Star Wars – Adversary Data File
Minion – Imperial Scout Trooper
Imperial Forces – Stormtrooper
Imperial Military – The military arm of the Galactic Empire is a vast, seemingly infinite engine of oppression and destruction capable of maintaining an iron-fisted rule throughout the whole of the known galaxy. Only portions of the Outer Rim Territories escape its reach, and even these remote areas are still under threat. While most regard the military as one enormous, monolithic entity, the truth is there are many arms, several of which enjoy vigorous, even bitter, rivalries with one another. Perhaps the most iconic of the Imperial militaries is the Imperial Navy, responsible for policing the incomprehensibly vast reaches of space in between civilized planets and systems. The Navy is best represented by the Star Destroyer, the very symbol of the Empire’s power and a ship capable of blockading a planet completely on its own by sheer dint of its firepower and complement of troops and vehicles.
Less prominent, but still widely feared, is the Imperial Army, which many erroneously believe includes the independent Stormtrooper Corps. The Army and its subsidiaries are responsible for all operations conducted on the surface of a planet, including the maintenance of Imperial garrisons and operations conducted under the direction of planetary governors, sector Moffs, and Grand Moffs. Just as the Navy has a vast array of starships at its command, the Army possesses an almost infinite variety of vehicles and troops that are suitable for virtually any environment known to the galaxy.
From Age of Rebellion
Reconnaissance is one of the most important aspects of any military organization, and the Imperial Stormtrooper Corps is no different. More lightly armored to facilitate rapid movement and trained with rapid-response repulsorlift vehicles, scout troopers are at the forefront of any insertion of the stormtrooper legions into a new theater of operations.
Fantasy Flight Games Rules – Scout Trooper – Stormtrooper Specialty Corps [Minion]
Source: Age of Rebellion – Core Rules (sw-ffg-ar-cr-422)
Scout Trooper – Stormtrooper Specialty Corps [Minion]
Brawn 3 – Agility 3 – Intellect 2 – Cunning 2 – Willpower 3 – Presence 1
Soak Value 4 – Wound Threshold 5 – Melee/Ranged Defence 0/0
- Skills (group only): Athletics (Br), Discipline (Will), Melee (Br), Ranged – Heavy (Ag), Ranged – Light (Ag), Vigilance (Will)
- Talents: None.
- Abilities: None
- Light Blaster Pistol (Ranged-Light; Damage 5; Critical 4; Range Medium; Stun Setting) or Blaster Sniper Rifle with Scope (Ranged-Heavy; Damage 10; Critical 3; Range Extreme; Accurate 1, Cumbersome 3 , Pierce 2, Slow-Firing 1, reduce difficulty of combat checks at long or extreme range by1),
- Frag Grenade (Range-Light, Damage 8, Critical 4, Range short, Blast 6, Limited Ammo 1)
- Scout Trooper Armor (+1 soak), Utility Belt, extra reloads
Game Master Notes
Imperial Forces: Emperor’s Hand, Imperial (Army (Officer, Trooper), Gunnery Corps, Naval (Officer, Trooper), Stormtroopers (Cavetrooper, Commander (Ironarm), Sandtrooper, Scout Trooper, Sergeant, Snowtrooper), Vehicle Corps), Imperial Informant, Naval Engineer, TIE (Ace, Pilot)
Underworld: Arms Dealer, Assassin (Defel), Black Marketeer (Twi-lek), Black Sun Vigo, Enforcer (Barabel), Forger, Hutt (Agent Jora, Crime Lord), Impact, Infochant, Loan Shark, Pilot-For-Hire (Sullustan), Pirate (Captain, Crew), Shadowport Mechanic, Shipjacker, Slaver, Slicer, Slow-Witted Tough, Smuggler (Baron, Gang Leader), Street Tough, Swoop Ganger, Thug (Aqualish, Gamorrean)
Game Management: Annotated Stat Block, Character Creation, Choosing a New Campaign, Creating a Galaxy Map, Ending three year campaign, GM’s Luck Roll, Running Games over Skype, Tracking Experience, 2016 Campaign
References: for Characters, for GMs, Dice, Items (Lightsabers, Modifying, Purchasing, Qualities), Knight Level Play, Mechanics (Awareness, Duty, Morality, Obligation), Movement (Personal, Planetary, Vehicles), Roles (Bounty Hunting, Investigations), Secrets (Empire, Jedi, Rebels, Sith)
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