Dungeons and Dragons – Mystara
Patron of Aranea

WORK IN PROGRESS
Patron of Aranea
Racial – Monstrous Races Group
(2 Gods)
Aranea – noun – An intelligent spellcasting species crossed between a spider and a humanoid with the ability to shapeshift between humanoid, spider and hybrid forms.
Note: Made part of a patron group called Monstrous Races.
Associated Domains – Arcana
Associated Secret Crafts – Shapeologist
Immortals – (Aracne Prime D6, Korotiku A32) Gods (2/38 – Entropy 1/6 – Thought 1/32)
Primary Pantheons – Alphatian Empire (they fit well for the concepts of Aranea being one of the aspects of the Alphatian Empire beliefs).
Racial Group Patrons
This group is not linked to any pantheon. They are also not associated with any specific sphere or organisation.
Aerial Races Group, Aquatic Races Group, Dragonkind (5), Earth Races Group, Fey Races Group, Forest Races Group, Genasi Races Group, Humanoid Races Group, Monstrous Races Group, Planar Races Group,
Racial – Aerial Races Group
The Aerial Races group is linked to the Sky pantheon.
Aerial Races (2), Avianfolk (2),
Racial – Animalistic Races Group
The Animalistic Races group liked to the Atruaghin pantheon.
Catfolk (2), Cats (1), Lizardfolk (2)
Racial – Aquatic Races Group
The Aquatic Races group is linked to the Ocean pantheon.
Aquatic Races (1), Devilfish (1)
Racial – Demihuman Races Group
The Demihuman Races group is not linked to a pantheon.
Dwarves (2), Elven (12), Gnomes (3)
Racial – Earth Races Group
The Earth Races group is linked to the Forest pantheon.
Earth Races (4)
Racial – Fey Races Group
The Fey Races group is not linked to a pantheon.
Fey Races (1)
Racial – Forest Races Group
The Forest Races group is linked to the Forest pantheon.
Forest Races (7)
Racial – Genasi Races Group
The Genasi racial subgroup is linked to the Alphatian Empire pantheon.
Air (3), Darkness (4), Earth (4), Fire (7)
Racial – Humanoid Races Group
The Humanoid Races group is linked to the Outcast pantheon.
Bugbears (1), Giants (7), Gnolls (1), Goblins (1)
Racial – Monstrous Races Group
The Monstrous Races group is linked to the Outcast pantheon.
Racial – Planar Races Group
The Planar Races group is lined to the Alphatian Empire pantheon.
Beholders (1), Diaboli (1), Formians (1), Genie (5)
Energy Immortals – Bartziluth (Bugbears), Guidarezzo (Avianfolk),
Entropy Immortals – Aracne Prime (Aranea), Arik (Beholders),
Thought Immortals – Air Elemaster (Aerial Races, Air), Cochere (Avianfolk), Korotiku (Aranea), Odin (Air), Palartarkan (Air),
Time Immortals – Calitha (Aquatic Races), Simurgh (Aerial Races),
Secondary Pantheons – These are pantheons that have these Patron Immortals within it so look at these as lesser beliefs.
- Darkness (Aracne Prime), Elven (Korotiku), Halfling (Korotiku), Shadowlands (Aracne Prime), Thyatian Empire (Korotiku), Ylari (Aracne Prime, Korotiku),
Immortal Council Pantheons – These are pantheons that deal with the Immortals councils and consider this to be part of their charter.
- Ancient Ones (Korotiku), Assembly (Aracne Prime, Korotiku), Entropy (Aracne Prime), Hierarchs (Korotiku), Spheres (Aracne Prime), Temporals (Aracne Prime), Thought (Korotiku),
References
Primary Pantheons
Alphatian Empire Cultural Pantheon
Guiding Principle – The culture is trying to bring all the gods of the world under one pantheon dominated by magic and and those to wield it.
Associated Nations – Alphatian Empire
Single Element Organisations – Entropy – The Dark, Thought – Wind, Time – The Wave
Dual Element Organisations – Thought/Time – The Storm
Core Immortals – Alphatia (Energy 16), Palartarken (Thought 11), Razud (Energy 31),
- Primary Patrons –
- Elements – Air (3),
- Nationality –
- Alphatian Empire – Alphatian Empire (3), Ar (1), Blackheart (1)
- Racial – Genasi Races – Air (3),
- Racial – Monstrous Races Aranea (2)
- Racial – Planar Races – Beholders (1)
- Primary Secret Crafts – Airologist (Air, Alphatian Empire, Ar), Bureauologist (Ambition), Diplomologist (Ambition), Entertainologist (Ambition), Shapeologist (Aranea), Skyologist (Air, Alphatian Empire, Ar),
- Immortals of Energy (3) – Alphatia (Celestial 16, as Lady of Peace, Alphatian Empire, Beauty), Iliric (Temporal 8, as The Ego, Ambition), Razud (Hierarch 31, as Razud, Alphatian Empire),
- Immortals of Entropy (8) – Aracne Prime (Temporal 8, as Spider Queen, Aranea), Arik (Celestial 18, as Lord of Madness and Nightmares, Beholders), Bachraeus (Empyreal 19, Lord of Snakes and Poisons, Betrayal), Kythria (Initiate 2, as Lady of Passion, Beauty), Loki (Eternal 30, as Prince of Lies and Deceit, Betrayal), Marwdyn (Initiate 4, as Master of Necromancy, Blackheart), Pharamond (Hierarch 32, as Master of Betrayals, Ambition), Talitha (Eternal 25, as Queen of Treachery and Vice, Avidity),
- Immortals of Matter (2) – Lornasen (Temporal 10, as Queen of Spring, Beauty), Valerias (Hierarch 31, as Lady of Charity, Beauty),
- Immortals of Thought (5) – Air Elemaster (Hierarch 33, as Sovereign of Air, Air), Freyja (Celestial 14, as Mistress of the Seidh, Beauty), Korotiku (Hierarch 32, as Lord of Spiders, Aranea), Odin (Hierarch 36, as The Zephyr, Air), Palartarkan (Temporal 11, as Lord of the Air, Air, Alphatian Empire, Ar), Thalia (Hierarch 31, as Lady of Harmony, Beauty),
- Primary Barbarian – Storm Herald – Sea (Air)
- Primary Cleric – Air (Air, Alphatian Empire, Ar), Ambition (Ambition), Arcana (Alphatian Empire, Arenea),
- Primary Monk – Elements – Air (Air),
- Primary Paladin – Thunder (Air),
- Primary Sorcerer – Draconic Bloodline – Air (Air), Elemental Essence – Air (Air), Storm Sorcery (Air),
- Primary Warlock – Genie Lord – Air (Air),
- Primary Wizard – Elementalist – Air (Air),
Outcast Cultural Pantheon
Guiding Principle – The culture around the unwanted and non-Human or Demi-Human races.
