Dungeons and Dragons – Mystara
Patron of Nation of Alfheim

Patron of Nation of Alfheim
Nationality Group
(1 God)
Alfheim – Nation – The elven domain located in the Known World region of Brun.
Note: Made part of a patron group called Nationality.
Associated Domains – Nature
Associated Secret Crafts – Elvenologist, Naturologist
Immortals – (Mealdien F23) Gods (1/23 – Energy 1/23)
Primary Pantheons – Elven (they fit well for the concepts of Alfheim being one of the nationalities of the Elven beliefs).
Nationality Group Patrons
(This group is not linked to any pantheon.
Alfheim (1), Alphatian Empire Group, Aquarendi (1), Atruaghin Clans Group, Davania Group, Fire Shires (1), Glantri (1), Hollow World Group, Myoshima (1), Norwold Group, Ylaruam Group
Alphatian Empire Group – Alphatian Empire (3), Ar (1), Blackheart (1),
Atruaghin Clans Group – Children of the Atruaghin (6), Clan of the Bear (1), Clan of the Elk (1), Clan of the Horse (1), Clan of the Tiger (1), Clan of the Turtle (1)
Davania Group – Brasolia (1)
Hollow World Group – Azcan (2), Brute-Men (1), Gentle Folk (1)
Norwold Group – Denagoth (1)
Ylaruam Group – Cyndicea (4)
Energy Immortals – Alphatia (Alphatian Empire), Mealiden (Alfheim), Razud (Alphatian Empire),
Entropy Immortals – Atzanteotl (Azcan), Marwdyn (Blackheart),
Matter Immortals – Atruaghin (Azcan), Kagyar (Brute-men),
Thought Immortals – Palartarkan (Alphatian Empire, Ar),
Time Immortals – Calitha (Aquarenti), Finidel (Brasolia),
Secondary Pantheons – These are pantheons that have these Patron Immortals within it so look at these as lesser beliefs.
- Dragonkin (Mealiden), Giantkin (Mealiden), Makai (Mealiden), Thyatian Empire (Mealiden), Traladaran (Mealiden),
Immortal Council Pantheons – These are pantheons that deal with the Immortals councils and consider this to be part of their charter.
References
Primary Alfheim Pantheons
Elven Racial Pantheon
Guiding Principle – The culture concerned with Elves first
Associated Nations – Alfheim, Karameikos, Minrothad
Core Immortals – Calitha (Time 18, Aquarendi), Eiryndul (Thought 20), Mealiden (Energy 23, Alfheim),
- Primary Patrons –
- Primary Secret Crafts – Elvenologist (Alfheim, Aquarendi), Naturologist (Alfheim), Waterologist (Aquarendi),

- Immortals of Energy (3) – Alphatia (Celestial 16, as Lady of Harmony, the Arts), Guidarezzo (Celestial 15, as Brage, the Arts), Mealiden (Empyreal 23, as Caretaker of the Elves, Alfheim)
- Immortal of Matter (6) – Chiron (Initiate 6, as Master of Arts, the Arts), Garl (Celestial 13, as Garal, the Arts), Kagyar (Eternal 28, as The Artisan, the Arts), Polunius (Eternal 25, as The Designer, the Arts), The Twelve Watches (Initiate 4, as The Twelve Watches, the Arts), Valerias (Hierarch 31, as Vanu, the Arts),
- Immortals of Thought (5) – Frey (Celestial 13, as Fredar, Aesirs, Agriculture), Korotiku (Hierarch 32, as The Trickster, Aranea), Palson (Initiate 3, as Master of Tactics, the Arts), Soubrette (Empyreal 24, as The Performer, the Arts), Thalia (Hierarch 31, as The Artist, the Arts),
- Immortal of Time (1) – Calitha (Celestial 18, as Mother Ocean, Aquarendi),
Immortal Patrons of Alfheim
Mealiden (Energy, Empyreal 23)
- Favoured Weapon – Longbow or Shortbow
- Symbol – A rainbow with one star above it and one star below (Shown on Holy Symbols of Mystara Day 5)
- Other Names – Caretaker of the Elves, Milan, The Guardian, The Red Arrow, Starwatcher
- Patron of
- Core Pantheons – Elven (as Caretaker of the Elves),
- Single Element Organisations – Energy – The Flame, Thought – The Wind,
- Dual Element Organisations – Energy/Thought – The Radiant
- Secret Crafts – Elvenologist (Alfheim), Naturologist (Alfheim), Sailologist (Adventure), Skyologist (Adventure), Wagonologist (Adventure)
Appearance: Appearance: a young warrior elf with a daring smile, clad in practical hunting clothes with sylvan hues. He always carries a longbow on his back and has many sparks hovering around his head, which move slowly when he is calm and quicker when he’s agitated.
