Dungeons and Dragons – Mystara
Spells – Level 5 – Antilife Shell
- Source: Players Handbook (5e-wiz-ph 214), Level Up Adventurer’s Guide (a5e-ag 504),
- Spell Details
- Available Spell Lists
- Design changes for Spell
- Content Updates

All Spells – C – Cantrips, L# Spell Level, Ab – Abjuration Spells, Co – Conjuration Spells, Di – Divination Spells, En – Enchantment Spells, Ev – Evocation Spells, Il – Illusion Spells, Ne – Necromancy Spells, Tr – Transmutation Spells, R – Ritual Spells (RO for Ritual Only)
Classes – Bard, Cleric, Druid, Paladin, Ranger, Sorcerer, Warlock, Wizards
Crafts (49) – Air, Alchemist, Beast, Blood, Bueau, Celest, Chaos, Chrono, Craft, Crypt, Dark, Devour, Diplomat, Diviner, Dragon, Earth, Elements, Elven, Entertain, Fiend, Fire, Grave, Heal, Mech, Mental, Music, Nature, Necro, Portal, Preserve, Protect, Rad, Reanimate, Sail, Shade, Shape, Skald, Sky, Spirit, Spy, Star, Summon, Tech, Void, Wagon, War, Water, Weapon, Witch
Sourcebooks: The Book of Lost Spells (bls), The Book of the Righteous (br), Encyclopaedia Arcana (Necromancy (ea02) Elementalism (ea08)), Forest Kingdom Campaign Compendium (fkcc), Midgard Heroes Handbook (mhh), Midgard Worldbook (mwb), Pirate Campaign Compendium (pcc), Player’s Handbook (ph), Princes of the Apocalypse (pota), Sword Coast Adventurer’s Guide (scag), Tashia’s Cauldron of Everything (tce), The World of the Lost Lands (wllra), Xanathar’s Guide to Everything (xge)
Antilife Shell
- 5th Level Abjuration Spell (Protection, Technological, Undead)
- Classes: Druid
- Secret Crafts: Mech, Protect, Reaniamte, Spirit, Tech
- Casting time: 1 action
- Range: Self
- Area: 10ft radius sphere
- Components: V, S
- Duration: Concentration (1 hour)
- A barrier that glimmers with an oily rainbow hue pops into existence around you. The barrier moves with you and prevents creatures other than undead and constructs from passing or reaching through its surface.
- The barrier does not prevent spells or attacks with ranged or reach weapons from passing through the barrier.
- The spell ends if you move so that a Tiny or larger living creature is forced to pass through the barrier.
- Rare – Nevard’s Repelling Antilife Shell – When the spell would force a living creature to pass through the barrier, that creature is harmlessly pushed back into a space of its choosing outside of the sphere and within 5 ft of its original position.
Rare Spell Lists
Nevard’s – Cursed Moonbeam (Moonbeam, L2 a5e576), Guarded Enhance Ability (Enhance Ability, L2 a5e538), Insightful Speak with Animals (Speak with Animals, L1 a5e597), Malleable Form (Shapechange, L9 a5e592), Mounted Giant Insect (Giant Insect, L4 a5e552), Naturalised Conjure Animals (Conjure Animals, L3 a5e519), Naturalised Conjure Woodland Beings (Conjure Woodland Beings, L4 a5e523), Overwhelming Plant Growth (Plant Growth, L3 a5e580), Psionic Seed Bomb (Seed Bomb, L2 a5e591), Radiant Flame Blade (Flame Bade, L2 a5e545), Rapid Conjure Elemental (Conjure Elemental, L5 a5e521), Rapid Conjure Fey (Conjure Fey, L6 a5e521), Rapid Conjure Minor Elementals (Conjure Minor Elementals, L4 a5e522), Repelling Antilife Shell (Antilife Shell, L5 a5e504),
Available Spell Lists
Spell List – Class List – Druid
Cantrips – Druidcraft (ph231), Guidance (ph249), Mending (ph260), Poison Spray (ph267), Produce Flame (ph270), Resistance (ph273), Shillelagh (ph276), Thorn Whip (ph283),
Level 1 Spells – Animal Friendship (ph213), Charm Person (ph222), Create or Destroy Water – R (ph230), Cure Wounds – R (ph231), Detect Magic – R (ph232), Detect Poison and Disease – R (ph232), Entangle (ph239), Faerie Fire (ph240), Fog Cloud (ph244), Goodberry (ph247), Healing Word (ph251), Jump (ph255), Longstrider (ph257), Protection from Evil and Good – R (ph271), Purify Food and Drink – R (ph271), Speak with Animals – R (ph278), Thunderwave (ph283),