Associated Nations – Broken Lands
Associated Organisations – Time – Wave
Core Immortals –
- Primary Patrons –
- Primary Secret Crafts – Chaosologist (Anarchy), Shapeologist (Aranea), Waterologist (Arctic),
- Immortals of Energy (1) – Bartziluth (Empyreal 24, as Hruggek, Bugbears),
- Immortals of Entropy (4) – Aracne Prime (Temporal 8, as Rakleen, Aranea), Bachraeus (Empyreal 19, Apophis, Betrayal), Loki (Eternal 30, as Bozdogan, Betrayal), Stodos (Initiate 6, as Cryonax, Arctic),
- Immortals of Thought (1) – Korotiku (Hierarch 32, as The Shapechanger, Aranea),
- Immortals of Time (1) – Tourlain (Temporal 8, as Protector of the Unlucky and Losers, Anarchy),
Immortal Patrons of Aranea
Aracne Prime (Entropy, Temporal 8)
- Favoured Weapon – Natural Weapons
- Symbol – A square spider’s web (Shown on Holy Symbols of Mystara Day 32)
- Other Names – An-Ying Zhu Hou, Asharya, Rakhnee, Spider Queen, The Night Spider
- Patron of
- Racial – Monstrous Races – Aranea (2)
- Core Pantheons –
- Secret Crafts – Shapeologist (Aranea),
Appearance: an enormous blacker than night of about three metres of length, with four pairs of legs (the forward pair end with three prehensile digits) and six scarlet eyes that shine like heated coal.
- Clerical Domains – Arcana (Aranea),
- Pantheons – Alphatian Empire (as Spider Queen), Darkness (as The Night Spider), Outcast (as Rakhnee), Shadowlands (as The Night Spider), Ylari (as The Night Spider),
- Immortal Councils – Assembly (as Aracne Prime), Entropy (as Aracne Prime), Spheres (as Aracne Prime), Temporals (as Aracne Prime),
Korotiku (Thought, Hierarch 32)
- Favoured Weapon – Dagger
- Symbol – A black spider silhouette, or a black spider (Shown on Holy Symbols of Mystara Day 33)
- Other Names – Guan Zi-You, Lord of Spiders, Saimpt Renard, The Cheat, The Shapechanger, The Spider, The Supreme Spider, The Trickster, Yehm
- Patron of
- Racial – Monstrous Races – Aranea (2)
- Core Pantheons –
- Secret Crafts – Shapeologist (Aranea),
Appearance
A large black spider comically plump with the smiling face of a human with negro traits.
The second form is that of a tall Tanagoro, stately and elegant, dressed in the royal dress typical of the Tanagoro (the fur of a lion or tiger) and the usual scornful grin that he never loses.
- Clerical Domains – Arcana (Aranea),
- Pantheons – Alphatian Empire (as Lord of Spiders, Aranea), Elven (as The Trickster), Halfling (as The Trickster), Outcast (as The Shapechanger, Aranea), Thyatian Empire (as The Trickster), Ylari (as The Cheat)
- Immortal Councils – Ancient Ones (as Korotiku), Assembly (as Korotiku), Hierarchs (as Korotiku), Thought (as Korotiku),
Associated Class Archetypes
Domain of Arcana
- Patrons of
- Nationality – Alphatian Empire – Alphatian Empire (3)
- Racial – Monstrous Races – Aranea (2)
- Associated Secret Crafts – Airologist (Alphatian Empire), Shapeologist (Aranea), Skyologist (Alphatian Empire),
- Primary Domain Pantheons – Alphatian Empire (Alphatia, Aracne Prime, Korotiku, Palartarkan), Outcast (Aracne Prime, Korotiku),
- Secondary Domain Pantheons – Air (Palartarkan), Darkness (Aracne Prime), Dwarven and Gnome (Palartarkan), Elven (Alphatia, Korotiku), Halfling (Korotiku), Hollow World (Alphatia), Land Guilds (Alphatia), Makai (Palartarkan), Myoshima (Palartarkan), Radiance (Palartarkan), Shadowlands (Aracne Prime), Sky (Palartarkan), Thyatian Empire (Korotiku), Traladaran (Palartarkan), Ylari (Aracne Prime, Korotiku),
- Council Pantheons – Ancient Ones (Korotiku), Assembly (Alphatia, Aracne Prime, Korotiku, Palartarkan, Razud), Celestials (Alphatia), Energy (Alphatia, Razud), Entropy (Aracne Prime), Hierarchs (Korotiku, Razud), Temporals (Aracne Prime, Palartarkan), Thought (Korotiku, Palartarkan),
- Associated Immortals – Alphatia (Alphatian Empire), Aracne Prime (Arenea), Korotiku (Arenea), Palartarken (Alphatian Empire), Razud (Alphatian Empire),
Associated Secret Crafts
Associated Organisations
Secondary Pantheons
()
(The elemental culture only about the element of Darkness.)