- Pantheons – Dragonkin (as The Guardian), Elven (as Caretaker of the Elves, Alfheim), Giantlkin (as The Red Arrow), Land Guilds (as Starwatcher, Adventure), Makai (as Starwatcher, Adventure), Thyatian Empire (as The Guardian), Traladaran (as Starwatcher),
- Immortal Councils – Assembly (as Mealiden), Empyreal (as Mealiden), Energy (as Mealiden)
Associated Class Archetypes
Clerical Domain of Nature
- Patrons of
- Matter – Living – Abundance, Agriculture (4), Animals (2)
- Thought – Science – Agriculture (4)
- Dual Matter/Thought – Living Science – Agriculture (4)
- Nationality – Alfheim (1)
- Single Element Organisations – Matter – Growth
- Associated Secret Crafts – Beastologist (Animals), Earthologist (Agriculture), Elvenologist (Alfheim), Naturologist (Abundance, Agriculture, Alfheim, Animals)
- Associated Immortals – Brindorhin (Abundance), Faunus (Animals), Frey (Agriculture), Freyja (Abundance), Mealiden (Alfheim), Ralon (Agriculture), Terra (Agriculture), Zirchev (Animals),
- Primary Domain Pantheons – Atruaghin (Faunus, Zirchev), Dwarven and Gnome (Frey, Ninsun, Ralon, Terra), Elven (Mealiden), Forest (Brindorhin, Faunus, Frey, Freyja, Ninsun, Ralon, Terra, Zirchev), Halfling (Brindorhin , Frey, Freyja, Ralon, Terra), Land Guilds (Frey, Ninsun, Ralon, Terra), Myoshima (Frey, Ninsun, Ralon, Terra),
- Secondary Domain Pantheons – Alphatian Empire (Freyja), Dragonkin (Brindorhin, Freyja, Terra), Dwarven and Gnome (Brindohun, Freyja), Elven (Faunus, Frey), Giantkin (Frey), Halfling (Faunus), Land Guilds (Freyja), Norse (Faunus, Freyja), Thyatian Empire (Frey), Traladaran (Zirchev),
- Council Pantheons – Assembly (Brindohun, Faunus, Frey, Freyja, Ninsun, Ralon, Terra, Zirchev), Celestials of Mystara (Brindohun, Frey, Freyja, Zirchev), Hierarchs of Mystara (Ninsun, Terra), Sphere of Energy (Ninsun, Zirchev), Sphere of Matter (Faunus, Terra), Sphere of Thought (Frey, Freyja, Ralon), Sphere of Time (Brindohun), Spheres of Mystara (Terra), Temporals of Mystara (Faunus, Ralon),
Associated Secret Crafts
Elvenologist Secret Craft
Associated Options – This is the Association between secret crafts, patrons, Immortals and classes and other class options.
Pantheons
- Primary Pantheon/Immortals – Elven (Mealiden),
- Secondary Pantheon/Immortals – Dragonkin ( Mealiden), Land Guilds (Mealiden), Giantkin (Mealiden, ), Makai (Mealiden), Thyatian Empire (Mealiden), Traladaran (Mealiden),
- Councils – Assembly (Mealiden), Energy (Mealiden), Hierarch (Ninsun, Terra), Matter (Terra), Sphere (Terra), Temporal (Ralon), Thought (Frey, Freyja, Ralon), Time (Brindorhin),
- Primary Pantheon/Immortals – Dwarven and Gnome (Frey, Ninsun, Ralon, Terra), Elven (Mealiden), Forest (Brinforhin, Frey, Fryja, Ninsun, Ralon, Terra), Halfling (Brinforhin, Frey, Freyja, Ninsun, Ralon, Terra), Land Guilds (Frey, Ninsun, Ralon, Terra), Myoshima (Frey, Ninsun, Ralon, Terra)
- Secondary Pantheon/Immortals – Alphatian Empire (Freyja), Dragonkin (Brindorhin, Freyja, Mealiden, Terra), Dwarven and Gnome (Brindorhin, Freyja), Earth (Terra), Elven (Frey), Ethengarian (Frey), Land Guilds (Freyja, Mealiden), Giantkin (Frey, Mealiden, ), Makai (Mealiden), Norse (Frey, Freyja), Thyatian Empire (Frey, Mealiden), Traladaran (Mealiden),
