Star Wars – Adversary Data File
Rival – Military Informant
The Galactic Empire Military
Imperial Military – The military arm of the Galactic Empire is a vast, seemingly infinite engine of oppression and destruction capable of maintaining an iron-fisted rule throughout the whole of the known galaxy. Only portions of the Outer Rim Territories escape its reach, and even these remote areas are still under threat. While most regard the military as one enormous, monolithic entity, the truth is there are many arms, several of which enjoy vigorous, even bitter, rivalries with one another. Perhaps the most iconic of the Imperial militaries is the Imperial Navy, responsible for policing the incomprehensibly vast reaches of space in between civilized planets and systems. The Navy is best represented by the Star Destroyer, the very symbol of the Empire’s power and a ship capable of blockading a planet completely on its own by sheer dint of its firepower and complement of troops and vehicles.
Less prominent, but still widely feared, is the Imperial Army, which many erroneously believe includes the independent Stormtrooper Corps. The Army and its subsidiaries are responsible for all operations conducted on the surface of a planet, including the maintenance of Imperial garrisons and operations conducted under the direction of planetary governors, sector Moffs, and Grand Moffs. Just as the Navy has a vast array of starships at its command, the Army possesses an almost infinite variety of vehicles and troops that are suitable for virtually any environment known to the galaxy.
From Age of Rebellion
These individuals (or, as the Empire refers to them, intelligence assets) are a pale reflection of the agents from the Imperial Intelligence Bureau. However, they are equally loyal and enjoy the benefits of deep, virtually impenetrable cover. Suitable candidates are selected at a very early age and discreetly indoctrinated when there is a reasonable explanation for their absence. These individuals are instilled with great loyalty to the Imperial military complex in exchange for extremely meager rewards in the grand scheme of things, whether they are military, monetary, or political in nature. These men and women are given legitimate civilian reasons to be moved to political hotspots, where they carefully monitor the population for any signs of treason or paramilitary activity. They then dutifully report this information using blind drops, encrypted communiques, or other secretive means.
Fantasy Flight Games Rules – Military Informant [Rival]
Source: Age of Rebellion Core Rules (sw-ffg-ar-cr 420)
Military Informant [Rival]
Brawn 1 – Agility 2 – Intellect 2 – Cunning 3 – Willpower 3 – Presence 2
Soak Value 1 – Wound Threshold 11 – Melee/Ranged Defence 0/0
- Skills: Computers 1 (Int), Deception 3 (Cun), Stealth 1 (Ag), Vigilance 1 (Will)
- Indistinguishable 1 – Upgrade difficulty of checks to itentify this character once.
Game Master Notes
Imperial Forces: Emperor’s Hand, Imperial (Army (Officer, Trooper), Gunnery Corps, Naval (Officer, Trooper), Stormtroopers (Cavetrooper, Commander (Ironarm), Sandtrooper, Scout Trooper, Sergeant, Snowtrooper), Vehicle Corps), Imperial Informant, Naval Engineer, TIE (Ace, Pilot)
Underworld: Arms Dealer, Assassin (Defel), Black Marketeer (Twi-lek), Black Sun Vigo, Enforcer (Barabel), Forger, Hutt (Agent Jora, Crime Lord), Impact, Infochant, Loan Shark, Pilot-For-Hire (Sullustan), Pirate (Captain, Crew), Shadowport Mechanic, Shipjacker, Slaver, Slicer, Slow-Witted Tough, Smuggler (Baron, Gang Leader), Street Tough, Swoop Ganger, Thug (Aqualish, Gamorrean)
Game Management: Annotated Stat Block, Character Creation, Choosing a New Campaign, Creating a Galaxy Map, Ending three year campaign, GM’s Luck Roll, Running Games over Skype, Tracking Experience, 2016 Campaign
Character Builds: Bounty Hunter (Karlid – Assassin, Vanna – Gadgeteer, Kyanna – Martial Artist, Jed – Operator, Theya – Skip Tracer, Cadkia – Survivalist), Smuggler (Ebaya – Gambler), Technician (B1-337 – Droid Tech)
References: for Characters, for GMs, Dice, Items (Lightsabers, Modifying, Purchasing, Qualities), Knight Level Play, Mechanics (Awareness, Duty, Morality, Obligation), Movement (Personal, Planetary, Vehicles), Roles (Bounty Hunting, Investigations), Secrets (Empire, Jedi, Mandalorians, Rebels, Sith)
This site is constantly under revision, no blog posts are final as this is a work in progress place for me to develop my game settings and rules. Some posts might be placeholders for future content, so feel free to check back later for updated information.