Core Immortals –
- Primary Patrons –
- Primary Secret Crafts –
- Immortals of Entropy () –
- Immortals of Time () –
Elven Racial Pantheon
Guiding Principle – The culture concerned with Elves first
Associated Nations – Alfheim, Karameikos, Minrothad
Core Immortals – Calitha (Time 18, Aquarendi), Eiryndul (Thought 20), Mealiden (Energy 23, Alfheim),
- Primary Patrons –
- Primary Secret Crafts – Elvenologist (Alfheim, Aquarendi), Naturologist (Alfheim), Waterologist (Aquarendi),

- Immortals of Energy (3) – Alphatia (Celestial 16, as Lady of Harmony, the Arts), Guidarezzo (Celestial 15, as Brage, the Arts), Mealiden (Empyreal 23, as Caretaker of the Elves, Alfheim)
- Immortal of Matter (6) – Chiron (Initiate 6, as Master of Arts, the Arts), Garl (Celestial 13, as Garal, the Arts), Kagyar (Eternal 28, as The Artisan, the Arts), Polunius (Eternal 25, as The Designer, the Arts), The Twelve Watches (Initiate 4, as The Twelve Watches, the Arts), Valerias (Hierarch 31, as Vanu, the Arts),
- Immortals of Thought (5) – Frey (Celestial 13, as Fredar, Aesirs, Agriculture), Korotiku (Hierarch 32, as The Trickster, Aranea), Palson (Initiate 3, as Master of Tactics, the Arts), Soubrette (Empyreal 24, as The Performer, the Arts), Thalia (Hierarch 31, as The Artist, the Arts),
- Immortal of Time (1) – Calitha (Celestial 18, as Mother Ocean, Aquarendi),
Halfling Racial Pantheon
Guiding Principles – The culture concerned with Halflings first
Associated Nations – Five Shires
Single Element Organisations – Matter – Growth, Thought – Wind,
Dual Element Organisations – Matter/Thought – Sand
Core Immortals – Brindorhin (Time 14), Coberham (Energy 18), Nob Nar (Thought 4)
- Primary Patrons –
- Energy – Magical – Bards (1), the Blackflame (1)
- Matter – Living – Abundance (2), Agriculture (4)
- Thought – Artists – Bards (1)
- Thought – Inspiration – Audacity (1)
- Thought – Science – Agriculture (4)
- Dual Energy/Thought – Artistic Magic – Bards (1)
- Dual Matter/Thought – Living Science – Agriculture (4)
- Primary Secret Crafts – Earthologist (Agriculture), Naturologist (Abundance, Agriculture),
Holy Symbols
- Immortals of Energy (2) – Coberham (Celestial 18, as Coberham – Protector of the Five Shires, the Blackflame), Ninsum (Hierarch 35, as Ninsun, Agriculture),
- Immortals of Matter (1) – Terra (Hierarch 36, as Mother Earth, Agriculture),
- Immortals of Thought (4) – Frey (Celestial 13, as Jarilo, Agriculture), Freyja (Celestial 14, as Lada, Abundance), Nob Nar (Initiate 4, as Nob Nar, Adventure, Audacity), Ralon (Temporal 9, as Sister Grain, Agriculture),
- Immortals of Time (2) – Brindorhin (Celestial 14, as Protector of the Shires, Abundance), Tiresias (Temporal 9, as Master of Poetic Inspiration, Bards),
- Primary Barbarian Paths – Storm Herald – Mountain (Agriculture) / Sea (Agriculture),
- Primary Cleric Domains – Air (Agriculture), Earth (Agriculture), Nature (Abundance, Agriculture), Tempest (Agriculture),
- Primary Monk Ways – Elements – Air (Agriculture) / Earth (Agriculture),
- Primary Paladin Oaths – Thunder (Agriculture),
- Primary Sorcerer Origins – Draconic Bloodline – Air (Agriculture) / Earth (Agriculture), Elemental Essence – Air (Agriculture) / Earth (Agriculture), Storm Sorcery (Agriculture),
- Primary Warlock Pacts – Genie Lord – Air (Agriculture) / Earth (Agriculture),
- Primary Wizard Traditions – Elementalist – Air (Agriculture) / Earth (Agriculture),
- Primary Feats – Elemental Adept (ph166, Agriculture), Negotiator (Agriculture), Survivor (Agriculture),
Shadowlands Elemental Pantheon
Guiding Principle – The balanced elemental culture concerned with living underground and darkness.
Nationalities – Shadowlands
Core Immortals –
- Immortals of Energy (1) – Bartziluth (Empyreal 24, as Lord of War, Bugbears),
- Immortals of Entropy (1) – Arik (Celestial 18, as Lord of Madness and Nightmares, Beholders),
- Immortals of Thought () –
Thyatian Empire Cultural Pantheon
Guiding Principle – The culture is trying to bring all the gods of the world under one pantheon that is human centric, and does not cater to aspects of other races or species.