- Councils – Assembly (Brindorhun, Frey, Freyja, Ninsun, Ralon, Terra), Empyreal (Mealiden), Energy (Mealiden),
Immortals
- Immortals of Energy (1) – Mealiden (Empyreal 23, Alfheim),
Class Options
- Barbarian – Path of the Harrier (tba)
- Bard – College of Fey Magic (fkcc2, tba), College of Glamour (xge14, tba), Greenleaf College (mhh34, tba)
- Cleric – Nature (Alfheim),
- Druid – Circle of Dreams (tba), Circle of the Forest Kingdom (fkcc5, tba), Circle of the Shepherd (xge23, tba), Circle of the Tree of Life (br191, tba), Feyfriend Circle (fkcc7, tba)
- Fighter – Arcane Archer (xge28, tba), Eldritch Knight (ph74, tba), Woodlands Cavalier (fkcc9, tba)
- Monk – Way of the Sun Soul (xge35, tba)
- Paladin – Oath of the Ancients (ph86, tba), Oath of the Eagle (br195, tba)
- Ranger – Fey Hunter (fkcc11), Horizon Walker (xge42), Unicorn Charger (fkcc12)
- Rogue – Arcane Trickster (ph97)
- Sorcerer – Dryad Bloodline (fkcc12, tba), Nereid Bloodline (fkcc14, tba), Norn Bloodline (fkcc14, tba), Nymph Bloodline (fkcc15, tba), Satyr Bloodline (fkcc16, tba)
- Warlock – Pact of the Archfey (ph108, tba), Pact of the Black Woods (fkcc16, tba)
- Wizard – Bladesinging (swcag141), Geomancy (mhh88), School of Elven High Magic (mhh84)
Available Feats
Ley Initiate (mhh97, tba), Ley-Bound (mhh97, tba)
Naturologist Secret Craft
Associated Options – This is the Association between secret crafts, patrons, Immortals and classes and other class options.
- Patrons of
- Matter – Living – Abundance (2), Agriculture (4), Animals (2)
- Thought – Science – Agriculture (4)
- Dual Matter/Thought – Living Science – Agriculture (4)
- Nationality – Alfheim (1)
- Single Element Organisations – Matter – Growth
- Energy Immortal – Mealiden, Ninsun, Zirchev
- Matter Immortals – Faunus, Terra
- Thought Immortals – Frey, Freyja, Ralon,
- Time Immortals – Brindorhin,
Pantheons
- Primary Pantheon/Immortals – Atruaghin (Faunus, Zirchev), Dwarven and Gnome (Frey, Ninsun, Ralon, Terra), Elven (Mealiden), Forest (Brinforhin, Faunus, Frey, Fryja, Ninsun, Ralon, Terra, Zirchev), Halfling (Brinforhin, Frey, Freyja, Ninsun, Ralon, Terra), Land Guilds (Frey, Ninsun, Ralon, Terra), Myoshima (Frey, Ninsun, Ralon, Terra)
- Secondary Pantheon/Immortals – Alphatian Empire (Freyja), Dragonkin (Brindorhin, Freyja, Mealiden, Terra), Dwarven and Gnome (Brindorhin, Freyja), Earth (Terra), Elven (Faunus, Frey), Ethengarian (Frey), Halfling (Faunus), Land Guilds (Freyja, Mealiden), Giantkin (Frey, Mealiden, ), Makai (Mealiden), Norse (Faunus, Frey, Freyja), Thyatian Empire (Frey, Mealiden), Traladaran (Mealiden, Zirchev),
- Councils – Assembly (Brindorhun, Faunus, Frey, Freyja, Mealiden, Ninsun, Ralon, Terra, Zirchev), Celestials (Brindorhim, Frey, Freyja, Zirchev), Empyreal (Mealiden), Energy (Mealiden, Ninsun, Zirchev), Hierarch (Ninsun, Terra), Matter (Faunus, Terra), Sphere (Terra), Temporal (Faunus, Ralon), Thought (Frey, Freyja, Ralon), Time (Brindorhin),
Immortals
- Immortals of Energy (3) – Ninsum (Hierarch 35, Agriculture), Mealiden (Empyreal 23, Alfheim), Zirchev (Celestial 17, Animals),
- Immortals of Matter (2) – Faunus (Temporal 11, Animals), Terra (Hierarch 36, Agriculture),
- Immortals of Thought (3) – Frey (Celestial 13, Aesirs, Agriculture), Freyja (Celestial 14, Abundance, Aesirs), Ralon (Temporal 9, Agriculture),
