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Dungeons & Dragons Roleplaying Timeline

DnD Timeline AC 1009

Dungeons and Dragons – Mystara

Wrath of the Immortals Timeline – AC 1009

Overview

Phase Two (Character Level 10)

This is the 10th game year with all character reaching 11th level over the winter new year period. Some characters have advanced to this point from year AC 1000.

Spoiler Alert! This will tell you some details of modules and adventure where it is appropriate to the timeline, but will hopefully not spoil the adventure itself. I apologise if I inadvertently spoil a storyline in your home game.

Party Level 10 – All characters are level 10 and will not reach level 8 until they get to the 12th month and find a teacher. They can spend time learning other things or adventuring. All new characters are level 10. All characters are heroes of their nation (either adopted or actual), and treated as such when they return. In neighbouring nations they are treated with respect and suspicion elsewhere.

With these adventures, my players will reach 11th level. Details of these will be given out as rumours in my games for players to discover. This is an exciting build up to the campaign and I am looking forward to where it goes with my players.

Nations of the World – AC 1009

Note: <-> and Italic text indicates storylines run in the campaign.

Alfheim (AC 1009)
  • TimelineAC 1009Alfheim
  • Still to be Edited
    • Wrath of the Immortals – Event U – Spring 1006 – The Master is Hammered – The forces of the Five Shires, Alfheim and Karameikos come to the aid of Darokin City.
    • GAZ5 – Assassins – Shadowlands elves are terrorising the forest.
    • Tales of the Old Margrave – The Heart of Derende
    • Tales of the Old Margrave – The Vengeful Dragon
Alphatian Empire (AC 1009)
  • TimelineAC 1009Alphatian Empire
  • Still to be Edited
    • Wrath of the Immortals – War is Declared – Alphatia declares War on Glantri, Glantri declares War on Alphatia, Heldannic Knights declare war on Alphatia, Thyatian Empire declares war on Alphatia. (Event M 0 Spring 1005)
    • Wrath of the Immortals – Empires Build Forces – The navy are recalled and refitted in Alphatia, Thyatis and Heldannic Knights Territory. (Event O – Summer 1005)
    • Wrath of the Immortals – Event S – Spring 1006 – Sabotage in Alphatia – In retaliation for the Monster attacks, Glantrians return the favour and cause havoc across the capital.
Atruaghin Clans (AC 1009)
Broken Lands (AC 1009)
  • TimelineAC 1009Broken Lands
  • Still to be Edited
    • GAZ10 – The Battle – Thar has sent his troops to push back the Master and his forces.
Darokin (AC 1009)
  • TimelineAC 1009Darokin
    • Rheddrian’s Investigation Bureau – The Knight’s Rivett Inn expands out to Biazzan (Thyatis), Castellan (Northern Reaches), Minrothad City (Minrothad), Specularum (Karameikos) with services to its employees at each site.
    • Council of Darokin – Part 5 – A meeting to discuss how best to assign resources for investigations.
    • Mystery of the Forgotten Dungeon – The cartographer’s guide have opened up a region they have called the Slitherswamp and later Dweomercore, under Darokin City.
  • Still to be Edited
    • Wrath of the Immortals – Event U – Spring 1006 – The Master is Hammered – The forces of the Five Shires, Alfheim and Karameikos come to the aid of Darokin City.
Ethengar (AC 1009)
  • TimelineAC 1009Ethengar
  • Still to be Edited
    • GAZ12 – Trouble in the North – One of the Khan’s Clans is preparing to go North and punish the clerics of the Heldannic Freeholds.
    • GAZ12 – Undead – The dead tribes of Maghur and Hajik begin to rise again.
    • GAZ12 – Year of the Pig – The current spirit totem is the pig.
Five Shires (AC 1009)
  • TimelineAC 1009Five Shires
  • Still to be Edited
    • Wrath of the Immortals – Event U – Spring 1006 – The Master is Hammered – The forces of the Five Shires, Alfheim and Karameikos come to the aid of Darokin City.
    • GAZ8 – The Burning Ring – A magical ring of death, brining to light some of the darker practices of the hin.
Glantri (AC 1009)
  • TimelineAC 1009Glantri
  • Still to be Edited
    • Wrath of the Immortals – War is Declared – Alphatia declares War on Glantri, Glantri declares War on Alphatia, Heldannic Knights declare war on Alphatia, Thyatian Empire declares war on Alphatia. (Event M – Spring 1005)
    • GAZ3 – Advanced Graduation Test – The Advanced Test of Wizardry to Obtain a nobility licence from the Great School of Magic.
    • PC4 – A Hunting We Will Go – Hunting as werewolves.
    • GAZ3 – Tally-Ho! – The Annual Monster Fair goes amok.
    • Princes of the Apocalypse – Rundreth Manor – A manor house in Glantri deals in Elemental trinkets
    • Princes of the Apocalypse – Temple of the Elder Elemental Eye – Battle of the Elements.
Hollow World (AC 1009)
Ierendi (AC 1009)
  • TimelineAC 1009Ierendi
  • Still to be Edited
    • GAZ4 – A Plea for Help – Guard duty on a noble’s estate for two weeks.
    • GAZ4 – Who’s Killing the Great Adventurers of Ierendi – Previous contestants in the trails of rulership have begun turning up dead, unable to be revived.
Karameikos (AC 1009)
  • TimelineAC 1009Karameikos
  • Still to be Edited
    • Wrath of the Immortals – Event T – Spring 1006 – Karameikos Sells Out – Karameikos pulls out of the war and does not support Thyatis and declares itself a Kingdom.
    • Wrath of the Immortals – Event U – Spring 1006 – The Master is Hammered – The forces of the Five Shires, Alfheim and Karameikos come to the aid of Darokin City.
Minrothad (AC 1009)
  • TimelineAC 1009Minrothad
    • Rheddrian’s Investigation Bureau – The Knight’s Rivett Inn expands out to Biazzan (Thyatis), Castellan (Northern Reaches), Minrothad City (Minrothad), Specularum (Karameikos) with services to its employees at each site.
  • Still to be Edited
    • GAZ9 – If Looks Could Kill – A case of mistaken identity and proof required to clear names.
    • X7 – The War Rafts of Kron – The undersea kingdoms are declaring war on the surface.
Northern Reaches (AC 1009)
  • TimelineAC 1009Northern Reaches
    • Rheddrian’s Investigation Bureau – The Knight’s Rivett Inn expands out to Biazzan (Thyatis), Castellan (Northern Reaches), Minrothad City (Minrothad), Specularum (Karameikos) with services to its employees at each site.
    • Lair of the Dark Lady – A investigation into the region of Red Larch requires negotiations with the Dark Lady of Rundreth Manor.
  • Still to be Edited
    • GAZ7 – Falun Caverns – The former gnome settlement holds some secrets that need to be discovered.
    • Tome of Beasts II Lairs – Crucible of Golems
Norwold Region (AC 1009)
  • TimelineAC 1009Norwold Region
  • Still to be Edited
    • Wrath of the Immortals – War is Declared – Alphatia declares War on Glantri, Glantri declares War on Alphatia, Heldannic Knights declare war on Alphatia, Thyatian Empire declares war on Alphatia. (Event M – Spring 1005)
    • Wrath of the Immortals – Empires Build Forces – The navy are recalled and refitted in Alphatia, Thyatis and Heldannic Knights Territory. (Event O – Summer 1005)
Rockhome (AC 1009)
  • TimelineAC 1009Rockhome
  • Still to be Edited
    • GAZ6 – Clan Wars – War between the various dwarven clans with the gnomes becoming involved.
    • GAZ6 – Redtooth – The vampire troubles in the mountains needs to be dealt with, the king commissions a expedition to end it.
Shadowlands (AC 1009)
  • TimelineAC 1009Shadowlands
    • Shadowlands Audience – The dwarven King of Rockhome is seeking adventures with knowledge of the Shadowlands.
  • Still to be Edited
    • DAZ13 – Death in Darokin – As part of their operations, they are starting to deal with key positions in Darokin City.
Skothar Continent (AC 1009)
  • TimelineAC 1009 – Skothar Continent
  • Still to be Edited
    • Borderland Provinces – The War of the Poppies
    • Rappan Athuk – Rumours of an evil temple in the Forest of Hope.
Thunder Rift (AC 1009)
Thyatian Empire (AC 1009)
  • TimelineAC 1009Thyatian Empire
    • Rheddrian’s Investigation Bureau – The Knight’s Rivett Inn expands out to Biazzan (Thyatis), Castellan (Northern Reaches), Minrothad City (Minrothad), Specularum (Karameikos) with services to its employees at each site.
  • Still to be Edited
    • Wrath of the Immortals – War is Declared – Alphatia declares War on Glantri, Glantri declares War on Alphatia, Heldannic Knights declare war on Alphatia, Thyatian Empire declares war on Alphatia. (Event M – Spring 1005)
    • Wrath of the Immortals – Empires Build Forces – The navy are recalled and refitted in Alphatia, Thyatis and Heldannic Knights Territory. (Event O – Summer 1005)
    • Tomb of Annihilation: Tomb of the Nine Gods – Mystery and adventure awaits the bold.
Ylaruam (AC 1009)
  • TimelineAC 1009Ylaruam
    • Lair of Doom – The threat to the Giants needs to be stopped.
  • Still to be Edited
    • GAZ2 – The Tournament of Three Crowns – Winners gain the right to found a stronghold in one of three locations along a well travelled trade route in Dythestenia

