Star Wars – Adversary Data File
Minion – Starport Security Detail
Spaceport Personnel – Security
Spaceport Personnel – Spaceports are a common haunt for galactic travelers and adventurers of all sorts. Anyone who makes part of his life or livelihood aboard a starship will spend a significant amount of time in spaceports on one planet or another. Whether they are located in the desert, on a glacier, in a grand city, or hovering above the planet on a space station, there are certain commonalities that most spaceports share, and personnel is one of the most significant.
From Edge of the Empire
Individuals who serve as part of a spaceport security detail possess the same authority as planetary law enforcement, although they have only a portion of the training and are limited solely to the grounds of the spaceport itself. Because of the much more limited mandate compared to most enforcement agencies, many spaceport security details have more narrowly focused, but higher quality, equipment.
Fantasy Flight Games Rules – Spaceport Security Detail [Minion]
Source: Edge of the Empire – Core Rules (sw-ffg-ee-cr-398)
Spaceport Security Detail [Minion]
Brawn 2 – Agility 2 – Intellect 2 – Cunning 2 – Willpower 2 – Presence 2
Soak Value 4 – Wound Threshold 4 – Melee/Ranged Defence 0/0
- Skills (group only): Perception, Ranged – Light
- Talents: None.
- Abilities: None
- Blaster Pistol (Ranged – Light; Damage 6; Critical 3; Range Medium; Stun Setting)
- 2x Stun Grenades (Ranged – Light, Damage 8, Critical -, Range Short, Blast8, Disorient 3, Limited Ammo 1, Stun Damage)
- Padded Armour (+2 Soak)
Game Master Notes
- 2022-03-27 – Update from Age of Rebellion.
Imperial Forces: Emperor’s Hand, Imperial (Army (Officer, Trooper), Gunnery Corps, Naval (Officer, Trooper), Stormtroopers (Cavetrooper, Commander (Ironarm), Sandtrooper, Scout Trooper, Sergeant, Snowtrooper), Vehicle Corps), Imperial Informant, Naval Engineer, TIE (Ace, Pilot)
Underworld: Arms Dealer, Assassin (Defel), Black Marketeer (Twi-lek), Black Sun Vigo, Enforcer (Barabel), Forger, Hutt (Agent Jora, Crime Lord), Impact, Infochant, Loan Shark, Pilot-For-Hire (Sullustan), Pirate (Captain, Crew), Shadowport Mechanic, Shipjacker, Slaver, Slicer, Slow-Witted Tough, Smuggler (Baron, Gang Leader), Street Tough, Swoop Ganger, Thug (Aqualish, Gamorrean)
Game Management: Annotated Stat Block, Character Creation, Choosing a New Campaign, Creating a Galaxy Map, Ending three year campaign, GM’s Luck Roll, Running Games over Skype, Tracking Experience, 2016 Campaign
Character Builds: Bounty Hunter (Karlid – Assassin, Vanna – Gadgeteer, Kyanna – Martial Artist, Jed – Operator, Theya – Skip Tracer, Cadkia – Survivalist), Smuggler (Ebaya – Gambler), Technician (B1-337 – Droid Tech)
References: for Characters, for GMs, Dice, Items (Lightsabers, Modifying, Purchasing, Qualities), Knight Level Play, Mechanics (Awareness, Duty, Morality, Obligation), Movement (Personal, Planetary, Vehicles), Roles (Bounty Hunting, Investigations), Secrets (Empire, Jedi, Mandalorians, Rebels, Sith)
This site is constantly under revision, no blog posts are final as this is a work in progress place for me to develop my game settings and rules. Some posts might be placeholders for future content, so feel free to check back later for updated information.