Level 2 Spells – Animal Messenger – R (ph213), Augury – RO (ph216), Barkskin – R (ph218), Beast Sense – R (ph218), Continual Flame – R (ph228), Darkvision – R (ph230), Enhance Ability – R (ph238), Enlarge/Reduce – R (ph238), Find Traps – RO (ph242), Flame Blade (ph243), Flaming Sphere (ph243), Gust of Wind – R (ph248), Heat Metal (ph251), Hold Person (ph252), Locate Animals or Plants – R (ph257), Locate Object – R (ph257), Moonbeam (ph262), Pass Without Trace – R (ph265), Protection from Poison – R (ph271), Restoration – R (ph256), Sleet Storm (ph277), Spike Growth (ph278),
Level 3 Spells – Aura of Vitality (ph217), Call Lightning (ph220), Conjure Animals (ph226), Daylight (ph231), Dispel Magic – R (ph234), Elemental Weapon (ph238), Feign Death – R (ph241), Mass Healing World (see Healing Word), Meld Into Stone – R (ph260), Plant Growth – R (ph267), Protection from Energy (ph271), Revivify – R (ph273), Speak with Plants – R (ph278), Water Breathing – R (ph288), Water Walk – R (ph288), Wind Wall (ph289)
Level 4 Spells – Blight (ph220), Confusion (ph225), Conjure Minor Elementals – RO (ph226), Conjure Woodland Beings – R (ph227), Control Water (ph228), Divination – R (ph235), Dominate Beast (ph235), Fire Shield (ph243), Freedom of Movement (ph245),Giant Insect (ph246), Grasping Vine (ph247), Hallucinatory Terrain – RO (ph250), Ice Storm (ph253), Locate Creature – R (ph257), Polymorph (ph267), Stone Shape (ph279), Stoneskin (ph279), Wall of Fire (ph286)
Level 5 Spells – Antilife Shell (ph214), Awaken – RO (ph217), Commune with Nature – RO (ph225), Cone of Cold (ph225), Conjure Elemental – RO (ph225), Contagion (ph228), Dominate Person (see Dominate Beast), Geas – RO (ph245), Greater Restoration (see Restoration), Hold Monster (see Hold Person), Insect Plague (ph255), Mass Cure Wounds (ph), Planar Binding (ph), Reincarnate (ph), Scrying (ph), Tree Stride (ph), Wall of Stone (ph)
- Level 6 Spells – Conjure Fey (ph), Find the Path (ph), Flesh to Stone (ph/tce), Heal (ph), Heroes’ Feast (ph), Move Earth (ph), Sunbeam (ph), Transport via Plants (ph), Wall of Thorns (ph), Wind Walk (ph)
- Level 7 Spells – Fire Storm (ph),Mirage Arcane (ph), Plane Shift (ph), Regenerate (ph), Reverse Gravity (ph), Symbol (ph/tce)
- Level 8 Spells – Animal Shapes (ph), Antipathy/Sympathy (ph), Control Weather (ph), Earthquake (ph), Feeblemind (ph), Incendiary Cloud (ph/tce), Sunburst (ph), Tsunami (ph)
- Level 9 Spells – Foresight (ph), Shapechange (ph), Storm of Vengeance (ph), True Resurrection (ph)
R – Ritual Available
Source: ph, tce
Spell Lists – Secret Craft – Mechologist (Mech)
(Clockwork, Gnome and Technological based spells)
Cantrip – Fist of Iron (mhh167), Tick Stop (mhh198)
1st Level Spells – Analyze Device (mhh149), Animate Construct (mhh149), Armoured Heart (mhh149), Armoured Shell (mhh150), Find the Flaw (mhh167), Gear Shield (mhh170), Machine’s Load (mhh181), Machine Speech (mhh181), Pendulum (mhh185), Tireless (mhh198)
2nd Level Spells – Find Traps – RO (ph242), Heartstop (mhh173), Knock – R (ph255), Locate Object – R (ph257), Lock Armour (mhh180), Repair Metal (mhh188), Spin (mhh194), Winding Key (mhh203)
3rd Level Spells – Electromagnetic Storm (bls50), Gear Barrage (mhh170), Overclock (mhh185), Steam Bolt (bls113), Thousand Darts (mhh197)
4th Level Spells – Absolute Command (mhh148), Gremlins (mhh171), Grinding Gears (mhh172), Read Memory (mhh188), Steam Blast (mhh196), Steam Cloud (bls114), Steaming Breath (pcc437), Write Memory (mhh203)
5th Level Spells – Antilife Shell (ph214), Chains of the Goddess (mhh156), Imbue Spell – R (mhh175), Mass Repair Metal (mhh182), Mechanical Union (mhh182)
- 6th Level – Catapult Greater (mhh155), Robe of Shards (mhh189)
- 7th Level – Disassemble (bls45), Hellforging – R (mhh173), Timeless Engine (mhh198)
- 8th Level – Machine Sacrifice (mhh181), Move the Cosmic Wheel (mhh183), Power Word Restore (mhh186), Steam Whistle (mhh196), Time Jump (mhh198)
- 9th Level – Time in a Bottle (mhh198)
* details to come. (R) are for ritual spells.
