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Dungeons & Dragons Spells

DnD Spell L2 Wind Armour

Dungeons and Dragons – Mystara

Spells – L2 – Wind Armour

3e-mgp-ea08 mgp1008
3e-mgp-ea08 mgp1008 – Elementalist – The Primordial Force

Wind Armour

  • 2nd Level Evocation
  • Secret Crafts: Airologist
  • Casting time: 1 action
  • Range: Touch
  • Components: V, S
  • Duration: 8 hours
  • Provide an armour bonus of 14 plus dexterity modifier. Reduce fall distance by 10 ft and disadvantage to range attacks either from the target or against the target.

Available Spell Lists

Spell List – Secret CraftAirologist

R – Ritual Spells. Sourcebooks: bls, br, mgp1008, mhh, ph, scag, xge

Design changes for Spell

  • Original Spell Lists: Bard, Druid, Sorcerer, Wizard
  • One thing to note, is that all spells that I am adding into this blog have the Spell list removed from them, besides anything I might be doing to tweak them for my home campaign. There is a source there if you want to look up the original version of the spell for your own campaigns, but mine does not need that information.
  • What has been added is the Secret Crafts, which replace the spell lists, as all spells not from the players handbook will only be available as part of the secret crafts of the world.

3rd Edition Version

  • Wind Armour
  • Evocation [Air]
  • Level: Brd 2, Drd 2, Sor/Wiz 2
  • Components: V, S, M/DF
  • Casting Time: 1 action
  • Range: Touch
  • Target: Creature touched
  • Duration: 1 hour/level (D)
  • Saving Throw: Reflex negates (harmless)
  • Spell Resistance: Yes (harmless)

Strong, swirling winds surround the target creature, granting it a deflection bonus to AC of +4 against melee attacks and of +6 against ranged weapon attacks. The target suffers a -2 penalty to its own ranged weapon attacks. In addition, the winds are strong enough that the creature takes damage from falling as if the height were 10 ft shorter.

Material Component: A thin piece of paper.

Content Updates

  • 2021-08-16 – Update to layout, tags and menu.


D&D 5E Rules Reference

Encounters: NPCs, Aberrations, Beasts, Celestials, Constructs, Dragons, Elementals, Fey, Fiends, Giants, Humanoids, Monstrocity, Oozes, Plants, Undead

Spells: Rituals Spells, Abjuration, Conjuration, Divination, Enchantment, Evocation, Illusion, Necromancy, Transmutation

Crafts: Air, Blood, Bureau, Celestial, Craft, Crypt, Dark, Dragon, Earth, Element, Elven, Fire, Mech, Nature, Preserve, Sail, Shade, Skald, Sky, Wagon, Water, Weapon, Void

Library of Books

B5, d20 System, Pathfinder, SW

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By thedarkelf007

I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

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