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Adversary Roleplaying Star Wars

SW ADF-M Imperial Snowtrooper

Star Wars – Adversary Data File

Minion – Imperial Snowtrooper

Imperial Forces – Stormtrooper

Imperial Military – The military arm of the Galactic Empire is a vast, seemingly infinite engine of oppression and destruction capable of maintaining an iron-fisted rule throughout the whole of the known galaxy. Only portions of the Outer Rim Territories escape its reach, and even these remote areas are still under threat. While most regard the military as one enormous, monolithic entity, the truth is there are many arms, several of which enjoy vigorous, even bitter, rivalries with one another. Perhaps the most iconic of the Imperial militaries is the Imperial Navy, responsible for policing the incomprehensibly vast reaches of space in between civilized planets and systems. The Navy is best represented by the Star Destroyer, the very symbol of the Empire’s power and a ship capable of blockading a planet completely on its own by sheer dint of its firepower and complement of troops and vehicles.

Less prominent, but still widely feared, is the Imperial Army, which many erroneously believe includes the independent Stormtrooper Corps. The Army and its subsidiaries are responsible for all operations conducted on the surface of a planet, including the maintenance of Imperial garrisons and operations conducted under the direction of planetary governors, sector Moffs, and Grand Moffs. Just as the Navy has a vast array of starships at its command, the Army possesses an almost infinite variety of vehicles and troops that are suitable for virtually any environment known to the galaxy.

From Age of Rebellion

Just as desert worlds present environmental conditions that are a barrier to normal military operations, planets with an extremely cold environment are likewise impractical for traditional protocols, including the stormtrooper legions. Snowtroopers have specialized armor and equipment that can function regardless of the temperature and are capable of operating for long periods of time without needing any support of any sort. Furthermore, they are equipped with sensor packages that allow them to seek out thermal images in a sea of ice, which dramatically increases their effectiveness in combat.

Fantasy Flight Games Rules – Snowtrooper – Stormtrooper Specialty Corps [Minion]

Source: Age of Rebellion – Core Rules (sw-ffg-ar-cr-422)

Snowtrooper – Stormtrooper Specialty Corps [Minion]

Brawn 3 – Agility 3 – Intellect 2 – Cunning 2 – Willpower 3 – Presence 1
Soak Value 5 – Wound Threshold 5 – Melee/Ranged Defence 0/0

  • Skills (group only): Athletics (Br), Discipline (Will), Gunnery (Ag), Melee (Br), Ranged – Heavy (Ag), Resilience (Br), Survival (Cun)
  • Talents: None.
  • Abilities: None
  • Equipment:
    • Multi-optic sighted Blaster Rifle (Ranged-Heavy; Damage 9; Critical 3; Range Long; Stun setting, remove up to two Setback (black) dice on any check to use this weapon due to smoke, darkness, or other environmental conditions that obstruct vision),
    • Snowtrooper Armor (+2 soak, when making skill checks, snowtroopers may remove two Setback (Black) dice imposed die to cold or icy environmental conditions)
  • Note – Individuals or groups of two may be armed with Heavy Repeating Blasters (Gunnery, Damage 15, Critical 2, Range Long, Auto-fire, Cumbersome 5, Pierce 2, Vicious 1, tripod mount)

Game Master Notes

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SW Adversary

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Bounty Hunters: Guilded, Hunter (Apprentice, Journeyman, Master), Rodian

Core Worlders: Arrogant Heir, Philanthropic Senator, Physician, Politician/Senator, Wealthy Noble

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Imperial Government: BoSS Agent, COMPNOR Agent, Imperial (Advisor, DeStab Agent, Intelligence Agent, Moff), Intelligence Agent

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By thedarkelf007

I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

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