Source: bls
Spell List – Secret Craft – Protectologist (Protect)
(Defensive, Protection and Warding based spells)
Cantrip – Blade Ward (ph219), Encrypt (bls52), Resistance (ph273),
1st Level Spells – Absorb Elements (xge150), Alarm – R (ph212), Circle of Wind – R (mhh157), Feather Fall (ph240), Heraldic Mastiff (bls70), Heraldic Owl (bls70), Heraldic Ox (bls70), Mage Armour (ph257), Mosquito Bane (mhh183), Protection from Evil and Good – R (ph271), Protection from Oozes (bls95), Sanctuary (ph273), Shield (ph276), Shield of Faith (ph276),
2nd Level Spells – Arcane Lock – R (ph216), Barkskin – R (ph218), Blur (ph220), Buttress (bls27), Cordon of Arrows (ph229), Fiery Shield (bls57), Find Traps – RO (ph242), Force Wave (bls60), Heraldic Fox (bls70), Heraldic Horse (bls70), Pass through Element – R (ea08), Protection from Paralysis (bls95), Protection from Poison – R (ph271), Warding Bond (ph288), Wind Armour – R (ea08)
3rd Level Spells – Beacon of Hope – R (ph218), Binding Chains (bls20), Bone Armour (bls25), Charged Touch (bls29), Dispel Magic – R (ph234), Godly Patronage (bls64), Glyph of Warding – RO (ph246), Heraldic Lion (bls70), Protection from Energy (ph271), Tiny Hut – RO (ph256), Wall of Sand (xge170), Wall of Water (xge170), Wind Wall (ph289)
4th Level Spells – Aetheric Shield (bls11), Air Sphere – R (bls13), Charge (bls29), Death Ward (ph231), Demon Flesh (bls42), Exorcise (bls55), Faithful Hound (ph262), Fire Shield (ph243), Freedom of Movement (ph245), Heraldic Leopard (bls70), Heraldic Tortoise (bls71), Resilient Sphere (ph265), Stonefast (bls114), Stoneskin (ph279), Wall of Fire (ph286)
5th Level Spells – Absorb Object (bls10), Antilife Shell (ph214), Arcane Hand (ph219), Arcane Retribution (bls14), Arcane Shield (bls14), Cloak of the Serpents (bls32), Dispel Evil and Good (ph234), Hallow – RO (ph250), Heraldic Bear (bls69), Spellcaster’s Refusal (bls112)
- 6th Level – Bead of Iron (bls19), Negative Energy Aura (bls90)
- 7th Level – Containment Orbs (bls34), Heraldic Boar (bls69), Seal of Sanctuary – R (mhh190), Shield of Crackling Fire (bls105), Volley Spell (bls124)
- 8th Level – Heraldic Hydra (bls70)
- 9th Level – Greater Seal of Sanctuary – R (mhh171), Heraldic Phoenix (bls70), Heraldic Wyrm (bls71), Invulnerability (xge160)
R – Ritual Spells.