Associated Nations – Karameikos, Thyatis
Single Element Organisations – Energy – The Flame, Matter – The Growth, Thought – The Wind, Time – the Wave
Dual Element Organisations – Energy/Thought – The Radiant, Matter/Thought – The Sand, Thought/Time – The Storm
Core Immortals –
- Primary Patrons –
- Energy – Magical – Alchemy (1)
- Energy – Warfare – Amazons (1), Battle (9), Berserkers (3),
- Matter – Crafting – Building (2)
- Thought – Artists – Architecture (1), Books (1), Building (2)
- Thought – Inspiration – Books (1)
- Thought – Science – Alchemy (1), Architecture (1), Books (1)
- Time – Civilisation – Ambition (2), Anarchy (1), Authority (3), Books (1)
- Dual Energy/Thought – Magical Science – Alchemy (1)
- Dual Matter/Thought – Artistical Crafting – Building
- Dual Thought/Time – Civilised Artist Inspirational Science – Books (1)
- Primary Secret Crafts – Alchemologist (Alchemy), Bureauologist (Ambition), Chaosologist (Anarchy), Craftologist (Architecture), Diplomologist (Ambition), Entertainologist (Ambition), Warologist (Amazons), Weaponologist (Amazons),
- Immortals of Energy (4) – Bartziluth (Empyreal 24, as The Bugbear, Battle, Berserkers), Bemarris (Initiate 3, as The Dragonslayer, Battle), Iliric (Temporal 8, as The Ego, Ambition), Madarua (Eternal 26, as The Amazon, Amazons),
- Immortals of Entropy (2) – Kiranjo (Temporal 7, as The Minotaur, Berserkers), Ouranos (Hierarch 23, as The Giant, Building), Pharamond (Hierarch 32, as The Betrayer, Ambition),
- Immortals of Matter (5) – Hattani (Celestial 15, as The Bear Lord, Battle), Polunius (Eternal 25, as The Designer, Architecture), Tahkati (Celestial 17, as The Horse Lord, Battle), The Eternal General (Celestial 14, as The Eternal General, Battle), Wayland (Empyreal 24, as The God’s Smith, Building),
- Immortals of Thought (5) – Karaash (Initiate 5, as The Orc Lord, Battle), Ninfangle (Eternal 26, as The White Claw, Battle), Ssu-Ma (Empyreal 23, as Keeper of History and Order, Books), Thor (Eternal 29, as Thor, Battle, Berserkers), Wayland (Empyreal 24, as The God’s Smith, Building),
- Immortals of Time (3) – Crakkak (Celestial 10, as The Sharp Tooth, Battle), Hymir (Celestial 13, as Master of Alchemy, Alchemy), Tourlain (Temporal 8, as The Guidemaster, Anarchy),
- Primary Cleric Domains – Ambition (Ambition), Beer (Alchemy), Chaos (Anarchy), Creation (Architecture), War (Amazons, Battle),
- Primary Monk Ways – Drunken Master (xge33, Alchemy),
Ylari Cultural Pantheon
(Ylaruam)
(The culture of peace and male dominance)
Core Immortals (Cyndicea) – Madarua (Energy 26),
- Primary Patrons –
- Immortals of Energy (1) – Madarua (Eternal 26, as The Amazon, tba),
Associated Councils
Ancient Ones (Council)
- Core Immortals –
- Charter Patrons –
- Elements – Air (2)
- Immortal Titles – Aesirs (1), Ancient (13),
- Racial –
- Aerial Races – Aerial Races (2)
- Genasi Races – Air (2)
- Monstrous Races – Aranea (1)
- Charter Secret Crafts – Airologist (Aerial Races, Air), Shapeologist (Aranea), Skyologist (Aerial Races, Air), Skaldologist (Aesirs),
- Barbarian – Storm Herald – Sea (Air)
- Cleric – Air (Aerial Races, Air,), Arcana (Aranea), Knowledge (Aesirs), War (Aesirs),
- Monk – Elements – Air (Air),
- Paladin – Thunder (Air),
- Sorcerer – Draconic Bloodline – Air (Air), Elemental Essence – Air (Air), Storm Sorcery (Air),
- Warlock – Genie Lord – Air (Air),
- Wizard – Elementalist – Air (Air),
- Immortal of Energy (2) – Ixion (Hierarch 36, Ancient), Fire Elemaster (Hierarch 33, Ancient), Zugzul (Hierarch 32, Ancient),
- Immortals of Entropy (3) – Thanatos (Hierarch 36, Ancient), Hel (Hierarch 35, Ancient), Ouranos (Hierarch 34, Ancient)
- Immortals of Matter (1) – Earth Elemaster (Hierarch 33, Ancient),
- Immortals of Thought (3) – Odin (Hierarch 36, Aesirs, Air, Ancient), Air Elemaster (Hierarch 33, Aerial Races, Air, Ancient), Korotiku (Hierarch 32, Aranea),
- Immortals of Time (4) – Khoronus (Hierarch 36, Ancient), Water Elemaster (Hierarch 33, Ancient), Urd (Hierarch 32, Ancient), Simurgh (Eternal 26, Aerial Races, Ancient),
Assembly (Council)
All Immortals of Mystara are part of the Assembly Council. It is run by the five Hierarchs of rank 36, one from each xphere.
