Charter Patrons – Artists (Architecture (1)), Civilisation (Ambition (2), Anarchy (1)), Crafters (Armourer (2)), Elements (Air (3)), Living (Agriculture (4), Animals (2)), Magical (Alchemy (1), Astrology (2)), Racial (Aerial Races (2), Aquatic Races (1), Genasi (Air Genasi (3)), Monstrous Races (Arenea (2))), Regional (Arctic (1)), Science (Agriculture (4), Alchemy (1), Architecture (1), Astronomy (1)), Warfare (Amazons (1)),
- Matter – Living (Abundance (2)),
- Thought – Inspiration (Adventure (8)),
- Dual Matter/Thought – Living Science (Agriculture (4))
- Nationality – Alfheim (1), Alphatian Empire (3, Ar (1)), Aquarendi (1)
- Immortal Titles – Aesirs (8)
- Charter Secret Crafts – Airologist (Aerial Races, Air, Air Genasi, Alphatian Empire, Ar), Alchemologist (Alchemy), Beastologist (Animals), Bureauologist (Ambition), Chaosologist (Anarchy), Craftologist (Architecture, Armourer), Diplomologist (Ambition), Divinology (Astrology), Earthologist (Agriculture), Elvenologist (Alfheim, Aquarendi), Entertainologist (Ambition), Mechologist (Astronomy), Naturologist (Abundance, Agriculture, Alfheim, Animals), Sailologist (Adventure), Shapeologist (Arenea), Skyologist (Adventure, Aerial Races, Air, Air Genasi, Alphatian Empire, Ar), Starology (Astrology, Astronomy), Technologist (Astronomy), Wagonologist (Adventure), Warologist (Amazons), Waterologist (Aquarendi, Aquatic Races, Arctic), Weaponologist (Amazons),
- Charter Barbarian Paths – Storm Herald – Mountain (Agriculture),
- Charter Cleric Domains – Air (Aerial Races, Air, Air Genasi, Alphatian Empire, Ar), Ambition (Ambition), Arcana (Alphatian Empire, Arenea), Beer (Alchemy), Cat (Animals), Chaos (Anarchy), Clockwork (Astronomy), Creation (Architecture, Armourer), Earth (Agriculture), Forge (Armourer), Hunting (Animals), Knowledge (Aesirs), Nature (Abundance, Agriculture, Alfheim, Animals), Oceans (Aquarendi, Aquatic Races), Prophecy (Astrology), Travel (Adventure), War (Aesirs, Amazons), Water (Aquarendi, Aquatic Races, Arctic),
- Charter Monk Ways – Elements – Earth (Agriculture),
- Charter Sorcerer Origins – Draconic Bloodline – Earth (Agriculture), Elemental Essence – Earth (Agriculture),
- Charter Warlock Pacts – Genie Lord – Earth (Agriculture),
- Charter Wizard Traditions – Elementalist – Earth (Agriculture),
- Charter Feats – Elemental Adept (ph166, Agriculture), Negotiator (Agriculture), Survivor (Agriculture),
- Immortals of Energy (8) – Ninsum (Hierarch 35, Agriculture), Razud (Hierarch 31, Alphatian Empire), Heimdall (Eternal 30, Aesirs), Madarua (Eternal 26, Aesirs, Amazons), Mealiden (Empyreal 23, Adventure, Alfheim), Saturnius (Empyreal 20, Adventure), Zirchev (Celestial 17, Animals), Alphatia (Celestial 16, Alphatian Empire), Iliric (Temporal 8, Ambition),
- Immortals of Entropy (3) – Pharamond (Hierarch 32, Ambition), Aracne Prime (Temporal 8, Arenea), Stodos (Initiate 6, Arctic),
- Immortals of Matter (5) – Terra (Hierarch 36, Agriculture), Polunius (Eternal 25, Architecture), Wayland (Empyreal 24, Armourer), Faunus (Temporal 11, Animals), Forsetta (Temporal 7, Aesirs),
- Immortals of Thought (15) – Odin (Hierarch 36, Aesirs, Air, Air Genasi), Air Elemaster (Hierarch 33, Aerial Races, Air, Air Genasi), Korotiku (Hierarch 32, Arenea), Thor (Eternal 29, Aesirs), Ninfangle (Eternal 26, Adventure), Sinbad (Eternal 25, Adventure), Eiryndul (Empyreal 20, Adventure), Halav (Celestial 17, Armourer), Freyja (Celestial 14, Abundance, Aesirs), Frey (Celestial 13, Aesirs, Agriculture), Palartarken (Temporal 11, Air, Air Genasi, Alphatian Empire, Ar, Astrology, Astronomy), Ralon (Temporal 9, Agriculture), Arnelee (Temporal 8, Adventure, Aesirs), Nob Nar (Initiate 4, Adventure), Turmis (Initiate 1, Adventure),