Campaign Events

Newmont (1) – Mid Winter
Vatermont (2) – End Winter
Thaumont (3) – Start Spring
Flaurmont (4) – Mid Spring
Yarthmont (5) – End Spring
Klarmont (6) – Start Summer
Felmont (7) – Mid Summer
Fyrmont (8) – End Summer
Ambyrmont (9) – Start Autumn
Sviftmont (10) – Mid Autumn
Eirmont (11) – End Autumn
Kladmont (12) – Start Winter

Conclusion

With these adventures, my players will reach 11th level. Details of these will be given out as rumours in my games for players to discover. This is an exciting build up to the campaign and I am looking forward to where it goes with my players.

Content Updates

  • 2021-10-31 – Adding in references for Skothar Continent.
  • 2021-08-22 – Added in entry for Minrothad.
Mystara Timeline

Overview, Historic Events, AC 1000, AC 1001, AC 1002, AC 1003, AC 1004, AC 1005, AC 1006, AC 1007, AC 1008, AC 1009, AC 1010, AC 1011, AC 1012, AC 1013, AC 1014, AC 1015, AC 1016, AC 1017, AC 1018, AC 1019, AC 1020

Base Calendar (Darokin, Ethengar, Five Shires, Glantri, Karameikos, Minrothad, Rockhome)

D&D 5E in Mystara

D&D MenuAdventures, Artefacts, Backgrounds, Classes, Dominions, Downtime, Feats, Gazetteers, Gods, Magical Items, Organisations, Pantheons, Races, Ranks & Titles, Rune Magic, Secret Crafts, Settlements, Spells, Timeline, Weapons Mastery

WRATH: Campaign, Design

Game ManagementAnnotated Stat Block, Character Creation, Choosing a New Campaign, Gaming over Skype, GM’s Luck Roll, Tracking Experience

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By thedarkelf007

I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

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