Source: bls, mhh, ph, xge
Spell Lists – Secret Craft – Reanimatologist (Reanimate)
(Reanimation and Undead based spells)
Cantrip – Animate Animals *
1st Level Spells – Animate Skeleton *, Identify Undead *, Skull Snare *
2nd Level Spells – Animate Ghoul (mwb420), Animate Zombie *
3rd Level Spells – Animate Dead (ph213), Summon Undead (bls115)
4th Level Spells – Ghoulish Curse *, Infuse Shadow (bls75), Skeleton Crew (pcc45), Wall of Bones *
5th Level Spells – Antilife Shell (ph214), Dance Macabre (xge153), Transform Zombie (bls118)
- 6th Level – Crew with the Dead (bls36), Threshold of Unlife *, Unfetter Undead *
- 7th Level – Create Crypt Thing (bls36), Raise Death Hulk *
- 8th Level – Flesh Made Foul *
- 9th Level – Raise City – R *, Raise Death Fleet – R *
* details to come. (R) are for ritual spells.
Source: ph
Spell Lists – Secret Craft – Spiritologist (Spirit)
(Afterlife, Radiant and Undead based spells)
Cantrip – Bless the Dead (mhh153), Mage Hand (ph257), Sacred Flame (ph273), Ward against Undead (br208)
1st Level Spells – Armour of the Void (ph216), Commune with Shade (bls33), Detect Life – R (bls43), Divine Favour (ph235), Guiding Bolt (ph249), Holy Infusion (bls71), Morph Shadow (bls88), Shroud the Shadow (bls106), Speak with Inanimate Object (mhh194)
2nd Level Spells – Branding Smite (ph220), Corpse Lanterns (fkcc20), Dust to Death (bls49), Ethereal Strike (bls54), Find Corpse (bls57), Healing Spirit (xge157), Moonbeam (ph262), Protection from Paralysis (bls95), Rite of Counsel – R*, Soul Shield (bls110), Spirit Blast (bls112)
3rd Level Spells – Animate Dead (ph213), Aspect Tattoo – R (bls14), Blinding Smite (ph220), Crusader’s Mantle (ph231), Expunge Shadow (bls55), Feign Death – R (ph241), Hero’s Steel (mhh173), Rain of Blades (mhh188), Rite of Defilement – R*, Rite of Healing – R*, Rite of Protection – R*, Spirit Guardians (ph279), St. Blusen’s Reaver Spirit (mwb434)
4th Level Spells – Exorcise (bls55), Find Greater Steed (xge156), Force Corporeality (bls60), Guardian of Faith (ph248), Guardian of Nature (xge157), Negative Energy Aura (bls90), Profane Link (bls94), Rite of Cleansing – R*, Siphon Elemental Lifeforce (ea08), Test of Souls – R (br208)
5th Level Spells – Antilife Shell (ph214), Deathly Gaze (bls41), Destructive Wave (ph232), Dispel Evil and Good (ph234), Flame Strike (ph243), Rite of Atonement – R*, Rite of Initiation – R*, Wrath of Nature (xge171)
- 6th Level – Life Shot (bls81)
- 7th Level – Divine Disconnection (bls46), Rite of Cursing – R*
- 8th Level –
- 9th Level – Judgement of Maal – R (br207)
* details to come. R – Ritual Spells.
Source: bls, br, fkcc, mhh, mwb (GM Only), ph, xge
Spell List – Secret Craft – Technologist (Tech)
(Spells that based on Technology)
Cantrip –
1st Level Spells –
2nd Level Spells – Find Traps – RO (ph242), Knock – R (ph255), Locate Object – R (ph257),
3rd Level Spells – Electromagnetic Storm (bls50),
4th Level Spells –
5th Level Spells – Antilife Shell (ph214),
- 6th Level –
- 7th Level –
- 8th Level –
- 9th Level –
R – Ritual Spells.
Sourcebooks: bls, mhh, xge
Design changes for Spells
- Incorporating the changes added with the Level Up Advanced D&D.
Content Updates
- 2022-08-11 – Page created.