- Immortals of Time (6) – Simurgh (Eternal 26, Aerial Races), Calitha (Celestial 18, Aquarendi, Aquatic Races), Brindorhin (Celestial 14, Abundance), Hymir (Celestial 13, Alchemy), Tiresias (Temporal 9, Astrology), Tourlain (Temporal 8, Anarchy),
Eternals of Mystara (Council)
- Core Immortals –
- Charter Patrons – Artists (Architecture (1)), Racial (Aerial Races (1)), Science (Architecture (1)), Warfare (Amazons (1)),
- Thought – Inspiration (Adventure (2)),
- Immortal Titles – Aesirs (3)
- Charter Domains – Air (Aerial Races), Creation (Architecture), Knowledge (Aesirs), Travel (Aesirs, Adventure), War (Amazons),
- Charter Secret Crafts – Airologist (Aerial Races), Craftologist (Architecture), Sailologist (Adventure), Skaldologist (Aesirs), Skyologist (Adventure, Aerial Races), Wagonologist (Adventure), Warologist (Amazons), Weaponologist (Amazons),
- Immortals of Energy (2) – Heimdall (Eternal 30, Aesirs), Madarua (Eternal 26, Aesirs, Amazons),
- Immortals of Matter (1) – Polunius (Eternal 25, Architecture),
- Immortals of Thought (3) – Thor (Eternal 29, Aesirs), Ninfangle (Eternal 26, Adventure), Sinbad (Eternal 25, Adventure),
- Immortals of Time (1) – Simurgh (Eternal 26, Aerial Races),
Sphere of Thought (Council)
All Immortals of the Sphere of Thought in Mystara are part of the Sphere of Thought Council. It is run by the Six immortal Hierarchs who represent all the immortal tiers.
- Core Immortals – Odin (Overall Leader), Air Elemaster (Master of Temporals), Korotiku (Master of Initiate)
- Charter Patrons – Crafters (Armourer (1)), Elements (Air (3)), Living (Agriculture (1)), Magical (Astrology (1)), Racial (Aerial Races (1), Genasi (Air Genasi (3)), Monstrous Races (Arenea (1))), Science (Agriculture (2), Astronomy (1))
- Matter – Living (Abundance (1)),
- Thought – Inspiration (Adventure (6)),
- Dual Matter/Thought – Living Science (Agriculture (4))
- Nationality – Alphatian Empire (1, Ar (1)),
- Immortal Titles – Aesirs (5)
- Charter Secret Crafts – Airologist (Aerial Races, Air, Air Genasi, Alphatian Empire, Ar), Craftologist (Armourer), Divinology (Astrology), Earthologist (Agriculture), Mechologist (Astronomy), Naturologist (Abundance, Agriculture), Sailologist (Adventure), Shapeologist (Arenea), Skaldologist (Aesirs), Skyologist (Adventure, Aerial Races, Air, Air Genasi, Alphatian Empire, Ar), Starology (Astrology, Astronomy), Technologist (Astronomy), Wagonologist (Adventure)
- Charter Barbarian Paths – Storm Herald – Mountain (Agriculture),
- Charter Cleric Domains – Air (Aerial Races, Air, Air Genasi, Alphatian Empire, Ar), Arcana (Alphatian Empire, Arenea), Clockwork (Astronomy), Creation (Armourer), Forge (Armourer), Knowledge (Aesirs), Nature (Abundance, Agriculture), Prophecy (Astrology), Travel (Adventure), War (Aesirs),
- Charter Monk Ways – Elements – Earth (Agriculture),
- Charter Sorcerer Origins – Draconic Bloodline – Earth (Agriculture), Elemental Essence – Earth (Agriculture),
- Charter Warlock Pacts – Genie Lord – Earth (Agriculture),
- Charter Wizard Traditions – Elementalist – Earth (Agriculture),
- Charter Feats – Elemental Adept (ph166, Agriculture), Negotiator (Agriculture), Survivor (Agriculture),
