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DnD Adv P2 1005 Mystery of the Alphatian Duellers

Dungeons and Dragons – Mystara

Adventures in Phase Two – AC 1005 – Mystery of the Alphatian Duellers

Spring AC 1005 – Alphatia’s Pride

0e-wi-bs2 WRATH
0e-wi-bs2 – Wrath of the Immortals – The Immortals Fury

AC 1005 – Mystery of the Alphatian Duellers – Overview

Wrath of the Immortals Event E02

This is one of the events that happen in the campaign that character can be part of. This is Event E02. This E02 represents Event Two from the Wrath of the Immortals campaign originally set to occur in AC 1004.

This features in the following sections:

AC 1005 – Mystery of the Alphatian Duellers – Timeline

  • Timeline – AC 1005Alphatian Empire
    • Mystery in Aegos – A gathering of heroes under a new benefactor seeks to understand the madness gripping the world. A trio to the island of Aegos is arranged to investigate where the missing army of the region has gone.
    • Mystery in Sundsvall – Summer with Glantrian heroes travelling to Sundsvall, Capital of Alphatia to deliver a message from the Princes of Glantri.
    • Mystery of the Alphatian Duellers – Spring with an issues with magic duels and attitude from Alphatian wizards to Glantrian wizards.
    • Mystery of the Proclamation – Summer with an accusation from the Alphatian Empire directed at Glantri.

AC 1005 – Mystery of the Alphatian Duellers – The Concept

Set in Spring (Months 3 to 5) in AC 1004. I have moved the event to AC 1005 to make it part of Phase Two of the storyline.

Just as the Thyatian military forces have lately been more pushy and arrogant than usual, so have the spellcasters of Alphatia. Alphatian travellers to other nations are conducting more duels to demonstrate their magical superiority, especially against Glantrian spellcasters. These duels are sometimes to the death.

Travellers in Alphatian-controlled territory will notice that there is a much more gung-ho, Alphatia-is-the-best attitude that ever before, and it seems to be empire wide… but there is no obvious origin for it.

AC 1005 – Mystery of the Alphatian Duellers – The Reveal

AC 1005 – There are magic duels being fought all over Norwold and Alphatian Empire controlled territories started by Alphatian Wizards challenging Glantrian Wizards to a duel of magic. Most of the duels end up with the Glantrian wizard slain.

AC 1005 – Mystery of the Alphatian Duellers – The Outcome

This is unknown are this stage, but it has increased the tensions between the Alphatian Empire and the Glantri Principalities.

Content Updates

  • 2021-08-22 – Update to layout, menu and added in more content.
D&D Adventures

Introduction: (1/13) – Atruaghin Clans

Annual: (4/9) – Atruaghin Clans Ascension, Mystery (of the Duke’s Road Massacres, of the Forgotten Dungeon, of the Hidden Kingdoms of Dragons)

Phase 1
(Tier 1 – Introduction 11/46)

AC 1000 (Year 1) – (2/8) – Lord of Lance Rock, Relic Hunter (Dragon Hatchery)

AC 1001 (Year 2) – (1/8) – Relic Hunter (Tomb of Moving Stones)

AC 1002 (Year 3) – (3/9) – Business (Bargewright Inn), Cult (of the Feathergale Knights), Mystery (of the Missing Delegation)

AC 1003 (Year 4) – (3/10) Cult (of the Riverguard Keep), Mystery (in Atruaghin’s Palace, of the Iceshield Orcs)

AC 1004 (Year 5) – (2/11) – Cult (of the Sacred Stone), Mystery (in the Silver Sierras)

Phase 2
(Tier 2 – Investigation 16/50)

AC 1005 (Year 6) – (10/17) – Rheddrian’s Investigation Bureau, Cult (of the Scarlet Moon), Mystery (in Aegos, in Sundsvall, in Thyatis City, of the Alphatian Duellers, of the Dead Elf, of the Great Gnome Caravan, of the Magic Mirror, of the Missing Pilgrims)

1006 AC (Year 7) – (5/11) – Mystery (Dinner Assassins, in Radlebb Woods, in Ringrise, in Wendar, of the Dual Memories)

1007 AC (Year 8) – (1/12) – The Day Magic Died

Year 9 – 6, Year 10 – 5

Phase 3 (Tier 3 – War 28), Year 11 – 10, Year 12 – 5, Year 13 – 4, Year 14 – 4, Year 15 – 4

Phase 4 (Tier 4 – Conclusion 7) Year 16 – 3, Year 17 – 2, Year 18 – 1, Year 19 – 1, Year 20

Phase 5 (Tier 5 – tba)

Phase 6 (Tier 6 – tba)

WRATH Campaign

Campaign References: Books, Base Calendar (Darokin, Ethengar, Five Shires, Glantri, Karameikos, Minrothad, Rockhome), Personalities, Transports (Airships, Ground, Ships)

D&D 5E in Mystara

D&D MenuAdventures, Artefacts, Backgrounds, Classes, Dominions, Downtime, Feats, Gazetteers, Gods, Magical Items, Organisations, Pantheons, Races, Ranks & Titles, Rune Magic, Secret Crafts, Settlements, Spells, Timeline, Weapons Mastery

WRATH: Campaign, Design

Game ManagementAnnotated Stat Block, Character Creation, Choosing a New Campaign, Gaming over Skype, GM’s Luck Roll, Tracking Experience

Class Builds – Barbarian – Totem Warrior (Ethegnarian), Totem Warrior (Heldannic), Bard – College of Valour (Sunfey), Druid – Circle of Dreams (Woodfey), Fighter – Battlemaster (Seashire), Eldritch Knight (Kerendan), Weapons Master (Makai), Weapons Master (Stonebound), Monk – Way of the Elements (Waterchild), Paladin – Oath of Radiance (Sunfey), Oath of Vengeance (Firechild), Sorcerer – Wild Magic (Shadowfey), Warlock – Celestial (Sunfey), Wizard – Bladesinger (Seasonfey), Dragon – White. Multiclass – Cleric/Wizard (Ethengarian), Rogue/Cleric (Atruaghin), Rogue/Sorcerer (Seashire), Wizard/Rogue (Traladaran)

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Session Recordings – Campaign Journals

Library of Books

B5, d20 System, Pathfinder, SW

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By thedarkelf007

I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

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