- Immortals of Time (1) – Brindorhin (Celestial 14, Abundance),
Class Options
- Barbarian – Storm Herald – Mountain (Agriculture),
- Cleric – Cats (Animals), Earth (Agriculture), Hunting (Animals), Nature (Abundance, Agriculture, Alfheim, Animals),
- Monk – Elements – Earth (Agriculture),
- Sorcerer – Draconic Bloodline – Earth (Agriculture), Elemental Essence – Earth (Agriculture),
- Warlock – Genie Lord – Earth (Agriculture),
- Wizard – Elementalist – Earth (Agriculture),
Available Feats
Elemental Adept (ph166, Agriculture), Negotiator (Agriculture), Survivor (Agriculture),
Associated Organisations
Secondary Alfheim Pantheons
Dragonkin Racial Pantheon
Guiding Principle – The culture concerned with Dragons first
Associated Nations – Atruaghin, Darokin, Karameikos
Single Element Organisations – Matter – The Growth, Thought – The Wind, Time – The Wave
Dual Element Organisations – Thought/Time – The Storm
Core Immortals –
- Immortals of Matter (1) – Terra (Hierarch 36, as Mother Earth, Birth),
- Immortals of Thought (1) – Ssu-Ma (Empyreal 23, as Keeper of History and Order, Books),
- Immortals of Time (4) – Chardastes (Empyreal 24, as Chardastes, Birth), Simurgh (Eternal 26, as Keeper of the Flow of Time, Birth), Urd (Hierarch 32, as The Maiden, Birth), Vanya (Empyreal 23, as The Grey Lady, Birth),
Giantkin Racial Pantheon
Guiding Principle – The culture centred around the Giants
Associated Nations – TBA
Core Immortals – Hymir (Time 13),
- Immortals of Energy (1) – Bartziluth (Empyreal 24, as Hruggek, Bravery),
- Immortals of Thought (4) – Frey (Celestial 13, as The Tactician, Bravery), Ninfangle (Eternal 26, Mahes, Bravery), Thor (Eternal 29, as Lord of Battle and Honour, Bravery), Turmis (Initiate 1, as Hermes, Bravery),
Makai Cultural Pantheon
Guiding Principle – The culture of island living, freedom and travel.
Associated Nationalities – Ierendi, Minrothad
Also Known as the Islander Pantheon or the Ocean Path
Single Element Organisations – Air – Wind
Core Immortals – Calitha (Time 18 as Barramundje), Saturnius (Energy 20 as Protector of Pirates), Turmis (Thought 1, as Protector of Thieves and Adventurers),
- Primary Patrons –
- Primary Secret Crafts – Mechologist (Astronomy), Sailologist (Adventure), Skyologist (Adventure), Starologist (Astronomy), Technologist (Astronomy), Wagonologist (Adventure),

Holy Symbols
- Immortals of Energy (2) – Mealiden (Empyreal 23, as Starwatcher, Adventure), Saturnius (Empyreal 20, Protector of Pirates, Adventure),
- Immortals of Matter () –
- Immortals of Thought (7) – Arnelee (Temporal 8, as The Investigator, Adventure), Eiryndul (Empyreal 20, as The Adventurer, Adventure), Ninfangle (Eternal 26, as Protector of Nomads, Adventure), Nob Nar (Initiate 4, as Nob Nar, Adventure), Palartarken (Temporal 11, as Lord of the Air, Astronomy), Sinbad (Eternal 25, as Sinbad, Adventure, Boldness), Turmis (Initiate 1, as Protector of Thieves and Adventurers, Adventure, Boldness),
- Immortal of Time () –
Thyatian Empire Cultural Pantheon
Guiding Principle – The culture is trying to bring all the gods of the world under one pantheon that is human centric, and does not cater to aspects of other races or species.