- Immortals of Thought (14) – Odin (Hierarch 36, Aesirs, Air, Air Genasi), Air Elemaster (Hierarch 33, Aerial Races, Air, Air Genasi), Korotiku (Hierarch 32, Arenea), Thor (Eternal 29, Aesirs), Ninfangle (Eternal 26, Adventure), Sinbad (Eternal 25, Adventure), Eiryndul (Empyreal 20, Adventure), Halav (Celestial 17, Armourer), Freyja (Celestial 14, Abundance, Aesirs), Frey (Celestial 13, Aesirs, Agriculture), Palartarken (Temporal 11, Air, Air Genasi, Alphatian Empire, Ar, Astrology, Astonomy), Ralon (Temporal 9, Agriculture), Arnelee (Temporal 8, Adventure, Aesirs), Nob Nar (Initiate 4, Adventure), Turmis (Initiate 1, Adventure),
Ninfangle’s Campaign Information
Game Master Section – Ninfangle
Ninfangle – Eternal of Thought (26)
Was Eternal of Matter (27)
- Sourcebooks: Vault of Pandius (vop)
- Portfolio: bravery, adventure, travel, battle, hunting, rakasta, epic deeds
- Other Names: Mahes, Nin Fang Le, White Claw, Protector of Nomads
- Sponsor: Ka (Matter) and Odin (Thought)
- Alignment: Neutral
- Artefact: Cloak of Ninfangle
Allies of Ninfangle
Assists (can also be assisted by)
Enemies of Ninfangle
Sponsorship Hierarchy – Matter
- Sponsorship of the Matter Sphere
- Earth Elemaster (33) Hierarch of Matter
- Ouranos (35) Hierarch of Matter Moved to Entropy (34)
- Terra (36) Hierarch of Matter
- Buglore (9) Temporal of Matter
- Djaea (34) Hierarch of Matter
- Infaust (16) Celestial of Matter
- Faunus (11) Temporal of Matter
- Chiron (6) Initiate of Matter
- Forsetta (7) Temporal of Matter
- Ka (35) Hierarch of Matter
- Bastet (16) Celestial of Matter moved to Time (22).
- Gorrziok (22) Empyreal of Matter moved to Time (25)
- Crakkak (10) Temporal of Matter moved to Time (10)
- Kagyar (28) Eternal of Matter
- Garl (13) Celestial of Matter
- Branden (3) Initiate of Matter moved to Energy (11)
- Ilmarinen (20) Empyreal of Matter
- Polunius (25) Eternal of Matter
- The Korrigans (22) Empyreal of Matter moved from Energy (24)
- The Twelve Watches (4) Initiate of Matter
- Wayland (24) Empyreal of Matter
- Garl (13) Celestial of Matter
- Lokena (2) Initiate of Matter
- Lornasen (10) Temporal of Matter moved from Energy (7)
- Ninfangle (27) Eternal of Matter (27) Moved to Thought (26)
- Wogar (5) Initiate of Matter
- Tahkati (17) Celestial of Matter moved from Energy (17)
- Utnapishtim (23) Empyreal of Matter
- Land (27) Eternal of Matter
- Maat (30) Eternal of Matter
- Paarkum (8) Temporal of Matter
- The Eternal General (14) Celestial of Matter
- Macroblan (13) Celestial of Matter moved to Entropy (27)
- Malafor (18) Celestial of Matter moved to Time (15)
- The Great One (26) Eternal of Matter
- Urtson (12) Temporal of Matter moved to Thought (7)
- Terra (36) Hierarch of Matter
- Valerias (31) Hierarch of Matter
Sponsorship Hierarchy – Thought
- Sponsorship of the Thought Sphere
- Air Elemaster (33) Hierarch of Thought
- Korotiku (32) Hierarch of Thought
- Ahmanni (14) Celestial of Thought moved to Time (16)
- Asterius (27) Eternal of Thought
- Clebard (2) Initiate of Thought
- Cochere (12) Temporal of Thought
- Cretia (16) Celestial of Thought
- Diulanna (18) Celestial of Thought
- Karaash (5) Initiate of Thought
- Eiryndul (20) Empyreal of Thought moved from Energy (20)
- Harrow (11) Temporal of Thought moved to Entropy (11)
- Loup (9) Temporal of Thought moved to Entropy (9)
- Malinois (16) Celestial of Thought
- Palartarkan (11) Temporal of Thought moved from Energy (12)
- Ralon (9) Temporal of Thought
- Soubrette (24) Empyreal of Thought
- Ssu-Ma (23) Empyreal of Thought
- Turmis (1) Initiate of Thought
- Odin (36) Hierarch of Thought
- Arnelee (8) Temporal of Thought
- Frey (13) Celestial of Thought
- Freyja (14) Celestial of Thought
- Halav (17) Celestial of Thought
- Ninfangle (26) Eternal of Thought (26) Moved from Matter (27)
- Noumena (34) Hierarch of Thought
- Palson (3) Initiate of Thought
- Orisis (19) Empyreal of Thought