- Core Immortals – Odin (Thought), Terra (Matter),
- Charter Patrons – Living (Animals (2)),
- Energy – Magical – Alchemy (1), Astrology (2)
- Energy – Warfare – Amazons (1)
- Matter – Crafters – Armourer (2)
- Matter – Living – Abundance (2), Agriculture (4)
- Thought – Artists – Architecture (1)
- Thought – Inspiration – Adventure (8)
- Thought – Science – Agriculture (4), Alchemy (1), Architecture (1), Astronomy (1)
- Time – Civilisation – Ambition (2), Anarchy (1)
- Dual Energy/Thought – Magical Science – Alchemy (1)
- Dual Matter/Thought – Living Science – Agriculture (4)
- Elements – Air (3)
- Immortal Titles – Aesirs (8)
- Nationality – Alfheim (1), Alphatian Empire Group, Aquarendi (1)
- Alphatian Empire Group – Alphatian Empire (3), Ar (1)
- Racial –
- Aerial Races – Aerial Races (2)
- Aquatic Races – Aquatic Races (1),
- Genasi Races – Air (3)
- Monstrous Races – Aranea (2)
- Regional – Arctic (1),
- Charter Secret Crafts – Airologist (Aerial Races, Air, Alphatian Empire, Ar), Alchemologist (Alchemy), Beastologist (Animals), Bureauologist (Ambition), Chaosologist (Anarchy), Craftologist (Architecture, Armourer), Diplomologist (Ambition), Divinology (Astrology), Earthologist (Agriculture), Elvenologist (Alfheim, Aquarendi), Entertainologist (Ambition), Mechologist (Astronomy), Naturologist (Abundance, Agriculture, Alfheim, Animals), Sailologist (Adventure), Shapeologist (Aranea), Skyologist (Adventure, Aerial Races, Air, Alphatian Empire, Ar), Starology (Astrology, Astronomy), Technologist (Astronomy), Wagonologist (Adventure), Warologist (Amazons), Waterologist (Aquarendi, Aquatic Races, Arctic), Weaponologist (Amazons),
- Barbarian Paths – Storm Herald – Mountain (Agriculture) / Sea (Agriculture, Air),
- Cleric Domains – Air (Aerial Races, Agriculture, Air, Alphatian Empire, Ar), Ambition (Ambition), Arcana (Alphatian Empire, Aranea), Beer (Alchemy), Cat (Animals), Chaos (Anarchy), Clockwork (Astronomy), Creation (Architecture, Armourer), Earth (Agriculture), Forge (Armourer), Hunting (Animals), Knowledge (Aesirs), Nature (Abundance, Agriculture, Alfheim, Animals), Oceans (Aquarendi, Aquatic Races), Prophecy (Astrology), Tempest (Agriculture), Travel (Adventure), War (Aesirs, Amazons), Water (Aquarendi, Aquatic Races, Arctic),
- Monk Ways – Drunken Master (xge33, Alchemy), Elements – Air (Agriculture, Air) / Earth (Agriculture),
- Paladin Oaths – Thunder (Agriculture, Air),
- Sorcerer Origins – Draconic Bloodline – Air (Agriculture, Air) / Earth (Agriculture), Elemental Essence – Air (Agriculture, Air) / Earth (Agriculture), Storm Sorcery (Agriculture, Air),
- Warlock Pacts – Genie Lord – Air (Agriculture, Air) / Earth (Agriculture),
- Wizard Traditions – Elementalist – Air (Agriculture, Air) / Earth (Agriculture),
- Charter Feats – Elemental Adept (ph166, Agriculture, Air), Negotiator (Agriculture, Air), Survivor (Agriculture, Air),
- Immortals of Energy (8) – Ninsum (Hierarch 35, Agriculture), Razud (Hierarch 31, Alphatian Empire), Heimdall (Eternal 30, Aesirs), Madarua (Eternal 26, Aesirs, Amazons), Mealiden (Empyreal 23, Adventure, Alfheim), Saturnius (Empyreal 20, Adventure), Zirchev (Celestial 17, Animals), Alphatia (Celestial 16, Alphatian Empire), Iliric (Temporal 8, Ambition),
- Immortals of Entropy (3) – Pharamond (Hierarch 32, Ambition), Aracne Prime (Temporal 8, Aranea), Stodos (Initiate 6, Arctic),
- Immortals of Matter (5) – Terra (Hierarch 36, Agriculture), Polunius (Eternal 25, Architecture), Wayland (Empyreal 24, Armourer), Faunus (Temporal 11, Animals), Forsetta (Temporal 7, Aesirs),
- Immortals of Thought (15) – Odin (Hierarch 36, Aesirs, Air), Air Elemaster (Hierarch 33, Aerial Races, Air), Korotiku (Hierarch 32, Aranea), Thor (Eternal 29, Aesirs), Ninfangle (Eternal 26, Adventure), Sinbad (Eternal 25, Adventure), Eiryndul (Empyreal 20, Adventure), Halav (Celestial 17, Armourer), Freyja (Celestial 14, Abundance, Aesirs), Frey (Celestial 13, Aesirs, Agriculture), Palartarkan (Temporal 11, Air, Alphatian Empire, Ar, Astrology, Astronomy), Ralon (Temporal 9, Agriculture), Arnelee (Temporal 8, Adventure, Aesirs), Nob Nar (Initiate 4, Adventure), Turmis (Initiate 1, Adventure),
- Immortals of Time (6) – Simurgh (Eternal 26, Aerial Races), Calitha (Celestial 18, Aquarendi, Aquatic Races), Brindorhin (Celestial 14, Abundance), Hymir (Celestial 13, Alchemy), Tiresias (Temporal 9, Astrology), Tourlain (Temporal 8, Anarchy),
Hierarchs of Mystara (Council)
- Core Immortals –
- Charter Patrons –
- Matter – Living – Agriculture (2)
- Thought – Science – Agriculture (2)
- Time – Civilisation – Ambition (1)
- Dual Matter/Thought – Living Science – Agriculture (4)
- Elements – Air (2)
- Immortal Titles – Aesirs (1)
- Nationality – Alphatian Empire – Alphatian Empire (1)
- Racial –
- Aerial Races – Aerial Races (1)
- Genasi Races – Air (2)
- Monstrous Races – Aranea (1)
