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Dungeons & Dragons Patron Roleplaying

DnD Patron of Nation of Azcan

Dungeons and Dragons – Mystara

Patron of Nation of Azcan

Patron of Nation of Azcan
Hollow World Group
(1 God)

Azcan – Nation – The domain located in the Hollow World based around the Aztec culture.

Note: Made part of a patron group called Hollow World.

Cleric Domains
Single Element Organisations
Associated Secret Crafts

Immortals – (Atruaghin E32, Atzanteotl D31) Gods (2/63 – Entropy 1/31 – Matter 1/32)

Primary PantheonsAzcan (they fit well for the concepts of Azcan being one of the nationalities of the Azcan beliefs).

Nationality Group Patrons

(This group is not linked to any pantheon.

Alfheim (1), Alphatian Empire Group, Aquarendi (1), Atruaghin Clans Group, Davania Group, Fire Shires (1), Glantri (1), Hollow World Group, Myoshima (1), Norwold Group, Ylaruam Group

Alphatian Empire GroupAlphatian Empire (3), Ar (1), Blackheart (1),

Atruaghin Clans GroupChildren of the Atruaghin (6), Clan of the Bear (1), Clan of the Elk (1), Clan of the Horse (1), Clan of the Tiger (1), Clan of the Turtle (1)

Davania GroupBrasolia (1)

Hollow World GroupAzcan (2), Brute-Men (1), Gentle Folk (1)

Norwold GroupDenagoth (1)

Ylaruam GroupCyndicea (4)

Energy ImmortalsAlphatia (Alphatian Empire), Mealiden (Alfheim), Razud (Alphatian Empire),
Entropy ImmortalsAtzanteotl (Azcan), Marwdyn (Blackheart),
Matter ImmortalsAtruaghin (Azcan), Kagyar (Brute-men),
Thought ImmortalsPalartarkan (Alphatian Empire, Ar),
Time ImmortalsCalitha (Aquarenti), Finidel (Brasolia),

Secondary Pantheons – These are pantheons that have these Patron Immortals within it so look at these as lesser beliefs.

Immortal Council Pantheons – These are pantheons that deal with the Immortals councils and consider this to be part of their charter.

References

Primary Azcan Pantheons
Azcan Cultural Pantheon

Guiding Principle – The culture of the static society of Azcan in the Hollow World focused on the sacrifice of life for the betterment of society.
Associated NationsAzcan
Core ImmortalsAtruaghin, Atzanteotl

  • Primary Patrons
    • Nationality – Hollow WorldAzcan (2)
  • Primary Secret Crafts
  • Primary Domains
  • Secondary Patrons
  • Secondary Secret Crafts
  • Immortals of Entropy (1) – Atzanteotl (Hierarch 21, as Atzanteotl, Azcan)
  • Immortals of Matter (1) – Atruaghin (Hierarch 32, as Quetzalcoatl, Azcan)
  • Immortals of Thought (1) –
Hollow World Cultural Pantheon

Guiding Principle – The culture of the static societies of the Hollow World
Associated NationsAzcan, Gentle Folk
Core ImmortalsAtruaghin, Atzanteotl

  • Primary Patrons
  • Primary Secret Crafts
  • Primary Domains
  • Secondary Patrons
  • Secondary Nationality – Alphatian EmpireAlphatian Empire (1)
  • Secondary DomainsAir (Alphatian Empire), Arcana (Alphatian Empire),
  • Secondary Secret CraftsAirologist (Alphatian Empire), Skyologist (Alphatian Empire),
  • Immortals of Energy (1) – Alphatia (Celestial 16, as Lady of Harmony, Alphatian Empire),
  • Immortals of Entropy (1) – Atzanteotl (Hierarch 21, as Atzanteotl, Azcan)
  • Immortals of Matter (1) – Atruaghin (Hierarch 32, as Atruaghin, Azcan), Kagyar (Eternal 28, as Ka-Gar, Beast-men)
  • Immortals of Thought (1) –
Immortal Patrons of Azcan
Atruaghin (Matter, Hierarch 32)
  • Favoured WeaponHandaxe
  • Symbol – A feathered serpent wearing a warbonnet (Shown on Holy Symbols of Mystara Day 63) or A tomahawk and warbonnet (Shown on Holy Symbols of Mystara Day 64)
  • Other Names – Atruatzin,¬†Father of the Clans, Quetzalcoatl, Saviour of the Azcans
  • Patron of
    • ElementsBalance (4)
    • Nationality – Hollow WorldAzcan (2)
  • Core Pantheons
  • Single Element OrganisationsMatter – The Growth
  • Secret Crafts

Appearance: A middle-aged copper-skinned human with wise dark eyes and a hawk’s nose, wearing a warbonnet adorned with colourful plumes on his head. Or as his second manifestation form is that of a 7′ tall well-muscled warrior surrounded by flames

  • Atruaghin, Hierarch Immortal of Matter 32
  • Atruaghin, Hierarch Immortal of Matter 32
  • The Growth, The Element of Earth, Sphere of Matter, Basic Symbol for an Immortal of Matter
  • Clerical Domains
  • PantheonsAzcan (as Quetzalcoatl – Saviour of the Azcans, Azcan), Forest (as Atruaghin, Balance)
  • Immortal CouncilsAssembly (as Atruaghin), Matter (as Atruaghin), Hierarchs (as Atruaghin), Hollow World (as Atruaghin, Azcan), Spheres (as Atruaghin, Balance),
Atzanteotl (Entropy, Hierarch 31)
  • Favoured WeaponShortsword
  • Symbol – The silhouette of a black feathered serpent (Shown on Holy Symbols of Mystara Day 65). The silhouette of a winged viper (Shown on Holy Symbols of Mystara Day 66)
  • Other Names – Atziann, Ivaldi, Menlil, Skorpios, The Corruptor, The Feathered Viper
  • Patron of
    • Nationality – Hollow WorldAzcan (2)
  • Core Pantheons
  • Single Element Organisations
  • Secret Crafts