- Tarastia (30) Eternal of Thought moved from Energy (30)
- Taroyas (6) Initiate of Thought moved from Time (6)
- Thor (29) Eternal of Energy. moved to Thought (29)
- Gorm (22) Empyreal of Thought moved from Energy (19)
- Usamigaras (27) Eternal of Energy moved to Thought (27)
- Pax (35)
- Kersy (21) Empyreal of Thought
- Koryis (10) Temporal of Thought
- Urtson (7) Temporal of Thought moved from Matter (12)
- Thalia (31) Hierarch of Thought from Energy
- Qywattz (20) Empyreal of Thought moved to Entropy (21)
- Sinbad (25) Eternal of Thought
- Nob Nar (4) Initiate of Thought
- Tyche (28) Eternal of Thought (28) moved to Time (28)
History: Ninfangle lived on Mystara right after Bastet’s departure and he was one of the first rakasta hunters and explorers. Ninfangle was always a wanderer at the heart, he loved his nomadic lifestyle as hunter and his bravery was so extreme that it almost bordered madness. With his epic quests and deeds he contributed to create the first myths about the old classic rakasta character: nomadic, fearless and savage. Ka noticed the fiery character of this rakasta, and he tried to sponsor him to immortality by reincarnating him into different races and lives. Every time Ninfangle proved as much intrepid and reckless as he had been in the past, and managed to pass all the tests that Ka devised for him. Thanks to Ka’s sponsorship, Ninfangle was thus able to accomplish the path of the Polymath and became a true rakasta deity around BC 15000. Ninfangle became then the patron of the rakasta all over the world together with Ka, and is worshipped as patron of travellers and nomads, bravery, hunting and battle.
Personality: Ninfangle has always been wild at heart, even after his ascension. He does not have a clear goal, but rather he moves erratically from one plot to another: the important thing is to keep moving, to reach new goals and brave new challenges. To him the word “impossible” does not exist: everything can be achieved if one is determined and brave enough to face his own destiny. That is the teaching he passed onto his followers all over the ages. For this reason his name is often called upon (especially among the rakasta) to bless difficult deeds like explorations or battles. Through all the centuries he never forgot the rakasta, his beloved race that he protects together with Ka and Bastet (with whom he stroke a deep bond ever since her return to the Multiverse), and is worshipped both by nomadic rakasta and by other races (especially by Nithians) as patron of hunting, battle and bravery.
Info on Ninfangle to be discovered by Groups
Unfinished Pantheon:
- Davania (Ninfangle)
- Nithian (Mahes)
- Ochalean (Nin Fang Le)
- Savage Coast (Protector of Nomads)
Design Details – Ninfangle
Classic D&D (BECMI) Stats
- Followers Alignment: any
- Favourite weapon: war claws (allowed all one-handed slashing weapons and short bow)
- Clerics skills and powers: fast walking (base movement is increased of 10′ per round), free Hunting, Survival and Courage general skills, +2 bonus to Tracking general skill (not free)
D&D 3.5 Stats
- Domains: Matter, Travel, Hunting, Courage
- Preferred weapon: bow (long or short)
Design Changes
Rakasta merged into Catfolk.
Ninfangle – Patron to Pantheon Links – This is to be the basis on who is in what Pantheon and why.
- Adventure (patron) added to the Makai pantheon.
- Battle (patron) added to the Norse pantheon.
- Battle (patron) added to the Warfare patron group.
- Bravery (patron) added to the Ethengarian pantheon.
- Catfolk (patron) added to the Myoshima pantheon.
- Catfolk (patron) added to the Animalistic Races patron group.
