My Library – 5e-gmg-oar5
Original Adventures Reincarnated #5 – Castle Amber
Dungeons and Dragons 5th Edition
- Publisher: Goodman Games
- Rules: Dungeons & Dragons 5th Edition
- Developer:
- Reference: GMG5005
Adventures:

Goodman Games expands its partnership with Wizards of the Coast with the fifth release in the Original Adventures Reincarnated line!
They fled from the far-flung land of Averoigne: the Amber family, a bloodline of wizards and warriors persecuted for their dark sorcery and occult crimes. In their new world, they built a lavish manor for themselves, the fabulous Castle Amber. For a time, the Ambers flourished, their magical and military might having little equal. Then, however, jealousy and murder struck the heart of the family and the Curse of Stephen Amber descended upon the castle like a fell and heavy hand. Now, the Ambers dwell beyond space and time, imprisoned with their monstrously transformed servants and suffering under the family’s dead patriarch’s death-sent doom.
It is into this mad manor that the party awakens, plucked from their home world and imprisoned in the heart of Castle Amber. To escape, the heroes must negotiate a path through the insane Amber family home, overcoming the clan’s machinations, dangerous servants, cunning traps, and bizarre phenomena. Only by finding a way to break the Curse of Stephen Amber will the party be able to return home. Failure means a lifetime of imprisonment in Castle Amber, a place where lifetimes can be very short indeed…
This adventure is an homage to the original module X2: Castle Amber, written by beloved game designer Tom Moldvay in 1981 and partially inspired by the writings of acclaimed weird fiction author Clark Ashton Smith. Herein you will find high-quality scans of the original first edition adventure module, plus commentary by renowned contemporary game designers and writers. A full fifth edition conversion of the original adventure is included, as well as brand new additional adventure encounters and an expanded Castle Amber. This is the perfect old-school “funhouse dungeon” given new life for the fifth edition era. Won’t you please come in?
What is My Library
My Library is a section of my blog dedicated to the reference of material I am using in my games and linking it back to the sourcebooks I am using. It is also a handy way to keep track of the material I have.
It is intended as a reference section for personal use, any other use is just a bonus.
Library Overview Page
D&D BECMI (0e)
Rulebooks (0e-rb): rc
Adventures (0e-adv): b1, b19, x11, x12
Wrath of the Immortals (0e-wi): bs, bs1, bs2
Creature Crucible (0e-pc): 01, 02, 03, 04
Gazetteers (0e-gaz): 01, 02, 03, 04, 05, 06, 07, 08, 09, 10, 11, 12, 13, 14, box, box1, box2, box3
Hollow World (0e-hw): a1, a2, a3, cs, dms, pg, q1, r1, r2, r3
D&D 3rd Edition (3rd Party Products)
AEG (3e-aeg)
– Accessories: aa1, aa2, adr, adu, aem, aev, afe, agd, ago, agu, ama, ame, amo, arb, are, ase, atb, aun, awa, awi
– Worlds Largest: wlc, wld
Fantasy Flight Games
– Dragonstar (3e-ffg-ds): ec, gg, is, pc, sh, sr
– Horizon (3e-ffg-hs): mec
– Legends & Lairs (3e-ffg-ll): ma, pm, ss
Mongoose Publishing (3e-mgp)
– Complete Campaigns:: cc01, cc02, cc03, cc04, cc06
– Cities of Fantasy: cf01, cf02, cf03, cf04, cf05
– Classic Play: cp01, cp02, cp03, cp04, cp05, cp06, cp81, cp82
– Encyclopaedia Arcane: ea01, ea02, ea03, ea04, ea05, ea06, ea07, ea08, ea09, ea10, ea11, ea12, ea13, ea14, ea15, ea16, ea17, ea18, ea19, ea20, ea21, ea22, ea23, ea24, ea25, ea26, ea97
– Epic Players Guide: epg20, epg21, epg22
– Gladiator: gsd
– Monster Encyclopaedia: me50, me51
– Power Classes: pc01, pc02, pc03, pc04, pc05, pc06, pc07, pc08, pc09, pc10, pc11, pc12, pc13