D&D 5E Rules Reference
Encounters: NPCs, Aberrations, Beasts, Celestials, Constructs, Dragons, Elementals, Fey, Fiends, Giants, Humanoids, Monstrocity, Oozes, Plants, Undead
Spells: Rituals Spells, Abjuration, Conjuration, Divination, Enchantment, Evocation, Illusion, Necromancy, Transmutation
Crafts (49): Air, Alchem, Beast, Blood, Bureau, Celestial, Chaos, Chrono, Craft, Crypt, Dark, Devour, Diplo, Diviner, Dragon, Earth, Elements, Elven, Entertain, Fiend, Fire, Grave, Heal, Mech, Mental, Music, Nature, Necro, Portal, Preserve, Protect, Rad, Reani, Sail, Shade, Shape, Skald, Sky, Spirit, Spy, Star, Summon, Tech, Void, Wagon, War, Water, Weapon, Witch
A – Absorb Elements (Ab L1 xge150), ACID (Arrow (Ev L2 ph260), Splash (Co C ph212)), Affect Normal Fog – R (Tr L1 bls11), Aid (Ab L2 ph212), AIR (Breathing – R (Tr L3 bls12), Bridge – R (Tr L3 bls12), Forge – R (Tr L2 bls13), Sphere – R (Co L4 bls13)), Alarm – R (Ab L1 ph212), Alter Self – R (Tr L2 ph212), ANIMAL (Friendship (En L1 ph213), Messenger – R (En L2 ph213), Shapes (Tr L8 ph213)), ANIMATE (Dead (Ne L3 ph213), Objects (Tr L4 ph214)), Annihilation (Ne L5 ea02), Antilife Shell (Ab L5 ph214), ARCANE (Eye (Di L4 ph215), Hand (Ev L5 ph219), Lock – R (Ab L2 ph216)), Arcanist’s Magic Aura (Il L2 ph264), Armour of the Void (Ab L1 ph216), Arms of the Void (Co L1 ph216), Augury – RO (Di L2 ph216), AURA OF (Life (Ab L4 ph217), Purity (Ab L4 ph217,) Vitality (Ev L3 ph217)), Awaken – RO (Tr L5 ph217), Awaken Element (Tr L3 ea08),
B – Bane (En L1 ph217), Banishing Smite (Ab L5 ph217), Banishment (Ab L4 ph218), Barkskin – R (Tr L2 ph218), Beacon of Hope – R (Ab L3 ph218), Bead of Frost (Ev L2 bls18), Beast Sense – R (Di L2 ph218), Bestow Curse (Ne L3 ph219), Black Tentacles (Co L4 ph239), Blade Ward (Ab C ph219), Bleeding Wound (Ne L2 ea02), Bless (En L1 ph220), Blight (Ne L4 ph220), Blinding Smite (Ev L3 ph220), Blindness/Deafness (Ne L2 ph220), Blink (Tr L3 ph220), Blur (Il L2 ph220), Booming Blade (Ev C scag142), Branding Smite (Ev L2 ph220), Breeze (Tr C ea08), Burning Hands (Ev L1 ph221),
C – Call Lightning (Co L3 ph220), Calm Emotions (En L2 ph222), CHARGED (Missile (Ev L2 bls29), Touch (Tr L3 bls29)), Charm Person (En L1 ph222), CHILL (Blood (Ne L1 ea02), Touch (Ne C pg222)), Chromatic Orb (Ev L1 ph222), CIRCLE (of Devastation (Ev L9 mhh157), of Power (Ab L5 ph222), of Wind – R (Ab L1 mhh157)), Clairvoyance – RO (Di L3 ph223), Claws of Darkness (Ev C mhh157), CLOUD (Burst – R (Tr L1 bls33), of Daggers (Co L2 ph223)), Cloudkill (Co L5 ph223), Colour Spray (Il L1 ph223), Command (En L1 ph223), Commune – RO (Di L5 ph224), Commune with Nature – RO (Di L5 ph225), Compelled Duel (En L1 ph225), Comprehend Languages – R (Di L1 ph225), Compulsion (En L4 ph225), Cone of Cold (Ev L5 ph225), Confusion (En L4 ph225), CONJURE (Animals (Co L3 ph226), Barrage (Co L3 ph226), Elemental – RO (Co L5 ph225), Minor Elementals – RO (Co L4 ph226), Woodland Beings – R (Co L4 ph227), Volley (Co L5 ph227)), Contact Outer Plane – RO (Di L5 ph227), Contagion (Ne L5 ph228), Continual Flame – R (Ev L2 ph228), CONTROL (Water (Tr L4 ph228), Weather – R (Tr L8 ph228), Winds – R (Tr L5 xge152)), Cordon of Arrows (Tr L2 ph229), Counterspell (Ab L3 ph229), CREATE (Food and Water – R (Co L3 ph230), or Destroy Water – R (Tr L1 ph230)), Creation – RO (Il L5 ph230), Crown of Madness (En L2 ph230), Cure Wounds – R (Ev L1 ph231), Crusader’s Mantle (Ev L3 ph231),