- Charter Secret Crafts – Airologist (Aerial Races, Air, Alphatian Empire), Bureauologist (Ambition), Diplomologist (Ambition), Earthologist (Agriculture), Entertainologist (Ambition), Naturologist (Agriculture), Sailologist (Adventure), Shapeologist (Aranea), Skaldologist (Aesirs), Skyologist (Adventure, Aerial Races, Air, Alphatian Empire), Wagonologist (Adventure)
- Charter Barbarian Paths – Storm Herald – Mountain (Agriculture) / Sea (Agriculture, Air),
- Charter Cleric Domains – Air (Aerial Races, Air, Alphatian Empire), Ambition (Ambition), Arcana (Alphatian Empire, Aranea), Earth (Agriculture), Knowledge (Aesirs), Nature (Agriculture), War (Aesirs),
- Charter Monk Ways – Elements – Air (Agriculture, Air) / Earth (Agriculture),
- Secondary Paladin Oaths – Thunder (Agriculture, Air),
- Charter Sorcerer Origins – Draconic Bloodline – Air (Agriculture, Air) / Earth (Agriculture), Elemental Essence – Air (Agriculture, Air) / Earth (Agriculture), Storm Sorcery (Agriculture, Air),
- Charter Warlock Pacts – Genie Lord – Air (Agriculture, Air) / Earth (Agriculture),
- Charter Wizard Traditions – Elementalist – Air (Agriculture, Air) / Earth (Agriculture),
- Charter Feats – Elemental Adept (ph166, Agriculture, Air), Negotiator (Agriculture, Air), Survivor (Agriculture, Air),
- Immortals of Energy (2) – Ninsum (Hierarch 35, Agriculture), Razud (Hierarch 31, Alphatian Empire),
- Immortals of Entropy (1) – Pharamond (Hierarch 32, Ambition),
- Immortals of Matter (1) – Terra (Hierarch 36, Agriculture),
- Immortals of Thought (3) – Odin (Hierarch 36, Aesirs, Air), Air Elemaster (Hierarch 33, Aerial Races, Air), Korotiku (Hierarch 32, Aranea),
Sphere of Entropy (Council)
- Core Immortals –
- Charter Patrons –
- Charter Domains – Ambition (Ambition), Arcana (Aranea), Water (Arctic),
- Charter Secret Crafts – Bureauologist (Ambition), Diplomologist (Ambition), Entertainologist (Ambition), Shapeologist (Aranea), Waterologist (Arctic),
- Immortals of Entropy (3) – Pharamond (Hierarch 32, Ambition), Aracne Prime (Temporal 8, Aranea), Stodos (Initiate 6, Arctic),
Sphere of Thought (Council)
All Immortals of the Sphere of Thought in Mystara are part of the Sphere of Thought Council. It is run by the Six immortal Hierarchs who represent all the immortal tiers.
- Core Immortals – Odin (Overall Leader), Air Elemaster (Master of Temporals), Korotiku (Master of Initiate)
- Charter Patrons –
- Energy – Magical – Astrology (1)
- Matter – Crafters – Armourer (1)
- Matter – Living – Abundance (1), Agriculture (1),
- Thought – Inspiration – Adventure (6),
- Thought – Science – Agriculture (2), Astronomy (1)
- Dual Matter/Thought – Living Science – Agriculture (4)
- Elements – Air (3)
- Immortal Titles – Aesirs (5)
- Nationality – Alphatian Empire – Alphatian Empire (1), Ar (1)
- Racial –
- Aerial Races – Aerial Races (1)
- Genasi Races (Air (3))
- Monstrous Races – Aranea (1)
- Charter Secret Crafts – Airologist (Aerial Races, Air, Alphatian Empire, Ar), Craftologist (Armourer), Divinology (Astrology), Earthologist (Agriculture), Mechologist (Astronomy), Naturologist (Abundance, Agriculture), Sailologist (Adventure), Shapeologist (Aranea), Skaldologist (Aesirs), Skyologist (Adventure, Aerial Races, Air, Alphatian Empire, Ar), Starology (Astrology, Astronomy), Technologist (Astronomy), Wagonologist (Adventure)
- Charter Barbarian Paths – Storm Herald – Mountain (Agriculture) / Sea (Agriculture, Air),
- Charter Cleric Domains – Air (Aerial Races, Air, Alphatian Empire, Ar), Arcana (Alphatian Empire, Aranea), Clockwork (Astronomy), Creation (Armourer), Forge (Armourer), Knowledge (Aesirs), Nature (Abundance, Agriculture), Prophecy (Astrology), Tempest (Agriculture), Travel (Adventure), War (Aesirs),
- Charter Monk Ways – Elements – Air (Agriculture, Air) / Earth (Agriculture),
- Secondary Paladin Oaths – Thunder (Agriculture, Air),
- Charter Sorcerer Origins – Draconic Bloodline – Air (Agriculture, Air) / Earth (Agriculture), Elemental Essence – Air (Agriculture, Air) / Earth (Agriculture), Storm Sorcery (Agriculture, Air),
- Charter Warlock Pacts – Genie Lord – Air (Agriculture), Air / Earth (Agriculture),
- Charter Wizard Traditions – Elementalist – Air (Agriculture), Air / Earth (Agriculture),
- Charter Feats – Elemental Adept (ph166, Agriculture, Air), Negotiator (Agriculture, Air), Survivor (Agriculture, Air),
- Immortals of Thought (14) – Odin (Hierarch 36, Aesirs, Air), Air Elemaster (Hierarch 33, Aerial Races, Air), Korotiku (Hierarch 32, Aranea), Thor (Eternal 29, Aesirs), Ninfangle (Eternal 26, Adventure), Sinbad (Eternal 25, Adventure), Eiryndul (Empyreal 20, Adventure), Halav (Celestial 17, Armourer), Freyja (Celestial 14, Abundance, Aesirs), Frey (Celestial 13, Aesirs, Agriculture), Palartarkan (Temporal 11, Air, Alphatian Empire, Ar, Astrology, Astronomy), Ralon (Temporal 9, Agriculture), Arnelee (Temporal 8, Adventure, Aesirs), Nob Nar (Initiate 4, Adventure), Turmis (Initiate 1, Adventure),
Spheres of Mystara (Council)
Guiding Principle – The council of elements of Mystara.
