Star Wars – Adversary Data File
Rival – Arms Dealer
Galactic Underworld

The Galactic Underworld – The Galactic Civil War is a struggle between the Empire and the Alliance to Restore the Republic. In between the two, however, are the dark shadows of the underworld. In these gray areas, criminals find opportunities for profit by selecting one side or another to assist or, more commonly, by playing both sides against one another in an extremely dangerous, if rewarding, game. Many factions within the underworld have suffered significantly at the hands of the ruthless Empire, and as a result are happy to lend their assistance to the Rebellion – although not for free. Desperate for supplies and equipment, the Alliance is happy to make deals with anyone who will assist them, although they draw the line at such horrendous offenses as slaving and trafficking in some forms of spice.
The Empire, on the other hand, typically has little use for criminal elements. There are exceptions, as the Emperor himself has connections with the Black Sun crime syndicate, and individual officers and Moffs may have agendas that lend themselves to cooperation with criminals. For the most part, the Empire does not endorse or support underworld connections. The most notable exceptions are bounty hunters, whose cruelty and ruthlessness have gained them recognition as legal representatives who can count upon the Empire for some of their more lucrative contracts.
From Edge of the Empire
Some say that conflict is the lifeblood of the galaxy and there are always those who will find a means of profiting from any endeavor, no matter how unpleasant. Arms dealers have access to large amounts of weaponry and are willing to sell them to anyone, for a price. The means by which these individuals come by their stock varies wildly; some are former mercenaries, while others haunt battlefields like scavengers looking for cast-aside weapons instead of a meal, and still others have extensive networks of contacts within existing military organizations. Regardless, these individuals are often in the market for smugglers or others who have ships of their own to transport goods to and from customers. Due to the sheer volume of firepower they have available to bring to bear if the situation requires it, it is an extremely bad idea to cross an arms dealer.
Fantasy Flight Games Rules – Arms Dealer [Rival]
Source: Edge of the Empire – Core Rules (sw-ffg-ee-cr-391)
Arms Dealer [Rival]
Brawn 2 – Agility 2 – Intellect 3 – Cunning 4 – Willpower 1 – Presence 3
Soak Value 3 – Wound Threshold 12 – Melee/Ranged Defence 0/0
- Skills: Negotiation 1, Ranged – Heavy 2, Ranged – Light 2, Vigilance 1.
- Talents: None.
- Abilities: None
- Equipment:
- Heavy Blaster Pistol (Ranged – Light; Damage 7; Critical 3; Range Medium; Stun Setting),
- Vibroknife (Melee; Damage 3; Critical 3; Range Engaged; Pierce 2, Vicious 1)
Game Master Notes
Content Updates
SW Adversary
Academics: Dancer, (Twi’lek), Researchers (Ashur Sungazer), Storyteller (Ithorian)
Bounty Hunters: Guilded, Hunter (Apprentice, Journeyman, Master), Rodian
Core Worlders: Arrogant Heir, Philanthropic Senator, Physician, Politician/Senator, Wealthy Noble
Fringe: Cyborg Administrator, Gladiator (Wookiee), Jedi (Forsaken, In-Hiding), Nerf Herder, Treasure Hunter (Yarkora), Tuskan Raider (Reaver, Sniper), Vapor Station Inhabitant, Weequay
Imperial Government: BoSS Agent, COMPNOR Agent, Imperial (Advisor, DeStab Agent, Intelligence Agent, Moff), Intelligence Agent
Imperial Forces: Emperor’s Hand, Imperial (Army (Officer, Trooper), Gunnery Corps, Naval (Officer, Trooper), Stormtroopers (Cavetrooper, Commander (Ironarm), Sandtrooper, Scout Trooper, Sergeant, Snowtrooper), Vehicle Corps), Imperial Informant, Naval Engineer, TIE (Ace, Pilot)
Law & Order: Corrupt Bureaucrat, CSA (Security (Captain, Police), Viceprex), Military Starfighter Pilot, Planetary (Defence Force Trooper, Governor), Sector Ranger
Rebel Alliance: Bothan Spy, Cell Leader, Commander, Diplomat, Incom Engineer, Infantry, Liaison, Mechanic, Quarren Agitator, Quartermaster, SpecForce Infiltrator, Starfighter (Ace, Pilot)
Spaceport: Administrator, Comm Operator, Customs Inspector, Mechanic (Mon Calamari), Overseer, Security (Detail, Officer), Urchin
Underworld: Arms Dealer, Assassin (Defel), Black Marketeer (Twi-lek), Black Sun Vigo, Enforcer (Barabel), Forger, Hutt (Agent Jora, Crime Lord), Impact, Infochant, Loan Shark, Pilot-For-Hire (Sullustan), Pirate (Captain, Crew), Shadowport Mechanic, Shipjacker, Slaver, Slicer, Slow-Witted Tough, Smuggler (Baron, Gang Leader), Street Tough, Swoop Ganger, Thug (Aqualish, Gamorrean)
Creatures: Dianoga (Mid-Sized), Gundark, Kidron Jammer, Krayt Dragon, Mynock, Phemis Canyon Charger, Rancor (Captive), Rubat Spinner
Star Wars RPG
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Campaign: NPCs, Side Stories, Timeline
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References: for Characters, for GMs, Dice, Items (Lightsabers, Modifying, Purchasing, Qualities), Knight Level Play, Mechanics (Awareness, Duty, Morality, Obligation), Movement (Personal, Planetary, Vehicles), Roles (Bounty Hunting, Investigations), Secrets (Empire, Jedi, Mandalorians, Rebels, Sith)
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(2) Characters and Timeline,
(3) Fringes Storyline,
(4) Rebels Storyline,
(5) Force Storyline,
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