D – Dancing Lights (Ev ph231), Darkness (Ev L2 ph231), Darkvision – R (Tr L2 ph231), Daylight (Ev L3 ph231), Death Ward (Ab L4 ph231), Death’s Shadow (Ne L1 ea02), Destructive Wave (Ev L5 ph232), DETECT (Evil and Good – R (Div L1 ph232), Magic – R (Div L1 ph232), Poison and Disease – R (Di L1 ph232), Thoughts – R (Di L2 ph232)), Dimension Door (Co L4 ph234), Disguise Self – R (Il L1 ph234), DISPEL (Evil and Good (Ab L5 ph234,) Magic – R (Ab L3 ph234)), Dissonant Whispers (En L1 ph235), Divination – R (Di L4 ph235), Divine Favour (Ev L1 ph235), DOMINATE (Beast (En L4 ph235), Person (see Dominate Beast)), Dream – RO (Il L5 ph237), Drench (Ev C bls48), Druidcraft (Tr ph231), Dust Devil (Co L2 xge154),
E – Ebon Lightning (Ev L7 bls50), Eldritch Blast (Ev C ph238), Electrical Storm (Ev L7 bls50), Electromagnetic Storm (Ev L3 bls50), ELEMENTAL (Bane (Tr L4 xge155), Fabrication – R (Tr L6 ea08), Horns (Ev L2 mhh164). Infusion (Tr L8 bls51), Scimitar (Co L6 bls51), Shape (Tr L3 ph243), Weapon (Tr L3 ph238)), Enhance Ability – R (Tr L2 ph238), Enlarge/Reduce – R (Tr L2 ph238), Ensnaring Strike (Co C ph238), Entangle (Co La ph239), Enthrall (En L2 ph239), Erode (Tr L4 ea08), Expeditious Retreat (Tr L1 ph239),
F – Fabricate – RO (Tr L4 ph240), Faerie Fire (Ev L1 ph240), Faithful Hound (Co L4 ph262), False Life (Ne L1 ph240), Fear (Il L3 ph240), Feather Fall (Tr L1 ph240), Feign Death – R (Ne L3 ph241), FIND (Familiar – RO (Co L1 ph241), Steed – RO (Co L2 ph241), Traps – RO (Di ph242)), FIRE (Bolt (Ev C ph243), Shield (Ev L4 ph243)), Fireball (Ev L3 ph242), Fist of Air (Ev C br207), FLAME (Blade (Ev L2 ph243), Strike (Ev L5 ph243)), Flaming Sphere (Co L2 ph243), Floating Disk – R (Co L1 ph283), Flurry (Tr L1 mhh168), Fly (Tr L3 ph244), Fog Cloud (Co L1 ph244), Freedom of Movement (Ab L4 ph245), Freeze Potion (Tr L1 mhh169), Freeze Water – R (Tr L2 mhh170), Friends (En C ph245), Frost Snap (Ev L2 bls62), Frostbite (Ev C xge156), Frostfire (Ev L1 bls62),
G – Gaseous Form (Tr L3 ph245), Gate (Co L9 ph244), Geas – RO (En L5 ph245), Gentle Repose – R (Ne L2 ph246), Giant Insect (Tr L4 ph246), Gliding Step – R (Ab L1 mhh170), Glyph of Warding – RO (Ab L3 ph246), Goodberry (Tr L1 ph247), Grasping Vine (Co L4 ph247), Grease (Co L1 ph247), GREATER (Invisibility (see Invisibility), Restoration (see Restoration)), Green-Flame Blade (Ev C scag143), Guardian of Faith (Co L4 ph247), Guidance (Di C ph249), Guiding Bolt (Ev L1 ph249), Gust (Tr C xge168), Gust of Wind – R (Ev L2 ph248),