Single Element Organisations – Thought – Wind,
Core Immortals – Terra (Leader of Matter), Odin (Leader of Thought)
- Charter Patrons
- Racial –
- Genasi Races – Air (3),
- Charter Secret Crafts – Airologist (Air), Shapeologist (Aranea), Skyologist (Air),
- Racial –
- Charter Barbarian – Storm Herald – Sea (Air)
- Charter Cleric – Air (Air,),
- Charter Monk – Elements – Air (Air),
- Charter Paladin – Thunder (Air),
- Charter Sorcerer – Draconic Bloodline – Air (Air), Elemental Essence – Air (Air), Storm Sorcery (Air),
- Charter Warlock – Genie Lord – Air (Air),
- Charter Wizard – Elementalist – Air (Air),
- Associated Patrons –
- Matter – Living – Agriculture (1)
- Thought – Artists – Architecture (1)
- Thought – Science – Agriculture (1), Architecture (1)
- Dual Matter/Thought – Living Science (Agriculture (4))
- Associated Secret Crafts – Craftologist (Architecture), Earthologist (Agriculture), Naturologist (Agriculture), Sailologist (Adventure), Shapeologist (Aranea), Skyologist (Adventure), Wagonologist (Adventure), Waterologist (Arctic),
- Associated Barbarian Paths – Storm Herald – Mountain (Agriculture) / Sea (Agriculture),
- Associated Cleric Domains – Arcana (Aranea), Creation (Architecture), Earth (Agriculture), Nature (Agriculture), Tempest (Agriculture), Water (Arctic),
- Associated Monk Ways – Elements – Air (Agriculture) / Earth (Agriculture),
- Secondary Paladin Oaths – Thunder (Agriculture),
- Associated Sorcerer Origins – Draconic Bloodline – Air (Agriculture) / Earth (Agriculture), Elemental Essence – Air (Agriculture) / Earth (Agriculture), Storm Sorcery (Agriculture),
- Associated Warlock Pacts – Genie Lord – Air (Agriculture) / Earth (Agriculture),
- Associated Wizard Traditions – Elementalist – Air (Agriculture) / Earth (Agriculture),
- Associated Feats – Elemental Adept (ph166, Agriculture), Negotiator (Agriculture), Survivor (Agriculture),
- Immortals of Energy (1) – Ixion (Hierarch 36, as Ixion, Balance),
- Immortals of Entropy (2) – Aracne Prime (Temporal 8, Aranea), Stodos (Initiate 6, Arctic),
- Immortals of Matter (3) – Atruaghin (Hierarch 32, as Atruaghin, Balance), Djaea (Hierarch 34, as Djaea, Balance), Terra (Hierarch 36, Agriculture), Polunius (Eternal 25, Architecture),
- Immortals of Thought (3) – Air Elemaster (Hierarch 33, as Sovereign of Air, Air, Air Genasi), Odin (Hierarch 36, as The Zephyr, Air, Air Genasi), Palartarkan (Temporal 11, as Lord of the Air, Air, Air Genasi),
- Immortals of Time (1) – Vethandi (Hierarch 35, as Vethandi, Balance)
Temporals of Mystara (Council)
- Core Immortals –
- Charter Patrons – Living (Animals (1)),
- Energy – Magical – Astrology (1)
- Matter – Living – Agriculture (1)
- Thought – Inspiration – Adventure (1)
- Thought – Science – Agriculture (1), Astronomy (1)
- Time – Civilisation – Ambition (1), Anarchy (1)
- Dual Matter/Thought – Living Science – Agriculture (4)
- Elements – Air (1)
- Immortal Titles – Aesirs (2)
- Nationality Alphatian Empire – Alphatian Empire (1), Ar (1),
- Charter Secret Crafts – Airologist (Air, Alphatian Empire, Ar), Beastologist (Animals), Bureauologist (Ambition), Chaosologist (Anarchy), Diplomologist (Ambition), Divinology (Astrology), Earthologist (Agriculture), Entertainologist (Ambition), Mechologist (Astronomy), Naturologist (Agriculture, Animals), Sailologist (Adventure), Shapeologist (Aranea), Skaldologist (Aesirs), Skyologist (Adventure, Air, Alphatian Empire, Ar), Starology (Astrology, Astronomy), Technologist (Astronomy), Wagonologist (Adventure)
- Charter Barbarian Paths – Storm Herald – Mountain (Agriculture) / Sea (Agriculture, Air),
- Charter Cleric Domains – Air (Air, Alphatian Empire, Ar), Ambition (Ambition), Arcana (Alphatian Empire, Aranea), Cat (Animals), Chaos (Anarchy), Clockwork (Astronomy), Hunting (Animals), Knowledge (Aesirs), Nature (Agriculture, Animals), Prophecy (Astrology), Tempest (Agriculture), Travel (Adventure), War (Aesirs),
- Charter Monk Ways – Elements – Air (Agriculture, Air) / Earth (Agriculture),
- Secondary Paladin Oaths – Thunder (Agriculture, Air),
- Charter Sorcerer Origins – Draconic Bloodline – Air (Agriculture, Air) / Earth (Agriculture), Elemental Essence – Air (Agriculture, Air) / Earth (Agriculture), Storm Sorcery (Agriculture, Air),
- Charter Warlock Pacts – Genie Lord – Air (Agriculture), Air / Earth (Agriculture),
- Charter Wizard Traditions – Elementalist – Air (Agriculture, Air) / Earth (Agriculture),
- Charter Feats – Elemental Adept (ph166, Agriculture, Air), Negotiator (Agriculture, Air), Survivor (Agriculture, Air),
- Immortals of Energy (1) – Iliric (Temporal 8, Ambition),
- Immortals of Entropy (1) – Aracne Prime (Temporal 8, Aranea),
- Immortals of Matter (1) – Faunus (Temporal 11, Animals), Forsetta (Temporal 7, Aesirs),
- Immortals of Thought (3) – Palartarkan (Temporal 11, Air, Alphatian Empire, Ar, Astrology, Astronomy), Ralon (Temporal 9, Agriculture), Arnelee (Temporal 8, Adventure, Aesirs),
- Immortals of Time (2) – Tiresias (Temporal 9, Astrology), Tourlain (Temporal 8, Anarchy),
Design changes for Patrons
Content Updates
- 2022-06-14 – Updating layout and links.