Appearance: A charming elven adventurer with a shady outlook (pale complexion and sly smile) donning black clothes. Or as his second manifestation form is that of a jet-black feathered viper with elf’s face and with two arms he conceals under the wings

  • Atzanteotl, Hierarch Immortal of Entropy 31
  • Atzanteotl, Hierarch Immortal of Entropy 31
  • The Dark, The Element of Darkness, Sphere of Entropy, Basic Symbol for an Immortal of Entropy
  • Clerical Domains
Associated Class Template
Associated Secret Crafts
Associated Organisations
Secondary Template Pantheons
Associated Councils
Design changes for Patrons

Content Updates

  • 2022-07-05 – Linking in the Primary Pantheon and Immortals.
  • 2022-05-21 – Moved to own page.
  • 2021-09-09 – Section created.
WRATH Campaign

Campaign References: Books,

Base Calendar (Darokin, Ethengar, Five Shires, Glantri, Karameikos, Minrothad, Rockhome), Personalities,

Transports ((A) Airships, (G) Ground, (S) Ships)

Barvarossa (S-SL), Blackbeard (S-GS), Bounty (S-SS), Buccaneer (S-GS), Cutlass (S-GL), Magnussen (S-LS), Renegade (S-SL), Revenge (S-GW), Sea Hag (S-SS), Sea Hawk (S-GL), Sigtrygg (S-LS), Swashbucker (S-GS), The Pride (S-SS), Thorgrim (S-LS), Tortuga (S-SS)

Patrons Page: Abundance, Adventure, Aerial Races, Agriculture, Air, Alchemy, Amazons, Ambition, Anarchy, Animals, Aquatic Races, Aranea, Architecture, Arctic, Armourer, the Arts, Astrology, Astronomy, Audacity, Authority, Avianfolk, Avidity, Balance, Battle, Bards, Beauty, Beholders, Berserkers, Betrayal, Birth, the Blackflame, Boldness, Books, Bravery, Brute-men, Bugbears, Building, Cannibalism, Catfolk, Cats, Cavalry, Centaurs, Chance, Chaos, Charity, Charms, Cheating, Children, Circumvention, Cities, Cleverness, Cold, Communication, Completeness, Con-men, Conquest, Cooperation, Corruption, Courage, Crafts, Craftsmen, Creation, Cruelty, Culture, Cunning, Darkness, Death, Decadence, Deceit, Defence, Defiance, Desire, Destiny, Destruction, Devilfish, Diaboli, Diplomacy, Discipline, Discovery, Disease, Dishonesty, Divination, Dolphins, Domination, Dragonkind, Dreams, Druids, Drunkenness, Dwarves, Earth, Earth Races, Education, Egotism, Elven, Energy, Engineering, Enigmas, Entropy, Envy, Epic Deeds, Equality, Experience, Explorers, Faithfulness, Family, Fate, Fear, Femininity, Ferocity, Fertility, Fey Races, Fire, Flight, Forest, Fprest Races, Forgiveness, Formians, Fortresses, Frredom, Friendship, Fun, Future, Genie, Giants, Good, Government, Gnolls, Gnomes, Goblins, Grace, Gravity, Greed, Guardians, Harmony, Hatred, Health, Hearth, Heroism, History, Honesty, Honour, Lizardfolk

Immortal Titles: Aesirs, Ancient, Celestial, Empyreal, Eternal, Hierarch, Initiates, Old Ones, Sovereign, Sphere (Energy, Entropy, Matter, Thought)

National Patrons: Alfheim, Alphatian Empire, Aquarendi, Ar, Azcan, Blackheart, Brasolia, Children of Atruaghin, Clan of the (Bear, Elk, Horse, Tiger, Turtle), Cyndicea, Denagoth, Five Shires, Gentle Folk, Glantri, Myoshima

D&D 5E in Mystara

D&D MenuAdventures, Artefacts, Backgrounds, Classes, Dominions, Downtime, Feats, Gazetteers, Gods, Magical Items, Monsters, Organisations, Pantheons, Races, Ranks & Titles, Rune Magic, Secret Crafts, Settlements, Spells, Timeline, Weapons Mastery

WRATH: Campaign, Design

Game ManagementAnnotated Stat Block, Character Creation, Choosing a New Campaign, Gaming over Skype, GM’s Luck Roll, Tracking Experience

Class Builds
Artificer – Bombardier (Tinkerkin),
Barbarian – Totem Warrior (Plamin, Camdu),
Bard – College of Valour (Sunfey),
Druid – Circle of Dreams (Woodfey), Circle of the Tree of Life (Seasonfey),
Fighter – Battlemaster (Seashire), Eldritch Knight (Kerendan), Weapons Master (Lani), Weapons Master (Stonebound),
Monk – Way of the Elements (Tidal),
Paladin – Oath of Radiance (Sunfey), Oath of Vengeance (Firechild),
Sorcerer – Wild Magic (Shadowfey),
Warlock – Celestial (Llewell),
Wizard – Bladesinger (Nerye),
Dragon – White (Calcryx).
Multiclass – Cleric/Wizard (Xhall), Rogue/Cleric (Dracnomir), Rogue/Sorcerer (Yodrey), Wizard/Rogue (Traladaran)

FloorplansThyatian

Session RecordingsCampaign Journals

Library of Books

B5, d20 System, Pathfinder, SW

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This site is constantly under revision, no blog posts are final as this is a work in progress place for me to develop my game settings and rules. Some posts might be placeholders for future content, so feel free to check back later for updated information.

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By thedarkelf007

I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

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