Dungeons and Dragons – Mystara
Adventures in Phase Two – AC 1006 – Mystery of the Dual Memories
Summer AC 1006 – “Assassins” Escape
AC 1006 – Mystery of the Dual Memories – Overview
Wrath of the Immortals – Events E07
This is one of the events that happen in the campaign that character can be part of. This is Event E07. E7 stands for the seventh event in the original wrath of the immortals storyline that meant to occur in AC 1004.
This features in the following sections:
AC 1006 – Mystery of the Dual Memories – Timeline
- Timeline – AC 1006 – Alphatian Empire
- Mystery in Aegos – Reports on massive loss of life, a catastrophe and a volcanic eruption damaging the infrastructure of the island.
- Mystery of the Dual Memories – Summer with the case of the dual memories coming to a climax in Sundsvall, Alphatia.
- Mystery of the Hidden Kingdom of Dragons – Going Backwards. A group of adventurer take the plunge and enter through the strange gate at the back of The Dragon’s Cart that appears to be a black door to nothingness described only as “Going Backwards”.
- Still to be Edited
Wrath of the Immortals – Thyatis Intrudes – Thyatis warns Alphatia to stay out of the region. (Event I – Fall 1004)
- (GAZB) Shaek in the Night – Travel to Blackheart to find a rogue mage and return with him alive.
AC 1006 – Mystery of the Dual Memories – The Concept
Set in Summer (Months 6 to 8) in AC 1004. I have moved the event to AC 1006 to make it part of Phase Two of the storyline.
The Glantrian who were supposed to have assassinated General Torenal, have enough evidence to suggest that fowl play was involved.
Thought help of various parties they are able to escape from the prison.
AC 1006 – Mystery of the Dual Memories – The Reveal
One of their party members is not present in the memories of their murder of the Empresses husband, while the one where they are innocent he is present. He has been declared innocent when no form of magic associated him with the crime, but the desire to prosecute the delegation as a whole has caused a stir in the assembly.
The slain general has been unable to be brought back to life, his soul unreachable.
They are currently debating the method of execution, not the guilt or innocence of the accused. A sticking point has been the Hidden Kingdom of Dragons, the Empresses father and other elements of the court declaring a curse against those who take the life without proof of guilt.
AC 1006 – Mystery of the Dual Memories – The Outcome
This is still to be concluded.
- 2021-08-23 – Update to layout, content and menu.
Introduction: (1/13) – Atruaghin Clans
(Tier 1 – Introduction 11/46)
(Tier 2 – Investigation 16/50)
AC 1005 (Year 6) – (10/17) – Rheddrian’s Investigation Bureau, Cult (of the Scarlet Moon), Mystery (in Aegos, in Sundsvall, in Thyatis City, of the Alphatian Duellers, of the Dead Elf, of the Great Gnome Caravan, of the Magic Mirror, of the Missing Pilgrims)
1007 AC (Year 8) – (1/12) – The Day Magic Died
Phase 3 (Tier 3 – War 28), Year 11 – 10, Year 12 – 5, Year 13 – 4, Year 14 – 4, Year 15 – 4
Phase 4 (Tier 4 – Conclusion 7) Year 16 – 3, Year 17 – 2, Year 18 – 1, Year 19 – 1, Year 20 –
Phase 5 (Tier 5 – tba)
Phase 6 (Tier 6 – tba)
D&D Menu – Adventures, Artefacts, Backgrounds, Classes, Dominions, Downtime, Feats, Gazetteers, Gods, Magical Items, Organisations, Pantheons, Races, Ranks & Titles, Rune Magic, Secret Crafts, Settlements, Spells, Timeline, Weapons Mastery
Class Builds – Barbarian – Totem Warrior (Ethegnarian), Totem Warrior (Heldannic), Bard – College of Valour (Sunfey), Druid – Circle of Dreams (Woodfey), Fighter – Battlemaster (Seashire), Eldritch Knight (Kerendan), Weapons Master (Makai), Weapons Master (Stonebound), Monk – Way of the Elements (Waterchild), Paladin – Oath of Radiance (Sunfey), Oath of Vengeance (Firechild), Sorcerer – Wild Magic (Shadowfey), Warlock – Celestial (Sunfey), Wizard – Bladesinger (Seasonfey), Dragon – White. Multiclass – Cleric/Wizard (Ethengarian), Rogue/Cleric (Atruaghin), Rogue/Sorcerer (Seashire), Wizard/Rogue (Traladaran)
Floorplans – Thyatian
Session Recordings – Campaign Journals
This site is constantly under revision, no blog posts are final as this is a work in progress place for me to develop my game settings and rules. Some posts might be placeholders for future content, so feel free to check back later for updated information.
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