- 2022-05-14 – Moved to its own section.
- 2021-09-09 – Section Created
WRATH Campaign
Campaign References: Books,
Base Calendar (Darokin, Ethengar, Five Shires, Glantri, Karameikos, Minrothad, Rockhome), Personalities,
Transports ((A) Airships, (G) Ground, (S) Ships)
Barvarossa (S-SL), Blackbeard (S-GS), Bounty (S-SS), Buccaneer (S-GS), Cutlass (S-GL), Magnussen (S-LS), Renegade (S-SL), Revenge (S-GW), Sea Hag (S-SS), Sea Hawk (S-GL), Sigtrygg (S-LS), Swashbucker (S-GS), The Pride (S-SS), Thorgrim (S-LS), Tortuga (S-SS)
Patrons Page: Abundance, Adventure, Aerial Races, Agriculture, Air, Alchemy, Amazons, Ambition, Anarchy, Animals, Aquatic Races, Aranea, Architecture, Arctic, Armourer, the Arts, Astrology, Astronomy, Audacity, Authority, Avianfolk, Avidity, Balance, Battle, Bards, Beauty, Beholders, Berserkers, Betrayal, Birth, the Blackflame, Boldness, Books, Bravery, Brute-men, Bugbears, Building, Cannibalism, Catfolk, Cats, Cavalry, Centaurs, Chance, Chaos, Charity, Charms, Cheating, Children, Circumvention, Cities, Cleverness, Cold, Communication, Completeness, Con-men, Conquest, Cooperation, Corruption, Courage, Crafts, Craftsmen, Creation, Cruelty, Culture, Cunning, Darkness, Death, Decadence, Deceit, Defence, Defiance, Desire, Destiny, Destruction, Devilfish, Diaboli, Diplomacy, Discipline, Discovery, Disease, Dishonesty, Divination, Dolphins, Domination, Dragonkind, Dreams, Druids, Drunkenness, Dwarves, Earth, Earth Races, Education, Egotism, Elven, Energy, Engineering, Enigmas, Entropy, Envy, Epic Deeds, Equality, Experience, Explorers, Faithfulness, Family, Fate, Fear, Femininity, Ferocity, Fertility, Fey Races, Fire, Flight, Forest, Fprest Races, Forgiveness, Formians, Fortresses, Frredom, Friendship, Fun, Future, Genie, Giants, Good, Government, Gnolls, Gnomes, Goblins, Grace, Gravity, Greed, Guardians, Harmony, Hatred, Health, Hearth, Heroism, History, Honesty, Honour, Lizardfolk
Immortal Titles: Aesirs, Ancient, Celestial, Empyreal, Eternal, Hierarch, Initiates, Old Ones, Sovereign, Sphere (Energy, Entropy, Matter, Thought)
National Patrons: Alfheim, Alphatian Empire, Aquarendi, Ar, Azcan, Blackheart, Brasolia, Children of Atruaghin, Clan of the (Bear, Elk, Horse, Tiger, Turtle), Cyndicea, Denagoth, Five Shires, Gentle Folk, Glantri, Myoshima
D&D 5E in Mystara
D&D Menu – Adventures, Artefacts, Backgrounds, Classes, Dominions, Downtime, Feats, Gazetteers, Gods, Magical Items, Monsters, Organisations, Pantheons, Races, Ranks & Titles, Rune Magic, Secret Crafts, Settlements, Spells, Timeline, Weapons Mastery
Game Management – Annotated Stat Block, Character Creation, Choosing a New Campaign, Gaming over Skype, GM’s Luck Roll, Tracking Experience
Class Builds –
Artificer – Bombardier (Tinkerkin),
Barbarian – Totem Warrior (Plamin, Camdu),
Bard – College of Valour (Sunfey),
Druid – Circle of Dreams (Woodfey), Circle of the Tree of Life (Seasonfey),
Fighter – Battlemaster (Seashire), Eldritch Knight (Kerendan), Weapons Master (Lani), Weapons Master (Stonebound),
Monk – Way of the Elements (Tidal),
Paladin – Oath of Radiance (Sunfey), Oath of Vengeance (Firechild),
Sorcerer – Wild Magic (Shadowfey),
Warlock – Celestial (Llewell),
Wizard – Bladesinger (Nerye),
Dragon – White (Calcryx).
Multiclass – Cleric/Wizard (Xhall), Rogue/Cleric (Dracnomir), Rogue/Sorcerer (Yodrey), Wizard/Rogue (Traladaran)
Floorplans – Thyatian
Session Recordings – Campaign Journals
Library of Books
B5, d20 System, Pathfinder, SW

This site is constantly under revision, no blog posts are final as this is a work in progress place for me to develop my game settings and rules. Some posts might be placeholders for future content, so feel free to check back later for updated information.
General Links
Basic Links: Who Am I?, Home, Game Tools, Game Session Videos, My Campaigns, My Library, Site Map, Subscription Information
Game Systems: Dungeons & Dragons, Pathfinder 1 & 2, Shadowrun, Star Wars. Other Game Systems
Site sponsored by the author AS Hamilton (my wife) with her books available on amazon kindle.