Dungeons and Dragons – Mystara
Organisations – Followers of the Flame
- Source Material: This is based on material for Principalities of Glantri (gaz3)
- Who are the Followers of the Flame
- Background – Faction Agent
- Followers of the Flame in Mystara
- Updated Content
This is a post relating to the creation of various organisations associated with the elements, genasi, pantheons and nations of the setting.

Who are The Followers of the Flame
Organisation of Matter – Followers of the Flame
The Followers of the Flame are an organisation based on the Worship of Fire and the Immortals of the Sphere of Energy.
Their society is focused around the colour of red and the Sphere of Energy. This society instruct its followers as initiates into the Secret Craft of the Fireologist before teaching them other crafts. Each of its members are expected to be Earth aligned.
Aligned to the Magical Patron group.
- Other Cult Names – Energy, Flame, Red
- Sphere – Energy (Element of Fire)
- Patrons of
- Energy – Magical – Alchemy (1), Astrology (1), Bards (1), the Blackflame (1)
- Energy – Warfare – Amazons (1), Battle (9), Berserkers (3),
- Immortal Title – Celestial (6 of Fire)
- Associated Secret Crafts – Alchemologist (Alchemy),
- Energy Immortals – Alphatia (Celestial), Bartziluth (Battle, Berserkers), Bemarris (Battle), Coberham (the Blackflame, Celestial), Fire Elemaster (tba), Guidarezzo (Celestial), Heimdall (tba), Iliric (tba), Ixion (tba), Madarua (Amazons), Mahmatti (Celestial), Mealiden (tba), Minroth (Celestial), Razud (tba), Saturnius (tba), Zirchev (Celestial), Zugzul (tba)
- Entropy Immortal – Kiranjo (Berserkers),
- Matter Immortals – Hattani (Battle), Tahkati (Battle), The Eternal General (Battle),
- Thought Immortals – Karaash (Battle), Ninfangle (Battle), Palartarkan (Astrology), Thor (Battle, Berserkers),
- Time Immortals – Crakkak (Battle), Hymir (Alchemy), Tiresias (Astrology, Bards)
- Barbarian Paths – Storm Herald – Desert (tba),
- Cleric Domains – Beer (Alchemy), War (Amazons, Battle)
- Monk Ways – Drunken Master (xge33, Alchemy), Elements – Fire (tba),
- Sorcerer Origins – Draconic Bloodline – Fire (tba), Elemental Essence – Fire (tba),
- Warlock Pacts – Genie Lord – Fire (rba),
- Wizard Traditions – Elementalist – Fire (t), ba
- Associated Feats – Elemental Adept (ph166, tba), Negotiator (tba), Survivor (tba),
Summonable Creatures
- CR 5 – Earth Elemental (mm125, Elemental),

