Star Wars – Adversary Data File
Rival – Forger
The Galactic Underworld – The Galactic Civil War is a struggle between the Empire and the Alliance to Restore the Republic. In between the two, however, are the dark shadows of the underworld. In these gray areas, criminals find opportunities for profit by selecting one side or another to assist or, more commonly, by playing both sides against one another in an extremely dangerous, if rewarding, game. Many factions within the underworld have suffered significantly at the hands of the ruthless Empire, and as a result are happy to lend their assistance to the Rebellion – although not for free. Desperate for supplies and equipment, the Alliance is happy to make deals with anyone who will assist them, although they draw the line at such horrendous offenses as slaving and trafficking in some forms of spice.
The Empire, on the other hand, typically has little use for criminal elements. There are exceptions, as the Emperor himself has connections with the Black Sun crime syndicate, and individual officers and Moffs may have agendas that lend themselves to cooperation with criminals. For the most part, the Empire does not endorse or support underworld connections. The most notable exceptions are bounty hunters, whose cruelty and ruthlessness have gained them recognition as legal representatives who can count upon the Empire for some of their more lucrative contracts.
From Edge of the Empire
A government that spans an entire galaxy is, by its very nature, bureaucratic. Bureaucracy means paperwork and paperwork means there will always be those who need certain documents to which they do not have access. Forgers provide such things, but at a cost. “Paperwork” is something of a misnomer, however, because other than some more isolated planetary governments, very few agencies require physical paperwork, instead issuing and requiring electronic documents in the form of secure datapads or encrypted files. A typical forger, then, works almost exclusively in the realm of electronic fabrication, and many are extremely skilled at their jobs. Those who are not are quickly weeded out by exposing themselves through shoddy work
Fantasy Flight Games Rules – Forger [Rival]
Source: Edge of the Empire – Core Rules (sw-ffg-ee-cr p.393)
Brawn 1 – Agility 2 – Intellect 4 – Cunning 4 – Willpower 2 – Presence 2
Soak Value 1 – Wound Threshold 11 – Melee/Ranged Defence 0/0
- Skills: Computers 1, Knowledge – Underworld 2, Perception 2, Skulduggery 2, Vigilance 1
- Talents: None.
- Abilities: None
- Holdout Blaster (Ranged – Light; Damage 5; Critical 4; Range Short; Stun Setting),
- Electronic Forger’s Kit and tools
Game Master Notes
Imperial Forces: Emperor’s Hand, Imperial (Army (Officer, Trooper), Gunnery Corps, Naval (Officer, Trooper), Stormtroopers (Cavetrooper, Commander (Ironarm), Sandtrooper, Scout Trooper, Sergeant, Snowtrooper), Vehicle Corps), Imperial Informant, Naval Engineer, TIE (Ace, Pilot)
Underworld: Arms Dealer, Assassin (Defel), Black Marketeer (Twi-lek), Black Sun Vigo, Enforcer (Barabel), Forger, Hutt (Agent Jora, Crime Lord), Impact, Infochant, Loan Shark, Pilot-For-Hire (Sullustan), Pirate (Captain, Crew), Shadowport Mechanic, Shipjacker, Slaver, Slicer, Slow-Witted Tough, Smuggler (Baron, Gang Leader), Street Tough, Swoop Ganger, Thug (Aqualish, Gamorrean)
Game Management: Annotated Stat Block, Character Creation, Choosing a New Campaign, Creating a Galaxy Map, Ending three year campaign, GM’s Luck Roll, Running Games over Skype, Tracking Experience, 2016 Campaign
Character Builds: Bounty Hunter (Karlid – Assassin, Vanna – Gadgeteer, Kyanna – Martial Artist, Jed – Operator, Theya – Skip Tracer, Cadkia – Survivalist), Smuggler (Ebaya – Gambler), Technician (B1-337 – Droid Tech)
References: for Characters, for GMs, Dice, Items (Lightsabers, Modifying, Purchasing, Qualities), Knight Level Play, Mechanics (Awareness, Duty, Morality, Obligation), Movement (Personal, Planetary, Vehicles), Roles (Bounty Hunting, Investigations), Secrets (Empire, Jedi, Mandalorians, Rebels, Sith)
This site is constantly under revision, no blog posts are final as this is a work in progress place for me to develop my game settings and rules. Some posts might be placeholders for future content, so feel free to check back later for updated information.