Star Wars – Adversary Data File
Minion – Apprentice Hunter
- Cordal’s Chain Apprentices (Crate of Krayts)
Bounty Hunters – Bounty hunters are feared by criminals and ne’er-do-wells throughout the galaxy. While they have the same authority to enforce legal penalties, they are not bound by the same code of conduct that planetary, system, and sector agencies frequently operate under. Instead, bounty hunters have a well-deserved reputation for violence and ruthless tactics. Many local branches of law enforcement are reluctant to bring in bounty hunters and may even choose not to cooperate with them at all because of their reputation for causing collateral damage when pursuing a criminal. System-wide and sector-wide agencies sometimes contract with bounty hunter guilds as a cost-effective way of extending their reach.
Not all bounty hunters belong to guilds, of course. There are a great many hunters who eschew the companionship of others, instead taking up the solitary life of a predator. These statistics can reflect independent hunters, Imperially-sponsored hunters, or even unlicensed hunters just as well as guild hunters.
From Edge of the Empire
The number of certified and licensed bounty hunters in the galaxy is utterly dwarfed by the number of those who seek to become certified and licensed. Of the scores who seek to gain membership in an established bounty hunter guild, a handful who show promise are accepted into the ranks of the guild’s apprentices. The greatest value of these fledging, would-be hunters is that they are utterly expendable and are used by the guild as support for established hunters, diversions, or even simply cannon fodder against well-entrenched or well-armed foes. As an alternative to joining a guild, some aspirants instead apprentice themselves to an established independent hunter in hopes of proving worthy of the profession.
- Cordal’s Chain Apprentices – Found on Nar Shaddaa in Crates of Krates (ee-bcr-217)
- They each have a Jet Pack in addition to the normal gear.
Fantasy Flight Games Rules – Apprentice Hunter [Minion]
Apprentice Hunter [Minion]
Brawn 2 – Agility 3 – Intellect 2 – Cunning 3 – Willpower 2 – Presence 2
Soak Value 3 – Wound Threshold 6 – Melee/Ranged Defence 0/0
- Skills (group only): Perception, Ranged – Light
- Talents: None.
- Abilities: None
Game Master Notes
- The example of Cordal’s Chain is slightly different, but this works better than the original version.
- 2022-04-02 – Updated with example from Edge Beta Rules.
Imperial Forces: Emperor’s Hand, Imperial (Army (Officer, Trooper), Gunnery Corps, Naval (Officer, Trooper), Stormtroopers (Cavetrooper, Commander (Ironarm), Sandtrooper, Scout Trooper, Sergeant, Snowtrooper), Vehicle Corps), Imperial Informant, Naval Engineer, TIE (Ace, Pilot)
Underworld: Arms Dealer, Assassin (Defel), Black Marketeer (Twi-lek), Black Sun Vigo, Enforcer (Barabel), Forger, Hutt (Agent Jora, Crime Lord), Impact, Infochant, Loan Shark, Pilot-For-Hire (Sullustan), Pirate (Captain, Crew), Shadowport Mechanic, Shipjacker, Slaver, Slicer, Slow-Witted Tough, Smuggler (Baron, Gang Leader), Street Tough, Swoop Ganger, Thug (Aqualish, Gamorrean)
Game Management: Annotated Stat Block, Character Creation, Choosing a New Campaign, Creating a Galaxy Map, Ending three year campaign, GM’s Luck Roll, Running Games over Skype, Tracking Experience, 2016 Campaign
References: for Characters, for GMs, Dice, Items (Lightsabers, Modifying, Purchasing, Qualities), Knight Level Play, Mechanics (Awareness, Duty, Morality, Obligation), Movement (Personal, Planetary, Vehicles), Roles (Bounty Hunting, Investigations), Secrets (Empire, Jedi, Rebels, Sith)
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