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Dungeons & Dragons Patron Roleplaying

DnD Patron of Immortal Title Celestial

Dungeons and Dragons – Mystara

Patron of Immortal Title Celestial

Patron of Immortal Title Celestial
(30 Gods)

Celestial – title – The Mystarian Immortal rank of Celestial. The middle ranking Immortals of the different spheres in council, who report to the Hierarchs and Eternals through the Empyreals.

Cleric Domains
Single Element Organisations
Associated Secret Crafts

Immortals – Energy (Coberham (18), Zirchev (17), Alphatia (16), Guidarezzo (15), Mahmatti (14), Minroth (13))
Immortals – Entropy (Arik (18), Slizzark (17), Ranivorus (16), Idris (15), Danel (14), Yagrai (13))
Immortals – Matter (Opal (18), Tahkati (17), Infaust (16), Hattani (15), The Eternal General (14), Garl (13))
Immortals – Thought (Diulanna (18), Halav (17), Cretia (16), Malinois (15), Freyja (14), Frey (13))
Immortals – Time (Calitha (18), Petra (17), Ahmanni (16), Malafor (15), Brindorhin (14), Hymir (13))

Primary PantheonsCelestials (All immortals of the Celestial rank sit on this council of gods).

Immortal Title Group Patrons

This group is not linked to any pantheon. They are also not associated with any specific sphere or organisation.

Aesirs (8), Ancient (12), Celestial (30), Empyreal (30), Eternal (30)

Energy ImmortalsAlphatia (Celestial), Coberham (Celestial), Fire Elemaster (Ancient), Guidarezzo (Celestial), Heimdall (Aesirs), Ixion (Ancient), Madarua (Aesirs), Mahmatti (Celestial), Minroth (Celestial), Zirchev (Celestial), Zugzul (Ancient),
Entropy ImmortalsHel (Ancient), Ouranos (Ancient), Thanatos (Ancient),
Matter ImmortalsEarth Elemaster (Ancient), Forsetta (Aesirs),
Thought ImmortalsAir Elemaster (Ancient), Arnelee (Aesirs), Frey (Aesirs), Freyja (Aesirs), Odin (Aesirs, Ancient), Thor (Aesirs),
Time ImmortalsKhoronus (Ancient), Simurgh (Ancient), Urd (Ancient), Water Elemaster (Ancient)

Secondary Pantheons – These are pantheons that have these Patron Immortals within it so look at these as lesser beliefs.

Immortal Council Pantheons – These are pantheons that deal with the Immortals councils and consider this to be part of their charter.

References

Celestials Council
Celestials of Mystara (Council)

All Immortals of Celestial Rank in Mystara are part of the Celestials of Mystara Council. It is run by the five immortals of rank 18, one from each sphere.

  • Immortals of Energy (6) – Coberham (Celestial 18), Zirchev (Celestial 17), Alphatia (Celestial 16), Guidarezzo (Celestial 15), Mahmatti (Celestial 14), Minroth (Celestial 13),
  • Immortals of Thought (3) – Halav (Celestial 17, Armourer), Freyja (Celestial 14, Abundance, Aesirs), Frey (Celestial 13, Aesirs, Agriculture),
  • Immortals of Time (3) – Calitha (Celestial 18, Aquarendi, Aquatic Races), Brindorhin (Celestial 14, Abundance), Hymir (Celestial 13, Alchemy),
  • Charter Barbarian PathsStorm Herald – Mountain (Agriculture) / Sea (Agriculture),
  • Charter Cleric DomainsAir (Alphatian Empire), Arcana (Alphatian Empire), Beer (Alchemy), Cat (Animals), Creation (Armourer), Forge (Armourer), Hunting (Animals), Knowledge (Aesirs), Nature (Abundance, Agriculture, Animals), Oceans (Aquarendi, Aquatic Races), Tempest (Agriculture), War (Aesirs), Water (Aquarendi, Aquatic Races),
  • Charter Monk Ways – Drunken Master (xge33, Alchemy), Elements – Air (Agriculture) / Earth (Agriculture),
  • Secondary Paladin OathsThunder (Agriculture),
  • Charter Sorcerer OriginsDraconic Bloodline – Air (Agriculture) / Earth (Agriculture), Elemental Essence – Air (Agriculture) / Earth (Agriculture), Storm Sorcery (Agriculture),
  • Charter Warlock PactsGenie Lord – Air (Agriculture) / Earth (Agriculture),
  • Charter Wizard TraditionsElementalist – Air (Agriculture) / Earth (Agriculture),
  • Charter Feats – Elemental Adept (ph166, Agriculture), Negotiator (Agriculture), Survivor (Agriculture),
Immortal Members of Celestials Council
Alphatia (Energy, Celestial 16)

