Campaign Dungeons & Dragons Roleplaying

DnD Adv P1 1003 Mystery in Atruaghin’s Palace

Dungeons and Dragons – Mystara

Adventures in Phase One – AC 1003 – Mystery in Atruaghin’s Palace

Tales from the Yawning Ports – The Hidden Shrine of Tamoachan

This is a storyline adapted for the Wrath of the Immortals.

Tales from the Yawning Portal
typ – Tales from the Yawning Portal

AC 1003 – Mystery in Atruaghin’s Palace – Overview

This features in the following sections:

  • Gazetteer – Atruaghin
  • Timeline
    • AC 1000Mystery at Atruaghin’s Palace – A evil has entered into the ruins of the Palace of Atruaghin and a dream quest has been sent to cleanse it. (should have been run in AC 1003)
  • AC 1000-07-24 (T) – Mystery at Atruaghin’s Palace – (Audo Only Recordings T9 to 19) T20

AC 1003 – Mystery in Atruaghin’s Palace – Timeline

  • Timeline – AC 1003Atruaghin Clans
    • Atruaghin Clans Ascension – Tribal warfare between the Beaver Tribe (Elk Clan), Coyote Tribe (Bear Clan), Monkey Tribe (Tiger Clan), Salmon Tribe (Horse Clan), and the Shark Tribe (Turtle Clan)
    • Mystery at Atruaghin’s Palace – Tribesmen have been warned away from the region by omens and prophecy. A group of tribesmen return after partially stopping the great evil.
    • Still to be Edited
      • (mdt) The Pententieyrie – a holy place of the couatl.

AC 1003 – Mystery in Atruaghin’s Palace – The Concept

The ancient ruined city of tamoachan is familiar to a select few scholars and fortune seekers, who know of it but not always exactly where it is. Even more secluded, lying somewhere within or beneath the ruins, is a hidden shrine said to be dedicated to Zotzilaha, the vampire god of the underworld. Adventurers who catch wind of the place are likely to find its lure irresistible.

If the characters find their way to the environs of the ruined city, their next order of business might be to set up a camp nearby. After a few hours of searching, they can find an easily defended glade with an artesian spring.

Most of the city is toppled and almost completely overed in undergrowth. Intruders who enter the ruins will discover that the ancient streets now serve as over-grown “valleys” between the debris of the crumbled buildings. The largest of these valleys all lead to the central clearing where a great pyramid stands.

In the south side of that clearing is a newly collapsed area, revealing a jagged hole with a debris-covered slide, leading down into darkness.

AC 1003 – Mystery in Atruaghin’s Palace – The Reveal

In AC 1000, the group travelled to the site of Atruaghin’s Palace and explored the city. They spent ten sessions exploring the complex interracting with various ancient, and not so ancient powers of the world.

Tidal managed to procreate, and they ended the storyline having been caught in a time lock (allowing time to progress to the correct year for the group level). Tribesmen have been warned away from the location until they are freed of the timelock by Drazzle a dragonborn who had to recover the means to free them.

AC 1003 – Mystery in Atruaghin’s Palace – The Outcome

They cleansed the ruins of the corrupting force of Atzanteotl, but lost two of the tribesmen in the process.

Content Updates

  • 2021-08-24 – Update to the layout, menu and expending the content.
D&D Adventures

Introduction: (1/13) – Atruaghin Clans

Annual: (4/9) – Atruaghin Clans Ascension, Mystery (of the Duke’s Road Massacres, of the Forgotten Dungeon, of the Hidden Kingdoms of Dragons)

Phase 1
(Tier 1 – Introduction 11/46)

AC 1000 (Year 1) – (2/8) – Lord of Lance Rock, Relic Hunter (Dragon Hatchery)

AC 1001 (Year 2) – (1/8) – Relic Hunter (Tomb of Moving Stones)

AC 1002 (Year 3) – (3/9) – Business (Bargewright Inn), Cult (of the Feathergale Knights), Mystery (of the Missing Delegation)

AC 1003 (Year 4) – (3/10) Cult (of the Riverguard Keep), Mystery (in Atruaghin’s Palace, of the Iceshield Orcs)

AC 1004 (Year 5) – (2/11) – Cult (of the Sacred Stone), Mystery (in the Silver Sierras)

Phase 2
(Tier 2 – Investigation 16/50)

AC 1005 (Year 6) – (10/17) – Rheddrian’s Investigation Bureau, Cult (of the Scarlet Moon), Mystery (in Aegos, in Sundsvall, in Thyatis City, of the Alphatian Duellers, of the Dead Elf, of the Great Gnome Caravan, of the Magic Mirror, of the Missing Pilgrims)

1006 AC (Year 7) – (5/11) – Mystery (Dinner Assassins, in Radlebb Woods, in Ringrise, in Wendar, of the Dual Memories)

1007 AC (Year 8) – (1/12) – The Day Magic Died

Year 9 – 6, Year 10 – 5

Phase 3 (Tier 3 – War 28), Year 11 – 10, Year 12 – 5, Year 13 – 4, Year 14 – 4, Year 15 – 4

Phase 4 (Tier 4 – Conclusion 7) Year 16 – 3, Year 17 – 2, Year 18 – 1, Year 19 – 1, Year 20

Phase 5 (Tier 5 – tba)

Phase 6 (Tier 6 – tba)

WRATH Campaign

Campaign References: Books, Base Calendar (Darokin, Ethengar, Five Shires, Glantri, Karameikos, Minrothad, Rockhome), Personalities, Transports (Airships, Ground, Ships)

D&D 5E in Mystara

D&D MenuAdventures, Artefacts, Backgrounds, Classes, Dominions, Downtime, Feats, Gazetteers, Gods, Magical Items, Organisations, Pantheons, Races, Ranks & Titles, Rune Magic, Secret Crafts, Settlements, Spells, Timeline, Weapons Mastery

WRATH: Campaign, Design

Game ManagementAnnotated Stat Block, Character Creation, Choosing a New Campaign, Gaming over Skype, GM’s Luck Roll, Tracking Experience

Class Builds – Barbarian – Totem Warrior (Ethegnarian), Totem Warrior (Heldannic), Bard – College of Valour (Sunfey), Druid – Circle of Dreams (Woodfey), Fighter – Battlemaster (Seashire), Eldritch Knight (Kerendan), Weapons Master (Makai), Weapons Master (Stonebound), Monk – Way of the Elements (Waterchild), Paladin – Oath of Radiance (Sunfey), Oath of Vengeance (Firechild), Sorcerer – Wild Magic (Shadowfey), Warlock – Celestial (Sunfey), Wizard – Bladesinger (Seasonfey), Dragon – White. Multiclass – Cleric/Wizard (Ethengarian), Rogue/Cleric (Atruaghin), Rogue/Sorcerer (Seashire), Wizard/Rogue (Traladaran)


Session Recordings – Campaign Journals

Library of Books

B5, d20 System, Pathfinder, SW

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By thedarkelf007

I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

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