Star Wars – Adversary Data File
Minion – Vapor Station Inhabitant
Fringe Dwellers – Under the Galactic Empire, society throughout the galaxy has entered a sort of normalcy where adherence to Imperial law supersedes many local customs and traditions. This has been of great benefit to those who rank themselves among the Empire’s preferred citizens, but has pushed those who cannot or will not adjust to the expectations placed upon them to the edges of civilized society. Sometimes this is a literal definition, as many individuals of this sort flock to the less rigidly-controlled Outer Rim Territories to make their lives relatively free from Imperial oversight. The Empire has not fully extended its control to this region of the galaxy, and seems unwilling or unable to completely establish control there, allowing many nooks and crannies to form in which the Alliance and other, more criminal organizations, can conceal themselves.
From Edge of the Empire
Vapor station currently has twenty-five residents, mostly Human and Rodians, scattered around a dozen buildings up and down the rocky canyon. They use small speeders and speeder bikes to navigate the canyon.
Fantasy Flight Games Rules – Vapor Station Inhabitant [Minion]
Source: Edge of Rebellion – Beta Rules (sw-ffg-ee-bcr-210)
Vapor Station Inhabitant [Minion]
Brawn 2 – Agility 3 – Intellect 2 – Cunning 3 – Willpower 2 – Presence 2
Soak Value 2 – Wound Threshold 5 – Melee/Ranged Defence 0/0
- Skills (group only): None.
- Talents: None.
- Abilities: None
- Light Blaster Pistol (Ranged-Light; Damage 5; Critical 4; Range Medium; Stun setting),
Game Master Notes
- Found on Tatooine (R-16)
- In the book the wound set for the inhabitants is 12, which makes them rather hardy compared to other minions so I have reduced it to 5.
Imperial Forces: Emperor’s Hand, Imperial (Army (Officer, Trooper), Gunnery Corps, Naval (Officer, Trooper), Stormtroopers (Cavetrooper, Commander (Ironarm), Sandtrooper, Scout Trooper, Sergeant, Snowtrooper), Vehicle Corps), Imperial Informant, Naval Engineer, TIE (Ace, Pilot)
Underworld: Arms Dealer, Assassin (Defel), Black Marketeer (Twi-lek), Black Sun Vigo, Enforcer (Barabel), Forger, Hutt (Agent Jora, Crime Lord), Impact, Infochant, Loan Shark, Pilot-For-Hire (Sullustan), Pirate (Captain, Crew), Shadowport Mechanic, Shipjacker, Slaver, Slicer, Slow-Witted Tough, Smuggler (Baron, Gang Leader), Street Tough, Swoop Ganger, Thug (Aqualish, Gamorrean)
Game Management: Annotated Stat Block, Character Creation, Choosing a New Campaign, Creating a Galaxy Map, Ending three year campaign, GM’s Luck Roll, Running Games over Skype, Tracking Experience, 2016 Campaign
References: for Characters, for GMs, Dice, Items (Lightsabers, Modifying, Purchasing, Qualities), Knight Level Play, Mechanics (Awareness, Duty, Morality, Obligation), Movement (Personal, Planetary, Vehicles), Roles (Bounty Hunting, Investigations), Secrets (Empire, Jedi, Rebels, Sith)
This site is constantly under revision, no blog posts are final as this is a work in progress place for me to develop my game settings and rules. Some posts might be placeholders for future content, so feel free to check back later for updated information.