Appearance: a beautiful copper skinned Alphatian woman clad in a simple white tunic, without jewellery and shoes (she embodies Beauty in her simplicity)

  • Alphatian, Celestial Immortal of Energy 16
  • The Flame, The Element of Fire, Sphere of Energy, Basic Symbol for an Immortal of Energy
  • The Radiant, Elements of Air and Fire, Spheres of Energy and Thought
  • The Wind, The Element of Air, Sphere of Thought, Basic Symbol for an Immortal of Thought
  • Clerical DomainsAir (Alphatian Empire), Arcana (Alphatian Empire),
Coberham (Energy, Celestial 18)
  • Favoured WeaponWand
  • Symbol – A black flame (Shown on Holy Symbols of Mystara Day 89)
  • Other Names – First Master, Protector of the Five Shires, Shadowglint, 
  • Patron of
  • Core PantheonsHalfling (as Coberham – Protector of the Five Shires),
  • Single Element OrganisationsEnergy – The Flame
  • Secret CraftsNaturologist (Abundance)

Appearance: a middle-aged hin clad all in black, with an aura of blackflames flickering around him constantly which obfuscates his features; the only unmistakable feature of his visage is his silver-sparkling eyes and his magnetic gaze.

  • Coberham, Celestial Immortal of Energy 18
  • The Flame, The Element of Fire, Sphere of Energy, Basic Symbol for an Immortal of Energy

Holy Symbols

  • Cleric Domains
  • PantheonsHalfling (as Coberham – Protector of the Five Shires, the Blackflame), Radiance (as First Master, the Blackflame)
  • Immortal CouncilsAssembly (as Coberham), Celestials (as Coberham), Matter (as Coberham)
Guidarezzo (Energy, Celestial 15)

Appearance: a good-looking man in his forties with short black hair, trimmed moustache and goatee, dressing with impeccable elegance (whatever the culture he appears in, he dons an elegant dress for that civilisation) and displaying natural grace in all his movements.

  • Guidarezzo, Celestial Immortal of Energy 15
  • The Flame, The Element of Fire, Sphere of Energy, Basic Symbol for an Immortal of Energy
  • The Radiant, Elements of Air and Fire, Spheres of Energy and Thought
  • The Wind, The Element of Air, Sphere of Thought, Basic Symbol for an Immortal of Thought
  • Clerical Domains
Mahmatti (Energy, Celestial 14)
  • Favoured WeaponQuarterstaff
  • Other Names – Running Elk
  • Symbol – The clay pipe (Shown on Holy Symbols of Mystara Day 94)
  • Patron of
  • Core Pantheons
  • Single Element OrganisationsEnergy – The Flame
  • Secret Crafts

Appearance: a human of venerable age of wiry build, with his skin tight to his bones and burnt by the sun, a network of whitish wrinkles on his face and a wise and friendly look. He always carries with him a pipe, wearing simple clothes of hide (shirt and trousers) and wearing his hair shaved on the sides and collected in a ponytail that descends from the centre of his head.

  • Mahmatti, Celestial Immortal of Energy 14
  • The Flame, The Element of Fire, Sphere of Energy, Basic Symbol for an Immortal of Energy
  • Clerical Domains
Minroth (Energy, Celestial 13)
  • Favoured WeaponMace
  • Other Names – Seker
  • Symbol – A four feathered arrow (Shown on Holy Symbols of Mystara Day 95)
  • Patron of
  • Core Pantheons
  • Single Element OrganisationsEnergy – The Flame
  • Secret Crafts

Appearance: a 30yrs old athletic human with black beard & moustaches, short jet-black hair tied with a leather circlet, a typical Nithian nose, tanned skin, sparkling eyes full of hope, wearing sailor’s clothes and a bronze cuirass with a silvered mace tied at his belt.

  • Minroth, Celestial Immortal of Energy 13
  • The Flame, The Element of Fire, Sphere of Energy, Basic Symbol for an Immortal of Energy
  • Clerical Domains
Zirchev (Energy, Celestial 17)

Appearance: a well-muscled hardened hunter with a charming look, clad in mimetic hunting clothes (green and brown) and with a longbow on his shoulders, usually accompanied by a group of sylvan creatures or tamed beasts.