Associated Nations – Karameikos, Thyatis
Single Element Organisations – Energy – The Flame, Matter – The Growth, Thought – The Wind, Time – the Wave
Dual Element Organisations – Energy/Thought – The Radiant, Matter/Thought – The Sand, Thought/Time – The Storm
Core Immortals –
- Primary Patrons –
- Energy – Magical – Alchemy (1)
- Energy – Warfare – Amazons (1), Battle (9), Berserkers (3),
- Matter – Crafting – Building (2)
- Thought – Artists – Architecture (1), Books (1), Building (2)
- Thought – Inspiration – Books (1)
- Thought – Science – Alchemy (1), Architecture (1), Books (1)
- Time – Civilisation – Ambition (2), Anarchy (1), Authority (3), Books (1)
- Dual Energy/Thought – Magical Science – Alchemy (1)
- Dual Matter/Thought – Artistical Crafting – Building
- Dual Thought/Time – Civilised Artist Inspirational Science – Books (1)
- Primary Secret Crafts – Alchemologist (Alchemy), Bureauologist (Ambition), Chaosologist (Anarchy), Craftologist (Architecture), Diplomologist (Ambition), Entertainologist (Ambition), Warologist (Amazons), Weaponologist (Amazons),
- Immortals of Energy (4) – Bartziluth (Empyreal 24, as The Bugbear, Battle, Berserkers), Bemarris (Initiate 3, as The Dragonslayer, Battle), Iliric (Temporal 8, as The Ego, Ambition), Madarua (Eternal 26, as The Amazon, Amazons),
- Immortals of Entropy (2) – Kiranjo (Temporal 7, as The Minotaur, Berserkers), Ouranos (Hierarch 23, as The Giant, Building), Pharamond (Hierarch 32, as The Betrayer, Ambition),
- Immortals of Matter (5) – Hattani (Celestial 15, as The Bear Lord, Battle), Polunius (Eternal 25, as The Designer, Architecture), Tahkati (Celestial 17, as The Horse Lord, Battle), The Eternal General (Celestial 14, as The Eternal General, Battle), Wayland (Empyreal 24, as The God’s Smith, Building),
- Immortals of Thought (5) – Karaash (Initiate 5, as The Orc Lord, Battle), Ninfangle (Eternal 26, as The White Claw, Battle), Ssu-Ma (Empyreal 23, as Keeper of History and Order, Books), Thor (Eternal 29, as Thor, Battle, Berserkers), Wayland (Empyreal 24, as The God’s Smith, Building),
- Immortals of Time (3) – Crakkak (Celestial 10, as The Sharp Tooth, Battle), Hymir (Celestial 13, as Master of Alchemy, Alchemy), Tourlain (Temporal 8, as The Guidemaster, Anarchy),
- Primary Cleric Domains – Ambition (Ambition), Beer (Alchemy), Chaos (Anarchy), Creation (Architecture), War (Amazons, Battle),
- Primary Monk Ways – Drunken Master (xge33, Alchemy),
Traladaran Racial Pantheon
Guiding Principle – The culture of curses, superstition.
Associated Locations – Darokin, Karameikos
Core Immortals – Halav (Thought 17), Zirchev (Energy 17),
- Primary Patrons –
- Energy – Magical – Astrology (2),
- Primary Secret Crafts – Divinology (Astrology), Starology (Astrology),

- Immortals of Energy () –
- Immortals of Thought (1) – Palartarkan (Temporal 11, as The Lofty One, Astrology),
- Immortals of Time (1) – Tiresias (Temporal 9, as Tiresias, Astrology),
- Primary Domains – Prophecy (Astrology),
Associated Councils
Assembly (Council)
All Immortals of Mystara are part of the Assembly Council. It is run by the five Hierarchs of rank 36, one from each xphere.