- Epic Deeds (patron) added to the Atruaghin and Makai pantheon.
- Animalistic Races (patron) added to the Atruaghin pantheon.
- Warfare (patron group) added to the Thyatian Empire pantheon.
- Eternal (rank) added to the Eternals pantheon.
- Sphere of Thought (rank group) added to Thought pantheon.
Content Updates
- 2021-09-20 – Moved from Sphere of Matter to Thought and reduced in Rank from 27 to 26..
- 2021-09-04 – Added in design changes and Patron to Pantheon links to show where this Immortal features in the Pantheon.
- 2021-08-19 – Update to layout, menu, tags and links.
- 2021-08-15 – Updating allies and enemies. Also some of the layout updates.
D&D Gods
The Gods: The Immortals Overview,
GM Section: Immortality Overview, Path Conqueror, Path Dragon, Path Dynast, Path Epic Hero, Path Paragon, Path Polymath, Quest Petition, Quest Meeting
Energy/Fire (31): Alphatia (16), Bartziluth (24), Bemarris (3), Benekander (1), Branden 11), Coberham (18), Fire Elemaster (33), Guidarezzo (15), Heimdall (30), Iliric (8), Ilsundal (34), Ixion (36), Madarua (26), Mazikeen (27), Mahmatti (14), Matin (19), Mealiden (23), Minroth (13), Ninsun (35), Patura (10), Pflarr (25), Rad (22), Rafiel (21), Raith (12), Rathanos (28), Razud (31), Saturnius (20), The Shaper (7), The Shining One (29), Zirchev (17), Zugzul (32)
Entropy/Darkness (35): Alphaks (20), Aracne Prime (6), Arik (18), Atzanteotl (31), Bachraeus (19), Bagni (24), Brissard (10), Danel (14), Demogorgon (29), Harrow (11), Hel (36), Hircismus (12), Idris (15), Jammudaru (5), Kallala (22), Kiranjo (7), Kythria (2), Loki (30), Loup (9), Macroblan (27), Marwdyn (4), Masauwu (28), Nyx (33), Orcus (26), Ouranos (34), Pharamond (32), Qywattz (21), Ranivorus (16), Ruaidhri (3), Saasskas (23), Slizzark (17), Stodos (6), Talitha (25), Thanatos (35), Yagrai (13)
Matter/Earth (34): Atruaghin (32), Buglore (9), Chiron (6), Diamond (21), Djaea (34), Earth Elemaster (33), Faunus (11), Forsetta (7), Garl (13), Ground (19), Hattani (15), Ilmarinen (20), Infaust (16), Ka (35), Kagyar (28), Land (27), Lokena (2), Lornasen (10), Maat (30), N’grath (29), Opal (18), Paarkum (8), Polunius (25), Pearl (12), Tahkati (17), Terra (36), The Eternal General (14), The Great One (26), The Korrigans (24), The Twelve Watches (4), Utnapishtim (23), Valerias (31), Wayland (24), Wogar (5)
Thought/Air (36): Air Elemaster (32), Arnelee (8), Asterius (28), Clebard (2), Cochere (12), Cretia (16), Diulanna (18), Eiryndul (20), Frey (13), Freyja (13), Gorm (22), Halav (17), Karaash (5), Kersy (21), Korotiku (32), Koryis (10), Malinois (15), Ninfangle (27), Nob Nar (5), Noumena (34), Odin (36), Orisis (19), Palartarkan (11), Palson (4), Pax (35), Ralon (9), Sinbad (25), Soubrette (24), Ssu-Ma (23), Tarastia (30), Taroyas (6), Thalia (31), Thor (29), Turmis (1), Urtson (7), Usamigaras (27)
Time/Water (33): Al-Kalim (3), Ahmanni (14), Bastet (22), Brindorhin (14), Calitha (18), Carnelian (11), Chardastes (24), Crakkak (10), Finidel (7), Fugit (30), Gorrziok (25), Hymir (13), Khoronus (36), Liena (1), Luca (12), Malafor (15), Oleyan (6), Ordana (31), Petra (17), Protius (29), Raven (21), Sharpcrest (19), Simurgh (19), Skuld (34), Tiresias (9), Tourlain (8), Tyche (28), Urd (32), Vanya (23), Vethandi (35), Water Elemaster (33), Yav (20), Zalaj (27)
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