  • Zirchev, Celestial Immortal of Energy 17
  • Basic Symbol for an Immortal of Energy
  • The Magma or Gruul Clans. Elements of Earth and Fire, Spheres of Energy and Matter
  • Basic Symbol for an Immortal of Matter
Associated Class Template
Associated Secret Crafts
Associated Organisations
Secondary Template Pantheons
Associated Councils
Design changes for Patrons

Content Updates

  • 2022-05-21 – Section moved to its own page.
  • 2021-09-27 – Section competed
WRATH Campaign

Campaign References: Books,

Base Calendar (Darokin, Ethengar, Five Shires, Glantri, Karameikos, Minrothad, Rockhome), Personalities,

Transports (Airships, Ground, Ships)

Patrons: Abundance, Adventure, Aerial Races, Agriculture, Air, Alchemy, Amazons, Ambition, Anarchy, Animals, Aquatic Races, Aranea, Architecture, Arctic, Armourer, the Arts, Astrology, Astronomy, Audacity, Authority, Avianfolk, Avidity, Balance, Battle, Bards, Beauty, Beholders, Berserkers, Betrayal, Birth, the Blackflame, Boldness, Books, Bravery, Brute-men, Bugbears, Building, Cannibalism, Catfolk, Cats, Cavalry, Centaurs, Chance, Chaos, Charity, Charms, Cheating, Children, Circumvention, Cities, Cleverness, Cold, Communication, Completeness, Con-men, Conquest, Cooperation, Corruption, Courage, Crafts, Craftsmen, Creation, Cruelty, Culture, Cunning, Darkness, Death, Decadence, Deceit, Defence, Defiance, Desire, Destiny, Destruction, Devilfish, Diaboli, Diplomacy, Discipline, Discovery, Disease, Dishonesty, Divination, Dolphins, Domination, Dragonkind, Dreams, Druids, Drunkenness, Dwarves, Earth, Earth Races, Education, Egotism, Elven, Energy, Engineering, Enigmas, Entropy, Envy, Epic Deeds, Equality, Experience, Explorers, Faithfulness, Family, Fate, Fear, Femininity, Ferocity, Fertility, Fey Races, Fire, Flight, Forest, Fprest Races, Forgiveness, Formians, Fortresses, Frredom, Friendship, Fun, Future, Genie, Giants, Good, Government, Gnolls, Gnomes, Goblins, Grace

Immortal Titles: Aesirs, Ancient, Celestial, Empyreal, Eternal

National Patrons: Alfheim, Alphatian Empire, Aquarendi, Ar, Azcan, Blackheart, Brasolia, Children of Atruaghin, Clan of the (Bear, Elk, Horse, Tiger, Turtle), Cyndicea, Denagoth, Five Shires, Gentle Folk, Glantri

D&D 5E in Mystara

D&D MenuAdventures, Artefacts, Backgrounds, Classes, Dominions, Downtime, Feats, Gazetteers, Gods, Magical Items, Monsters, Organisations, Pantheons, Races, Ranks & Titles, Rune Magic, Secret Crafts, Settlements, Spells, Timeline, Weapons Mastery

WRATH: Campaign, Design

Game ManagementAnnotated Stat Block, Character Creation, Choosing a New Campaign, Gaming over Skype, GM’s Luck Roll, Tracking Experience

Class Builds
Artificer – Bombardier (Tinkerkin),
Barbarian – Totem Warrior (Plamin, Camdu),
Bard – College of Valour (Sunfey),
Druid – Circle of Dreams (Woodfey), Circle of the Tree of Life (Seasonfey),
Fighter – Battlemaster (Seashire), Eldritch Knight (Kerendan), Weapons Master (Lani), Weapons Master (Stonebound),
Monk – Way of the Elements (Tidal),
Paladin – Oath of Radiance (Sunfey), Oath of Vengeance (Firechild),
Sorcerer – Wild Magic (Shadowfey),
Warlock – Celestial (Llewell),
Wizard – Bladesinger (Nerye),
Dragon – White (Calcryx).
Multiclass – Cleric/Wizard (Xhall), Rogue/Cleric (Dracnomir), Rogue/Sorcerer (Yodrey), Wizard/Rogue (Traladaran)

FloorplansThyatian

Session RecordingsCampaign Journals

Library of Books

B5, d20 System, Pathfinder, SW

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By thedarkelf007

I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

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