- Core Immortals – Odin (Thought), Terra (Matter),
- Charter Patrons – Living (Animals (2)),
- Energy – Magical – Alchemy (1), Astrology (2)
- Energy – Warfare – Amazons (1)
- Matter – Crafters – Armourer (2)
- Matter – Living – Abundance (2), Agriculture (4)
- Thought – Artists – Architecture (1)
- Thought – Inspiration – Adventure (8)
- Thought – Science – Agriculture (4), Alchemy (1), Architecture (1), Astronomy (1)
- Time – Civilisation – Ambition (2), Anarchy (1)
- Dual Energy/Thought – Magical Science – Alchemy (1)
- Dual Matter/Thought – Living Science – Agriculture (4)
- Elements – Air (3)
- Immortal Titles – Aesirs (8)
- Nationality – Alfheim (1), Alphatian Empire Group, Aquarendi (1)
- Alphatian Empire Group – Alphatian Empire (3), Ar (1)
- Racial –
- Aerial Races – Aerial Races (2)
- Aquatic Races – Aquatic Races (1),
- Genasi Races – Air (3)
- Monstrous Races – Aranea (2)
- Regional – Arctic (1),
- Charter Secret Crafts – Airologist (Aerial Races, Air, Alphatian Empire, Ar), Alchemologist (Alchemy), Beastologist (Animals), Bureauologist (Ambition), Chaosologist (Anarchy), Craftologist (Architecture, Armourer), Diplomologist (Ambition), Divinology (Astrology), Earthologist (Agriculture), Elvenologist (Alfheim, Aquarendi), Entertainologist (Ambition), Mechologist (Astronomy), Naturologist (Abundance, Agriculture, Alfheim, Animals), Sailologist (Adventure), Shapeologist (Aranea), Skyologist (Adventure, Aerial Races, Air, Alphatian Empire, Ar), Starology (Astrology, Astronomy), Technologist (Astronomy), Wagonologist (Adventure), Warologist (Amazons), Waterologist (Aquarendi, Aquatic Races, Arctic), Weaponologist (Amazons),
- Barbarian Paths – Storm Herald – Mountain (Agriculture) / Sea (Agriculture, Air),
- Cleric Domains – Air (Aerial Races, Agriculture, Air, Alphatian Empire, Ar), Ambition (Ambition), Arcana (Alphatian Empire, Aranea), Beer (Alchemy), Cat (Animals), Chaos (Anarchy), Clockwork (Astronomy), Creation (Architecture, Armourer), Earth (Agriculture), Forge (Armourer), Hunting (Animals), Knowledge (Aesirs), Nature (Abundance, Agriculture, Alfheim, Animals), Oceans (Aquarendi, Aquatic Races), Prophecy (Astrology), Tempest (Agriculture), Travel (Adventure), War (Aesirs, Amazons), Water (Aquarendi, Aquatic Races, Arctic),
- Monk Ways – Drunken Master (xge33, Alchemy), Elements – Air (Agriculture, Air) / Earth (Agriculture),
- Paladin Oaths – Thunder (Agriculture, Air),
- Sorcerer Origins – Draconic Bloodline – Air (Agriculture, Air) / Earth (Agriculture), Elemental Essence – Air (Agriculture, Air) / Earth (Agriculture), Storm Sorcery (Agriculture, Air),
- Warlock Pacts – Genie Lord – Air (Agriculture, Air) / Earth (Agriculture),
- Wizard Traditions – Elementalist – Air (Agriculture, Air) / Earth (Agriculture),
- Charter Feats – Elemental Adept (ph166, Agriculture, Air), Negotiator (Agriculture, Air), Survivor (Agriculture, Air),
- Immortals of Energy (8) – Ninsum (Hierarch 35, Agriculture), Razud (Hierarch 31, Alphatian Empire), Heimdall (Eternal 30, Aesirs), Madarua (Eternal 26, Aesirs, Amazons), Mealiden (Empyreal 23, Adventure, Alfheim), Saturnius (Empyreal 20, Adventure), Zirchev (Celestial 17, Animals), Alphatia (Celestial 16, Alphatian Empire), Iliric (Temporal 8, Ambition),
- Immortals of Entropy (3) – Pharamond (Hierarch 32, Ambition), Aracne Prime (Temporal 8, Aranea), Stodos (Initiate 6, Arctic),
- Immortals of Matter (5) – Terra (Hierarch 36, Agriculture), Polunius (Eternal 25, Architecture), Wayland (Empyreal 24, Armourer), Faunus (Temporal 11, Animals), Forsetta (Temporal 7, Aesirs),