H – Hail of Thorns (Co C ph250), Hallow – RO (Ev L5 ph250), Hallucinatory Terrain – RO (Il L4 ph250), Haste (Tr L3 ph251), Headwind (Ev C bls68), Healing Word (Ev L1 ph251), Heat Metal (Tr L2 ph251), Hellish Rebuke (Ev L1 ph251), Heroism (En L1 ph251), Hex (En L1 ph252), Hideous Laughter (En L1 ph281), HOLD (Person (En L2 ph252), Monster (see Hold Person)), Hoarfrost (Ev C mhh157), Hunger of the Void (Co L3 ph252), Hunter’s Mark (Di C ph252), Hypnotic Pattern (Il L3 ph253),
I – ICE (Knife (Co L2 xge157), Storm (Ev L4 ph253)), Identify – RO (Div L1 ph253), Illusory Script – RO (Il L1 ph253), Inflict Wounds (Ne L1 ph254), Inner Storm (Ev L5 bls76), Insect Plague (Co L5 ph255), Investiture of Element (Tr L6 xge159), Invisibility (Il L2 ph255),
J – Jump (Tr L1 ph255),
K – Knock – R (Tr L2 ph255),
L – Lesser Restoration (see Restoration), Levitate – R (Tr L2 ph256), Light (Ev C ph256), LIGHTNING (Arrow (Tr L3 ph256), Bolt (Ev L3 ph256), Lure (Ev C scag143), Storm (Ev L6 bls81), Wheel (Ev L6 bls82)), LOCATE (Animals or Plants – R (Di L2 ph257), Creature – R (Di L4 ph257), Object – R (Di L2 ph257)), Longstrider (Tr L1 ph257),
M – MAGE (Armour (Ab L1 ph257), Hand (Co C ph257)), MAGIC (Circle – RO (Ab L3 ph257), Circle against Elements – R (Ab L5 ea08), Missile (Ev L1 ph258), Mouth – R (Il L2 ph258), Weapon (Tr L2 ph258)), Major Image – R (Il L3 ph259), Mass Healing Word (see Healing Word), Meld Into Stone – R (Tr L3 ph260), Mending (Tr C ph260), Message (Tr C ph260), Minor Illusion (Il C ph261), Mirror Image (Il L2 ph261), Misty Step (Co L2 ph261), Moonbeam (Ev L2 ph262),
N – Nondetection – R (Ab L3 ph264),
P – PASS (through Element – R (Ab L2 ea08), Without Trace – R (Ab L2 ph265)), PHANTASMAL (Force (Il L2 ph265), Killer (Il L4 ph266)), Phantom Steed – RO (Il L3 ph266), Plant Growth – R (Tr L3 ph267), Polymorph (Tr L4 ph267), Poison Spray (Co C ph267), Prayer of Healing – RO (Ev L2 ph268), Prestidigitation (Tr C ph268), Primordial Ward (Ab L6 xge163), Private Sanctum – RO (Ab L4 ph263), Produce Flame (Co C ph270), PROTECTION (from Energy (Ab L3 ph270), from Evil and Good – R (Ab L1 ph271), from Poison – R (Ab L2 ph271)), Purify Food and Drink – R (Tr L1 ph271),
R – RAY (of Enfeeblement (Ne L2 ph272), of Frost (Co C ph272), of Sickness (Ne L1 ph272)), Remove Curse (Ab L3 ph272), Resilient Sphere (Ev L4 ph265), Resistance (Ab C ph273), Restoration – R (Ab L2 ph256), Reverberate (Ev L2 mhh188), Revivify – R (Ne L3 ph273), Rolling Thunder (Ev L2 mhh189), Rope Trick – R (Tr L2 ph273),
S – Sacred Flame (Ev C ph273), Sanctuary (Ab L1 ph273), Scorching Ray (Ev L2 ph274), Searing Smite (Ev L1 ph275), Secret Chest – RO (Co L4 ph255), See Invisibility – R (Di L2 ph275), Sending (Ev L3 ph275), SHADOW (Horror (Ne L3 ea02), Mastery (Ne L3 ea02)), Shape Water (Tr C xge164), Shatter (Ev L2 ph276), SHIELD (Shield (Ab L1 ph276), of Faith (Ab L1 ph276)), Shillelagh (Tr C ph276), Shocking Grasp (Ev C ph275), Silence – R (Il L2 ph276), Silent Image (Il L1 ph277), Siphon Elemental Lifeforce (Ne L4 ea08), Skywrite – R (Tr L2 xge165), Sleep (En L1 ph277), Sleet Storm (Co L2 ph277), Slow (Tr L3 ph278), Snowball Swarm (Ev L2 