– Quintessential Collector: qc01, qc02, qc03, qc04, qc05, qc06, qc07, qc08, qc09, qc10, qc11, qc12, qc13, qc14, qc15, qc16, qc17, qc18, qc19, qc20, sc21, qc22, qc23, qc41, qc42, qc43, qc44, qc45, qc46, qc47, qc48, qc49, qc50, qc51, qc52, qc91, qc92, qc93
– Slayer’s Guides: sg01, sg02, sg03, sg04, sg05, sg06, sg07, sg08, sg09, sg10, sg11, sg12, sg13, sg14, sg15, sg16, sg17, sg18, sg19, sg20, sg21, sg22, sg23, sg25, sg26, sg27, sg28, sg29, sg30, sg95, sg96, sg98, sg99
– The Planes: tp01, tp02, tp94
– Travellers Tales: tt01, tt02, tt03, tt04, tt05
– Ultimate Handbooks: uh01, uh02, uh03, uh05, uh05, uh06, uh07, uh08, uh09, uh10, uh11, uh13, uh14, uh15
Paizo (3e-pzo)
– AP01 – Rise of the Runelords (3e-pzo-rotr): b1, b2, b3, b4, b5, b6, dice, map, pg
– AP02 – Curse of the Crimson Throne (3e-pzo-cct): b1, b2, b3, b4, b5, b6, dice, map, pg
– AP03 – Second Darkness (3e-pzo-sd): b1, b2, b3, b4, b5, b6, dice, map, pg
– AP04 – Legacy of Fire (3e-pzo-lof): b1, b2, b3, b4, b5, b6, dice, map, pg
D&D 5th Edition (5e)
Wizards of the Coast (5e-wiz): ai, bgda, cos, cosrv, dmg, dms, ggr, gos, hdq, mm, mtf, oota, ph, pota, psa, psz, scag, skt, tod, trot, typ, vgm, wdh, wdmm, xge
EN Publishing (5e-enp): et1, et2, etaa, etaw, etrh, etrla
Frog God Games (5e-fgg): bls, bp, bpa, fef, ra, wllra
Goodman Games (5e-gmg): oar1, oar2, oar3, oar4, oar5
Green Ronin (5e-grr): br, tcs
Kobold Press (5e-kob): cc, dm, dm01, dm02, dm03, dm04, dm05, dm06, dm07, dm08, dm09, dm10, dm11, dm12, dm13 dm14, dm15, dm16, dm17, dm18, dm19, dm20, mhh, mw, tob, tob-pawn, tob2, tob2-lair, rob2-pawn
Legendary Games (5e-leg): fkcc, pcc
Rite Publishing (5e-rip): cod
Web Resource (53-web): mph
d20 OGL (3eogl)
– Mongoose Publishing (3eogl-mgp): cyb, spk
Fate
– Dresden Files (fate-df): v1, v2, v3
– Fate Accelerate (fae): fcb, dfa
Pathfinder 1st Edition
– Paizo Rulebooks (pf1-rb): uc
– Campaign Setting (pf1-pcs): psfg,
– Chronicles (pf1-pch): grk, sos
– Companion (pf1-pco): dep
– Modules (pf1-mod): gh, mm
– Return of the Runelords (pf1-rr): b1
– Anniversary Editions (pf1): cotct-ae, rotr-ae, rotr-pg
– Legendary Games (pf1-leg): fkcc, pcc
– Midgard Setting (pf1-kob): mwb
– PFS Organised Play Intro (pf1-pso-intro) fs1, fs2, fs3
– PFS Organised Play Season 1 (pf1-pso-so1) 51
– AP05 – Council of Thieves (pf1-ct): b1, b2, b3, b4, b5, b6, map, pg
– AP06 – Kingmaker (pf1-km): b1, b2, b3, b4, b5, b6, map, pg
– AP07 – Serpent’s Skull (pf1-ser): b1, b2, b3, b4, b5, b6, map, pg
– AP08 – Carrion Crown (pf1-cc): b1, b2, b3, b4, b5, b6, map, pg
– AP09 – Jade Regent (pf1-jr): b1, b2, b3, b4, b5, b6, map, pg
– AP10 – Skull and Shackles (pf1-sku): b1, b2, b3, b4, b5, b6, pg
– AP11 – Shattered Star (pf1-ss): b1, b2
Pathfinder 2nd Edition
– Core Rules (pf2-rb): apg, b1, b2, cr, gg
– Adventures (pf2-mod): dd
– Lost Omens (pf2-lo): cg, gm, leg, psg, wg
Babylon 5:
– 1st Ed Rules (br-mgp-1cr): rpg, pe
– 1st Ed Adventure (b5-mgp-1ad): as, ft, ic
– 2nd Ed Adventure (b5-mgp-2ad): ffs
– 1st Ed Fact Books (b5-mgp-1fb): cr, ea, lnaw, mf, nr, tm, vs
– 1st Ed Source Book (b5-mgp-1sb): ef, fm, gg, mtr, pc, ra, zo
– 2nd Ed Source Book (b5-mgp-2sb): dr, ipx, lgfs, lgg, lgp, lgt, rim, sbm, sg
– 1st Ed Time Line (b5-mgp-1tl): s2, s3, s4, s5, s6
– 2nd Ed Time Line (b5-mgp-2tl): lr
– 2nd Ed Ship Plans (b5-mgp-2sp): v3
Super Heroes:
– Sentinels Comics (hs-sc): cr, sk
Star Wars Fantasy Flight Games
– Beginner (sw-ffg-b): ar, ee, fa, fd
– Age of Rebellion (sw-ffg-ar): cr, cm, da, fb, fo, ft, gmk, le, oa, sr, st
– Edge of the Empire (sw-ffg-ee): cr, br, bcr, dc, eu, fc, fh, gmk, jy, ln, mp, nd, sm, sf
– Force and Destiny (sw-ffg-fd): cr, cg, dh, ev, gh, gmk, kf, kp, np, ss, up
– Setting (sw-ffg-s): aa, cr, dr, gg, rs, ss
Online Resources (web): dWiki, pWiki, sWiki, vop
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B5, d20 System, Pathfinder, SW

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