- Immortals of Thought (15) – Odin (Hierarch 36, Aesirs, Air), Air Elemaster (Hierarch 33, Aerial Races, Air), Korotiku (Hierarch 32, Aranea), Thor (Eternal 29, Aesirs), Ninfangle (Eternal 26, Adventure), Sinbad (Eternal 25, Adventure), Eiryndul (Empyreal 20, Adventure), Halav (Celestial 17, Armourer), Freyja (Celestial 14, Abundance, Aesirs), Frey (Celestial 13, Aesirs, Agriculture), Palartarkan (Temporal 11, Air, Alphatian Empire, Ar, Astrology, Astronomy), Ralon (Temporal 9, Agriculture), Arnelee (Temporal 8, Adventure, Aesirs), Nob Nar (Initiate 4, Adventure), Turmis (Initiate 1, Adventure),
- Immortals of Time (6) – Simurgh (Eternal 26, Aerial Races), Calitha (Celestial 18, Aquarendi, Aquatic Races), Brindorhin (Celestial 14, Abundance), Hymir (Celestial 13, Alchemy), Tiresias (Temporal 9, Astrology), Tourlain (Temporal 8, Anarchy),
Empyreals of Mystara (Council)
- Core Immortals –
- Charter Patrons –
- Matter – Crafters – Armourer (1)
- Thought – Inspiration – Adventure (3)
- Charter Nationality – Alfheim (1)
- Charter Domains – Creation (Armourer), Forge (Armourer), Nature (Alfheim), Travel (Adventure)
- Charter Secret Crafts – Craftologist (Armourer), Elvenologist (Alfheim), Naturologist (Alfheim), Sailologist (Adventure), Skyologist (Adventure), Wagonologist (Adventure)
- Immortals of Energy (2) – Mealiden (Empyreal 23, Adventure, Alfheim), Saturnius (Empyreal 20, Adventure),
- Immortals of Thought (1) – Eiryndul (Empyreal 20, Adventure),
Sphere of Energy (Council)
- Core Immortals –
- Charter Patrons – Living (Animals (1)),
- Energy Warfare – Amazons (1)
- Matter – Living – Agriculture (1)
- Thought – Inspiration – Adventure (2)
- Thought – Science – Agriculture (1)
- Time – Civilisation – Ambition (1),
- Dual Matter/Thought – Living Science – Agriculture (4)
- Immortal Titles – Aesirs (2)
- Nationality – Alfheim (1),
- Alphatian Empire – Alphatian Empire (2),
- Charter Secret Crafts – Airologist (Alphatian Empire), Beastologist (Animals), Bureauologist (Ambition), Diplomologist (Ambition), Earthologist (Agriculture), Elvenologist (Alfheim), Entertainologist (Ambition), Naturologist (Agriculture, Alfheim, Animals), Sailologist (Adventure), Skaldologist (Aesirs), Skyologist (Adventure, Alphatian Empire), Wagonologist (Adventure), Warologist (Amazons), Weaponologist (Amazons),
- Charter Barbarian Paths – Storm Herald – Mountain (Agriculture) / Sae (Agriculture),
- Charter Cleric Domains – Air (Alphatian Empire), Ambition (Ambition), Arcana (Alphatian Empire), Cat (Animals), Earth (Agriculture), Hunting (Animals), Knowledge (Aesirs), Nature (Agriculture, Alfheim, Animals), Tempest (Agriculture), Travel (Adventure), War (Aesirs, Amazons),
- Charter Monk Ways – Elements – Air (Agriculture) / Earth (Agriculture),
- Secondary Paladin Oaths – Thunder (Agriculture),
- Charter Sorcerer Origins – Draconic Bloodline – Air (Agriculture) / Earth (Agriculture), Elemental Essence – Air (Agriculture) / Earth (Agriculture), Storm Sorcery (Agriculture),
- Charter Warlock Pacts – Genie Lord – Air (Agriculture) / Earth (Agriculture),
- Charter Wizard Traditions – Elementalist – Air (Agriculture) / Earth (Agriculture),
- Charter Feats – Elemental Adept (ph166, Agriculture), Negotiator (Agriculture), Survivor (Agriculture),
- Immortals of Energy (8) – Ninsum (Hierarch 35, Agriculture), Razud (Hierarch 31, Alphatian Empire), Heimdall (Eternal 30, Aesirs), Madarua (Eternal 26, Aesirs, Amazons), Mealiden (Empyreal 23, Adventure, Alfheim), Saturnius (Empyreal 20, Adventure), Zirchev (Celestial 17, Animals), Alphatia (Celestial 16, Alphatian Empire), Iliric (Temporal 8, Ambition),
Design changes for Patrons
Content Updates
- 2022-06-11 – Updated the layout to match the new version with all the sections and links added.
- 2022-05-11 – Moved to its own section.
