Star Wars – Adversary Data File
Rival – Imperial Naval Officer
Imperial Military – The military arm of the Galactic Empire is a vast, seemingly infinite engine of oppression and destruction capable of maintaining an iron-fisted rule throughout the whole of the known galaxy. Only portions of the Outer Rim Territories escape its reach, and even these remote areas are still under threat. While most regard the military as one enormous, monolithic entity, the truth is there are many arms, several of which enjoy vigorous, even bitter, rivalries with one another. Perhaps the most iconic of the Imperial militaries is the Imperial Navy, responsible for policing the incomprehensibly vast reaches of space in between civilized planets and systems. The Navy is best represented by the Star Destroyer, the very symbol of the Empire’s power and a ship capable of blockading a planet completely on its own by sheer dint of its firepower and complement of troops and vehicles.
Less prominent, but still widely feared, is the Imperial Army, which many erroneously believe includes the independent Stormtrooper Corps. The Army and its subsidiaries are responsible for all operations conducted on the surface of a planet, including the maintenance of Imperial garrisons and operations conducted under the direction of planetary governors, sector Moffs, and Grand Moffs. Just as the Navy has a vast array of starships at its command, the Army possesses an almost infinite variety of vehicles and troops that are suitable for virtually any environment known to the galaxy.
From Edge of the Empire
Officers in the Imperial Navy are highly trained, often at a military academy. Most of their duties naturally fall into the category of ship-bound activities, monitoring the hundreds or thousands of personnel necessary to maintain the massive capital-scale ships the navy depends upon. However, it is also possible that officers are deployed at the head of naval troopers, taking part in ship-to-ship actions against pirates or independent vessels or even in sorties on the ground. In these cases, most naval officers prefer to lead from the rear, using their superior training and experience to direct the activities of their subordinates. Despite their reluctance to “get their hands dirty,” it is unwise to underestimate naval officers.
Fantasy Flight Games Rules – Imperial Naval Officer [Rival]
Source: Edge of the Empire – Core Rules (sw-ffg-ee-cr p.403)
Imperial Naval Officer [Rival]
Brawn 2 – Agility 3 – Intellect 2 – Cunning 3 – Willpower 2 – Presence 3
Soak Value 3 – Wound Threshold 11 – Melee/Ranged Defence 0/0
- Skills: Discipline 3, Ranged – Light 2, Vigilance 2
- Adversary 1 – Upgrade difficulty of all combat checks against this target
- Tactical Direction – may spend a maneuver to direct one Imperial Naval minion group within medium range. The group may perform an immediate free maneuver or add one Boost (Blue) dice to their next check.
- Blaster Pistol (Ranged – Light; Damage 6; Critical 4; Range Medium; Stun Setting)
- Heavy Uniform Clothing (+1 soak)
Game Master Notes
Imperial Forces: Emperor’s Hand, Imperial (Army (Officer, Trooper), Gunnery Corps, Naval (Officer, Trooper), Stormtroopers (Cavetrooper, Commander (Ironarm), Sandtrooper, Scout Trooper, Sergeant, Snowtrooper), Vehicle Corps), Imperial Informant, Naval Engineer, TIE (Ace, Pilot)
Underworld: Arms Dealer, Assassin (Defel), Black Marketeer (Twi-lek), Black Sun Vigo, Enforcer (Barabel), Forger, Hutt (Agent Jora, Crime Lord), Impact, Infochant, Loan Shark, Pilot-For-Hire (Sullustan), Pirate (Captain, Crew), Shadowport Mechanic, Shipjacker, Slaver, Slicer, Slow-Witted Tough, Smuggler (Baron, Gang Leader), Street Tough, Swoop Ganger, Thug (Aqualish, Gamorrean)
Game Management: Annotated Stat Block, Character Creation, Choosing a New Campaign, Creating a Galaxy Map, Ending three year campaign, GM’s Luck Roll, Running Games over Skype, Tracking Experience, 2016 Campaign
Character Builds: Bounty Hunter (Karlid – Assassin, Vanna – Gadgeteer, Kyanna – Martial Artist, Jed – Operator, Theya – Skip Tracer, Cadkia – Survivalist), Smuggler (Ebaya – Gambler), Technician (B1-337 – Droid Tech)
References: for Characters, for GMs, Dice, Items (Lightsabers, Modifying, Purchasing, Qualities), Knight Level Play, Mechanics (Awareness, Duty, Morality, Obligation), Movement (Personal, Planetary, Vehicles), Roles (Bounty Hunting, Investigations), Secrets (Empire, Jedi, Mandalorians, Rebels, Sith)
This site is constantly under revision, no blog posts are final as this is a work in progress place for me to develop my game settings and rules. Some posts might be placeholders for future content, so feel free to check back later for updated information.