Star Wars – Beta Rules Adv
Edge of the Empire
Crates of Krayts
I ran this adventure for 1 session on the 21st October 2016.
Of Note: This uses Henchmen instead of Rival in the adventure, I like the name change to rival as it seems less sinister a title.
The character have to take a young krayt dragon to a Hutt from Tatooine to Nar Shaddaa, and as expected, nothing seems to be straight forward. Highlights of the adventure was attempted podracing with a cargo skiff vs tusken raider snipers, lullabies being sung to a baby dragon, fear of force use, poor landing choices, and Hutts always getting the best of the deal…
Episodes of the adventure:
- Introduction (2 pages)
- Vapor Station (2 pages) – Ambush
- Nar Shaddaa (4 pages) – Exploration and investigations
- Techtank (4.5 pages) – Bounty Hunters
- Epilogue (0.5 pages) – Did not follow the XP options
Set on Tatooine, you get to meet the following characters in the adventure (Rival unless specified):
- Sinasu the Hutt (background only)
- Tuskan Raider Sniper (minion)
- Tuskan Raider Reaver (minion)
- Vapor Station Inhabitant (minion)
Nar Shaddaa Content
Set on Nar Shaddaa, you get to meet the following characters in the adventure (Rival unless specified):
- Lanni, Mon Calamari
- Cordol’s Chain Apprentices (minion)
- Cordol’s Chain Journeyman
- Master Hunter, Tor Cordol (nemesis)
- Techtank Techs (minion)
- Sinasu the Hutt (nemesis)
- Pilots (minion)
- Young Krayt Dragon
Equipment introduced in the adventure:
- Light Concussion Missile Launcher
Vehicles introduced in the adventure:
- Incom T-16M Skyhopper
- Cloakshape Starfighter
This adventure gave me a good starting point, with six characters having to work together to deal with the poor lie choices of the two Fringe characters who are dealing with the Obligation mechanic of the setting. I was able to entice more obligation out characters to get more equipment.
This is a simple deal, with a few plot twists that should keep the characters busy and give them a chance to talk to Hutts and other aspects of the criminal underworld. I used the ship map from the Beginner Games as the players starting ship. This would fit into any campaign as a side job to get a favour from a Hutt.
- 2021-07-29 – Updated the layout and lint.s
- 2020-04-27 – Structure and content.
- 2019-08-23 – Split off from the Beta Adventures post
Game Management: Annotated Stat Block, Character Creation, Choosing a New Campaign, Creating a Galaxy Map, Ending three year campaign, GM’s Luck Roll, Running Games over Skype, Tracking Experience, 2016 Campaign
The Star Wars Beginner Games: Overall Review, EotE – Escape from Mos Shuuta, This includes: The Long Arm of the Hutt, AoR – Takeover at Whisper Base, This includes: Operation: Shadowpoint, FD – Mountaintop Rescue, This includes: Lure of the Lost, FA – Discovery on Jakku , This includes: A Call for Heroes
The Published Adventures Campaign: Character Creation
(EotE) Edge of the Empire, (AoR) Age of Rebellion, (FD) Force & Destiny, (FA) The Force Awakens
This site is constantly under revision, no blog posts are final as this is a work in progress place for me to develop my game settings and rules. Some posts might be placeholders for future content, so feel free to check back later for updated information.
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