xge165), Spare the Dying (Ne C ph278), SPEAK WITH (Animals – R (Di L1 ph278), Dead – R (Ne L3 ph278), Plants – R (Tr L3 ph278)), Spectral Weapon (Ev/Ne C GM), Spider Climb (Tr L2 ph278), Spike Growth (Tr L2 ph278), Spirit Guardian (Co L3 ph279), Spiritual Weapon (Ev L2 ph279), Staggering Smite (Ev L4 ph279), Stinking Cloud (Co L3 ph279), Stone Shape (Tr L4 ph279), Stoneskin (Ab L4 ph279), Storm Sphere (Ev L4 xge166), Suffocate (No L6 ea08), Suggestion – R (En L2 ph280), Sword Burst (Co C scag142),
T – Thorn Whip (Tr C ph283), Thunder Bolt (Ev C mhh197), Thunderclap (Ev C xge168), Thunderous Smite (Ev L1 ph283), Thunderstrike (Ev L3 mhh197), Thunderwave (Ev L1 ph283), Tidal Barrier (Ab L1 mhh198), Tiny Hut – RO (Ev L3 ph256), Tongues (Di L3 ph284), True Strike (Di C ph285),
U – Unseen Servant – R (Co L1 ph285), Upwards Thrust (Ev L3 mhh185),
V – Vacuum Slash (Ev L7 ea08), Vampiric Touch (Ne L3 ph286), Vicious Mockery (En C ph283),
W – WALL (of Fire (Ev L4 ph286), of Water (Ev L2 xge170)), WARDING (Bond (Ab L2 ph288), Wind (Ev L2 xge170)), WATER (Breathing – R (Tr L3 ph288), Walk – R (Tr L3 ph288)), Web (Co L2 ph288), Whirlwind (Ev L7 xge171), WIND (Armour – R (Ev L2 ea08), Bindings (Ev L5 ea08), Lash (Ev C mhh202), Tunnel (Ev L1 mhh203), Wall (Ev ph289)), Witch Bolt (Ev L1 ph290), With the Wind – R (Ev L1 bls129), Wound (Ne L1 ea02), Wrathful Smite (Ev L1 ph290),
Z – Zone of Truth – R (En L2 ph290),
D&D 5E in Mystara
D&D Menu – Adventures, Artefacts, Backgrounds, Classes, Dominions, Downtime, Feats, Gazetteers, Gods, Magical Items, Monsters, Organisations, Pantheons, Races, Ranks & Titles, Rune Magic, Secret Crafts, Settlements, Spells, Timeline, Weapons Mastery
Game Management – Annotated Stat Block, Character Creation, Choosing a New Campaign, Gaming over Skype, GM’s Luck Roll, Tracking Experience
Class Builds –
Artificer – Bombardier (Tinkerkin),
Barbarian – Totem Warrior (Plamin, Camdu),
Bard – College of Valour (Sunfey),
Druid – Circle of Dreams (Woodfey), Circle of the Tree of Life (Seasonfey),
Fighter – Battlemaster (Seashire), Eldritch Knight (Kerendan), Weapons Master (Lani), Weapons Master (Stonebound),
Monk – Way of the Elements (Tidal),
Paladin – Oath of Radiance (Sunfey), Oath of Vengeance (Firechild),
Sorcerer – Wild Magic (Shadowfey),
Warlock – Celestial (Llewell),
Wizard – Bladesinger (Nerye),
Dragon – White (Calcryx).
Multiclass – Cleric/Wizard (Xhall), Rogue/Cleric (Dracnomir), Rogue/Sorcerer (Yodrey), Wizard/Rogue (Traladaran)
Floorplans – Thyatian
Session Recordings – Campaign Journals
Library of Books
B5, d20 System, Pathfinder, SW

This site is currently undergoing migration to www.thedarkelf007.com website due to needing a different set of tools that I had available to me on here.
General Links
Basic Links: Who Am I?, Home, Game Tools, Game Session Videos, My Campaigns, My Library, Site Map, Subscription Information
Game Systems: Dungeons & Dragons, Pathfinder 1 & 2, Shadowrun, Star Wars. Other Game Systems
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