- 2021-09-08 – Section Created
WRATH Campaign
Campaign References: Books,
Base Calendar (Darokin, Ethengar, Five Shires, Glantri, Karameikos, Minrothad, Rockhome), Personalities,
Transports ((A) Airships, (G) Ground, (S) Ships)
Barvarossa (S-SL), Blackbeard (S-GS), Bounty (S-SS), Buccaneer (S-GS), Cutlass (S-GL), Magnussen (S-LS), Renegade (S-SL), Revenge (S-GW), Sea Hag (S-SS), Sea Hawk (S-GL), Sigtrygg (S-LS), Swashbucker (S-GS), The Pride (S-SS), Thorgrim (S-LS), Tortuga (S-SS)
Patrons Page: Abundance, Adventure, Aerial Races, Agriculture, Air, Alchemy, Amazons, Ambition, Anarchy, Animals, Aquatic Races, Aranea, Architecture, Arctic, Armourer, the Arts, Astrology, Astronomy, Audacity, Authority, Avianfolk, Avidity, Balance, Battle, Bards, Beauty, Beholders, Berserkers, Betrayal, Birth, the Blackflame, Boldness, Books, Bravery, Brute-men, Bugbears, Building, Cannibalism, Catfolk, Cats, Cavalry, Centaurs, Chance, Chaos, Charity, Charms, Cheating, Children, Circumvention, Cities, Cleverness, Cold, Communication, Completeness, Con-men, Conquest, Cooperation, Corruption, Courage, Crafts, Craftsmen, Creation, Cruelty, Culture, Cunning, Darkness, Death, Decadence, Deceit, Defence, Defiance, Desire, Destiny, Destruction, Devilfish, Diaboli, Diplomacy, Discipline, Discovery, Disease, Dishonesty, Divination, Dolphins, Domination, Dragonkind, Dreams, Druids, Drunkenness, Dwarves, Earth, Earth Races, Education, Egotism, Elven, Energy, Engineering, Enigmas, Entropy, Envy, Epic Deeds, Equality, Experience, Explorers, Faithfulness, Family, Fate, Fear, Femininity, Ferocity, Fertility, Fey Races, Fire, Flight, Forest, Fprest Races, Forgiveness, Formians, Fortresses, Frredom, Friendship, Fun, Future, Genie, Giants, Good, Government, Gnolls, Gnomes, Goblins, Grace, Gravity, Greed, Guardians, Harmony, Hatred, Health, Hearth, Heroism, History, Honesty, Honour, Lizardfolk
Immortal Titles: Aesirs, Ancient, Celestial, Empyreal, Eternal, Hierarch, Initiates, Old Ones, Sovereign, Sphere (Energy, Entropy, Matter, Thought)
National Patrons: Alfheim, Alphatian Empire, Aquarendi, Ar, Azcan, Blackheart, Brasolia, Children of Atruaghin, Clan of the (Bear, Elk, Horse, Tiger, Turtle), Cyndicea, Denagoth, Five Shires, Gentle Folk, Glantri, Myoshima
D&D 5E in Mystara
D&D Menu – Adventures, Artefacts, Backgrounds, Classes, Dominions, Downtime, Feats, Gazetteers, Gods, Magical Items, Monsters, Organisations, Pantheons, Races, Ranks & Titles, Rune Magic, Secret Crafts, Settlements, Spells, Timeline, Weapons Mastery
Game Management – Annotated Stat Block, Character Creation, Choosing a New Campaign, Gaming over Skype, GM’s Luck Roll, Tracking Experience
Class Builds –
Artificer – Bombardier (Tinkerkin),
Barbarian – Totem Warrior (Plamin, Camdu),
Bard – College of Valour (Sunfey),
Druid – Circle of Dreams (Woodfey), Circle of the Tree of Life (Seasonfey),
Fighter – Battlemaster (Seashire), Eldritch Knight (Kerendan), Weapons Master (Lani), Weapons Master (Stonebound),
Monk – Way of the Elements (Tidal),
Paladin – Oath of Radiance (Sunfey), Oath of Vengeance (Firechild),
Sorcerer – Wild Magic (Shadowfey),
Warlock – Celestial (Llewell),
Wizard – Bladesinger (Nerye),
Dragon – White (Calcryx).
Multiclass – Cleric/Wizard (Xhall), Rogue/Cleric (Dracnomir), Rogue/Sorcerer (Yodrey), Wizard/Rogue (Traladaran)
Floorplans – Thyatian
Session Recordings – Campaign Journals
Library of Books
B5, d20 System, Pathfinder, SW

This site is constantly under revision, no blog posts are final as this is a work in progress place for me to develop my game settings and rules. Some posts might be placeholders for future content, so feel free to check back later for updated information.
General Links
Basic Links: Who Am I?, Home, Game Tools, Game Session Videos, My Campaigns, My Library, Site Map, Subscription Information
Game Systems: Dungeons & Dragons, Pathfinder 1 & 2, Shadowrun, Star Wars. Other Game Systems
Site sponsored by the author AS Hamilton (my wife) with her books available on amazon kindle.