- Primary Pantheons – Dwarven and Gnome (Hymir), Myoshima (Hymir), Radiance (Hymir), Thyatian Empire (Hymir),
- Secondary Pantheons – Giantkin (Hymir),
- Councils – Assembly (Hymir), Celestial (Hymir), Time (Hymir)
Background – Faction Agent
The Followers of the Flame are dedicated to the beliefs of the Sphere of Energy and the superiority of Fire over other elements..
Followers of the Flame in Mystara
They are spread wherever there are groups of fire aspected races.
The principle of Energy is associated with activity and chaos, as well as the magical schools of Evocation and Illusion and the element of fire. Energy dominates Matter by making it unstable, opposes Thought’s categorisation, and is subject to Time’s organisation. Fire burns earth and is in turn quenched by water.
Principles of Energy – Followed by all variations of the Followers of the Flame.
- True to Flame: Being adaptable to change, willing to try new things and a desire to be active.
- Energy vs Matter: You desire to make matter unstable, such as reshaping the world around you, changing elements with another, or simply changing the state of things like water.
- Energy vs Thought: You desire not to become another categorisation of thought by reinventing yourself, pushing your boundaries, and being willing to be something more than you were.
- Energy vs Time: You struggle against the organisation of time that sets the bounds of your actions.
- Energy vs Entropy: You strive to hold together against entropy attempt to dissipate your efforts.
Associated Secrets
Secret Crafts
- Fireologist (concerned with Energy)
Associated Timeline Adventures
Associated Organisations
A character who belongs to this organisation can choose to advance their knowledge of elements and their connections by joining one of the following organisations.
- Followers of the Eternal Flame (Dark and Fire)
- Followers of the Fog (Fire and Water)
- Followers of the Magma (Earth and Fire)
- Followers of the Radiant (Air and Fire)
Energy/Flame – GM Section
- Wraiths of Ringrise (Purple Orcs of Fire) – Found under the mountains near Ringrise of the Five Shires.
- Alphatian Pantheon – Are influenced by and influences this group.
- Dwarven and Gnome Pantheon – though they also have a strong connection to matter, and a weak connection to thought.
- Halfling Pantheon – Are influenced by and influence these followers.
- Radiance Pantheon – Are influenced by and influence this group.
Updated Content
- 2022-03-14 – Added in link to secret crafts.
- 2021-09-03 – Added in Alphatian, Radiance pantheon.
- 2021-09-02 – Added in Halfling pantheon.
- 2021-08-30 – Added in the Dwarven and Gnome Pantheon.
- 2021-08-27 – Update to the cult names.
- 2021-08-24 – Added in associated adventures.
- 2020-09-30 – Adding in the tenets of Flame.
- 2020-09-28 – Adding in Associated Organisations based on elemental links.
- 2020-09-12 – Added in Associated Classes section and links to Fireologist.
- 2020-09-10 – Added in Associated Summoned Creatures section
D&D Mystara Organisations
Followers of an Element: Dark (Entropy), Flame (Energy), Growth (Matter), Wave (Time), Wind (Thought)
Followers Duel Element: Black Earth (Entropy/Matter), Crushing Wave (Entropy/Time), Eternal Flame (Energy/Entropy), Fog (Energy/Time), Howling Hatred (Entropy/Thought), Magma (Energy/Matter), Mud (Matter/Time), Radiant (Energy/Thought), Sand (Matter Thought), Storm (Thought/Time)
Followers Tri Element: Ash (Energy/Matter/Thought), Confronting Radiant (Energy/Entropy/Thought), Dust Storm (Matter/Thought/Time), Grasping Sand (Entropy/Matter/Thought), Lava (Energy/Matter/Time), Searing Magma (Energy/Entropy/Matter), Silent Fog (Energy/Entropy/Time), Steam (Energy/Thought/Time), Sticking Mud (Entropy/Matter/Time), Thunderous Storm (Entropy/Thought/Time)
Followers Quad Element: Celestials (not Entropy), Choking Ash (not Time), Eclipsing Dust (not Energy), Exfoliating Steam (Not Matter), Illuminating Lava (not Thought)
Followers All Elements: Spheres
Conversions: Cult of the Dragon, Emerald Enclave, Harpers, Lords Alliance, Order of the Gauntlet, Red Wizards, Zhentarim
D&D 5E in Mystara
D&D Menu – Adventures, Artefacts, Backgrounds, Classes, Dominions, Downtime, Feats, Gazetteers, Gods, Magical Items, Monsters, Organisations, Pantheons, Races, Ranks & Titles, Rune Magic, Secret Crafts, Settlements, Spells, Timeline, Weapons Mastery
Game Management – Annotated Stat Block, Character Creation, Choosing a New Campaign, Gaming over Skype, GM’s Luck Roll, Tracking Experience
Class Builds –
Artificer – Bombardier (Tinkerkin),
Barbarian – Totem Warrior (Plamin, Camdu),
Bard – College of Valour (Sunfey),
Druid – Circle of Dreams (Woodfey), Circle of the Tree of Life (Seasonfey),
Fighter – Battlemaster (Seashire), Eldritch Knight (Kerendan), Weapons Master (Lani), Weapons Master (Stonebound),
Monk – Way of the Elements (Tidal),
Paladin – Oath of Radiance (Sunfey), Oath of Vengeance (Firechild),
Sorcerer – Wild Magic (Shadowfey),
Warlock – Celestial (Llewell),
Wizard – Bladesinger (Nerye),
Dragon – White (Calcryx).
Multiclass – Cleric/Wizard (Xhall), Rogue/Cleric (Dracnomir), Rogue/Sorcerer (Yodrey), Wizard/Rogue (Traladaran)
Floorplans – Thyatian
Session Recordings – Campaign Journals
Library of Books
B5, d20 System, Pathfinder, SW

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